Dungeon Master S's "Shadows at Sundown" (Inactive)

Game Master Chris Marsh

Tactical Map | Strategic Maps | Korvosa | NPCs | Handouts | Campaign Tracker

Default Exploration:

Initiative assumes xxx is Scouting
[dice=Black Dhougal]d20+17[/dice] (Detect Magic)
[dice=Crowley]d20+18+2[/dice] (Search)
[dice=Esme]d20+20[/dice] (E, Search)
[dice=Nakapan]d20+19[/dice]
[dice=Sadlark]d20+20[/dice] (Investigate, Trapspotter (M))
[dice=Tully]d20+19[/dice]

Party Perception:

[dice=Black Dhougal]d20+17[/dice] (DV)
[dice=Crowley]d20+18[/dice] (M)
[dice=Esme]d20+20[/dice] (E)
[dice=Nakapan]d20[/dice]
[dice=Sadlark]d20+19[/dice] (E)
[dice=Tully]d20+19[/dice]

RES·SVB·ROSA: XV


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Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Black Dhougal buys the party some time by dividing the field with potent magic. Despite the effects of the dirge, Nakapan fails to connect with the strigoi.

Round 19:
Crowley (91/209): Miss
Toff: Magic
Esme (10/128): Heal
Aliriel (Dirged): ATK
Sadlark (99/128): Go
Tully (46/105): Go

Black Dhougal (57/116): Wall-o-Force
Nakapan (85/175): Miss
The Body: TBD

Location: ??????? ?? ????? - Tracker
Party Conditions: Nakapan: Cold Fe/Ag, Crowley: Resist Slash 3
Enemy Conditions: None
Terrain: UNLIT, blood ichor is difficult terrain
Tactical Map

Fixing the map issues

DM:

Aliriel: 24


Male Investigator 12 | Perc +20 (M) | Speed: 30' | HP: 128/128 | AC: 30 (31) | Fort: +18 Ref: +21 Will: +21 (Resolve, Slippery Secrets, +2 vs Lead) |Spells: Foc: 1/2; 1: 1/1 2: 0/1 3: 1/1 4: 1/1| Exploration: Investigate (Trapfinder +20 (M)) | Planner: 0/1 | Hero Points: 2 | Lead: Living Rune, Aliriel | Status: Mind of Menace

It's… Ileosa!

Witht he wall of force in place, Sadlark continues his Dirge. He searches for Toff the wizard.

Blind Roll:
Perception (M): 1d20 + 20 ⇒ (11) + 20 = 31 +1 circ. vs traps

If Sadlark sees him Point Out. If not, Guidance on Crowley.


Male Elf Wizard (Necro) 11 HP: 105/105 AC 28; Perc 19(E); Focus 1/2; F 18 R 19 W 19

For 1 action you can make a BLIND Recall Knowledge Arcana/Religion/Upturned Cup/Korvosa check

Not wanting to believe Sadlark, Tully takes a closer, incredulous look

Spoiler:
know, Religion: 1d20 + 22 ⇒ (17) + 22 = 39

Then, seeing the strigoi going after Nakapan, the wizard bolsters his defenses.

Stoneskin on Nakapan.


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Sadlark warns the party, and looks for a foe which he does not find! Tully, worried he might be right, steals a look, and confirms. It's Ileosa!

Tully quickly casts a protective spell on Nakapan.

The husk lunges at Nakapan, only to be foiled by the wall. Its impossible to determine what she's saying, or if she's just screaming...

Round 20:
Crowley (91/209): Go
Esme (10/128): Go

Aliriel (Dirged): TBD
Sadlark (99/128): TBD
Tully (46/105): TBD
Black Dhougal (57/116): TBD
Nakapan (85/175): TBD
The Body: TBD

Location: ??????? ?? ????? - Tracker
Party Conditions: Nakapan: Cold Fe/Ag, Crowley: Resist Slash 3
Enemy Conditions: None
Terrain: UNLIT, blood ichor is difficult terrain
Tactical Map

Fixing the map issues

DM:

Aliriel: 24


"This is her!?" Crowley calls out in surprise as he puts even more effort into killing Aliriel.

Power Attack +2 Striking Grievous Wounding Greatsword: 1d20 + 25 ⇒ (16) + 25 = 41
Damage (Rage, Furious Focus): 4d12 + 8 + 6 ⇒ (7, 12, 7, 5) + 8 + 6 = 45 +1d6 Persistent Bleed (1d12 on a crit)
On a crit target is FF until End of my next turn.

◆ Stride
◆◆ Power Attack

Status:

HP 106/209 | (Drained 1 94/197)
AC 31 (30 w/ Rage)| Resist Fire 5; Slashing 3
(Rage - +15 Temp HP, +6 Damage, and -1 AC, Darkvision, +10 Speed)
Battle Medicine:
Hero Point 1/3


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Esme thinks it's Ileosa, but she's clearly undead now. The process wasn't complete, and the blood is only barely held together with necromantic energy. If she could be wounded severely, with something sharp, she may exsanguinate on her own!

