GM Harrow’s Curse of the Crimson Throne - AE

Game Master GM Harrow

Map of Korvosa
Roll20 Map
Current Loot


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Ephemeral GameMaster

I'll probably get combat started, but 3 of you won't have control of your tokens until I can figure out who you are on Roll20. :P

Lania 'Shrike' Fordyce wrote:
Stranger to the milling lay, but not to the sword.

Also, what does this phrase mean? Google has not helped. I get results about milling being part of readying the ground for laying asphalt. If that's what you meant....I still don't know what you meant by it, lol.


Female Human Paladin (Chosen One) 3 HP: 28/32 NL: 0 | AC: 18/12/16 CMD: 18/16| F: +4 R: +4 W: +3 | Init: +2, Per: + 5 | Smite: 0/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 5
Talanaliel:
HP: 16/16| AC: 17/16/15 CMD: 6/4 SR: 7| F: +1 R: +4 W: +7 | Init: +2, Per: +11 (Lowlight) | ToG: 1/1

Means he's not used to the kind of hard labor, like milling grain, that most lower classes would be used to, but is trained in the art of sword play.


Female

I just updated mine. Sorry, my boss got fired (deserved) so it’s a bit chaotic at work right now


CG F Half-Elf Vigilante (Double Scion) 3 | HP 10/26 | AC 18 (T 14 FF 14) | CMD 18 | Fort +2 (+7 v. poison) Ref +6 Will +4 (+6 v. enchantment, +5 v. compulsions) | Init +10 | Perc. +5/+7 (dim light/darkness) | Conditions: antitoxin 1 hour| Harrow Points: 7 6

Oh, I meant "the milling lay" as cant for "the housebreaking profession," straight from Dictionary of the Vulgar Tongue. "To mill" is to rob, steal, break open - presumably from the fact that the process of milling grain breaks open the hard husks to get to the seed inside. That's also why she said earlier they were "milling the swag" - robbing the shop. "Lay" is just someone's preferred criminal enterprise, occupation, or lifestyle. She also does think he is not a common laborer, though.

P.S. I've also been trying when appropriate to use the Korvosan slang that the Guide to Korvosa provided and the wiki has so helpfully reproduced. That's where "pincher" comes from.


Female Human Paladin (Chosen One) 3 HP: 28/32 NL: 0 | AC: 18/12/16 CMD: 18/16| F: +4 R: +4 W: +3 | Init: +2, Per: + 5 | Smite: 0/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 5
Talanaliel:
HP: 16/16| AC: 17/16/15 CMD: 6/4 SR: 7| F: +1 R: +4 W: +7 | Init: +2, Per: +11 (Lowlight) | ToG: 1/1

A whoops. I got that all wrong. :P

I guess it's an open question if Audria and Lina would know Theive's Cant being Lamm's Lambs and all.


CG F Half-Elf Vigilante (Double Scion) 3 | HP 10/26 | AC 18 (T 14 FF 14) | CMD 18 | Fort +2 (+7 v. poison) Ref +6 Will +4 (+6 v. enchantment, +5 v. compulsions) | Init +10 | Perc. +5/+7 (dim light/darkness) | Conditions: antitoxin 1 hour| Harrow Points: 7 6

Well, you intuited that his "lay" was his work or profession, so not that wrong.

Sorry about the work chaos, Abella.


Ephemeral GameMaster

Roll20 map updated. Go check and see if you can wiggle your tokens. You can comment in the Roll20 chat if you can't move around.


Ephemeral GameMaster

The map is fully visible as you can treat it as a Talanaliel Eye View of the action.

Ta-La-NA-Li-El

What a mouthful to say out loud. Lol


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Ephemeral GameMaster

And don't worry Shrike, you're about to get a crash course on Lore (Imp).
>:)


Female Human Paladin (Chosen One) 3 HP: 28/32 NL: 0 | AC: 18/12/16 CMD: 18/16| F: +4 R: +4 W: +3 | Init: +2, Per: + 5 | Smite: 0/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 5
Talanaliel:
HP: 16/16| AC: 17/16/15 CMD: 6/4 SR: 7| F: +1 R: +4 W: +7 | Init: +2, Per: +11 (Lowlight) | ToG: 1/1

Why do you think her nickname's Tallyfeather? :P


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Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

This is TLNL-3 News, the Voice of Korvosa, coming to you live from above Jegarre Way. Pin, what do you see from up there?


