GM Harrow’s Curse of the Crimson Throne - AE

Game Master GM Harrow

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Ephemeral GameMaster

Sorry for separate posts, but I wanted to make certain the discussions were not jumbled.

For my next post, I'm trying to gather exactly where everyone is:

  • Shrike went home and then ventured out to The Gray alone.
  • Pippip stayed with the Goodbarrels and did not return to the Sanctuary.
  • Audria went on solo adventure and then returned late at night to the Sanctuary.
  • Abella went home, gathered her things, and then returned to the Sanctuary as well?
  • Garrett by virtue of not posting anything recently returned to the Sanctuary.

    Have I got everything correct?


  • Female

    The Brooch:
    As when I mentioned my take on the brooch in-character, I still am not interested in trying to play any political games with the brooch on the level Pippip is suggesting. At this point, we are just some schmucks who found a piece of jewelry. Best we might get is an audience in which she thanks us.

    Further, at this point, Abella does not care about pro or anti queen factions. She cares about helping her new friends and on increasing her own personal power and mastery. Down the line? Absolutely.

    Regarding another player, most of the people I would be willing to ask have already played/run CotCT, and one of the only others I can think of doesn’t play arcane casters. There is one person I could check in with, though

    EDIT: Yes, Abella is heading back to the sanctuary for now


    CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 (+10 v. disease) Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Daredevil Boots 9/10 rounds | Harrow Points: 8

    Thanks for letting us know, GM. I don't know anyone in particular who's looking for a game, so I'll defer to you and others about a new player. Agree that we now seem light on arcane magic.

    Minor correction: Shrike went to Zellara's, then spent the night at home, then went to the Gray early on the following morning.

    Re: the brooch, I agree with Abella that in the current situation, it just doesn't seem practical to try to use the brooch as leverage with anyone. We don't know of any real intrigue yet — as described, so far as we know there isn't even an organized anti-queen faction we could negotiate with, just a bunch of disconnected mobs.

    We could try to find out what the reward is from the queen and haggle in some way for more money or non-monetary rewards, but as far as I know we don't yet have anything non-monetary we specifically want from her, and trying to drive up the price of the reward just seems likely to make her angry at us. Pippip, if you can imagine something specific that's not one of these options, please feel free to describe what you're talking about and I'm happy to discuss it here or in-character.

    As it stands, Pippip made an IC suggestion of using the brooch to get 'access' to the higher-ups (which we are already kind of planning on doing, by personally going to return it to the queen), Shrike and Abella expressed some skepticism (and Shrike asked him a question), and then the matter was dropped.


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    Ephemeral GameMaster
    Lania 'Shrike' Fordyce wrote:
    Minor correction: Shrike went to Zellara's, then spent the night at home, then went to the Gray early on the following morning.

    For the purposes of indicating where everyone is now, her trip to Zellara's wasn't germane. :P


    Ephemeral GameMaster

    I have received a potentially positive response from the the player I had in mind. Once they have had a chance to give our little game a quick skim and what not, I may see about having them started by next week. I'll keep you posted and begin introductions if appropriate.


    Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 20/14/17 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
    Talanaliel:
    HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

    Yup, that's pretty much what Audria did. She'll be starting the day at the Sanctuary. GM, can I assume that Brother Theolan healed Audria's wounds and her STR damage (currently down 2)?

    I'm sad to hear about Lina's player going. I don't know of anyone that is looking to play. Thanks for keeping us posted, however.


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    M NG Human (Chelaxian) Witch (Alley Witch) 3 | HP: 21/21 | AC: 13, T: 12, FF: 11) | CMB: +0, CMD: 12 | F: +4, R: +3, W: +4 | Init: +4 | Perc: +8 Sense Mot: +3[ut] | Speed 30ft | Active conditions: N/A | Harrow Points: 1

    Hi, everyone!
    I'm the aforementioned player.

    I had planned to finalize everything over the weekend but we had a bit of an emergency.

    But this is what I'm looking at so far.

    I've read through a decent amount of the posts and skimmed the discussion a bit. I've also read through everyone's character sheets/backstories. I am exceedingly impressed and, to be honest, a little intimidated, by what you all have done so far.

