#7–99: Through Maelstrom Rift - GM Nowruz
(Inactive)
Game Master
noral
MAPS and handouts
Female Advanced Pyrausta Bard 5 | HP 57/57 | fast healing 1| AC 27 / 21 T / 21FF | Fort +9, Reflex +15, Will +12 (+16 vs bardic performance, language-dependent, and sonic)| CMD 15 (19 vs trip) | Init +5 | Perc +10 | SM +16 | darkvision 60', low light vision | Speed 40', fly 90' (good) | Immune fire, paralysis, sleep | vulnerable to cold | Spells 1st 5/6, 2nd 4/4 | Active Conditions: Mage Armor, Inspire Courage, Good Hope, Haste
GM Nowruz wrote: Diplomacy DC is higher and it’s a standard action to try to win them over. Ah, in that case I guess I could have moved and then the low diplomacy role represented me using my action to try diplomacy via the medium of shouting at them, due to the distance!
Do I think I’d be able to try diplomacy again next round, or does the wyrd look like it’s made up it’s mind?
Female Advanced Pyrausta Bard 5 | HP 57/57 | fast healing 1| AC 27 / 21 T / 21FF | Fort +9, Reflex +15, Will +12 (+16 vs bardic performance, language-dependent, and sonic)| CMD 15 (19 vs trip) | Init +5 | Perc +10 | SM +16 | darkvision 60', low light vision | Speed 40', fly 90' (good) | Immune fire, paralysis, sleep | vulnerable to cold | Spells 1st 5/6, 2nd 4/4 | Active Conditions: Mage Armor, Inspire Courage, Good Hope, Haste
Zephyr the Storm Forgotten Sun wrote: Oops, yes, my brain defaulted to Pathfinders, as in scenarios. Replace that with whatever Zephyr the character would have known :D I thought that was probably the case. But figured it was worth checking just in case it was part of a cunning plan that Ember had just not picked up on :)
The Avalanche | Male Oread Inquisitor 6 | AC 18 (T 13, FF 16) CMD: 22 | HP: 51/51 | F +7, R +5, W +9 (Resist Acid 5) | Init +5 | Perception +12 | Darkvision 60' | Speed 20' | Bane 6 rounds/day, Judgement 2/day, Magic Stone 1/day
Nice. Much easier to read.
Female Advanced Pyrausta Bard 5 | HP 57/57 | fast healing 1| AC 27 / 21 T / 21FF | Fort +9, Reflex +15, Will +12 (+16 vs bardic performance, language-dependent, and sonic)| CMD 15 (19 vs trip) | Init +5 | Perc +10 | SM +16 | darkvision 60', low light vision | Speed 40', fly 90' (good) | Immune fire, paralysis, sleep | vulnerable to cold | Spells 1st 5/6, 2nd 4/4 | Active Conditions: Mage Armor, Inspire Courage, Good Hope, Haste
Just to check, am I right in thinking that the spellcraft/perception spoiler for this round has similar information to the spoiler in the previous round?
Also does it look like non-spell based elemental attacks can damage the haunt (e.g. fire from Ember's breath weapon), or is it only spells?
I would definitely rule effects!
Yes, same information.
Can you guys please fill out slide 7 please for chronicles.
Zephyr of the Forgotten Sun | Male Sylph Sky Druid 6 | hp 51/51 | AC 17, T 14, FF 14; Resist electricity 5 | CMB+3 CMD 17 | F+7 R+8 W+11; +4 vs. air/electricity/weather spells | Init +3 | Perception +9; darkvision 60' | Speed 30' | wild shape 1/1 | liberation(r) 6/6 | fly(m) 6/6 | feather fall 1/1 | Active conditions: none
Looks like all of the characters are filled out there, except for some non-essential fields.
grimdog73 is missing and day jobs have to be rolled in case want that.
Male Human(I think) Gamer 20
Male Human(I think) Gamer 20
umm...just noticed..mine says apply to a first level character...i didn't wat that....that was one of the others...