Crowley starts down the path of vengeance. He cuts Aliriel deeply with his blade!

Round 20:
Crowley (91/209): Hit
Esme (10/128): Go

Aliriel (Dirged): TBD
Sadlark (99/128): TBD
Tully (46/105): TBD
Black Dhougal (57/116): TBD
Nakapan (85/175): TBD
The Body: TBD

Location: ??????? ?? ????? - Tracker
Party Conditions: Nakapan: Cold Fe/Ag, Crowley: Resist Slash 3
Enemy Conditions: None
Terrain: UNLIT, blood ichor is difficult terrain
Tactical Map

Fixing the map issues

DM:

Aliriel: 59


Female Human Cleric 12 | Perc +21 (E) | Speed: 30' | HP: 54/128 | AC: 31 | Fort: +19 Ref: +18 Will: +24 (Resolve) | Focus: 3/3| Exploration: Search | Status: Vital Beacon, Drained 1, Stupefied 1 | Hero Points: 0

Deciding that adding injury to insult is the best path forward, Esme erects a barrier of spinning blades on the other side of Dhougal's wall of force.

Blade Barrier (7d8 Force, DC 30 Reflex): 7d8 ⇒ (6, 4, 3, 1, 1, 7, 1) = 23


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

REF: 1d20 + 26 ⇒ (8) + 26 = 34 The Ileosa body jumps to the side, but some damage is already done.

Aliriel bursts into gaseous darkness, flies to the west, and returns to solid form. Crowley and Nakapan both find their attacks of opportunity wholly ineffective.

Round 20:
Crowley (91/209): Hit
Esme (10/128): Blade Barrier
Aliriel (Dirged): Escape
Sadlark (99/128): Go
Tully (46/105): Go
Black Dhougal (57/116): Go
Nakapan (85/175): Go

The Body: TBD

Location: ??????? ?? ????? - Tracker
Party Conditions: Nakapan: Cold Fe/Ag, Crowley: Resist Slash 3
Enemy Conditions: None
Terrain: UNLIT, blood ichor is difficult terrain
Tactical Map

Fixing the map issues

DM:

Aliriel: 59
Ileosa: 11


Human (half-orc) Sor12 | HP: 105/116 (wounded 1)| AC: 29 | Fort: +19, Refl: +21, Will: +19 | Perception +18 (darkvision, see invis) | Speed 30 ft | Default exploration: Detect Magic | +2 to initiative rolls (Incredible Initiative) | Focus points: 0/3 | Hero points 2 | Spells 1st 2/4 slots, 2nd 1/4 slots, 3rd 0/4 slots, 4th 0/4 slots, 5th 0/4 slots, 6th 0/4 slots |

Black Dhougal moves as close as he dares, and conjures a blob of grease under Aliriel's feet. DC 31 Refl or Acrobatics.

Stride, Cast a Spell ◈◈.


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

REF: 1d20 + 29 ⇒ (5) + 29 = 34 Black Dhougal tries something simple and straight forward, but she maintains her balance easily.

Round 20:
Crowley (91/209): Hit
Esme (10/128): Blade Barrier
Aliriel (Dirged): Escape
Sadlark (99/128): Go
Tully (46/105): Go

Black Dhougal (57/116): Grease
Nakapan (85/175): Go

The Body: TBD

Location: ??????? ?? ????? - Tracker
Party Conditions: Nakapan: Cold Fe/Ag, Crowley: Resist Slash 3
Enemy Conditions: None
Terrain: UNLIT, blood ichor is difficult terrain
Tactical Map

Fixing the map issues

DM:

Aliriel: 59
Ileosa: 11


Male Human Monk/12th, HP 175/175, AC 31/33, Peception +20, Initiative +22, Fort +21, Ref +23, Will +22

StoneSkin

Round 20

Nakapan is slightly vexxed that he didn't get the opportunity to kick her in the face after he knocked her down. He chases after her and tries to rectify the situation.

Stride *
Wolf Drag **

Wolf Drag 1d20 + 23 + 1 ⇒ (18) + 23 + 1 = 42
Wolf attack 2d8 + 7 + 1 + 1d6 + 1d6 ⇒ (4, 4) + 7 + 1 + (4) + (3) = 23 if hits, target is knocked prone


Male Investigator 12 | Perc +20 (M) | Speed: 30' | HP: 128/128 | AC: 30 (31) | Fort: +18 Ref: +21 Will: +21 (Resolve, Slippery Secrets, +2 vs Lead) |Spells: Foc: 1/2; 1: 1/1 2: 0/1 3: 1/1 4: 1/1| Exploration: Investigate (Trapfinder +20 (M)) | Planner: 0/1 | Hero Points: 2 | Lead: Living Rune, Aliriel | Status: Mind of Menace

DaS: 1d20 ⇒ 6

Sadlark continues hi Dirge.

