GM Frost's B08 The Tireless Path (Inactive)

Game Master Frozen Frost

RPG Chronicles | Maps & Slides | Macros



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Let's talk out-of-character stuff here.


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Welcome to the game, everyone! A few rules to abide for everyone:

1. Kindly fill up the information needed in Slides and Macros linked above before we formally start the game. Also, please make sure to at least have the following information on your character's stat block for easy reference: Hit Points (HP), Armor Class (AC), Saving Throws (Fortitude, Reflex, and Will), Perception bonus, and Speed.

2. Post at least once everyday, and once on weekends. As we play the game, I would like to remind everyone that as per the Organized Play Foundation Community Standards and Expectations, it reads:

Organized Play Foundation Community Standards and Expectations wrote:

No Character-versus-Character Combat

In keeping with the “Explore, Report, Cooperate” motto of the Pathfinder Society, engaging in non-consensual character-versus-character conflict is prohibited. While accidental friendly fire happens due to missed attack rolls or other factors, players must obtain the consent of other players before deliberately including fellow PCs in damaging effects [emphasis mine]. Engaging in character-versus-character conflict will award Infamy points and may render a character unplayable. This rule does not apply in situations where a character is not acting of their own free will, such as if they’re being mind-controlled by an NPC and forced to attack a fellow Pathfinder.

3. Enjoy the game. :)

Horizon Hunters

male fetchling duskwalker magus 3 | ♥️32 | ⛨20; Resistances: void 1 | F+7 R+9 W+8 | Perc +6; darkvision, low-light vision | Stealth +9 | Speed 25ft | spells 2 ☐blazing bolt; spells 1 ☑hydraulic push ☐runic weapon | focus☐ | Arrows 20 | Exploration: Avoid Notice | ⚕none

Ebren is a brand-new character, which somewhat speaks to his lack of confidence here in the intro. He's also keenly aware that he's not of a very common or well-understood ancestry, so he's always on the lookout for suspicion around every corner.

Macros & Slides filled!

Vigilant Seal

Amurrun (Lyashtaki) Barbarian (giant) 3 | HP 53 (+6)/53 | AC 20 <19> | F +10 R +6 W +8 | Resist | Perc +8 (low light) | Stealth +6 | 30 (35) ft | Hero 1/3 | FP 1/1 | ◆ | ◇ | ↺ | Active Conditions: diehard, nine lives, land on your feet

EDIT: Too many windows open at once. That was asking for trouble.

Onye Dawon checking in for BT Prowler.

Verdant Wheel

I will fill in tomorrow am

Vigilant Seal

Amurrun (Lyashtaki) Barbarian (giant) 3 | HP 53 (+6)/53 | AC 20 <19> | F +10 R +6 W +8 | Resist | Perc +8 (low light) | Stealth +6 | 30 (35) ft | Hero 1/3 | FP 1/1 | ◆ | ◇ | ↺ | Active Conditions: diehard, nine lives, land on your feet

I'm not sure if Glyphs apply during Bounties, but I've got one Hero Point to hand out if they do.

Verdant Wheel

CN | F | Human (Vers.) | Leaf Druid 1 | Herbalist | Inherited Wayfinder | HP: 16/16 | AC: 16 | F:+3, R:+5, W:+9 | Perc: +7 | 1/3 Hero | Focus: 2/3 (Goodberry) | Alchemical Crafting | Active Con: None | Exploration: Detect Magic

Macros and Slides done! Since this is a brand new character, I'm still sussing out backstory.

I am really glad to be here. Waves to Uncle Froggy. GM Frost, thanks for offering this. :)

Verdant Wheel

The macros and slides are filled out.

Verdant Wheel

Just an FYI: My father's funeral Mass will be TH, intermit of creaming at a later date.


Sorry for your loss.

Verdant Wheel

Thank you/!

Radiant Oath

| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)

Macros and slides filled

Radiant Oath

"Umm... am I in the right place?" | 2396852-2023 | CG Female Human | Academy Dropout | Rogue Lvl 2 | Hero Points: 1/3 | Minor Healing Potion | ◆◇↺ | HP 26/26 | AC 18 (20 Nimble Dodge) | F/R/W 7/8/6 | Perc +6 | 25 feet | Class DC 18 | Acrobatics(E)/Deception/Diplomacy/Intimidation/Performance +8, Thievery/Stealth +6, Athletics/Lore (Academia, Scouting)/Arcana/Occultism/Society +5, Survival +4 | Exploration Activity: Avoid Notice |

Hiya Lilifri! Same side of the table for once :)


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Let's set a schedule of three watches for the night.

