Wrath of the morally flexible

Game Master Mightypion

Kenabres Map

Maps

Ambush the ambushers

Current loot list

NPC cheat sheet


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Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28
Aurical wrote:

When was out last rest? I ask because I have marked my spell usage, but haven't been keeping a running tally so not 100% on what I have in the tank. Nowhere near empty, I know that much.

Big fights can tap resources quickly though.

The last rest we had was the night before we started assaulting the Grey Garrison which has been, by my notes, the following fights:

1) Outside the Grey Garrison
2) First Floor of the Grey Garrison
3) Floor 2 Schir, Cultists, Dretch
4) Current (Boss?) Fight


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Yeap!


Male Kobold Oracle (Divine Herbalist) 4

Yikes.


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Also, who of you has the cancellation rod?


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28
Liliyashanina wrote:

Also, who of you has the cancellation rod?

I thought our sneaky one?


Male Kobold Oracle (Divine Herbalist) 4

Couldn't really ten foot burst the lot of them without including Arrius. Sorry! At least it doesn't do damage.


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

The spot Arrius put the burst in is totally valid, and I dont see any reason why Aurical would put Arrius in the radius.

Unless you insist on Arrius being in the blast radius (why?), I will proceed as if the burst did not hit him.


Male Kobold Oracle (Divine Herbalist) 4

To hit every enemy I think he has to, but if not I certainly won't argue.


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28
Aurical wrote:
To hit every enemy I think he has to, but if not I certainly won't argue.

I know there are various archetypes, traits, feats, etc. that alter and/or modify things but the 'standard' Burst of Radiance is a 10' burst. So:

1) On the map I added a 10' spell template.
2) Aurical would need line of sight to the targeting spot; I picked one of the intersections of the squares for best effect.
3) Since it is a 10' burst there is no way to effect all 4 zombies and the 2 large demons (although one is now undead apparently).
4) So the best he can do is targeting both large demons and one of the zombies.
5) I just set the burst over the purple zombie (the lower one) but Aurical could shift it up to the yellow one.

Different people in different places play differently. Everywhere I've been if one PC is going to do something which will have a negative effect on another PC, like blinding them, the player of the PC casting/doing asks the to-be-effected PC's player if it's okay.
I would prefer you do so in the future rather than surprise me.


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Deskari is "cheating" and doing so in an obvious matter.

Which allows a bunch of interested entities to also cheat. As long as, collectively, their "cheating" is either plausibly deniable or deniably plausible compared to Deskari, cool things can happen.

Which is by the way why Baphomet would cheat in more subtle ways.

The one backing Adigale is... quite known for her subtlety.

Just adding a 1 to a roll, and then using a critical hit deck that isnt actually in use... in the grand scheme of things, the people who notice are not Deskari, who is a rather blunt instrument.


CN tiefling Witch 6 / Archmage 1 | HP 38/38 | AC 17 T 13 FF 14 | CMD 14 | F+4 R+6 W+7 | Init +7 | Perc +1 | Whispering Shadows + | Share Will +
Magic & Mythic:
Mythic Power 5/5 x Spells: I - 8/8 II - 7/7 III - 4/4

Whose turn is it now? GM, if you start pointing this out again at the end of your posts, I'd really appreciate it.


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

It is currently everyone but Auricals turns! Dont forget the damage you took on the character sheets!


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28
Liliyashanina wrote:
It is currently everyone but Auricals turns! Dont forget the damage you took on the character sheets!

We all went:

Order: Aurical 24
Boss 22
Saphirre 19 - Stabbed
Sahala 18 - Bwahahaha'ed
Arrius 17 - Nodachi swing (and hit?)
Adigale 16 - Gore, Impalement and Improv Rhino Gore and Toss

Sevanna 11 - Greased Big Boss's big weapon
Mino - His turn I think (That's who Constantine might have hit)
Zombies - 1 Zombie remains


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Will get my turn in soon then!


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28
Liliyashanina wrote:

Will get my turn in soon then!

As much as I'd like to have taken a double turn it's not the Paladin-y thing to do.


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

You will be mythic soon, rip me :)


Male Kobold Oracle (Divine Herbalist) 4

Are we back to the top? Did my coercing work?


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28
Aurical wrote:
Are we back to the top? Did my coercing work?

I think it's the Mino's turn and then the last zombie before we get to the top of the order.


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Mino and Zombie will move today. Coercing did not work, you rolled a 2 :)


Male Kobold Oracle (Divine Herbalist) 4

...but I'm so charming.