CG F Half-Elf Vigilante (Double Scion) 3 | HP 10/26 | AC 18 (T 14 FF 14) | CMD 18 | Fort +2 (+7 v. poison) Ref +6 Will +4 (+6 v. enchantment, +5 v. compulsions) | Init +10 | Perc. +5/+7 (dim light/darkness) | Conditions: antitoxin 1 hour| Harrow Points: 7 6

Oh shoot, I somehow missed that it was a surprise round and we only get a move or standard. Please ignore all actions after the crossbow shot, GM.


Ephemeral GameMaster

Give your token another whirl, Garrett. Should be linked in Roll20 now.

Edit: By process of elimination, Lina's token should moveable as well.


Skills:
Acrobatics +9, Appraise +7, Bluff +8, Disable Device +9, Escape Artist +9, Knowledge (Dungeoneering) +6, Knowledge (Local) +6, Linguistics +6, Perception +8, Sleight of Hand +9, Stealth +13, Use Magic Device +6
Halfling Rogue 2; Init +4; HP: 16/16; AC 18, Touch 15, FF 14; Fort +2, Ref +8, Will +1; Perception +8; Harrow Points- 5

I have control and I took my 5 ft step. Do you want us to fill out the HP bar there or not?


Ephemeral GameMaster

By and large, most written data will be recorded and stored here, so no need to burden yourself with double tracking unless you'd like to do so.


Ephemeral GameMaster

@Audria: Do you want a Tally token?

Edit: @Pippip, underneath Pippip's token is a Donnal dog token which you should also be able to move around.


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Ephemeral GameMaster

@Everyone: What's the consensus on botting? How long would you like me to wait before advancements? I believe the initial recruitment had listed 1 per day if possible, but I didn't know how you all are feeling lately.

And FYI, tomorrow is going to be a big move day. Heavy and large furniture and essentials which means I will effectively be living in my new place as of Friday night.

Posting may be short or less colorful as I may be doing it from my phone while I get internet sorted out, but if I can get my laptop running, I should be able to stay descriptive and (hopefully) interesting.


Female

Yeah that’s good with me. I just posted. We have a bit more direction at work now so things are stabilizing for the moment at least


Ephemeral GameMaster

Awesome! Thanks, Abella.

Fun part is most of you are going to be going again right away thanks to the imps' incredibly bad Initiative rolls, lol.


Female Human Paladin (Chosen One) 3 HP: 28/32 NL: 0 | AC: 18/12/16 CMD: 18/16| F: +4 R: +4 W: +3 | Init: +2, Per: + 5 | Smite: 0/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 5
Talanaliel:
HP: 16/16| AC: 17/16/15 CMD: 6/4 SR: 7| F: +1 R: +4 W: +7 | Init: +2, Per: +11 (Lowlight) | ToG: 1/1
Spirit of Pinvendor wrote:

@Audria: Do you want a Tally token?

Given that Tally's not going to be in combat unless something goes wrong, I think I'm okay with her not having one. If need be, She'll hide in Audria's hood.

Re: Botting - I think it's normal for most GMs to give 24-48 hours for combat and maybe a little more for when we're waiting outside of combat. I'm fine with moving on after a day or two to keep things moving.


CG F Half-Elf Vigilante (Double Scion) 3 | HP 10/26 | AC 18 (T 14 FF 14) | CMD 18 | Fort +2 (+7 v. poison) Ref +6 Will +4 (+6 v. enchantment, +5 v. compulsions) | Init +10 | Perc. +5/+7 (dim light/darkness) | Conditions: antitoxin 1 hour| Harrow Points: 7 6

24-48 hours before botting is good with me too.


Ephemeral GameMaster

All the big furniture got moved. Of course, internet isn’t working at the new place for reasons, so I must beg your indulgence on the posting delay. I‘ll try to get something together here soon.


Inactive

24-48 hours works for me.


CG F Half-Elf Vigilante (Double Scion) 3 | HP 10/26 | AC 18 (T 14 FF 14) | CMD 18 | Fort +2 (+7 v. poison) Ref +6 Will +4 (+6 v. enchantment, +5 v. compulsions) | Init +10 | Perc. +5/+7 (dim light/darkness) | Conditions: antitoxin 1 hour| Harrow Points: 7 6

Hope the move is going well, GM Pinvendor. Take your time.


Female Human Paladin (Chosen One) 3 HP: 28/32 NL: 0 | AC: 18/12/16 CMD: 18/16| F: +4 R: +4 W: +3 | Init: +2, Per: + 5 | Smite: 0/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 5
Talanaliel:
HP: 16/16| AC: 17/16/15 CMD: 6/4 SR: 7| F: +1 R: +4 W: +7 | Init: +2, Per: +11 (Lowlight) | ToG: 1/1

Get settled and get the internet thing sorted out. We can wait.