    A couple of things I wanted to go bring up before I put backstory/NPCs in black and white:

    1. Audria, you have the unhappy childhood (tortured) trait. I was planning on the religious version of that. Given that my character looks to be the oldest of the group at 32, how would you feel about our characters having met at some point? Dal would've left Lamm long before Audria was taken in but, I had this notion that Dal had spent years trying to undermine Lamm and help others escape. Also, hi! It's me, Chapel.

    2. Pippip, kind of a similar question given your past meetings with the Bellflower Network. Though, I see their differences in that Dal loves Korvosa. His deity is the empyreal lord Lorris. There's basically nothing on the deity beyond domains and areas of concern (charity, the disadvantaged, volunteering.) Dal wants to save the city from itself in a way. Also, again, hi! Thsi is game 3 now lol

    3. If anyone has anything else. Suggestions, concerns, please let me know. This is your game that I am joining.


    Ephemeral GameMaster

    I'm striving real hard to get a bunch of stuff posted. Sorry for all the delay recently.


    Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 20/14/17 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
    Talanaliel:
    HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

    @Dal: Why, hello there Mylock! Looks like we get to be in a game together after all. :D

    I like the idea of Audria and Dal having met before. We can brainstorm some things here or in PMs. Whichever is more convenient/comfortable for you. I think you'd know Eliana as well, since the two of them have been best friends for about as long as they've known each other. Maybe Dal was the one that pointed them to the Dockside Doxies after their run in with an imp in possession of some alchemical mischief?

    As for when they would have met, well, she was with Lamm from just before she turned five to when she was not quite fourteen. She's sixteen now. She and Eliana had been sneaking off to Shelyn's Sanctuary since they were nine or ten. Maybe Dal was the one that complimented her on her hair.

    Just kinda spitballin' here.

    Anyway, Happy to see you again and even happier to be in a game with ya! Looking forward to when Pockets and Talanaliel meet for the first time. That's sure to be fun.


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    Ephemeral GameMaster

    Alright, team. Got up a post waiting for your input which can be hashed out here out-of-character or in-character in the Gameplay. Plus a little bit of fun advancing the little sub-plot-leading-to-the-main-plot I started a while ago. I hope you enjoy!


    Ephemeral GameMaster

    I wasn't expecting almost near silence (thank you, Merula). I guess my posts weren't as exciting as I'd hoped. (x_x)p


    Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 20/14/17 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
    Talanaliel:
    HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

    Sorry, been busy, got distracted, and didn't get back around to posting until just now.


    Female

    Welcome, Dal! Glad to have you. Glad you like what you’ve seen so far as well :D

    Spirit of Pinvendor wrote:
    I wasn't expecting almost near silence (thank you, Merula). I guess my posts weren't as exciting as I'd hoped. (x_x)p

    Patience, dear.

    I’m still getting back in the swing of things. I’m only just starting to feel normal again. Plus I’m stuck in the office today and can’t exactly type a big post


    Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 20/14/17 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
    Talanaliel:
    HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

    As far as what we would like to do, I think we all know Audria's vote. We've got 4 to 6 more kids to find.

    That said, I think Audria would be up for going after vermin or helping out around the neighborhood. Playing vigilante is going to make her very uncomfortable, and while she's come to terms with the fight against Lamm and his lackeys, she's not the type to hurt people if she can help it.

    So, here's my preference.

    1. Find the rest of Lamm's Lambs.
    2. Charitable Work.
    3. Vermin hunting.
    4. Cracking down on looters and other opportunists.


    Ephemeral GameMaster

    @Pippip: I'm not sure what you're going for here.

    Pippip Ooray wrote:

    Pip realized they were going to split up to take care of personal business. He wanted the group to be excited about the brooch, but they did not see it as anything to be used or exploited. Knowing nobles and how they thought, Pip decided to investigate the brooch and the missing seneschal.

    Riding to a local craftsman, Pip carried a detailed drawing of the brooch he was obsessed with. He was going to get as many copies made of the brooch as possible in the shortest amount of time. The craftsman looked at Pip curiously, and Pip explained "The queen is coming into power, when she recovers her brooch everyone will be wearing them. I need as many made as you can!!"

    Pip hands over some money and will pick up the each article as it is made -- paying for the first one in advance.