Android: Ninja Nanoshade L2 / Investigator L4 / Mystic-Trickster T1 Init +3 | AC 18/22*, T 14,18/*, FF -- | F +1/R+09/W+5| HP 18/35 / THP* 10 | CMB +4, CMD 17 | Perception +16| NR 11/11 | MP 6/6 | Surge 5/5 | Condition: None

Can I ask
1: Who moved my PC? I did an acrobatics roll and that seems to have been forgeton.
2: When dose my PC next get a go, Because it looks like she acted once an then I have no idea.
3: Is that a single door on the map that is blocked?


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

1: I did, your acrobatics roll was insufficient to get through their threatened squares, although the AoO on you failed to hit.
2: The failed acrobatics roll kind of stopped your second turn, your third turn is about to start soon.
3: You can move through Arrius squares, triggering AoOs. Both enemies have pretty high CMDs, as a warning, and are currently not blinded.


Android: Ninja Nanoshade L2 / Investigator L4 / Mystic-Trickster T1 Init +3 | AC 18/22*, T 14,18/*, FF -- | F +1/R+09/W+5| HP 18/35 / THP* 10 | CMB +4, CMD 17 | Perception +16| NR 11/11 | MP 6/6 | Surge 5/5 | Condition: None

Right you are, GM, got it. Humm yes could be bad getting battered moving into the combat space. May have to turn off the music.


Male Kobold Oracle (Divine Herbalist) 4

Where does she keep the subs? O_o


CN female rakshasa-spawn tiefling unchained barbarian 6/champion 1 | AC 24(-2 raging) , T 17, FF 17 (uncanny dodge) | F +10/R+10/W+5(+2 raging)| HP 74/74 (+x/x raging) | CMB +12, CMD 22 | Init +7 | Perception +12 | Condition: : rage 17/17 | mythic 5/5 | her image

Good morning, a breakdown of Adi's damage:

+4 powerattack, +2 rage (she's unchained barbarian so it is just damage bonus not strength), +1 song

Once she is mythic, she'll be +5 on top of that cause of dex applied to melee attacks.


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

In that case you did even moar damage :).


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Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28
Liliyashanina wrote:


He somehow says as his form shatters, but then....

A ray of dark energy erupts from the wardstone, hitting the crumbling minotaur skeleton

By Baphomets perfect member, I am whole once more! With this might I shall succeed in my quests to expand the instituion of slavery to everyone who does not have a knighthood! Sensible policies for a happier Cheliax! The Minotaur exclaims

PRAISE DESKARI the much less wordy ex cleric exclaims

THE WARDSTONE POWERS US! NO MATTER HOW OFTEN YOU STRIKE US DOWN! WE WILL RISE AGAIN! BWHAHAHAHAHAHA she continues

Looks like it's time for Sapphire to use the Rod of Cancellation on the Wardstone.


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Oh, if you find the perfect British Chelish upper aristocratic twit Minotaur (whose emergence had nothing to do with me binging on Blackadder goes forth) is fun, react to his literal b*!~*%!$ and he may be reused.


Android: Ninja Nanoshade L2 / Investigator L4 / Mystic-Trickster T1 Init +3 | AC 18/22*, T 14,18/*, FF -- | F +1/R+09/W+5| HP 18/35 / THP* 10 | CMB +4, CMD 17 | Perception +16| NR 11/11 | MP 6/6 | Surge 5/5 | Condition: None
Arrius Voralius Constantine wrote:

Looks like it's time for Sapphire to use the Rod of Cancellation on the Wardstone.

What dose she need to roll to do that chaps.


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

If you get next to it, boinking it with the rod of cancellation is a standard action.
Also doing a succesfull UMD check makes it more effective.

Doing a anti-villainous monolouge may inflict psychic damage on Deskari and Baphomet, and can be done via a perform check as a free action, with hidden boni being applied if the monolouge is deemed good enough.


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28
Liliyashanina wrote:

If you get next to it, boinking it with the rod of cancellation is a standard action.

Also doing a succesfull UMD check makes it more effective.

Doing a anti-villainous monolouge may inflict psychic damage on Deskari and Baphomet, and can be done via a perform check as a free action, with hidden boni being applied if the monolouge is deemed good enough.

Which is why I always say a 'skills' PC (particularly one with the rogue's trapfinding) is so important to have in a party.

