Game Master Tea's Lions of Katapesh (Inactive)

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Vigilant Seal

Goblin Summoner 2 / HP 36/36, Perc +4, AC 17 (18), Fort +9 Ref +7 Will +6 / Spells 2/2, Focus 2/2 / Active conditions: Mage armor, Darkvision

The summoner encourages Anger to slay the black skeleton.

Boost Eidolon

Anger moves to the black one and strikes it.

Furious strike:1d20 + 7 ⇒ (14) + 7 = 21

Damage:2d6 + 4 + 4 + 1 ⇒ (1, 6) + 4 + 4 + 1 = 16


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺)

What type of damage does anger do, please?


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺)

Anger tears into the (black) skeleton, seriously damaging it.

The last remaining leopard, which just feels slightly off hurtles through the ash cloud, not pausing for breath. It makes it's way behind the skeletons and growls menacingly.

Quickblade finishes off his target (black) and the bones clatter to the ground in front of Anger.

Initiative order (round 2)

Maruta
Vilmur
Goblin Skeleton yellow
Ambius (-4)
Yellow Leopard
Quickblade Trueshot
Torrent
Jing Chiwu (-6)

Goblin Skeleton orange (-6)
Goblin Skeleton green (-1)
Goblin Skeleton cyan (-5)
Goblin Skeleton blue (-5)

Bold are up!

Vigilant Seal

Goblin Summoner 2 / HP 36/36, Perc +4, AC 17 (18), Fort +9 Ref +7 Will +6 / Spells 2/2, Focus 2/2 / Active conditions: Mage armor, Darkvision

Anger deals cold damages


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺)

Thanks

Vigilant Seal

Non-Binary Pilgrim Warrior Bard 5 (Cavalier Dedication) HP 53/53 Hero Points 1/1 AC 21 (22 w/Shield) Saves F+8 R+11 W+10 Perc +10 Exploration Scout Active Conditions: Reactions: Counter Performance

Chiwu stumbles back away from the leopard, and continues their inspire courage. They take a wild shot at orange skeleton.

Longbow, Inspire Courage: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19
Damage: 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Inspire Courage is still up!

Vigilant Seal

NG female azarketi (mistbreath) Magus 4 | HP 48/48 (2 temp) | AC 21 | F +9 R +5(+9 w/ bulwark) W +7 | Perc +5 | Stealth -1 | Speed 20ft(+10ft), swim 10ft | Hero 2*/3 | focus 1/1 | spells 1 [1/2], 2 [0/2], | Active Conditions: Arcane Cascade (electricity Dmg)

They're everywhere!" Torrent thinks as she looks to her side and in front of her. She decides to rush forward towards the leopard. With Chiwu's song fresh in her mind she prepares her gillhook and infuses the power of the sea along the polearm. Then, she thrusts and a torrent of water unleashes towards the Leopard.

Spellstrike with Gill Hook + 2nd level Hydraulic Push.
Spellstrike vs Leopard, inspire courage: 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 27
Piercing (magic weapon, arcane cascade, inspire courage): 2d10 + 4 + 1 + 1 ⇒ (1, 1) + 4 + 1 + 1 = 8
+ bludgeoning (inspire courage): 5d6 + 1 ⇒ (3, 5, 4, 4, 4) + 1 = 21
+knocked back 5 feet on hit from hydraulic push

◆ Stride 20ft, ◆◆ Spellstrike Leopard


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺)

Chiwu strikes the skeleton with his arrow, but only hurts it thanks to the power of his words.

Torrent rushes like a wave, power flowing through her and her weapon. The leopard almost falls in a single blow and is looking wobbly.

Fort save blue: 1d20 + 2 ⇒ (6) + 2 = 8
Fort save cyan: 1d20 + 2 ⇒ (19) + 2 = 21

Ashen Cloud damage: 2d4 ⇒ (1, 1) = 2

Where does blue go?: 1d4 ⇒ 2

One of the skeletons, blinded and damaged, falls down the chasm.

The other within the cloud charges out at Torrent and the two close by (orange and green) join in swarming the azarketi.

Orange: 1d20 + 6 ⇒ (17) + 6 = 231d4 + 2 ⇒ (1) + 2 = 3
Orange: 1d20 + 2 ⇒ (17) + 2 = 191d4 + 2 ⇒ (1) + 2 = 3
Green: 1d20 + 6 ⇒ (17) + 6 = 231d4 + 2 ⇒ (1) + 2 = 3
Green: 1d20 + 2 ⇒ (4) + 2 = 61d4 + 2 ⇒ (2) + 2 = 4


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺)

Initiative order (round 3)

Maruta
Vilmur

Goblin Skeleton yellow
Ambius (-4)
Yellow Leopard (-29)
Quickblade Trueshot
Torrent (-6)
Jing Chiwu (-6)
Goblin Skeleton orange (-7)
Goblin Skeleton green (-1)
Goblin Skeleton cyan (-5)
Goblin Skeleton blue (-5)

Bold are up!