Ephemeral GameMaster
Audria wrote:
GM, could you add a colored dot to the imps so we can tell them apart?

Certainly, I added different names to them. Are you not seeing that also?


Female Human Paladin (Chosen One) 3 HP: 28/32 NL: 0 | AC: 18/12/16 CMD: 18/16| F: +4 R: +4 W: +3 | Init: +2, Per: + 5 | Smite: 0/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 5
Talanaliel:
HP: 16/16| AC: 17/16/15 CMD: 6/4 SR: 7| F: +1 R: +4 W: +7 | Init: +2, Per: +11 (Lowlight) | ToG: 1/1

There's a checkbox you have to hit for use to be able to see them.


Ephemeral GameMaster

Man, that setting was hard to hunt down, but it should be active now!


Ephemeral GameMaster

By the by, I plan to get the last of the round actions done and the round summary up tonight. Please forgive me if it isn't super quick.


CG F Half-Elf Vigilante (Double Scion) 3 | HP 10/26 | AC 18 (T 14 FF 14) | CMD 18 | Fort +2 (+7 v. poison) Ref +6 Will +4 (+6 v. enchantment, +5 v. compulsions) | Init +10 | Perc. +5/+7 (dim light/darkness) | Conditions: antitoxin 1 hour| Harrow Points: 7 6

Thanks for the heads-up, GM.

Audria, I think you don't actually provoke from the red imp because imps are Tiny and have to enter a creature's space to threaten or attack them.


Female Human Paladin (Chosen One) 3 HP: 28/32 NL: 0 | AC: 18/12/16 CMD: 18/16| F: +4 R: +4 W: +3 | Init: +2, Per: + 5 | Smite: 0/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 5
Talanaliel:
HP: 16/16| AC: 17/16/15 CMD: 6/4 SR: 7| F: +1 R: +4 W: +7 | Init: +2, Per: +11 (Lowlight) | ToG: 1/1

Oh. I thought they did. Nevermind. :D


Ephemeral GameMaster

Sorry for being missing in action. Ended up taking a sick day yesterday, so I was away from my work computer. I will do my best to get something up soon.


CG F Half-Elf Vigilante (Double Scion) 3 | HP 10/26 | AC 18 (T 14 FF 14) | CMD 18 | Fort +2 (+7 v. poison) Ref +6 Will +4 (+6 v. enchantment, +5 v. compulsions) | Init +10 | Perc. +5/+7 (dim light/darkness) | Conditions: antitoxin 1 hour| Harrow Points: 7 6

No problem, GM. Hope you're feeling better now.


Female Human Paladin (Chosen One) 3 HP: 28/32 NL: 0 | AC: 18/12/16 CMD: 18/16| F: +4 R: +4 W: +3 | Init: +2, Per: + 5 | Smite: 0/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 5
Talanaliel:
HP: 16/16| AC: 17/16/15 CMD: 6/4 SR: 7| F: +1 R: +4 W: +7 | Init: +2, Per: +11 (Lowlight) | ToG: 1/1

Same here. Glad it wasn't tooo serious.


Ephemeral GameMaster

Ah, I made a small boo-boo in my Round 1 summary. Here's the corrected entry:

  • Garrett successfully targets Imp-ly Awful and sends a devastating arrow its way. However, suddenly several sigils of text like lines of a contract appear in the air, and they simply stop the arrow in its tracks and it falls to the ground.


  • Halfling Bard (Arcane Duelist) 3; 24/24hp; Init +3; AC 17, Touch 14, FF 14; Fort +3, Ref +7, Will +6; +2 fear; Perception +7

    Pip is just hoping to avoid the -4 penalty, but 1d4+1 may be no damage.


    CG F Half-Elf Vigilante (Double Scion) 3 | HP 10/26 | AC 18 (T 14 FF 14) | CMD 18 | Fort +2 (+7 v. poison) Ref +6 Will +4 (+6 v. enchantment, +5 v. compulsions) | Init +10 | Perc. +5/+7 (dim light/darkness) | Conditions: antitoxin 1 hour| Harrow Points: 7 6

    Shrike definitely doesn't, but does anyone even have the ability to make a Knowledge (Planes) roll to know why our attacks are doing less damage and the imp healed some damage?


    Ephemeral GameMaster

    I’ll allow Knowledge (Local) at a +3 DC since imp devils are a common sight around Korvosa.


    Halfling Bard (Arcane Duelist) 3; 24/24hp; Init +3; AC 17, Touch 14, FF 14; Fort +3, Ref +7, Will +6; +2 fear; Perception +7

    Pip has no knowledge skills, dont tell the bard guild.