Not seeing an opening on the vampiress he seeks for Toff. I don;t see him in the tracker however it is not clear to me whether he teleported out or is up to bad things

Blind Roll:
]
Perception (M): 1d20 + 20 ⇒ (18) + 20 = 38

If he sees him he Points out otherwise SHield.


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Nakapan finally gets a good lick in as he drops ALiriel!

Sadlark looks about for the missing wizard, but can't find him anywhere he looks in the fray. He keeps the dirge going though!

Round 20:
Crowley (91/209): Hit
Esme (10/128): Blade Barrier
Aliriel (Dirged): Escape
Sadlark (99/128): Dirge
Tully (46/105): Go

Black Dhougal (57/116): Grease
Nakapan (85/175): Wolf-fu
The Body: TBD

Location: ??????? ?? ????? - Tracker
Party Conditions: Nakapan: Cold Fe/Ag, Crowley: Resist Slash 3
Enemy Conditions: None
Terrain: UNLIT, blood ichor is difficult terrain
Tactical Map

Fixing the map issues

DM:

Aliriel: 72, Prone
Ileosa: 11


Male Elf Wizard (Necro) 11 HP: 105/105 AC 28; Perc 19(E); Focus 1/2; F 18 R 19 W 19

Tully moves closer to the vampire and the monk, and bolsters Nakapan again.

Blur on Nakapan.


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Tully helps Nakapan out, hoping the added defense lets the monk stay toe-to-toe.

Ileosa backs away from the wall, unable to do anything to join the fight!

Round 21:
Crowley (91/209): Go
Esme (10/128): Go

Aliriel (Dirged): TBD
Sadlark (99/128): TBD
Tully (46/105): TBD
Black Dhougal (57/116): TBD
Nakapan (85/175): TBD
The Body: TBD

Location: ??????? ?? ????? - Tracker
Party Conditions: Nakapan: Cold Fe/Ag, Crowley: Resist Slash 3
Enemy Conditions: None
Terrain: UNLIT, blood ichor is difficult terrain
Tactical Map

Fixing the map issues

DM:

Aliriel: 72, prone
Ileosa: 11


Crowley charges back at her as she reforms. "You won't be getting away so easily."

+2 Striking Wounding Greatsword: 1d20 + 24 ⇒ (8) + 24 = 32
Damage (Rage): 2d12 + 8 + 6 ⇒ (3, 6) + 8 + 6 = 23
On a crit target is FF until end of my next turn.

◆◆ Stride
◆ Strike

Status:

HP 106/209 | (Drained 1 94/197)
AC 31 (30 w/ Rage)| Resist Fire 5; Slashing 3
(Rage - +15 Temp HP, +6 Damage, and -1 AC, Darkvision, +10 Speed)
Battle Medicine:
Hero Point 1/3


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Even though she's prone, Aliriel dodges Crowley's blade!

Round 21:
Crowley (91/209): Close and miss
Esme (10/128): Go

Aliriel (Dirged): TBD
Sadlark (99/128): TBD
Tully (46/105): TBD
Black Dhougal (57/116): TBD
Nakapan (85/175): TBD
The Body: TBD

Location: ??????? ?? ????? - Tracker
Party Conditions: Nakapan: Cold Fe/Ag, Crowley: Resist Slash 3
Enemy Conditions: None
Terrain: UNLIT, blood ichor is difficult terrain
Tactical Map

Fixing the map issues

DM:

Aliriel: 72, prone
Ileosa: 11


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Female Human Cleric 12 | Perc +21 (E) | Speed: 30' | HP: 54/128 | AC: 31 | Fort: +19 Ref: +18 Will: +24 (Resolve) | Focus: 3/3| Exploration: Search | Status: Vital Beacon, Drained 1, Stupefied 1 | Hero Points: 0

Esme sprints across the room to deal with Nakapan's wounds with a shockingly quick bandaging.
Battle Medicine vs DC 30: 1d20 + 24 ⇒ (16) + 24 = 40
Healing to Nakapan: 4d8 + 30 ⇒ (3, 6, 1, 4) + 30 = 44

She's ready to strike out at the strigoi, protecting an ally if need be.

Retributive Strike:
Resistance 14 plus
Strike: 1d20 + 22 ⇒ (3) + 22 = 25
Damage (S + 1d6 Fire): 2d8 + 5 + 1d6 ⇒ (5, 1) + 5 + (3) = 14


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Esme further pools resources into the monk as the party presses the advantage.

Aliriel has seen this play before, but there's little choice. She stands up (opening herself up to Nakapan.) She utterly eschews magic for a brutal melee with Nakapan:
Claw: 1d20 + 29 ⇒ (8) + 29 = 37 for DMG: 3d10 + 12 ⇒ (7, 9, 6) + 12 = 34 and she grabs hold of his throat!

