Dwellers of the Forbidden City (Inactive)

Game Master EltonJ

Adventure in the Jungles of Chult to find out who is kidnapping people during the night.

Map A

Editable Combat Map


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M 1/2 Orc Alchemist 7 | HP: 66+3/66||AC 20+5, Touch 13, FF 17+5 | Init: +3 | Saves: F: +12, R: +12+2, W: +9 | CMB +10 / CMD 23 | Darkvision 120; Percept: +11, Sense Motive: +1 | Bombs: 11/12, 4d6+6

Tyug'u sneaks forward, looking for a good position (to have an AoO party when the bugbears come for us) and readies an attack for the first bugbear to get within reach of him.
stealth: 1d20 + 7 + 3 + 3 ⇒ (20) + 7 + 3 + 3 = 33
7 ranks +3 trained +3 dex

Possible Attacks:

Readied Attack, To hit: 1d20 + 5 + 5 + 1 ⇒ (3) + 5 + 5 + 1 = 14
+5 bab +5 str +1 enhancement
Readied Attack, Damage: 1d10 + 7 + 1 ⇒ (4) + 7 + 1 = 12
+7 str*1.5 +1 enhancement

AoO A, To hit: 1d20 + 5 + 5 + 1 ⇒ (12) + 5 + 5 + 1 = 23
AoO A, Damage: 1d10 + 7 + 1 ⇒ (4) + 7 + 1 = 12

AoO B, To hit: 1d20 + 5 + 5 + 1 ⇒ (10) + 5 + 5 + 1 = 21
AoO B, Damage: 1d10 + 7 + 1 ⇒ (4) + 7 + 1 = 12

AoO C, To hit: 1d20 + 5 + 5 + 1 ⇒ (19) + 5 + 5 + 1 = 30
AoO C, Damage: 1d10 + 7 + 1 ⇒ (9) + 7 + 1 = 17

AoO D, To hit: 1d20 + 5 + 5 + 1 ⇒ (18) + 5 + 5 + 1 = 29
AoO D, Damage: 1d10 + 7 + 1 ⇒ (4) + 7 + 1 = 12

Crit confirm AoO C: 1d20 + 5 + 5 + 1 ⇒ (18) + 5 + 5 + 1 = 29
Extra Damage AoO C: 1d10 + 7 + 1 ⇒ (5) + 7 + 1 = 13


Human Druid 7

For party planning purposes, my area control options are 2 types of Entangle (probably not useful in the underground portion) plus Stone Call/Mass Feather Step. Saving that one for a bigger encounter deeper in.


M Tiefling Magus 1 | HP 11/11 | AC 18 TAC 14 FF 14 | F+4 R+4 W+2 | Init+4 | Percep+6, darkvision | Current effects:

"Ahh, the greeting party." Takeda comments and seeks out a position not so easily observed. Then he watches for the bugbears' approach.

Stealth: 1d20 + 12 ⇒ (13) + 12 = 25

Perception: 1d20 + 14 ⇒ (9) + 14 = 23


Male Human Psion 10/Atlanteologist 10
Chui Aolu Dendo of Ubtao wrote:
Chui looks in the direction Jaidu points. Any chance to see if we don't have darkvision?

You can definitely see the fire they built themselves. They're not that far away, according to the map. As each square is ten feet, they are forty feet away from you.

Quote:

He guides Windaghi off to the side as much as possible, to not be visible to anyone coming up the cave. Just four...probably not worth my more significant magic. And no plants around to entangle them, most likely.

If we got the drop on them I could Call stone, but that's likely best saved for more severe encounters deeper in.

You can figure your way through this.

Quote:

Tyug'u sneaks forward, looking for a good position (to have an AoO party when the bugbears come for us) and readies an attack for the first bugbear to get within reach of him.

stealth: 1d20 + 7 + 3 + 3 ⇒ (20) + 7 + 3 + 3 = 33

The bugbears are not abandoning their post, but they are watching you. Are they cowards?


Female Human Slayer (ankou's shadow) 7: max hp 67, init +6, perc +13, F+10, R+11, W+7, trap sense +2

Phoibe sneaks in as well her two shadows moving with her in the cavern. stealth: 1d20 + 14 ⇒ (11) + 14 = 25

Phoibe starts to wonder if those bugbears are really there?

will save: 1d20 + 7 ⇒ (6) + 7 = 13


Male Human Psion 10/Atlanteologist 10
Phoibe Rhamnousia wrote:

Phoibe sneaks in as well her two shadows moving with her in the cavern. [Dice=stealth]1d20+14

Phoibe starts to wonder if those bugbears are really there?

[Dice=will save]1d20+7

The bugbears stay huddled around their fire, they also have their weapons: clubs, drawn.