First Watch: PC 1 and PC 2
Second Watch: PC 3 and PC 4
Third Watch: PC 5 and PC 6

Tell me, which PC # you will be.

Horizon Hunters

male fetchling duskwalker magus 3 | ♥️32 | ⛨20; Resistances: void 1 | F+7 R+9 W+8 | Perc +6; darkvision, low-light vision | Stealth +9 | Speed 25ft | spells 2 ☐blazing bolt; spells 1 ☑hydraulic push ☐runic weapon | focus☐ | Arrows 20 | Exploration: Avoid Notice | ⚕none

PC 1 I suppose

Radiant Oath

| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)

PC 3, with darkvision and no need for a straight 8 hrs rest he's suited for the midnight watch

Radiant Oath

"Umm... am I in the right place?" | 2396852-2023 | CG Female Human | Academy Dropout | Rogue Lvl 2 | Hero Points: 1/3 | Minor Healing Potion | ◆◇↺ | HP 26/26 | AC 18 (20 Nimble Dodge) | F/R/W 7/8/6 | Perc +6 | 25 feet | Class DC 18 | Acrobatics(E)/Deception/Diplomacy/Intimidation/Performance +8, Thievery/Stealth +6, Athletics/Lore (Academia, Scouting)/Arcana/Occultism/Society +5, Survival +4 | Exploration Activity: Avoid Notice |

3. No need for 8 hours rest since my spells are all cantrips. Oh and Sam has a wayfinder as well.

Verdant Wheel

CN | F | Human (Vers.) | Leaf Druid 1 | Herbalist | Inherited Wayfinder | HP: 16/16 | AC: 16 | F:+3, R:+5, W:+9 | Perc: +7 | 1/3 Hero | Focus: 2/3 (Goodberry) | Alchemical Crafting | Active Con: None | Exploration: Detect Magic

PC 5, Merri can help me wake up.

Vigilant Seal

Amurrun (Lyashtaki) Barbarian (giant) 3 | HP 53 (+6)/53 | AC 20 <19> | F +10 R +6 W +8 | Resist | Perc +8 (low light) | Stealth +6 | 30 (35) ft | Hero 1/3 | FP 1/1 | ◆ | ◇ | ↺ | Active Conditions: diehard, nine lives, land on your feet

PC 6


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Watches of the Night
First Watch: Ebren (darkvision) and Atabadies (darkvision)
Second Watch: Dolan (darkvision) and Samantha
Third Watch: Petal/Merri and Onye (low-light vision)

Vigilant Seal

Amurrun (Lyashtaki) Barbarian (giant) 3 | HP 53 (+6)/53 | AC 20 <19> | F +10 R +6 W +8 | Resist | Perc +8 (low light) | Stealth +6 | 30 (35) ft | Hero 1/3 | FP 1/1 | ◆ | ◇ | ↺ | Active Conditions: diehard, nine lives, land on your feet

Clarification Request: Are targets concealed at 10 ft (i.e., only not concealed when adjacent) or beyond 10 ft up to 20 ft and hidden/unobserved beyond 20 ft? Or are they concealed beyond 10 ft?

Verdant Wheel

catching up today. funeral was TH.


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Concealed at 10 ft up to 20 ft.

Verdant Wheel

CN | F | Human (Vers.) | Leaf Druid 1 | Herbalist | Inherited Wayfinder | HP: 16/16 | AC: 16 | F:+3, R:+5, W:+9 | Perc: +7 | 1/3 Hero | Focus: 2/3 (Goodberry) | Alchemical Crafting | Active Con: None | Exploration: Detect Magic

If GM Frost says OK:
The morning after the first night, Petal would have prepared the cantrip Disrupt Undead, heeding the rumors of zombies, in place of Detect Magic. - Even though Lillifri wasn't paying attention.


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Sure, Petal.


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The bounty is about to end, kindly check your chronicle info on the sign-up sheet linked above the thread. Bounties do not grant downtime.

Verdant Wheel

CN | F | Human (Vers.) | Leaf Druid 1 | Herbalist | Inherited Wayfinder | HP: 16/16 | AC: 16 | F:+3, R:+5, W:+9 | Perc: +7 | 1/3 Hero | Focus: 2/3 (Goodberry) | Alchemical Crafting | Active Con: None | Exploration: Detect Magic

I have never played a druid, nor been in any games with one. Neither have I seen clerics use it against undead. I had no idea the heal would damage the skellies like that. Did they have a vulnerability?


