GM Doug's Foundation's Price
(Inactive)
Game Master
Doug Hahn
Character Macros | Slides
SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros ⠀❦ Enmity: Maps & Handouts | Macros | Hero Points
1. Please sign up on RPG Chronicles
2. Generate your character's macros here — choose a tab for your PC and fill in all the checks you want secretly rolled (and the ones you want your own macros for), as well as initiative and saves. Do not include bonuses for scouting, etc.
3. Fill in the character reference sheet here with your token and other basic info.
Happy to help if you need assistance with any of this.
No hard target for a start date; looking at Monday perhaps.
Male Human Consultant/21
I've got a few PCs available for this. They are:
- Level 4 Shoony Wizard (Transmuter)
- Level 4 Changeling Wizard (Necromancer)
- Level 3 Iruxi Fighter
- Level 3 Human Rogue
- Level 1 Halfling Wizard (Illusionist)
Plus a few other level 1s of different classes that I can bring in if need be.
My preference is to play Morgan (my Changeling Necromancer), but I'm flexible to the needs of the table.
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CG Strongjaw Kobold Junk Collector | HP 16/16| AC 17 (+19 Nimble Dodge) | F: +5, R: +9, W: +6| Perc: +6 | | Speed 25ft | Active conditions: None
Hey all, it's Doug dotting in with my wildshaping sprite druid!
I do have a level 4 rogue though, if we want.
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Ratfolk| HP 51/51 | AC: 21 (22) | F: +10 R: +13, W: +10 | Perception: +8 (T, Low-Light) | Default Exploration: Avoid Notice (+11)
CG Female (she/her) Halfling Wizard 2 | Exploration: Avoid Notice ♥️ 20/20 | ☘️ 1/3 | ☀️ 0/1 | ✋ empty | ⚕ Mage Armor | Wizard Spells (Arcane, +8, DC 18): Cantrips (6), 1st (2/4)
| M Dwarf Magus| hp 20/20 | | AC 15| Fort +7 Ref+4 Will +6 | Default Exploration: Detect magic: +5
Okay, I just need to fix my first stat line and sign up on RPG chronciles
NG male android inventor 1 | HP 5/17, Hero Points 1/3 | AC 18, Fort +6, Ref +5, Will +5 (+1 vs. disease, poison, radiation) | Speed 25 ft | Explode 2d6F DC 17 | Percept +3 (-1 to Sense Motive), darkvision | Bend Time: 1/1 | Modular Whip: Lethal Bludgeoning | Current Conditions: Overdrive +2| ◆◇↺
Still building out his Paizo profile, but Maxel the anachronistic android is ready to go.
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NG male android inventor 1 | HP 5/17, Hero Points 1/3 | AC 18, Fort +6, Ref +5, Will +5 (+1 vs. disease, poison, radiation) | Speed 25 ft | Explode 2d6F DC 17 | Percept +3 (-1 to Sense Motive), darkvision | Bend Time: 1/1 | Modular Whip: Lethal Bludgeoning | Current Conditions: Overdrive +2| ◆◇↺
Filled out the forms. Some of you missed the 'Send to GM' box for skills you want Doug to roll secret checks on, judging by the state of the macro lists on the GM tab (I was poking around your awesome sheet, hope you don't mind!)
SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros ⠀❦ Enmity: Maps & Handouts | Macros | Hero Points
Yeah you should check any skills you want secretly rolled.
I can go through and use my own common sense too, if needed :)
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Male Human Consultant/21
I took the liberty to check boxes for folks. I used my common sense instead of Doug's, and I'm very sorry about that.
NG male android inventor 1 | HP 5/17, Hero Points 1/3 | AC 18, Fort +6, Ref +5, Will +5 (+1 vs. disease, poison, radiation) | Speed 25 ft | Explode 2d6F DC 17 | Percept +3 (-1 to Sense Motive), darkvision | Bend Time: 1/1 | Modular Whip: Lethal Bludgeoning | Current Conditions: Overdrive +2| ◆◇↺
As long as you aren't rolling dice for us, I think we'll be fine.
CG Strongjaw Kobold Junk Collector | HP 16/16| AC 17 (+19 Nimble Dodge) | F: +5, R: +9, W: +6| Perc: +6 | | Speed 25ft | Active conditions: None
I'm all set and ready to go!
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SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros ⠀❦ Enmity: Maps & Handouts | Macros | Hero Points
Hero point to Aurika for leading the way.
SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros ⠀❦ Enmity: Maps & Handouts | Macros | Hero Points
Hero point to Scerzaq for leaning into all these checks, even though they're not in his wheelhouse!
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Ratfolk| HP 51/51 | AC: 21 (22) | F: +10 R: +13, W: +10 | Perception: +8 (T, Low-Light) | Default Exploration: Avoid Notice (+11)
Thansk! I'll mess them up with the best of them!
SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros ⠀❦ Enmity: Maps & Handouts | Macros | Hero Points
Chronicles are here.
The game is also reported. I'll close in a day or so. Thank you for playing!
CG Strongjaw Kobold Junk Collector | HP 16/16| AC 17 (+19 Nimble Dodge) | F: +5, R: +9, W: +6| Perc: +6 | | Speed 25ft | Active conditions: None
Fast as always! Thanks all and so much for running Doug!
Ratfolk| HP 51/51 | AC: 21 (22) | F: +10 R: +13, W: +10 | Perception: +8 (T, Low-Light) | Default Exploration: Avoid Notice (+11)
Thanks for the great game!
Random Lore Earn Income: 1d5 ⇒ 3
Dimension of Time Lore: 1d20 + 2 ⇒ (16) + 2 = 18 0.40 GP earned
CG Female (she/her) Halfling Wizard 2 | Exploration: Avoid Notice ♥️ 20/20 | ☘️ 1/3 | ☀️ 0/1 | ✋ empty | ⚕ Mage Armor | Wizard Spells (Arcane, +8, DC 18): Cantrips (6), 1st (2/4)
Absalom Lore: 1d20 + 7 ⇒ (17) + 7 = 24 Crit for 1.6gp!
NG male android inventor 1 | HP 5/17, Hero Points 1/3 | AC 18, Fort +6, Ref +5, Will +5 (+1 vs. disease, poison, radiation) | Speed 25 ft | Explode 2d6F DC 17 | Percept +3 (-1 to Sense Motive), darkvision | Bend Time: 1/1 | Modular Whip: Lethal Bludgeoning | Current Conditions: Overdrive +2| ◆◇↺
Engineering Lore to Earn Income: 1d20 + 7 ⇒ (1) + 7 = 8
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