Grand Archive

Male Human Witch (Baba Yaga) 7 / HP 71/71, Perc +11, AC 25, Fort +13 Ref +13 Will +13 / Active conditions: Resist cold half lvl, Resist fire 5, Resist negative damage 1, regain 1 HP/min, Breath control

The mad man rushes forward.

Yeah, let's finish them off now.

Arrived in front of a skeleton he casts a spell unleashing the frozen of Baba Yaga flooding upon the three undead in front of him but preserving the azarketi.

Chilling spray: 2d4 ⇒ (1, 2) = 3

Reflex DC 17. If failure the creature takes also a –5-foot status penalty to its Speeds for 2 rounds. In case of critical failure the creature takes double damage and takes a –10-foot status penalty to its Speeds for 2 rounds.

Edit: well it's because of the warmth here. That affects the coldness of my spells...

Radiant Oath

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TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Talisman Dabbler 3 | ◆◇↺ | Exploration: Avoid Notice | Discover: Potion of Leaping, Wand of Comprehend
Stats:
AC 18 | Fortitude (+6), Reflex (+8), Will (+8) | Perception (+6) w/ Lowlight | Speed 20
♥️ 24/27 | ☘️ □□ | ☀️ □ | ✨ rest | ✋ empty | ⚕ none | Spells (Primal DC 19): 1st (☑□□□), 2nd (☑☑□) | Talismans: Potency Crystal @ Bun, Lon | Potion

Twice now, our tiny sprite hero opens his mouth and sprays a stream of acidic fog that gathers in a central area where Green skelegoblin stands.

Acid (1d6) Splash (+1) w/ Inspire (+1/+1) vs Green: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 171d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8

◆◆) Acid Splash
◆) Stride

Feeling guilty at splashing Torrent (in addition to Orange and Teal), he dashes between her legs to "protect" her!


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺)

Reflex Save orange: 1d20 + 8 ⇒ (9) + 8 = 17
Reflex Save green: 1d20 + 8 ⇒ (4) + 8 = 12
Reflex Save cyan: 1d20 + 8 ⇒ (13) + 8 = 21


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺)

Green starts to ice over and is then hit by acid spray. You see bony surfaces starting to fizz.

The separated skeleton (yellow) ◆ steps up to Quickblade and slashes with sharp claws

Claws: 1d20 + 6 ⇒ (13) + 6 = 191d4 + 2 ⇒ (4) + 2 = 6
Claws: 1d20 + 2 ⇒ (2) + 2 = 41d4 + 2 ⇒ (1) + 2 = 3

Initiative order (round 3)

Maruta
Vilmur
Goblin Skeleton yellow
Ambius (-4)
Yellow Leopard (-29)
Quickblade Trueshot (-6)
Torrent (-7
Jing Chiwu (-6)
Goblin Skeleton orange (-8)
Goblin Skeleton green (-10)
Goblin Skeleton cyan (-6)

Bold are up!

Vigilant Seal

Goblin Summoner 2 / HP 36/36, Perc +4, AC 17 (18), Fort +9 Ref +7 Will +6 / Spells 2/2, Focus 2/2 / Active conditions: Mage armor, Darkvision

The summoner encourages Anger to slay the black skeleton.

Boost Eidolon

Anger moves to yellow leopard and strikes it.

Furious strike, inspire courage: 1d20 + 7 + 1 ⇒ (18) + 7 + 1 = 26

Damage, inspire courage: 2d6 + 4 + 4 + 1 + 1 ⇒ (3, 5) + 4 + 4 + 1 + 1 = 18


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺)

The leopard cannot stand a second blow as strong as this and Anger simply freezes the cat. To those of you with any magical ability, a possessing soul leaves the inert body.

One HP left, took 18.

Initiative order (round 3)

Maruta
Vilmur
Goblin Skeleton yellow
Ambius (-4)
Quickblade Trueshot (-6)
Torrent (-7)
Jing Chiwu (-6)

Goblin Skeleton orange (-8)
Goblin Skeleton green (-10)
Goblin Skeleton cyan (-6)

Bold are up!