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Heal is effective against creatures with undead trait. Here is the link for the Heal spell. The skeleton soldiers and the zombie brute has weakness 10 on Positive damage. Good thing you did the 3-action Heal.

Verdant Wheel

CN | F | Human (Vers.) | Leaf Druid 1 | Herbalist | Inherited Wayfinder | HP: 16/16 | AC: 16 | F:+3, R:+5, W:+9 | Perc: +7 | 1/3 Hero | Focus: 2/3 (Goodberry) | Alchemical Crafting | Active Con: None | Exploration: Detect Magic
GM Frost wrote:
Heal is effective against creatures with undead trait. Here is the link for the Heal spell. The skeleton soldiers and the zombie brute has weakness 10 on Positive damage. Good thing you did the 3-action Heal.

I knew the heal spell would harm them, I just didn't know they had a weakness! Sorry if I spoiled anyone's fun.

I just read the spell in the 1st Ed. CRB, and it says the undead get a fort save against this spell...Which is DC 17.


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Not at all. Petal gets panic and instinctively Heals. I also have a character that did that. Got panic, bursted a heal and healing everyone including the only remaining enemy that is not undead, undoing the damage of the previous attack of an ally. Thankfully, the next attack from the another ally was a crit, iirc. It was fun.

Radiant Oath

"Umm... am I in the right place?" | 2396852-2023 | CG Female Human | Academy Dropout | Rogue Lvl 2 | Hero Points: 1/3 | Minor Healing Potion | ◆◇↺ | HP 26/26 | AC 18 (20 Nimble Dodge) | F/R/W 7/8/6 | Perc +6 | 25 feet | Class DC 18 | Acrobatics(E)/Deception/Diplomacy/Intimidation/Performance +8, Thievery/Stealth +6, Athletics/Lore (Academia, Scouting)/Arcana/Occultism/Society +5, Survival +4 | Exploration Activity: Avoid Notice |

don't the undead get a fort save from the heal spell?


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Oh, I miss that part. T-T

Verdant Wheel

CN | F | Human (Vers.) | Leaf Druid 1 | Herbalist | Inherited Wayfinder | HP: 16/16 | AC: 16 | F:+3, R:+5, W:+9 | Perc: +7 | 1/3 Hero | Focus: 2/3 (Goodberry) | Alchemical Crafting | Active Con: None | Exploration: Detect Magic

Thanks GM Frost!


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Thank you to everyone for playing the game. HERE are your chronicle sheets. The game will be reported later and this game thread will be archived in a few days.


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And the game has been reported.

Radiant Oath

"Umm... am I in the right place?" | 2396852-2023 | CG Female Human | Academy Dropout | Rogue Lvl 2 | Hero Points: 1/3 | Minor Healing Potion | ◆◇↺ | HP 26/26 | AC 18 (20 Nimble Dodge) | F/R/W 7/8/6 | Perc +6 | 25 feet | Class DC 18 | Acrobatics(E)/Deception/Diplomacy/Intimidation/Performance +8, Thievery/Stealth +6, Athletics/Lore (Academia, Scouting)/Arcana/Occultism/Society +5, Survival +4 | Exploration Activity: Avoid Notice |

Chronicle looks good. Thanks GM

Horizon Hunters

male fetchling duskwalker magus 3 | ♥️32 | ⛨20; Resistances: void 1 | F+7 R+9 W+8 | Perc +6; darkvision, low-light vision | Stealth +9 | Speed 25ft | spells 2 ☐blazing bolt; spells 1 ☑hydraulic push ☐runic weapon | focus☐ | Arrows 20 | Exploration: Avoid Notice | ⚕none

Thanks GM! This was a fun first outing for this strange character.

Radiant Oath

| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)

Looks good. Thanks for the game.

Vigilant Seal

Amurrun (Lyashtaki) Barbarian (giant) 3 | HP 53 (+6)/53 | AC 20 <19> | F +10 R +6 W +8 | Resist | Perc +8 (low light) | Stealth +6 | 30 (35) ft | Hero 1/3 | FP 1/1 | ◆ | ◇ | ↺ | Active Conditions: diehard, nine lives, land on your feet

Chronicle downloaded. Thanks everyone!

Verdant Wheel

thank you! Both to DM and to my fellow players. Any advice on how to play a front liner? I tend not to play them so it is something I have to get used to doing.

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