      1. If you're at a silversmith's shop in the current city environment, they either are closed or in a neighborhood far too rich for what you would have available to pay.
      2. If you're anywhere else, say a woodcarver's, I'll be generous and say you find one open, but you're literally getting exactly what you described: a facsimile of the brooch's design as interpreted by that craftsman which will in no way resemble the real thing given the precious metals and gems that would be needed to replicate the piece.
      3. If you're trying to find someone willing to full on create a forgery of the brooch, that's likely to be an actual quest in itself as you will need to find someone with the kind of skill and have access to the materials who would be willing to do this. Quite frankly, if it was that simple, there's been ample time for someone to create a forgery and claim the reward, so don't expect a forgery to be easy.


    Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 20/14/17 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
    Talanaliel:
    HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

    Besides, my read of how Korvosa and Ileosa see each other is that Korvosa sees her as a spoiled brat and a spend-thrift while Ileosa sees Korvosa as a backwater and its people as beneath her and only worthy of contempt. I doubt that people are going to be wanting to wear copies of her brooch out of pride in their new monarch. Seems like marking yourself as a queensman would be a good way to get a beating in some parts of the city.

    @everyone: Does anyone have an idea besides visiting the queen? I'd like to find the rest of the orphans from the fishery before we do. I don't think we'll have time to once the ball gets rolling, and I know that Audria is going to want to do that.

    Just as a thought, some of us could go looking for the rest of Lamm's Lambs while the rest set up an appointment with Queen Ileosa.


    Ephemeral GameMaster
    Audria wrote:
    ...while the rest set up an appointment with Queen Ileosa.

    This is not currently an option. Approaching Castle Korvosa and engaging in any meaningful conversation (with the palace guards) will not be possible for two more days. Plan on 13 Desnus being the earliest, but you're by no means required to go on that day.

    Sorry to be such a stickler about this, but I'm trying to create a reasonable passage of time for what occurs in the city. I like to keep some things feeling realistic despite the fantasy setting. The idea a city in turmoil literally becomes fine again overnight is just way too far beyond my ability to suspend disbelief.

    Edit: I'm literally looking at inspiration from real world events which occurred in my own country within the last 3 years. Those riots went on for weeks/months in some places. Please allow me a few days in game time...


    Ephemeral GameMaster

    @Shrike/Merula: I'll respond to your post in a bit as I'm leaving for dinner, but I just want to state, the idea is the group's deciding their actions and possibly executing it before Shrike would return which makes her "in-character" vote non-existent. I certainly did not mean to dissuade you from offering an "out of character" opinion if you wish to do so.


    Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 20/14/17 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
    Talanaliel:
    HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

    Good point. I read more into some of the stuff you said than I should have apparently.

    Also, if Shrike/Merula said she was going to be at the Sanctuary in the morning, Audria would wait for her, especially after her run in with the spiders.


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    CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 (+10 v. disease) Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Daredevil Boots 9/10 rounds | Harrow Points: 8
    Spirit of Pinvendor wrote:
    @Shrike/Merula: I'll respond to your post in a bit as I'm leaving for dinner, but I just want to state, the idea is the group's deciding their actions and possibly executing it before Shrike would return which makes her "in-character" vote non-existent. I certainly did not mean to dissuade you from offering an "out of character" opinion if you wish to do so.

    Oh, I misunderstood then. I thought that since the others were making the decision IC, I should not influence it OOC either. In that case, my OOC preference is to look for more missing Lambs as a group.

    Audria wrote:
    @everyone: Does anyone have an idea besides visiting the queen?

    Well, for my part I'm slowly working down the list of priorities I named here. Finding all the remaining lost kids seems most urgent/time-sensitive, but after that, making arrangements for them is the next thing she will be focusing on.


    M NG Human (Chelaxian) Witch (Alley Witch) 3 | HP: 21/21 | AC: 13, T: 12, FF: 11) | CMB: +0, CMD: 12 | F: +4, R: +3, W: +4 | Init: +4 | Perc: +8 Sense Mot: +3[ut] | Speed 30ft | Active conditions: N/A | Harrow Points: 1

    I'm definitely not crossing my fingers that someone decides to do a ritual to commune with a Neolithid for information.


    CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 (+10 v. disease) Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Daredevil Boots 9/10 rounds | Harrow Points: 8

    Hot damn, of all the checks to roll that on.


    Halfling Bard (Arcane Duelist) 3; 24/24hp; Init +3; AC 17, Touch 14, FF 14; Fort +3, Ref +7, Will +6; +2 fear; Perception +7

    Pip was hoping they could hide the real brooch in a batch of forgeries as a way to avoid having someone just take the real brooch off of them or steal it from them.