Round 21:
Crowley (91/209): Miss
Esme (10/128): Heal
Aliriel (Dirged): TBD
Sadlark (99/128): Go
Tully (46/105): Go
Black Dhougal (57/116): Go
Nakapan (95/175): AoO + Go

The Body: TBD

Location: ??????? ?? ????? - Tracker
Party Conditions: Nakapan: Cold Fe/Ag, Crowley: Resist Slash 3
Enemy Conditions: None
Terrain: UNLIT, blood ichor is difficult terrain
Tactical Map

Fixing the map issues

DM:

Aliriel: 57
Ileosa: 11


Male Investigator 12 | Perc +20 (M) | Speed: 30' | HP: 128/128 | AC: 30 (31) | Fort: +18 Ref: +21 Will: +21 (Resolve, Slippery Secrets, +2 vs Lead) |Spells: Foc: 1/2; 1: 1/1 2: 0/1 3: 1/1 4: 1/1| Exploration: Investigate (Trapfinder +20 (M)) | Planner: 0/1 | Hero Points: 2 | Lead: Living Rune, Aliriel | Status: Mind of Menace

1d20 ⇒ 17

Sadlark continues to Dirge, then finds an opening and fires a shot at Alriel:

+1 Striking Shortbow: 17 + 22 = 39
P: 2d6 + 2 ⇒ (1, 5) + 2 = 8
Precision: 3d6 ⇒ (5, 2, 1) = 8

Then raises his Shield.


Human (half-orc) Sor12 | HP: 105/116 (wounded 1)| AC: 29 | Fort: +19, Refl: +21, Will: +19 | Perception +18 (darkvision, see invis) | Speed 30 ft | Default exploration: Detect Magic | +2 to initiative rolls (Incredible Initiative) | Focus points: 0/3 | Hero points 2 | Spells 1st 2/4 slots, 2nd 1/4 slots, 3rd 0/4 slots, 4th 0/4 slots, 5th 0/4 slots, 6th 0/4 slots |

Black Dhougal knows he has to keep everyone on their feet if he can, so he moves in and uses his last focus point to send a gout of flame washing over Esme, Nakapan, Sadlark, and the vampire. Cast rejuvenating flames, DC 31 basic Refl for Aliriel.

healing to Esme, Nakapan, Sadlark: 6d4 ⇒ (1, 1, 3, 4, 4, 2) = 15 plus +1 status bonus to Fort saves for 1 minute
fire to Aliriel: 6d4 ⇒ (1, 3, 1, 1, 3, 3) = 12

Stride, Cast a Spell ◈◈.


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Sadlark sinks an arrow into her, but it seems to barely wound her at all. Her supernatural resistances are strong enough that it seems naught more than a scratch.

REF: 1d20 + 29 ⇒ (3) + 29 = 32 Black Dhougal harms and heals at the same time, lightly wounding her.

Round 21:
Crowley (91/209): Miss
Esme (25/128): Heal
Aliriel (Dirged): ATK
Sadlark (114/128): Hit + Shield
Tully (46/105): Go

Black Dhougal (57/116): Flames
Nakapan (110/175): AoO + Go

The Body: TBD

Location: ??????? ?? ????? - Tracker
Party Conditions: Nakapan: Cold Fe/Ag, Crowley: Resist Slash 3
Enemy Conditions: None
Terrain: UNLIT, blood ichor is difficult terrain
Tactical Map

Fixing the map issues

DM:

Aliriel: 64
Ileosa: 11


Male Elf Wizard (Necro) 11 HP: 105/105 AC 28; Perc 19(E); Focus 1/2; F 18 R 19 W 19

Tully has few resources left, so goes for a basic spell.

electric arc: 6d4 + 5 ⇒ (4, 1, 2, 4, 2, 2) + 5 = 20 <--basic ref DC 31


Male Human Monk/12th, HP 175/175, AC 31/33, Peception +20, Initiative +22, Fort +21, Ref +23, Will +22

AoO 1d20 + 23 + 1 ⇒ (4) + 23 + 1 = 28
Dragon kick 2d10 + 7 + 1 + 1d6 + 1d6 ⇒ (9, 4) + 7 + 1 + (5) + (4) = 30

Nak takes the opportunity to kick her in the face as she is getting up. But maybe slips in grease himself…


Male Human Monk/12th, HP 175/175, AC 31/33, Peception +20, Initiative +22, Fort +21, Ref +23, Will +22

Miss chance with Blur 1d100 ⇒ 83 She misses!!!!

Round 21
Saved by Tully’s powerful magic the monk manages to barely dodge a nasty attack from the undead. Nakapan fires right back with another wolf takedown and a flurry of strikes.