    Female Human Paladin (Chosen One) 3 HP: 28/32 NL: 0 | AC: 18/12/16 CMD: 18/16| F: +4 R: +4 W: +3 | Init: +2, Per: + 5 | Smite: 0/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 5
    Talanaliel:
    HP: 16/16| AC: 17/16/15 CMD: 6/4 SR: 7| F: +1 R: +4 W: +7 | Init: +2, Per: +11 (Lowlight) | ToG: 1/1

    No knowledge skills here either.


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    Skills:
    Acrobatics +9, Appraise +7, Bluff +8, Disable Device +9, Escape Artist +9, Knowledge (Dungeoneering) +6, Knowledge (Local) +6, Linguistics +6, Perception +8, Sleight of Hand +9, Stealth +13, Use Magic Device +6
    Halfling Rogue 2; Init +4; HP: 16/16; AC 18, Touch 15, FF 14; Fort +2, Ref +8, Will +1; Perception +8; Harrow Points- 5

    I have knowledge local, but apparently I avoid spending time around imps.


    CG F Half-Elf Vigilante (Double Scion) 3 | HP 10/26 | AC 18 (T 14 FF 14) | CMD 18 | Fort +2 (+7 v. poison) Ref +6 Will +4 (+6 v. enchantment, +5 v. compulsions) | Init +10 | Perc. +5/+7 (dim light/darkness) | Conditions: antitoxin 1 hour| Harrow Points: 7 6

    Ah, Shrike's not trained in that. I'm definitely going to put a background skill point in Knowledge (Local) at L2, but for first level chose to put the one after Perform (Dance) in Knowledge (Nobility), which was clearly the thematically wrong choice, as reflected in her abysmal rolls of it thus far. Hindsight 20/20 and all that.


    Ephemeral GameMaster

    I had some trouble getting to the forums yesterday. Is that the same for the rest of you? I've seen a remarkable drop off in posting across all the threads I'm involved in over the last 48 hours.


    Female Human Paladin (Chosen One) 3 HP: 28/32 NL: 0 | AC: 18/12/16 CMD: 18/16| F: +4 R: +4 W: +3 | Init: +2, Per: + 5 | Smite: 0/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 5
    Talanaliel:
    HP: 16/16| AC: 17/16/15 CMD: 6/4 SR: 7| F: +1 R: +4 W: +7 | Init: +2, Per: +11 (Lowlight) | ToG: 1/1

    I got a few 50X errors. Seems the server is having issues.


    Female

    I’ve also been having trouble with the site

    I will post later today. I hurt my neck and am resting at the moment


    Ephemeral GameMaster

    :O

    No worries. Take care of yourself first. I can always bot if you are feeling too unwell. I wish you a speedy and comfortable recovery.


    Female Human Paladin (Chosen One) 3 HP: 28/32 NL: 0 | AC: 18/12/16 CMD: 18/16| F: +4 R: +4 W: +3 | Init: +2, Per: + 5 | Smite: 0/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 5
    Talanaliel:
    HP: 16/16| AC: 17/16/15 CMD: 6/4 SR: 7| F: +1 R: +4 W: +7 | Init: +2, Per: +11 (Lowlight) | ToG: 1/1

    Oof, neck injuries are no joke. I have an uncle that has been having issues due to whiplash he suffered in his 20's. Hope you have a speedy recovery.


    CG F Half-Elf Vigilante (Double Scion) 3 | HP 10/26 | AC 18 (T 14 FF 14) | CMD 18 | Fort +2 (+7 v. poison) Ref +6 Will +4 (+6 v. enchantment, +5 v. compulsions) | Init +10 | Perc. +5/+7 (dim light/darkness) | Conditions: antitoxin 1 hour| Harrow Points: 7 6

    Best wishes for a full and swift recovery, Abella.


    Female Human Paladin (Chosen One) 3 HP: 28/32 NL: 0 | AC: 18/12/16 CMD: 18/16| F: +4 R: +4 W: +3 | Init: +2, Per: + 5 | Smite: 0/1, LoH (1d6): 2/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 5
    Talanaliel:
    HP: 16/16| AC: 17/16/15 CMD: 6/4 SR: 7| F: +1 R: +4 W: +7 | Init: +2, Per: +11 (Lowlight) | ToG: 1/1

    Sorry Pip, smite is one of the things that got pushed back a few levels with this archetype.


    Halfling Bard (Arcane Duelist) 3; 24/24hp; Init +3; AC 17, Touch 14, FF 14; Fort +3, Ref +7, Will +6; +2 fear; Perception +7

    These guys are asking for it— and frustratingly elusive.

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