    As this is impractical, he will wait for the group to leave. Without Garrett, the connect with Garrett's family story line Pip was trying to pursue is OBE.


    Ephemeral GameMaster

    Speaking of Garrett, I have more news.

    I reached out to Garrett's player raising concerns about their posting rate (1 post in the last 3 weeks) and requested they resign from the game. The player acknowledged the situation and understood, and they have graciously accepted my request.

    At the moment, we have 4 active players with 1 new one waiting for their introduction. However, I just want to confirm everyone is still interested in continuing. Given how rarely they were posting, both Lina and Garrett leaving the game doesn't surprise me much, but I want to give everyone the chance to decide if they would prefer to continue or if this is a good point to part ways.

    I think we are good to keep going with just the five of you if everyone wishes to continue, but if any more of you decide to take a break, I will probably look to adding more.

    Sorry your intro has been so delayed, Dal.


    M NG Human (Chelaxian) Witch (Alley Witch) 3 | HP: 21/21 | AC: 13, T: 12, FF: 11) | CMB: +0, CMD: 12 | F: +4, R: +3, W: +4 | Init: +4 | Perc: +8 Sense Mot: +3[ut] | Speed 30ft | Active conditions: N/A | Harrow Points: 1

    This has been a stressful/busy week for me so I have actually welcomed the delay.

    If everyone decides to part ways, it would basically be wash for me.

    Personally, I would like to see where it goes but, like I said before, this is ya'lls game that I'm coming in to.


    Ephemeral GameMaster

    I'm sorry to hear that, Dal. Stress is everything I try to avoid whenever possible.

    I'm certainly hoping everyone doesn't choose to leave! I'm still planning to run this, so I just meant if we lost enough, I would probably pause things to get some recruits!


    Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 20/14/17 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
    Talanaliel:
    HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

    I'm in. I want to see where this goes.


    Female

    I’m not going anywhere :3


    Halfling Bard (Arcane Duelist) 3; 24/24hp; Init +3; AC 17, Touch 14, FF 14; Fort +3, Ref +7, Will +6; +2 fear; Perception +7

    Pip is trying to adjust to a narrative intensive game. It will be a challenge to keep up with the amazing writing and flavor of those staying.

    I have a two week business trip to CA-/this won’t help my goal of getting more involved and detailed posts. But I will stay as long as you feel Pip is pulling his weight.

    I get lost when we go on multiple side quests at once—but I will try to keep up. I see spoilers and I am unsure which ones I can read. I generally try to avoid reading them to get info I shouldn’t have. Maybe that is making me miss things.

    And the non lethal weapon shoppe was hilarious— I still smile every time I think of Pip ordering pastries there.


    CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 (+10 v. disease) Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Daredevil Boots 9/10 rounds | Harrow Points: 8

    Sorry to hear it, GM. I am of course interested in continuing, and excited to meet Dal soon.


    Ephemeral GameMaster

    Thank you, everyone. I feel like we can proceed as planned without too much disruption. I'll try to get something written up later.

    @Pip:

  • Don't forget to get some Diplomacy rolls in for the Gather Information checks!
  • Please don't feel like you have to write up novellas. That's entirely personal preference and creativity, and if you don't have the inclination to go that deep or detailed, not at all a bad thing. If you're more comfortable writing something shorter that still gets your personal or your character's point across, do that. I never had any problem with the style of your posts which were typically shorter (or Garrett's, just the frequency) as long as the requested action is possible in the current state of the city.
  • Don't worry about your trip, if you still have the ability to pop on and give a sentence here and there, please do. Otherwise, if you're going to need to be botted for a particular period, let me know. Chances are Dal's introduction is going to lead to a combat (DeathMatch: Dal v. Everyone!! No, that's joke. :P), and sometimes those posts are easier since combat can be managed with simple descriptions of actions and dice rolls if you will be able to keep up with that.

    @Everyone: Pip brings up an interesting point regarding the usage of spoilers. I typically assume everyone reads pretty much everything as I use spoilers frequently to just separate text in some instances or even "hide" what could be a potentially intimidating wall of text if not spoilered.

    How do you guys feel about the way we should use spoilers? Should spoilers be limited to "private" only for the eyes of those characters mentioned or those succeeding the listed skill DC? Or do you prefer, like me, to simply use it as a formatting device to split up chunks of time, location, and conversations when appropriate?