Wolf Drag **
Flurry *

Wolf Drag 1d20 + 23 + 1 ⇒ (19) + 23 + 1 = 43
Wolf strike 2d8 + 7 + 1 + 1d6 + 1d6 ⇒ (6, 5) + 7 + 1 + (1) + (1) = 21 if hits, opponent is knocked prone

Flurry1 1d20 + 23 + 1 - 4 ⇒ (5) + 23 + 1 - 4 = 25

Flurry2 1d20 + 23 + 1 - 8 ⇒ (11) + 23 + 1 - 8 = 27


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

REF: 1d20 ⇒ 10 She dodges much of Tully's spell.

She strikes only the blurred edge of the monk, so then redoubles,
ATK 2: 1d20 + 24 ⇒ (6) + 24 = 30 MISS

Nakapan retaliates, knocking her down again!

Round 22:
Crowley (91/209): Go
Esme (25/128): Go

Aliriel (Dirged): TBD
Sadlark (114/128): TBD
Tully (46/105): TBD
Black Dhougal (57/116): TBD
Nakapan (144/175): TBD
The Body: TBD

Location: ??????? ?? ????? - Tracker
Party Conditions: Nakapan: Cold Fe/Ag, Crowley: Resist Slash 3
Enemy Conditions: None
Terrain: UNLIT, blood ichor is difficult terrain
Tactical Map

Fixing the map issues

DM:

Aliriel: 95
Ileosa: 11


Crowley steps into a flanking position and strikes at Aliriel. "Back here into the corner, there is no escape."

Power Attack +2 Striking Grievous Wounding Greatsword: 1d20 + 25 ⇒ (11) + 25 = 36
Damage (Rage, Furious Focus): 4d12 + 8 + 6 ⇒ (5, 8, 2, 5) + 8 + 6 = 34 +1d6 Persistent Bleed (1d12 on a crit)
On a crit target is FF until End of my next turn.

◆ Step
◆◆ Power Attack

Status:

HP 106/209 | (Drained 1 94/197)
AC 31 (30 w/ Rage)| Resist Fire 5; Slashing 3
(Rage - +15 Temp HP, +6 Damage, and -1 AC, Darkvision, +10 Speed)
Battle Medicine:
Hero Point 1/3


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Because she's prone, Crowley's attack strikes true!

Round 22:
Crowley (91/209): Hit
Esme (25/128): Go

Aliriel (Dirged): TBD
Sadlark (114/128): TBD
Tully (46/105): TBD
Black Dhougal (57/116): TBD
Nakapan (144/175): TBD
The Body: TBD

Location: ??????? ?? ????? - Tracker
Party Conditions: Nakapan: Cold Fe/Ag, Crowley: Resist Slash 3
Enemy Conditions: None
Terrain: UNLIT, blood ichor is difficult terrain
Tactical Map

Fixing the map issues

DM:

Aliriel: 119, Prone
Ileosa: 11


Male Human Monk/12th, HP 175/175, AC 31/33, Peception +20, Initiative +22, Fort +21, Ref +23, Will +22

AoO 1d20 + 23 + 1 ⇒ (1) + 23 + 1 = 25 sad trombone…


Crowley is ready for when she stands.

Attack of Opportunity +2 Striking Wounding Greatsword: 1d20 + 24 ⇒ (6) + 24 = 30
Damage (Rage): 2d12 + 8 + 6 ⇒ (11, 9) + 8 + 6 = 34
On a crit target is FF until end of my next turn.


Male Human Monk/12th, HP 175/175, AC 31/33, Peception +20, Initiative +22, Fort +21, Ref +23, Will +22

Hero Reroll

AoO 1d20 + 23 + 1 ⇒ (2) + 23 + 1 = 26 more sad trombone…


Female Human Cleric 12 | Perc +21 (E) | Speed: 30' | HP: 54/128 | AC: 31 | Fort: +19 Ref: +18 Will: +24 (Resolve) | Focus: 3/3| Exploration: Search | Status: Vital Beacon, Drained 1, Stupefied 1 | Hero Points: 0

Note to the GM: Esme currently has 88hp

Esme strikes with her blade at the strigoi with a simple swing and thrust maneuver.
Strike vs Aliriel: 1d20 + 22 ⇒ (6) + 22 = 28
Damage (S + d6 Fire): 2d8 + 5 + 1d6 ⇒ (3, 7) + 5 + (6) = 21

Strike vs Aliriel: 1d20 + 17 ⇒ (1) + 17 = 18
Damage (S + d6 Fire): 2d8 + 5 + 1d6 ⇒ (8, 7) + 5 + (4) = 24

But the maneuver is too simple. But it is distraction enough for her to reach out and place a gloved hand on Crowley. She speaks a command word, triggering the magic in the healer's gloves to help close the man's wounds.
Healer's Gloves on Crowley: 4d6 + 15 ⇒ (2, 4, 1, 4) + 15 = 26

She remains ready to deliver a retributive strike as well...

Retributive Strike:
Resist 14 to the triggering attack, plus
Strike vs Aliriel: 1d20 + 22 ⇒ (3) + 22 = 25
Damage (S + d6 Fire): 2d8 + 5 + 1d6 ⇒ (5, 1) + 5 + (5) = 16


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

She stands up without so much as a dodge! Esme can't connect with any of her attacks either. The party watches in frustration as her wounds continue to heal.