Vigilant Seal

NG female azarketi (mistbreath) Magus 4 | HP 48/48 (2 temp) | AC 21 | F +9 R +5(+9 w/ bulwark) W +7 | Perc +5 | Stealth -1 | Speed 20ft(+10ft), swim 10ft | Hero 2*/3 | focus 1/1 | spells 1 [1/2], 2 [0/2], | Active Conditions: Arcane Cascade (electricity Dmg)

Torrent had 1 temp hp, so -6 hp. At the start of her turn she gains another 1 temp hp from inexorable iron studies + arcane cascade

Swarmed by the skeletons, Torrent takes a few scratches and finds herself slightly unprepared for the splash of acid that burns her skin. She winces, looks down at Maruta, and smiles slightly before changing focus back towards the skeletons. Quickly, she thrusts her gillhook forward towards the Green Skeleton, and then shoots lightning towards the other two nearby skeletons (Orange + Cyan)

Strike v Green: 1d20 + 10 ⇒ (5) + 10 = 15 vs FF
P dmg, arcane cascade: 2d10 + 4 + 1 ⇒ (5, 5) + 4 + 1 = 15

Electric Arc vs Orange and Cyan. DC 18 reflex save: 2d4 + 3 ⇒ (3, 3) + 3 = 9

◆Strike Green
◆◆Electric Arc Orange and Cyan


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺)

The gillhook smashes through the skeleton before her, reducing it to scattered bones.

orange: 1d20 + 8 ⇒ (13) + 8 = 21
cyan: 1d20 + 8 ⇒ (2) + 8 = 10

Vigilant Seal

Non-Binary Pilgrim Warrior Bard 5 (Cavalier Dedication) HP 53/53 Hero Points 1/1 AC 21 (22 w/Shield) Saves F+8 R+11 W+10 Perc +10 Exploration Scout Active Conditions: Reactions: Counter Performance

Jing continues their inspiration, and flings a rock with their mind!

Telekinetic Projectile vs Yellow, IC: 1d20 + 8 + 1 ⇒ (14) + 8 + 1 = 23
Bludgeoning Damage, IC: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺)

The lightning does not seem to affect the skeletons as much as it should.

The lone (yellow) skeleton takes some rocks to the face and looks damaged.

Initiative order (round 4)

Maruta
Vilmur

Goblin Skeleton yellow (-10)
Ambius (-4)
Quickblade Trueshot (-6)
Torrent (-7)
Jing Chiwu (-6)
Goblin Skeleton orange (-8)
Goblin Skeleton cyan (-10)

Bold are up!

Radiant Oath

TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Talisman Dabbler 3 | ◆◇↺ | Exploration: Avoid Notice | Discover: Potion of Leaping, Wand of Comprehend
Stats:
AC 18 | Fortitude (+6), Reflex (+8), Will (+8) | Perception (+6) w/ Lowlight | Speed 20
♥️ 24/27 | ☘️ □□ | ☀️ □ | ✨ rest | ✋ empty | ⚕ none | Spells (Primal DC 19): 1st (☑□□□), 2nd (☑☑□) | Talismans: Potency Crystal @ Bun, Lon | Potion

"Home"

With a wave of ashen wing, Maruta points with a long-nailed finger to some arbitrary point in space, and twirls, whereby a fey-sized portal opens up before him, which he steps into, and disappears...

◆◆◆) Heal (1st)

...emerging a moment later, as the portal opens once again, and he steps into the same spot, when suddenly a torrent of positive energy tears through the ripple between the realms, and engulfs the radius around him with radiant positivity!

Heal (30-ft emanation) vs Undead (Basic Fortitude DC 19) or vs Allies (Healing): 1d8 ⇒ 4

Grand Archive

Male Human Witch (Baba Yaga) 7 / HP 71/71, Perc +11, AC 25, Fort +13 Ref +13 Will +13 / Active conditions: Resist cold half lvl, Resist fire 5, Resist negative damage 1, regain 1 HP/min, Breath control

The witch steps back and casts a new spell towards the cyan one, throwing a stone.

Telekinetic projectile, inspire courage:1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22

Damage:1d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺)

Yellow: 1d20 + 2 ⇒ (10) + 2 = 12
Orange: 1d20 + 2 ⇒ (10) + 2 = 12
Cyan: 1d20 + 2 ⇒ (6) + 2 = 8


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺)

Maruta's positive energy sweeps across the the cave, healing friend and hurting foe.

Vilmur pummels the (cyan) skeleton in front of him with stones, finishing it off.

Two animated goblins remain and the floor is littered with bones.

The (yellow) skeleton goes wild at Quickblade
Claw: 1d20 + 6 ⇒ (1) + 6 = 71d4 + 2 ⇒ (2) + 2 = 4
Claw: 1d20 + 2 ⇒ (15) + 2 = 171d4 + 2 ⇒ (1) + 2 = 3
Claw: 1d20 - 2 ⇒ (17) - 2 = 151d4 + 2 ⇒ (2) + 2 = 4

Catching him once and giving him another deep scratch.