After the soliloquy Constantine ponders an android shifting from LE to LN. ;)


Android: Ninja Nanoshade L2 / Investigator L4 / Mystic-Trickster T1 Init +3 | AC 18/22*, T 14,18/*, FF -- | F +1/R+09/W+5| HP 18/35 / THP* 10 | CMB +4, CMD 17 | Perception +16| NR 11/11 | MP 6/6 | Surge 5/5 | Condition: None

O yes she is on the way to goodness, must be Constantine's influence on her.

"I'm not bad I'm just drawn that way"


Male Kobold Oracle (Divine Herbalist) 4

Not that Aurical isn't a covetous little scoundrel, but he's still one of the goody two-shoes.


Android: Ninja Nanoshade L2 / Investigator L4 / Mystic-Trickster T1 Init +3 | AC 18/22*, T 14,18/*, FF -- | F +1/R+09/W+5| HP 18/35 / THP* 10 | CMB +4, CMD 17 | Perception +16| NR 11/11 | MP 6/6 | Surge 5/5 | Condition: None

And I quit,

Samurai who join the order of just vengeance dedicate their lives to enforcing the law while seeking revenge against those who have wronged others because of law-breaking. Samurai of this order tend to see themselves as both of the law and above it and are willing to take extreme measures to eradicate criminals and law-breakers.

Judgement Time


Android: Ninja Nanoshade L2 / Investigator L4 / Mystic-Trickster T1 Init +3 | AC 18/22*, T 14,18/*, FF -- | F +1/R+09/W+5| HP 18/35 / THP* 10 | CMB +4, CMD 17 | Perception +16| NR 11/11 | MP 6/6 | Surge 5/5 | Condition: None

GM I put that all under spoiler in game play for fun, feel free to dump it as not happening and she just asked the last question.

And let her have the plot point hehe

When ISEKAI meet!!


Android: Ninja Nanoshade L2 / Investigator L4 / Mystic-Trickster T1 Init +3 | AC 18/22*, T 14,18/*, FF -- | F +1/R+09/W+5| HP 18/35 / THP* 10 | CMB +4, CMD 17 | Perception +16| NR 11/11 | MP 6/6 | Surge 5/5 | Condition: None

Gm I would like Sapphire to take this as her T1 Mythic path ability. I feel it fits what you posted about her understanding and seeing something. That revolution effect on her etc.

Planar Scholar:

Planar Scholar (Ex)
You have mastered the mysteries of planar codes, symbols, and portals that are inscrutable to most. Knowledge (planes) is always a class skill for you, and you gain a bonus on (Knowledge) planes checks equal to one-half your mythic tier. If you spend one use of your mythic power, for the next 24 hours you become sensitive to the presence of planar portals within 30 feet, and you can note their exact location even if hidden or deactivated if you pass within 5 feet. If you cast an augury, contact other plane, or divination to gain information about entering another plane, you may subtract your mythic tier from the percentile roll to determine a successful divination. In addition, if you cast plane shift, you may subtract your mythic tier from the percentile roll (before multiplying by 5) to determine how many miles away you appear from your intended destination.

In addition, you can decipher the subtle symbology of portals known as the Portal Code, which can be left intentionally to mark portals but which also forms natural patterns that reflect the portal’s nature. Deciphering the true meaning of these planar symbols (and detecting forgeries or misleading symbols) requires a DC 20 Knowledge (planes) check and a DC 20 Linguistics check. If both checks fail, the code is indecipherable.

If either check succeeds, you gain a +2 circumstance bonus on any ability checks, skill checks, caster level checks, or saving throws that must be made within the next minute as part of entering the entering or the plane to which the portal connects. This bonus does not apply against other creatures or effects created by other creatures. If both checks succeed, this bonus is equal to the higher of the two skill check results divided by 10 (rounding down, minimum +2). If you enter the plane to which the symbols refer, as long as you remain on that plane you can also apply this bonus on Survival skill checks and can determine the direction back to your point of entry of that plane as a standard action with a DC 20 Survival check.

Link here


Male Kobold Oracle (Divine Herbalist) 4

Love your role models, but none of those three are exactly working for "good".


Android: Ninja Nanoshade L2 / Investigator L4 / Mystic-Trickster T1 Init +3 | AC 18/22*, T 14,18/*, FF -- | F +1/R+09/W+5| HP 18/35 / THP* 10 | CMB +4, CMD 17 | Perception +16| NR 11/11 | MP 6/6 | Surge 5/5 | Condition: None

hehe, she is LN not LG, well not yet :)


Male Kobold Oracle (Divine Herbalist) 4

It's okay, there is enough LG in the party already.