Zephyr of the Forgotten Sun | Male Sylph Sky Druid 6 | hp 51/51 | AC 17, T 14, FF 14; Resist electricity 5 | CMB+3 CMD 17 | F+7 R+8 W+11; +4 vs. air/electricity/weather spells | Init +3 | Perception +9; darkvision 60' | Speed 30' | wild shape 1/1 | liberation(r) 6/6 | fly(m) 6/6 | feather fall 1/1 | Active conditions: none
Chronicle looks good. Thanks for running this scenario Nowruz. This was one of the more wild and fun pregen scenarios I've played. Possibly the most :)
So... now we come to continuing the group and who is up for GM'ing next :)
Lini (Pre-Gen)|Druid 4|Buffs: Light, Longstrider, Anti-Toxin.. | HP 35/35 | AC 16 T 13 FF 15|BAB: +3 CMB +0 CMD 12|F +8 R +3 W +8 , +5 vs Poison,+4 vs Fey,+2 vs Illusions,+1 Will if Droogami is within 30'|INIT +1| PER +12 low light vision SM+3|Speed 30'|
The chronicle sheet looks good. Thanks for being the GM. :)
Part of this group is actually doing a GM rotation where one person GMs and then the other GMs/players play.
The GM group is reforming and in case anyone here has interest we could kick off a new rotation. ;-)
Female Advanced Pyrausta Bard 5 | HP 57/57 | fast healing 1| AC 27 / 21 T / 21FF | Fort +9, Reflex +15, Will +12 (+16 vs bardic performance, language-dependent, and sonic)| CMD 15 (19 vs trip) | Init +5 | Perc +10 | SM +16 | darkvision 60', low light vision | Speed 40', fly 90' (good) | Immune fire, paralysis, sleep | vulnerable to cold | Spells 1st 5/6, 2nd 4/4 | Active Conditions: Mage Armor, Inspire Courage, Good Hope, Haste
Thanks for running, it was a lot of fun!
I did spot one possible error on my chronicle sheet, as I don't think I rolled for my day job, but I got some day job gold.
Assuming I haven't rolled for it and then completely forgotten I had, here's a day job roll for Ember:
day job (oratory): 1d20 + 16 ⇒ (10) + 16 = 26 (50 gold)

Male Outsider (PNW) | Expert 2e AP conversions from one of my own GMs | PFSTracker | Useless husband of Warah
GM Nowruz wrote: Part of this group is actually doing a GM rotation where one person GMs and then the other GMs/players play.
The GM group is reforming and in case anyone here has interest we could kick off a new rotation. ;-)
Right, original members present include:
Myself (PaleDim = Wilen Proudbrew)
Banesama (Juis Helfro)
Blue Moose (Marianna Nicos)
Noral
Originally, this started with GM Poblano Pepper and others playing a series of season 4 games. You can see our past games and the original plan on the campaign info tab HERE (I have the BBCode for this list too should we decide to continue this plan).
We do not necessarily have to return to that season 4 plan, I'm setting some context for where this group came from :)
For those interested, HERE is an invite link to my discord server where if we would like, we can find each other a little more immediately than on the boards for discussions.
Male LN Human Oracle of Lore 6.1 | AC 21 (T 13/FF 18) | CMB +5 CMD 16 (FF 15) | HP 33/33 | Init +1 | Fort +3 Ref +6 Will +6 | Perception +0 | Languages: Common, Celestial, Draconic, Undercommon | Clouded Vision (Cannot see beyond 60') | Darkvision 60' | 20' Speed |Think on It: 1/1 | Spells 1: 6/7 2: 5/6 3: 0/4 | Active Conditions:
I've enjoyed playing with everyone, but I'm going to bow out the group. Hopefully you can find someone who can replace me.
Male Outsider (PNW) | Expert 2e AP conversions from one of my own GMs | PFSTracker | Useless husband of Warah
Okay, so with blue moose (from discord) and Juis out, I think it's reasonable to call it quits for the season 4 long-running game.
I was glad to be added back when I was, and it was a fun group while it lasted :) Thanks all.
Male Human(I think) Gamer 20
if you ever need body for a game, PD...hit me up...gg guys!!
Recent threads in Play-by-Post Discussion
|