    Edit: I generally trust my players to understand meta-gaming is a no-no so if you truly didn't pass a skill check, your PC shouldn't be suddenly be acting like they did just because you as the player read the spoiler. I feel like that should be obvious as I write the raven posts. Clearly, there's no way your characters would ever know those things happened, so I expect everyone to act like they don't until they do! If anyone would prefer not to see such type of non-player narrative included, please, please let me know as I will otherwise assume we're all good to have fun story bits popping up from time-to-time.


  • Female

    I personally prefer to only use spoilers if it’s something I’m trying to control the visibility of. Otherwise I get confused about what I am and am not allowed to read. Like if other people put things in spoilers but do not mention my character in the spoiler, I will usually assume it’s not meant for me to read. I always want to make sure I’m respecting other peoples’ desires to have parts of their posts not visible to me. I’ve had some GMs that are sticklers about nobody reading from spoilers they aren’t mentioned in, so I’ve just gotten in the habit.

    When I’m juggling different scenes, I just use headings, usually with the OOC tag, to show which scene is which


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    CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 (+10 v. disease) Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Daredevil Boots 9/10 rounds | Harrow Points: 8

    I usually use spoilers not for secrecy but as a formatting aid or out of politeness to other players who aren't involved in a particular scene and might not wish to even know what happened in it OOC. For me, player knowledge and character knowledge already have to be kept separate in many ways, and I want to read everything everyone writes. The only exception is if the GM or someone else marks a spoiler as "secret," or "X only," I will leave that totally alone.


    Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 20/14/17 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
    Talanaliel:
    HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

    Pretty much with Lania's player here. I tend to use spoilers to break things up and to help keep things straight. If it's meant for someone specific, then I'll try to mention it in the title of the spoiler, but even then, I don't mind if others read it.


    Halfling Bard (Arcane Duelist) 3; 24/24hp; Init +3; AC 17, Touch 14, FF 14; Fort +3, Ref +7, Will +6; +2 fear; Perception +7

    Thanks for clarifying— I will spoiler some more in the future.


    Ephemeral GameMaster

    Sorry for the quiet, busy weekend and then come into a crazy Monday workday. I was hoping the kind of holiday here in the US would have slowed us down a bit, but nope.


    Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 20/14/17 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
    Talanaliel:
    HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

    Don't worry. I'm sure those of us with the day off will be paying tomorrow. I kinda figured things got busy.


    Female

    No worries, dear. It’s pride week here and we have a guest, so we’ve been busy here ourselves


    CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 (+10 v. disease) Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Daredevil Boots 9/10 rounds | Harrow Points: 8

    GM, can Merula sell the dagger and kukris or no? If they don't have either the spear or the curve blade right now it's less urgent, but she wouldn't buy anything here anyway if they're going to try to cheat her, especially in a crisis like this. An extra 10 to 100 gp is nothing to a seasoned adventurer, but it is a small fortune to her. Moreover, those weapons' 'exotic' nature is already incorporated in their book price, which is higher than equivalent martial weapons, and this is a shop that specializes in bladed weapons of all kinds: magical, exotic, secondhand, and so on.

    Just generally, I am puzzled by why buying and selling has been such a hassle. My understanding from the Core Rulebook is that "Nonmagical items and gear are generally available in a community of any size unless the item is particularly expensive, such as full plate, or made of an unusual material, such as an adamantine longsword. These items should follow the base value guidelines to determine their availability, subject to GM discretion." Even if we were treating nonmagical exotic masterwork weapons (or anything at all that we want to buy) as subject to the base value guidelines due to the unrest, if the settlement's current base value is at Village level or above (500 gp), there should be a 75% chance that any given masterwork weapon including an exotic one is available.


    Ephemeral GameMaster

    Lania:
    Lania 'Shrike' Fordyce wrote:
    GM, can Merula sell the dagger and kukris or no?

    If she wants to sell now, yes. As stated, the weapons she is requesting are not currently present, so all she will have is the money if she wants to do so.

    Lania 'Shrike' Fordyce wrote:
    Moreover, those weapons' 'exotic' nature is already incorporated in their book price, which is higher than equivalent martial weapons...

    From the link you provided for elven curve blade

    Archives of Nethys wrote:
    Essentially a longer version of a scimitar, but with a thinner blade, the elven curve blade is exceptionally rare.