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28
Aurical wrote:
It's okay, there is enough LG in the party already.

Blasphemy! There's never enough LG in the party! ;)

(So says the Paladin.)


Just had a funcky idea,

after playing with her head, Saph kinds Nocticulas has placed this as her path ability T1

Shadow Stealth (Ex) (Mythic Adventures pg. 46): Whenever you're in darkness, you can move at full speed within that area without taking a penalty on Stealth checks. As a move action, you can expend one use of mythic power to teleport from one area of darkness to another within 100 feet as if using greater teleport. You must have line of effect to the destination.


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28

Are we supposed to update to our 1st mythic tier now?


CN female rakshasa-spawn tiefling unchained barbarian 6/champion 1 | AC 24(-2 raging) , T 17, FF 17 (uncanny dodge) | F +10/R+10/W+5(+2 raging)| HP 74/74 (+x/x raging) | CMB +12, CMD 22 | Init +7 | Perception +12 | Condition: : rage 17/17 | mythic 5/5 | her image

Oh, I already did. Champion 1, weapon finesse feat upgrade and impossible speed.


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Yes to mythic 1, give me an update when ready!

@Saphirre
I would allow it if the greater teleport is you only + 50 lbs.


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28
Liliyashanina wrote:

Yes to mythic 1, give me an update when ready!

@Saphirre
I would allow it if the greater teleport is you only + 50 lbs.

Okay I'll work on it tonight.


Android: Ninja Nanoshade L2 / Investigator L4 / Mystic-Trickster T1 Init +3 | AC 18/22*, T 14,18/*, FF -- | F +1/R+09/W+5| HP 18/35 / THP* 10 | CMB +4, CMD 17 | Perception +16| NR 11/11 | MP 6/6 | Surge 5/5 | Condition: None
Liliyashanina wrote:


@Saphirre
I would allow it if the greater teleport is you only + 50 lbs.

Yep not the spell version of Teleport but the (Su) version :)


Male Kobold Oracle (Divine Herbalist) 4

Mythic Power:

Contingent Channel Energy (Su):

You can simultaneously expend one use of mythic power and one use of your channel energy ability to delay your channel energy so that it comes into effect under some condition you dictate.

The conditions needed to bring the channel energy into effect must be clear, although they can be general. In all cases, the channel effect occurs instantaneously when the prescribed circumstances occur. For example, you could create a trigger that uses your channel positive energy if you are reduced to 0 or fewer hit points. If you prescribe complicated or convoluted conditions, your contingent channel energy ability could fail to trigger. The ability triggers based solely on the stated conditions, regardless of whether you want it to. You make all decisions about the ability when you expend the use of mythic power, according to what you can normally do with your channel energy ability; if you wish to exclude targets, you must name them at that time. You can have only one use of this ability waiting to be triggered at a time; if you use this ability again, the previous use expires. This use also expires after 1 day per tier if it hasn’t been triggered.

This use of channel energy can’t be regained until after the contingent channel energy ability is triggered or expires.

There are a lot of healing toys to play with as a hierophant. Though I do kind of wish Aurical could play with other paths this will likely be needed. :D


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28
Aurical wrote:

** spoiler omitted **

There are a lot of healing toys to play with as a hierophant. Though I do kind of wish Aurical could play with other paths this will likely be needed. :D

Take Dual Path with the next Mythic feat.


Android: Ninja Nanoshade L2 / Investigator L4 / Mystic-Trickster T1 Init +3 | AC 18/22*, T 14,18/*, FF -- | F +1/R+09/W+5| HP 18/35 / THP* 10 | CMB +4, CMD 17 | Perception +16| NR 11/11 | MP 6/6 | Surge 5/5 | Condition: None

A request for Dual Path is being T1, on other words you have to take it now, when you get your T1, well that's the way I read it.


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28
Sapphire Aurora wrote:
A request for Dual Path is being T1, on other words you have to take it now, when you get your T1, well that's the way I read it.

A prerequisite is just the bare minimum needed to qualify. If there's an exclusion attached it's included in the text. For example here's Constantine's 'Fey Foundling' feat prereq:

"Prerequisites: You may only select this feat at 1st level."

So if Dual Path could only be selected at Tier 1, it would be listed that way.

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