Initiative order (round 4)

Maruta
Vilmur
Goblin Skeleton yellow (-14)
Ambius
Quickblade Trueshot (-5)
Torrent (-2)
Jing Chiwu (-2)

Goblin Skeleton orange (-12)

Bold are up!

Grand Archive

Male Human Witch (Baba Yaga) 7 / HP 71/71, Perc +11, AC 25, Fort +13 Ref +13 Will +13 / Active conditions: Resist cold half lvl, Resist fire 5, Resist negative damage 1, regain 1 HP/min, Breath control

Give the mushrooms back! Thieves!

Vigilant Seal

Goblin Summoner 2 / HP 36/36, Perc +4, AC 17 (18), Fort +9 Ref +7 Will +6 / Spells 2/2, Focus 2/2 / Active conditions: Mage armor, Darkvision

The summoner encourages Anger to slay the orange skeleton.

Boost Eidolon

Anger moves to orange skeleton and strikes it.

Furious strike, inspire courage: 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 12

Furious strike, inspire courage, reroll: 1d20 + 7 + 1 ⇒ (8) + 7 + 1 = 16

Damage, inspire courage: 2d6 + 4 + 4 + 1 + 1 ⇒ (3, 1) + 4 + 4 + 1 + 1 = 14


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺)

Anger smashes the skeleton into icy fragments. A single opponent remains! Who will prevail?

Grand Archive

Male Human Witch (Baba Yaga) 7 / HP 71/71, Perc +11, AC 25, Fort +13 Ref +13 Will +13 / Active conditions: Resist cold half lvl, Resist fire 5, Resist negative damage 1, regain 1 HP/min, Breath control

Destroy this one as well and we will look after the mushrooms then!

Radiant Oath

NG Male Human | Field Medic | Ranger Lvl 4 | Lesser Healing Potion | HP 52/52 | AC 20 | F/W +9, R +11 | Perc +9 (11 for init) | 25 feet | Class DC 19 | Medicine(E)/Acrobatics/Athletics/Stealth/Thievery: +9 | Nature/Survival/Lore (Scouting, Warfare): +7 | Arcana(U)/Occultism(U)/Society(U)/Religion(U): +1 | Exploration Activity: Scout | Hero Point: 1/3 |◆◇↺ |

Quickblade designates the skeleton in front of him as prey and kicks it twice.

Unarmed Attack: 1d20 + 7 ⇒ (11) + 7 = 18
Unarmed Attack: 1d20 + 3 ⇒ (11) + 3 = 14

Potential Unarmed Damage 1, Bludgeoning: 1d4 + 3 ⇒ (1) + 3 = 4
Precision: 1d8 ⇒ 8

Potential Unarmed Damage 2, Bludgeoning: 1d4 + 3 ⇒ (3) + 3 = 6


◆ Hunt Prey
◆◆ Russian Dancing! :)


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺)

Quickblade Trueshot forgoes blades (and bows!) in favour of feet, kicking the skeleton where it might hurt most.

The skeleton goes down and the Combat is over

The burning torches provide the only noise, save for a quiet drip from damp cave walls.

Grand Archive

Male Human Witch (Baba Yaga) 7 / HP 71/71, Perc +11, AC 25, Fort +13 Ref +13 Will +13 / Active conditions: Resist cold half lvl, Resist fire 5, Resist negative damage 1, regain 1 HP/min, Breath control

Well done, folks. Where are the mushrooms now?

The witch goes to inspect the lair.

Radiant Oath

NG Male Human | Field Medic | Ranger Lvl 4 | Lesser Healing Potion | HP 52/52 | AC 20 | F/W +9, R +11 | Perc +9 (11 for init) | 25 feet | Class DC 19 | Medicine(E)/Acrobatics/Athletics/Stealth/Thievery: +9 | Nature/Survival/Lore (Scouting, Warfare): +7 | Arcana(U)/Occultism(U)/Society(U)/Religion(U): +1 | Exploration Activity: Scout | Hero Point: 1/3 |◆◇↺ |

Quickblade reloads his crossbow before following his comrades in exploring the lair. He reaches into his pouch and pulls out his school-issued healing potion. He uncorks it and drinks it down.

Healing: 1d8 ⇒ 3


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Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺)

Vilmur starts exploring the lair and Quickblade joins him (and obviously any of the rest of the group!). He finds a lot of goblin bones, including some that all the meat has not entirely gnawed off yet. The goblin skeletons seem to be the missing goblins from the camp. Vilmur finds 36gp and more importantly, mushrooms at the back of the damp cavern.