M Tiefling Magus 1 | HP 11/11 | AC 18 TAC 14 FF 14 | F+4 R+4 W+2 | Init+4 | Percep+6, darkvision | Current effects:

Takeda loses patience and walks out toward them. "Hey! I am Takeda Montar of the Order of the Even Handed. I seek a worthy challenge. Are you it?"


M Tiefling Magus 1 | HP 11/11 | AC 18 TAC 14 FF 14 | F+4 R+4 W+2 | Init+4 | Percep+6, darkvision | Current effects:

Are they next to the little area marked 4?


Male Human Psion 10/Atlanteologist 10
Takeda Mon'tar wrote:
Are they next to the little area marked 4?

Yes they are.

Quote:
Takeda loses patience and walks out toward them. "Hey! I am Takeda Montar of the Order of the Even Handed. I seek a worthy challenge. Are you it?"

"You've caused a lot of commotion," one of them says in goblin.


M Tiefling Magus 1 | HP 11/11 | AC 18 TAC 14 FF 14 | F+4 R+4 W+2 | Init+4 | Percep+6, darkvision | Current effects:

"That we have. What lies beyond the door?" Takada asks striding up to their campsite.


Male Azarketi Kineticist (Water/Air) 11 Male | HP 174/174| AC 31(32) | Fort(M)+23* Ref(M)++18* (+3 Bulwark) Will(E)+18| Perception(E)++17 Low-light | Current effects :

Jaidu looks on at the strange camp site incredulously. He shrugs.
Walking calmly up toward the camp site, the Ratfolk raises an eyebrow at the bugbear's speech.
'ello boys! Any you chaps speak Taldane? We got sum s'ploring ta be gitt'n to.

He points to the door.
We need to git in there pronto. It's a madder ov life and death.
Bluff (Cha): 1d20 + 9 ⇒ (5) + 9 = 14


Male Grippli Shaman 7

Hanuhpah suspects this will turn to violence soon and opts to remain more or less quiet and let the more violent sing their song.


Male Human Psion 10/Atlanteologist 10
Takeda Mon'tar wrote:
"That we have. What lies beyond the door?" Takada asks striding up to their campsite.

"Our city," says a bugbear in goblin. "You cannot go beyond this point."

Jaidu wrote:

Jaidu looks on at the strange camp site incredulously. He shrugs.

Walking calmly up toward the camp site, the Ratfolk raises an eyebrow at the bugbear's speech.
'ello boys! Any you chaps speak Taldane? We got sum s'ploring ta be gitt'n to.

He points to the door.
We need to git in there pronto. It's a madder ov life and death.
Bluff (Cha): 1d20 + 9 ⇒ (5) + 9 = 14

"You cannot go beyond this point," the Bugbear says in goblin. "Or we club you to death."


M Tiefling Magus 1 | HP 11/11 | AC 18 TAC 14 FF 14 | F+4 R+4 W+2 | Init+4 | Percep+6, darkvision | Current effects:

"Excellent," says the currently fully feathered Takeda. "I accept your challenge." He steps in amongst them and proceeds to attack with a spinning back fist. (style strike +4 AC vs that opponent if it hits)

(Fighting defensively in Crane Stance -1 to hit +4 AC/+8 AC in melee)

Initiative: 1d20 + 3 ⇒ (10) + 3 = 13

Attack: 1d20 + 11 - 1 ⇒ (6) + 11 - 1 = 161d8 + 4 ⇒ (6) + 4 = 10


Male Azarketi Kineticist (Water/Air) 11 Male | HP 174/174| AC 31(32) | Fort(M)+23* Ref(M)++18* (+3 Bulwark) Will(E)+18| Perception(E)++17 Low-light | Current effects :

The Gunslinger mimics pantomiming the bugbears by waddling about and speaking gibberish.
We be bugbears. We be guarding a door. We no speak real words!

He glances at the group.
Anyone understand these...

Jaidu stops talking when Takeda begins some aggressive negotiations!
Well, that escalated quite quickly!


Male Human Psion 10/Atlanteologist 10

Don't you just love it when they abstract martial arts? At least Rolemaster does it better.

Quote:

Initiative: 1d20 + 3 ⇒ (10) + 3 = 13

Attack: 1d20 + 11 - 1 ⇒ (6) + 11 - 1 = 16; 1d8 + 4 ⇒ (6) + 4 = 10

You smack one of the bugbears' club arms, effectively disarming him. He's rubbing his hand after that.

Jaidu wrote:

The Gunslinger mimics pantomiming the bugbears by waddling about and speaking gibberish.

We be bugbears. We be guarding a door. We no speak real words!

He glances at the group.
Anyone understand these...

Jaidu stops talking when Takeda begins some aggressive negotiations!
Well, that escalated quite quickly!

Here's your chance to shoot one, Jaidu. Unless you want Tadeka to disarm them all.


Human Druid 7

Now there’s violenceChui says, speaking a quiet word at which a flame leaps into his hand, and moving on Windaghi to where he has a clear shot down the cave.


