PERCEPTION/INIT
[dice=Perception]d20+13[/dice]
[dice=Stealth, Init]d20+10[/dice]
SAVES
[dice=Fort]d20+12[/dice]
[dice=Ref]d20+10[/dice]
[dice=Will]d20+13[/dice]
SKILLS
[dice=Acrobatics(E)]d20+12[/dice]
[dice=Athletics(T)]d20+9[/dice]
[dice=Crafting(T)]d20+8[/dice]
[dice=Diplomacy(T)]d20+7[/dice]
[dice=Medicine(E)]d20+14[/dice]
[dice=Nature(T)]d20+11[/dice]
[dice=Religion(T)]d20+11[/dice]
[dice=Stealth(T)]d20+10[/dice]
[dice=Survival(T)]d20+11[/dice]
[dice=Thievery(T)]d20+10[/dice]
[dice=PFS Lore]d20+8[/dice]
[dice=Warfare Lore]d20+8[/dice]
MEDICINE
[dice=Battle Medicine/Treat Wounds]d20+14[/dice]
[dice=Healing, DC 15 (Battle Med/Treat Wounds)]2d8[/dice]
[dice=Healing, DC 20 (Battle Med/Treat Wounds)]2d8+10[/dice]
[dice=Crit, Extra Healing]2d8[/dice]
OFFENSE
[dice=+1 Striking Halberd, 10' Reach]d20+10[/dice] for [dice=Piercing/Slashing]2d10+2[/dice]
[dice=+1 Striking Halberd, 10' Reach, MAP]d20+5[/dice] for [dice=Piercing/Slashing]2d10+2[/dice]
[dice=+1 Striking Halberd, 10' Reach, MAP 2+]d20[/dice] for [dice=Piercing/Slashing]2d10+2[/dice]
[dice=+1 Striking Halberd, 10' Reach, Blazing Armory]d20+10[/dice] for [dice=Fire]2d10+2[/dice]
[dice=+1 Striking Halberd, 10' Reach, Blazing Armory, MAP]d20+5[/dice] for [dice=Fire]2d10+2[/dice]
[dice=+1 Striking Halberd, 10' Reach, Blazing Armory, MAP 2+]d20[/dice] for [dice=Fire]2d10+2[/dice]
SPELLS
[dice=Divine Lance]d20+11[/dice] for [dice=Spirit Damage]4d4[/dice]
[dice=Vitality Lash; DC 21 Basic Fortitude; Positive Damage]4d6[/dice]Enfeebled 1 on CF
[dice=Needle Darts]d20+11[/dice] for [dice=Piercing]5d4[/dice] [ooc]Critical Hit - double damage + 3 persistent bleed[/ooc]
[dice=Noise Blast; Sonic Damage; DC 21 Basic Fortitude]2d10[/dice] F: Deafened 1 rd; CF: Deafened 1 minute, Stunned 1
[dice=Holy Light]d20+11[/dice] for [dice=Fire]5d6[/dice] plus [dice=Spirit if unholy]5d6[/dice]
[dice=Moonlight Ray]d20+11[/dice] for [dice=Cold]5d6[/dice] plus [dice=Spirit if unholy]5d6[/dice] Counts as Silver for resistances/weaknesses
[dice=Heal, 1st Level, 1 action]1d10[/dice]
[dice=Heal, 1st Level, 2 action]1d10+8[/dice]
[dice=Heal, 1st Level, 3 action]1d10[/dice]
[dice=Heal, 2nd Level, 1 action]2d10[/dice]
[dice=Heal, 2nd Level, 2 action]2d10+16[/dice]
[dice=Heal, 2nd Level, 3 action]2d10[/dice]
[dice=Heal, 3rd Level, 1 action]3d10[/dice]
[dice=Heal, 3rd Level, 2 action]3d10+24[/dice]
[dice=Heal, 3rd Level, 3 action]3d10[/dice]
[dice=Healer's Touch]2d6+7[/dice]