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺)

It is around 3am in the dark cave in the Katapeshi desert.

What do you do?

Radiant Oath

NG Male Human | Field Medic | Ranger Lvl 4 | Lesser Healing Potion | HP 52/52 | AC 20 | F/W +9, R +11 | Perc +9 (11 for init) | 25 feet | Class DC 19 | Medicine(E)/Acrobatics/Athletics/Stealth/Thievery: +9 | Nature/Survival/Lore (Scouting, Warfare): +7 | Arcana(U)/Occultism(U)/Society(U)/Religion(U): +1 | Exploration Activity: Scout | Hero Point: 1/3 |◆◇↺ |

Have we checked the back of the cave? Where the leopards came from. I'm assuming the ash cloud has dissipated (or can we ask Maruta to turn it off?)


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺)

I am assuming you check all over. The ashen cloud only has 6 rounds left when combat ends, so it's gone almost straight away.

Grand Archive

Male Human Witch (Baba Yaga) 7 / HP 71/71, Perc +11, AC 25, Fort +13 Ref +13 Will +13 / Active conditions: Resist cold half lvl, Resist fire 5, Resist negative damage 1, regain 1 HP/min, Breath control

The witch collects the mushrooms quietly. Who likes a good omelet with mushrooms? I can prepare one once we will back to the camp.

Vigilant Seal

NG female azarketi (mistbreath) Magus 4 | HP 48/48 (2 temp) | AC 21 | F +9 R +5(+9 w/ bulwark) W +7 | Perc +5 | Stealth -1 | Speed 20ft(+10ft), swim 10ft | Hero 2*/3 | focus 1/1 | spells 1 [1/2], 2 [0/2], | Active Conditions: Arcane Cascade (electricity Dmg)

"Eat at this hour? I think I'm ready for bed" Torrent says as she considers the merits of sleeping in the cave.

Presuming the party finds nothing else of importance, "I suppose the camp probably will be relieved to hear that we're alive, and more importantly that we may have dealt with the threat."

Radiant Oath

TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Talisman Dabbler 3 | ◆◇↺ | Exploration: Avoid Notice | Discover: Potion of Leaping, Wand of Comprehend
Stats:
AC 18 | Fortitude (+6), Reflex (+8), Will (+8) | Perception (+6) w/ Lowlight | Speed 20
♥️ 24/27 | ☘️ □□ | ☀️ □ | ✨ rest | ✋ empty | ⚕ none | Spells (Primal DC 19): 1st (☑□□□), 2nd (☑☑□) | Talismans: Potency Crystal @ Bun, Lon | Potion

Maruta watches the last of his ashen cloud burn out, not ceasing the magical blaze early.

He watches with curiosity as Vilmer gathers mushrooms - which seem to give him an idea!

Walking over to Quickblade Trueshot, he climbs up his body, and onto his bow, un-affixing the Owlbear Claw from it, and dropping it onto the ground, where is is absorbed back into the earth. He then walks over to Jing Chiwu, and removes the Potency Crystal from his bow, repeating the process of dissolution, and walks back to help Vilmer gather any remaining mushrooms... well... perhaps one at most...

Grand Archive

Male Human Witch (Baba Yaga) 7 / HP 71/71, Perc +11, AC 25, Fort +13 Ref +13 Will +13 / Active conditions: Resist cold half lvl, Resist fire 5, Resist negative damage 1, regain 1 HP/min, Breath control

Yes, let's go back to the camp. So I can give the mushrooms to the goblins to comfort them.


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺)

And so the heroes return to the goblin camp bearing a few scrapes. Some of the goblins, Zig and Muckmuck included, are still awake, nervously pacing to and fro.

Upon seeing the Pathfinders return, there is celebration in the camp.

"So my father was right to call on you for aid. The bridge will get finished and the trade deal signed. You have done us a great service."

Radiant Oath

NG Male Human | Field Medic | Ranger Lvl 4 | Lesser Healing Potion | HP 52/52 | AC 20 | F/W +9, R +11 | Perc +9 (11 for init) | 25 feet | Class DC 19 | Medicine(E)/Acrobatics/Athletics/Stealth/Thievery: +9 | Nature/Survival/Lore (Scouting, Warfare): +7 | Arcana(U)/Occultism(U)/Society(U)/Religion(U): +1 | Exploration Activity: Scout | Hero Point: 1/3 |◆◇↺ |

"I was told by another Pathfinder to ask if you had any rutabagas for sale. Not quite sure what it means, though..."

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