GM Doug's Foundation's Price (Inactive)

Game Master Doug Hahn

Character Macros | Slides



SoT (Semester 1 Year 3): Tactical Map, Handouts, Macros ⠀Sundered Song: Map & Handouts, Macros ⠀Pallid Peril: Map & Handouts, Macros

1. Please sign up on RPG Chronicles
2. Generate your character's macros here — choose a tab for your PC and fill in all the checks you want secretly rolled (and the ones you want your own macros for), as well as initiative and saves. Do not include bonuses for scouting, etc.
3. Fill in the character reference sheet here with your token and other basic info.

Happy to help if you need assistance with any of this.

No hard target for a start date; looking at Monday perhaps.


Male Human Consultant/21

I've got a few PCs available for this. They are:
- Level 4 Shoony Wizard (Transmuter)
- Level 4 Changeling Wizard (Necromancer)
- Level 3 Iruxi Fighter
- Level 3 Human Rogue
- Level 1 Halfling Wizard (Illusionist)
Plus a few other level 1s of different classes that I can bring in if need be.

My preference is to play Morgan (my Changeling Necromancer), but I'm flexible to the needs of the table.

Horizon Hunters

1 person marked this as a favorite.
CG Grig Sprite Druid of the Wild 4 | HP 46/46| AC 21 (+23 shield raised) | F: +9, R: +8, W: +11| Perc: +11 | Focus Points: 1 | Speed 20ft | Spell DC: 19| Active conditions: None

Hey all, it's Doug dotting in with my wildshaping sprite druid!

I do have a level 4 rogue though, if we want.

Vigilant Seal

1 person marked this as a favorite.
Ratfolk| HP 14/14 | AC: 18 | F: +5 R: +7, W: +6 | Perception: +4 (T, Low-Light) | Default Exploration: Avoid Notice (+7)

All filled out!

Radiant Oath

CG Female (she/her) Halfling Wizard 2 | Exploration: Avoid Notice
Stats:
AC 18 | Fortitude (+5), Reflex (+7), Will (+7) | Perception (+5) | Speed 25
♥️ 20/20 | ☘️ 1/3 | ☀️ 1/1 | ✋ empty | ⚕ Mage Armor | Wizard Spells (Arcane, +8, DC 18): Cantrips (6), 1st (2/4)

Here's a wizard!

Vigilant Seal

| M Dwarf Magus| hp 20/20 | | AC 15| Fort +7 Ref+4 Will +6 | Default Exploration: Detect magic: +5

Okay, I just need to fix my first stat line and sign up on RPG chronciles

Envoy's Alliance

NG male android inventor 1 | HP 5/17, Hero Points 1/3 | AC 18, Fort +6, Ref +5, Will +5 (+1 vs. disease, poison, radiation) | Speed 25 ft | Explode 2d6F DC 17 | Percept +3 (-1 to Sense Motive), darkvision | Bend Time: 1/1 | Modular Whip: Lethal Bludgeoning | Current Conditions: Overdrive +2| ◆◇↺

Still building out his Paizo profile, but Maxel the anachronistic android is ready to go.

Envoy's Alliance

1 person marked this as a favorite.
NG male android inventor 1 | HP 5/17, Hero Points 1/3 | AC 18, Fort +6, Ref +5, Will +5 (+1 vs. disease, poison, radiation) | Speed 25 ft | Explode 2d6F DC 17 | Percept +3 (-1 to Sense Motive), darkvision | Bend Time: 1/1 | Modular Whip: Lethal Bludgeoning | Current Conditions: Overdrive +2| ◆◇↺

Filled out the forms. Some of you missed the 'Send to GM' box for skills you want Doug to roll secret checks on, judging by the state of the macro lists on the GM tab (I was poking around your awesome sheet, hope you don't mind!)


SoT (Semester 1 Year 3): Tactical Map, Handouts, Macros ⠀Sundered Song: Map & Handouts, Macros ⠀Pallid Peril: Map & Handouts, Macros

Yeah you should check any skills you want secretly rolled.