She steps out of the grease to a safer spot and focuses her incoherent rage on Esme:
ATK: 1d20 + 29 ⇒ (4) + 29 = 33 for DMG: 3d10 + 12 ⇒ (6, 4, 8) + 12 = 30. she then grabs hold of her, preparing to bite her neck!

Round 22:
Crowley (117/209): Hit
Esme (58/128): Miss/Heal
Aliriel (Dirged): ATK
Sadlark (114/128): Go
Tully (46/105): Go
Black Dhougal (57/116): Go
Nakapan (144/175): Go

The Body: TBD

Location: ??????? ?? ????? - Tracker
Party Conditions: Nakapan: Cold Fe/Ag, Crowley: Resist Slash 3
Enemy Conditions: None
Terrain: UNLIT, blood ichor is difficult terrain
Tactical Map

Fixing the map issues

DM:

Aliriel: 104, Prone
Ileosa: 11


Male Elf Wizard (Necro) 11 HP: 105/105 AC 28; Perc 19(E); Focus 1/2; F 18 R 19 W 19

Tully traces the Pharasman sigil in the air, blessing Crowley.

for 3 rounds gain +1 damage per damage die


Male Investigator 12 | Perc +20 (M) | Speed: 30' | HP: 128/128 | AC: 30 (31) | Fort: +18 Ref: +21 Will: +21 (Resolve, Slippery Secrets, +2 vs Lead) |Spells: Foc: 1/2; 1: 1/1 2: 0/1 3: 1/1 4: 1/1| Exploration: Investigate (Trapfinder +20 (M)) | Planner: 0/1 | Hero Points: 2 | Lead: Living Rune, Aliriel | Status: Mind of Menace

1d20 ⇒ 13

Sadlark dirges again, then finds another opening on Alriel:

+1 Striking Shortbow, DaS: 13 + 22 = 35
P: 2d6 + 2 ⇒ (5, 2) + 2 = 9
Precision: 3d6 ⇒ (3, 6, 4) = 13

He casts Guidance on Napakan.


Human (half-orc) Sor12 | HP: 105/116 (wounded 1)| AC: 29 | Fort: +19, Refl: +21, Will: +19 | Perception +18 (darkvision, see invis) | Speed 30 ft | Default exploration: Detect Magic | +2 to initiative rolls (Incredible Initiative) | Focus points: 0/3 | Hero points 2 | Spells 1st 2/4 slots, 2nd 1/4 slots, 3rd 0/4 slots, 4th 0/4 slots, 5th 0/4 slots, 6th 0/4 slots |

Nearly out of options, Black Dhougal moves toward the door and sends an arc of lightning leaping toward the Strigoi.

electricity: 6d4 ⇒ (2, 1, 2, 4, 4, 2) = 15 DC 31 basic Refl

Stride, Cast a Spell ◈◈.


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Tully puts his magic into Crowley, hoping the warrior can gain the upper hand. Unfortunately, Sadlark's arrow misses.

REF: 1d20 ⇒ 20 And Black Dhougal's spell is completely avoided.

Round 22:
Crowley (117/209): Hit
Esme (58/128): Miss/Heal
Aliriel (Dirged): ATK
Sadlark (114/128): Miss
Tully (46/105): Bless
Black Dhougal (57/116): Miss
Nakapan (144/175): Go[/b]
The Body: TBD

Location: ??????? ?? ????? - Tracker
Party Conditions: Nakapan: Cold Fe/Ag, Crowley: Resist Slash 3
Enemy Conditions: None
Terrain: UNLIT, blood ichor is difficult terrain
Tactical Map

Fixing the map issues

DM:

Aliriel: 104, Prone
Ileosa: 11


Male Human Monk/12th, HP 175/175, AC 31/33, Peception +20, Initiative +22, Fort +21, Ref +23, Will +22

AoO 1d20 + 23 + 1 ⇒ (14) + 23 + 1 = 38
Dragon kick 2d10 + 7 + 1 + 1d6 + 1d6 ⇒ (10, 4) + 7 + 1 + (2) + (3) = 27

Round 22
The battle seems never ending…. The smiling monk takes the situation stoically. There is nothing to do but keep fighting.

Wolf Drag 1d20 + 23 + 1 ⇒ (16) + 23 + 1 = 40
Wolf strike 2d8 + 7 + 1 + 1d6 + 1d6 ⇒ (4, 1) + 7 + 1 + (1) + (5) = 19 if hits, target is knocked prone

Flurry1 1d20 + 23 + 1 - 4 ⇒ (13) + 23 + 1 - 4 = 33
Wolf 2d8 + 7 + 1 + 1d6 + 1d6 ⇒ (1, 5) + 7 + 1 + (1) + (1) = 16

Flurry2 1d20 + 23 + 1 - 8 ⇒ (20) + 23 + 1 - 8 = 36
Wolfy 2d8 + 7 + 1 + 1d6 + 1d6 ⇒ (7, 5) + 7 + 1 + (3) + (4) = 27 if hits, target must make Fort save DC31 or be Stun1, crit fail Stun3


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

FORT: 1d20 + 25 ⇒ (11) + 25 = 36 Nakapan slams his fists and feet into her. His last wolf hit is devastating. Crit given being prone. AoO doesn't resolve yet.