    Here is another source:

    Pathfinder Wiki wrote:
    The elven curve blade, sometimes termed an elven curved blade, is a long, thin version of the scimitar or the kukri. They are rare, even in the elven homeland of Kyonin.

    I choose to treat the Elven Branch Spear in the same category as even in Golarion Elven culture is described as fairly mysterious and secretive. The likelihood of randomly running across specialty Elven weaponry in a "second-hand" weapons shop seems fairly low. Slicing Dicers isn't known to sell brand new merchandise.

    Guide to Korvosa, pg 23 wrote:

    Slicing Dicers: Swords, daggers, knives, and all manner of bladed weapons and tools fill the locked cases of this highly secure shop. The shop stocks all kinds of swords, common and exotic, mundane and magical. It stays afloat thanks to its brisk exchange of previously owned weapons.

    Source

    As stated by Ursula, the shop can acquire the exotic weapons, but they do not have any on hand at the exact location where Merula is standing to make the sale the very moment that Merula is requesting it. Why is a short in-game delay in getting exactly what you want upsetting you?

    Lania 'Shrike' Fordyce wrote:
    Just generally, I am puzzled by why buying and selling has been such a hassle.

    The city is literally in anarchy. I'm really perplexed why this is so hard to get across to you guys. It's been 3 days in game time since riots and violent fighting erupted in the streets and yet you all seem to think the city's commerce is completely unaffected. When the riots occurred in the metropolis I moved from in recent years, storefronts were smashed, looted, and many merchants went to their own stores and emptied the places of their own merchandise to take somewhere safe meaning it wasn't at their store. Nobody was at all surprised you couldn't just stroll down the streets downtown and buy a new iPhone when everything was on fire and dangerous.

    The real question is why can't you as players have any patience while order is being restored? The city's Commerce score goes from +4 to -5 during Korvosa (Anarchy) template. A 9 point swing is significant, and I'm representing this fact by making instant access to your precise weapon requests a little more difficult. If you had rolled up and asked for any normal spear of Elven make or design, sure, they'll have it. But specialty Elven heritage weapons in a city which would generally have little use for them due to the Exotic Weapon training required? Please be reasonable.


    Halfling Bard (Arcane Duelist) 3; 24/24hp; Init +3; AC 17, Touch 14, FF 14; Fort +3, Ref +7, Will +6; +2 fear; Perception +7

    Pip will use the wand of acid splash if no one wants it.


    CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 (+10 v. disease) Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Daredevil Boots 9/10 rounds | Harrow Points: 8

    GM:
    You can rule as you wish as the GM. She'll just sell the weapons.

    Other PCs: Selling kukris and Lamm's dagger at half price. 1459 gp added to the loot list, immediately split out as 364.75 gp each to Shrike, Audria, Abella and Pippip on return to the Sanctuary of Shelyn.


    Female

    I’ll try to get a post up later tonight. I’m having a very busy week and am more than a little exhausted


    Ephemeral GameMaster

    Thank you for the notice, Abella.


    Ephemeral GameMaster

    Looks like we're waiting for Pippip and Abella's reaction posts. As Abella didn't pass the check for Perception, if Audria chooses to ignore Shrike's evident attempt at Stealth or perhaps wishes to enhance Shrike's Stealth by being a distraction, it may make sense if Audria posts prior to Abella, and we can get things moving.


    Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 20/14/17 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
    Talanaliel:
    HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

    Okay, I'll go ahead and post then.


    Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 20/14/17 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
    Talanaliel:
    HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

    I wasn't sure if that counted as bluff or diplomacy, so I put what it'd be in either case. Pick which ever you feel fits best, GM.


    Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 20/14/17 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
    Talanaliel:
    HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

    Just checking, but should I wait for Blue and Purple's turn to be over or should I go ahead and post my actions?


    Ephemeral GameMaster

    Technically, yes. I didn't see this until now, sorry, and I've already posted anyway.


    M NG Human (Chelaxian) Witch (Alley Witch) 3 | HP: 21/21 | AC: 13, T: 12, FF: 11) | CMB: +0, CMD: 12 | F: +4, R: +3, W: +4 | Init: +4 | Perc: +8 Sense Mot: +3[ut] | Speed 30ft | Active conditions: N/A | Harrow Points: 1

    As a level 2 witch, I'm very happy with their dice rolls.

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