I can go through and use my own common sense too, if needed :)


2 people marked this as a favorite.
Male Human Consultant/21

I took the liberty to check boxes for folks. I used my common sense instead of Doug's, and I'm very sorry about that.

Envoy's Alliance

NG male android inventor 1 | HP 5/17, Hero Points 1/3 | AC 18, Fort +6, Ref +5, Will +5 (+1 vs. disease, poison, radiation) | Speed 25 ft | Explode 2d6F DC 17 | Percept +3 (-1 to Sense Motive), darkvision | Bend Time: 1/1 | Modular Whip: Lethal Bludgeoning | Current Conditions: Overdrive +2| ◆◇↺

As long as you aren't rolling dice for us, I think we'll be fine.

Horizon Hunters

CG Grig Sprite Druid of the Wild 4 | HP 46/46| AC 21 (+23 shield raised) | F: +9, R: +8, W: +11| Perc: +11 | Focus Points: 1 | Speed 20ft | Spell DC: 19| Active conditions: None

I'm all set and ready to go!


1 person marked this as a favorite.
SoT (Semester 1 Year 3): Tactical Map, Handouts, Macros ⠀Sundered Song: Map & Handouts, Macros ⠀Pallid Peril: Map & Handouts, Macros

Hero point to Aurika for leading the way.


SoT (Semester 1 Year 3): Tactical Map, Handouts, Macros ⠀Sundered Song: Map & Handouts, Macros ⠀Pallid Peril: Map & Handouts, Macros

Hero point to Scerzaq for leaning into all these checks, even though they're not in his wheelhouse!

Vigilant Seal

1 person marked this as a favorite.
Ratfolk| HP 14/14 | AC: 18 | F: +5 R: +7, W: +6 | Perception: +4 (T, Low-Light) | Default Exploration: Avoid Notice (+7)

Thansk! I'll mess them up with the best of them!


SoT (Semester 1 Year 3): Tactical Map, Handouts, Macros ⠀Sundered Song: Map & Handouts, Macros ⠀Pallid Peril: Map & Handouts, Macros

Chronicles are here.

The game is also reported. I'll close in a day or so. Thank you for playing!

Horizon Hunters

CG Grig Sprite Druid of the Wild 4 | HP 46/46| AC 21 (+23 shield raised) | F: +9, R: +8, W: +11| Perc: +11 | Focus Points: 1 | Speed 20ft | Spell DC: 19| Active conditions: None

Fast as always! Thanks all and so much for running Doug!

Vigilant Seal

Ratfolk| HP 14/14 | AC: 18 | F: +5 R: +7, W: +6 | Perception: +4 (T, Low-Light) | Default Exploration: Avoid Notice (+7)

Thanks for the great game!

Random Lore Earn Income: 1d5 ⇒ 3
Dimension of Time Lore: 1d20 + 2 ⇒ (16) + 2 = 18 0.40 GP earned

Radiant Oath

CG Female (she/her) Halfling Wizard 2 | Exploration: Avoid Notice
Stats:
AC 18 | Fortitude (+5), Reflex (+7), Will (+7) | Perception (+5) | Speed 25
♥️ 20/20 | ☘️ 1/3 | ☀️ 1/1 | ✋ empty | ⚕ Mage Armor | Wizard Spells (Arcane, +8, DC 18): Cantrips (6), 1st (2/4)

Absalom Lore: 1d20 + 7 ⇒ (17) + 7 = 24 Crit for 1.6gp!

Envoy's Alliance

NG male android inventor 1 | HP 5/17, Hero Points 1/3 | AC 18, Fort +6, Ref +5, Will +5 (+1 vs. disease, poison, radiation) | Speed 25 ft | Explode 2d6F DC 17 | Percept +3 (-1 to Sense Motive), darkvision | Bend Time: 1/1 | Modular Whip: Lethal Bludgeoning | Current Conditions: Overdrive +2| ◆◇↺

Engineering Lore to Earn Income: 1d20 + 7 ⇒ (1) + 7 = 8

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