Stuck, the Ileosa body can do nothing.

Round 23:
Crowley (117/209): Go
Esme (58/128): Go

Aliriel (Dirged): ATK
Sadlark (114/128): TBD
Tully (46/105): TBD
Black Dhougal (57/116): TBD
Nakapan (144/175): TBD
The Body: TBD

Location: ??????? ?? ????? - Tracker
Party Conditions: Nakapan: Cold Fe/Ag, Crowley: Resist Slash 3
Enemy Conditions: None
Terrain: UNLIT, blood ichor is difficult terrain
Tactical Map

Fixing the map issues

DM:

Aliriel: 147, Prone
Ileosa: 11


Female Human Cleric 12 | Perc +21 (E) | Speed: 30' | HP: 54/128 | AC: 31 | Fort: +19 Ref: +18 Will: +24 (Resolve) | Focus: 3/3| Exploration: Search | Status: Vital Beacon, Drained 1, Stupefied 1 | Hero Points: 0

Esme releases a lance of positive energy from her palm, aiming it at Aliriel. "Begone from this plane, abomination! Release this cursed form and be judged in the Great Beyond!"
Disrupt Undead vs Strigoi, DC 30 Fort: 6d6 + 5 ⇒ (1, 1, 5, 4, 1, 6) + 5 = 23

She follows this up with a sword strike, the flaming blade moving in a wide arc.
Strike vs Strigoi: 1d20 + 22 ⇒ (19) + 22 = 41
Damage (S + d6 Fire): 2d8 + 5 + 1d6 ⇒ (4, 2) + 5 + (4) = 15

I would like to have used my Enduring Might reaction to grant Esme Resistance 12 against any damage she takes from the strigoi. That uses a Focus point. Assuming she's the target of an attack. Otherwise she uses Retributive Strike

Retributive Strike:
Resist 14 on the attack, plus
Strike vs Strigoi: 1d20 + 22 ⇒ (15) + 22 = 37
Damage (S + d6 Fire): 2d8 + 5 + 1d6 ⇒ (7, 1) + 5 + (2) = 15


Crowley places every bit of strength he has behind his blows. "This is the end for you. Here and now."

Power Attack +2 Striking Grievous Wounding Greatsword: 1d20 + 25 ⇒ (13) + 25 = 38
Damage (Rage, Furious Focus): 4d12 + 8 + 6 ⇒ (5, 2, 9, 4) + 8 + 6 = 34 +1d6 Persistent Bleed (1d12 on a crit)
On a crit target is FF until End of my next turn.

+2 Striking Wounding Greatsword: 1d20 + 24 ⇒ (5) + 24 = 29
Damage (Rage): 2d12 + 8 + 6 ⇒ (2, 11) + 8 + 6 = 27
On a crit target is FF until end of my next turn.

◆◆ Power Attack
◆ Strike

Status:

HP 117/209 | (Drained 1 94/197)
AC 31 (30 w/ Rage)| Resist Fire 5; Slashing 3
(Rage - +15 Temp HP, +6 Damage, and -1 AC, Darkvision, +10 Speed)
Battle Medicine:
Hero Point 1/3


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Desna's smile may reach this far under Korvosa. Esme and Crowley both gang up on the prone vampress. Unfortunately, Esme's weapon doesn't hit hard enough to wound her. The spell 1d20 + 25 ⇒ (2) + 25 = 27, however wounds he aplenty.

Crowley's blade punches through. She stands up, taking yet another hit from Nakapan. Need to resolve Crowley's AoO before completing.

Round 23:
Crowley (117/209): Hit [b]AoO

Esme (58/128): Spell!
Aliriel (Dirged): ATK
Sadlark (114/128): TBD
Tully (46/105): TBD
Black Dhougal (57/116): TBD
Nakapan (144/175): TBD
The Body: TBD

Location: ??????? ?? ????? - Tracker
Party Conditions: Nakapan: Cold Fe/Ag, Crowley: Resist Slash 3
Enemy Conditions: None
Terrain: UNLIT, blood ichor is difficult terrain
Tactical Map

Fixing the map issues

DM:

Aliriel: 201, Prone
Ileosa: 11


Attack of Opportunity +2 Striking Wounding Greatsword: 1d20 + 24 ⇒ (12) + 24 = 36
Damage (Rage): 2d12 + 8 + 6 ⇒ (6, 2) + 8 + 6 = 22
On a crit target is FF until end of my next turn.


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Crowley hits her again, and she nearly topples. Suddenly victory seems possible. Her wounds close a bit, buy by now they're everywhere and they only barely close. Once up right she panics, looking to draw the blood of the nearest victim, Esme:
ATK: 1d20 + 29 ⇒ (7) + 29 = 36 for DMG: 3d10 + 12 ⇒ (7, 8, 4) + 12 = 31. She grabs Esme by the neck and prepares to drain her life!

Round 23:
Crowley (117/209): Hit
Esme (27/128): Spell!
Aliriel (Dirged): ATK
Sadlark (114/128): Go
Tully (46/105): Go
Black Dhougal (57/116): Go
Nakapan (144/175): Go

The Body: TBD

Location: ??????? ?? ????? - Tracker
Party Conditions: Nakapan: Cold Fe/Ag, Crowley: Resist Slash 3
Enemy Conditions: None
Terrain: UNLIT, blood ichor is difficult terrain
Tactical Map

Fixing the map issues

DM:

Aliriel: 193
Ileosa: 11


Male Elf Wizard (Necro) 11 HP: 105/105 AC 28; Perc 19(E); Focus 1/2; F 18 R 19 W 19

Since every little bit counts, Tully tries to shock her

electric arc: 6d4 + 5 ⇒ (4, 3, 3, 2, 4, 1) + 5 = 22 <--basic ref DC 31


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

REF: 1d20 + 29 ⇒ (18) + 29 = 47 She easily dodges the entirety of the electricity!


Human (half-orc) Sor12 | HP: 105/116 (wounded 1)| AC: 29 | Fort: +19, Refl: +21, Will: +19 | Perception +18 (darkvision, see invis) | Speed 30 ft | Default exploration: Detect Magic | +2 to initiative rolls (Incredible Initiative) | Focus points: 0/3 | Hero points 2 | Spells 1st 2/4 slots, 2nd 1/4 slots, 3rd 0/4 slots, 4th 0/4 slots, 5th 0/4 slots, 6th 0/4 slots |

Black Dhougal uses the last remotely potent magic he has left, sending a burst of positive energy emanating from him. Cast heal ◈◈◈, DC 31 basic Fort, gets everyone except Crowley.

healing: 4d8 ⇒ (5, 7, 1, 3) = 16

Literally down to 1st & 2nd level spells (though I can still do heals with those I guess so that's something) and cantrips she can dodge. LOL


Male Human Monk/12th, HP 175/175, AC 31/33, Peception +20, Initiative +22, Fort +21, Ref +23, Will +22

Round 23

Nakapan keeps the pressure on this undead opponent. While she keeps getting up, the monk plans to take her down again.
And hopefully stomp on her a few times.

Wolf Drag **
Flurry *

Wolf Drag 1d20 + 23 + 1 ⇒ (12) + 23 + 1 = 36
Wolf moves 2d8 + 8 + 1 + 1d6 + 1d6 ⇒ (3, 7) + 8 + 1 + (6) + (1) = 26 if hits, target is knocked prone

Flurry1 1d20 + 23 + 1 - 4 ⇒ (19) + 23 + 1 - 4 = 39
Wolf strike 2d8 + 7 + 1 + 1d6 + 1d6 ⇒ (1, 8) + 7 + 1 + (3) + (2) = 22

Flurry2 1d20 + 23 + 1 - 8 ⇒ (15) + 23 + 1 - 8 = 31
Wolf strike 2d8 + 7 + 1 + 1d6 + 1d6 ⇒ (5, 1) + 7 + 1 + (4) + (1) = 19 if either Flurry hits, target must Fort save DC31 or be Stun1, crit fail Stun3


Male Investigator 12 | Perc +20 (M) | Speed: 30' | HP: 128/128 | AC: 30 (31) | Fort: +18 Ref: +21 Will: +21 (Resolve, Slippery Secrets, +2 vs Lead) |Spells: Foc: 1/2; 1: 1/1 2: 0/1 3: 1/1 4: 1/1| Exploration: Investigate (Trapfinder +20 (M)) | Planner: 0/1 | Hero Points: 2 | Lead: Living Rune, Aliriel | Status: Mind of Menace

Sadladk moves closer, making Alriel afraid. [ooc]continues to dirge.[/ooic]

Das: 1d20 ⇒ 8

Seeing no opening he guidances Esme.


Female Human Cleric 12 | Perc +21 (E) | Speed: 30' | HP: 54/128 | AC: 31 | Fort: +19 Ref: +18 Will: +24 (Resolve) | Focus: 3/3| Exploration: Search | Status: Vital Beacon, Drained 1, Stupefied 1 | Hero Points: 0

GM - I would like to have used my Enduring Might reaction to grant Esme Resistance 12 against any damage she takes from the strigoi. That uses a Focus point. She has 39hp plus the 16 from Dhougal now, so 54hp

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