Male Human Psion 10/Atlanteologist 10

Initiative Counts:
* bugbear 1: 1d20 + 2 ⇒ (13) + 2 = 15
* Jaidu: 1d20 + 9 ⇒ (8) + 9 = 17
* bugbear 2: 1d20 ⇒ 18
* bugbear 3: 1d20 + 1 ⇒ (15) + 1 = 16
* Takeda's Initiative: 1d20 + 3 ⇒ (10) + 3 = 13
* Bugbear 4: 1d20 - 2 ⇒ (19) - 2 = 17

Anyone else want to participate in combat?


Male Half Elf 7th Sorcerer {Destined Bloodline} [ HP: 52/52 AC: 17 T: 15 FF: 13 | Fort +4, Ref +5, Will +5| Init +3 Perc:+4]

Timerus smiles. This is hardly worth wasting a spell on so he just watches grinning. Say goodnight gracie.


Male Azarketi Kineticist (Water/Air) 11 Male | HP 174/174| AC 31(32) | Fort(M)+23* Ref(M)++18* (+3 Bulwark) Will(E)+18| Perception(E)++17 Low-light | Current effects :

Jaidu awaits for the responses of his other companions, prior to acting....
Delay


Male Grippli Shaman 7

1d20 + 14 ⇒ (11) + 14 = 25 Initiative. Absolutely.


Male Human Psion 10/Atlanteologist 10

Nice. So far, Hanuhpah can go first.


Male Grippli Shaman 7

Seeing how the monk was about to be clubbed to death HAnuhpah figures they could do with a little less help. Moving as close as he dared he altered the paths of the fastest to act Bugber's club to less favorable places.

Move so Im about 40ish feet away from the furthest one. Misfortune Hex on Bugbear 2. DC18 Will save or all his d20 rolls for the next round roll twice and take the worst result for one round. Save negates.


M 1/2 Orc Alchemist 7 | HP: 66+3/66||AC 20+5, Touch 13, FF 17+5 | Init: +3 | Saves: F: +12, R: +12+2, W: +9 | CMB +10 / CMD 23 | Darkvision 120; Percept: +11, Sense Motive: +1 | Bombs: 11/12, 4d6+6

init: 1d20 + 3 ⇒ (3) + 3 = 6

Hanupah is first, and I believe I am last...


Human Druid 7

init: 1d20 + 2 ⇒ (17) + 2 = 19

Chui will help defend his fellow expedition members, as clearly they must continue onward and these large goblins are among of the desecrators, or at least their servants.


Male Human Psion 10/Atlanteologist 10
Hanuhpah wrote:

Seeing how the monk was about to be clubbed to death HAnuhpah figures they could do with a little less help. Moving as close as he dared he altered the paths of the fastest to act Bugber's club to less favorable places.

Move so Im about 40ish feet away from the furthest one. Misfortune Hex on Bugbear 2. DC18 Will save or all his d20 rolls for the next round roll twice and take the worst result for one round. Save negates.

Bugbear 2 save: 1d20 + 2 ⇒ (11) + 2 = 13

Looks like he got misfortune cast upon him. Though he doesn't know it yet.


Human Druid 7

Others’ actions won’t affect mine, in case anyone rolls above me. Throwing the flame at one of the bugbears not adjacent to Jaidu or Takeda.

Chui hurls the mote of fire in his hand at the bugbears, being careful to aim away from his fellows.

ranged touch attack: 1d20 + 6 ⇒ (3) + 6 = 9
damage: 1d6 + 5 ⇒ (3) + 5 = 8


Female Human Slayer (ankou's shadow) 7: max hp 67, init +6, perc +13, F+10, R+11, W+7, trap sense +2

init: 1d20 + 6 ⇒ (2) + 6 = 8

Phoibe brings her glaive to the ready a bit slowly because those bugbears sat there forever not moving. They were real alright, just supremely confident that the group wouldn't attack. After staring for a bit Phoibe dashes forward with her two shadows coming along for now to close into melee range flank and attack.

attack: 1d20 + 13 ⇒ (3) + 13 = 16

damage: 1d10 + 6 ⇒ (1) + 6 = 7

flank?: 2d6 ⇒ (5, 3) = 8


Male Azarketi Kineticist (Water/Air) 11 Male | HP 174/174| AC 31(32) | Fort(M)+23* Ref(M)++18* (+3 Bulwark) Will(E)+18| Perception(E)++17 Low-light | Current effects :

Jaidu smiles at the bugbears.
You boys are fine upstanding sentries; I tells ya! Your superior defenses here are absolutely impenetrable! If only, we could be allowed to pass, prior to any....

The Ratfolk stops speaking as his companions begin hurling everything, but the kitchen sink at these poor slobs!

Jaidu giggles.
Well, as I see it. You fine sentries deserve some fair compensation for the ass beating that you are about to take!

Jaidu stands about 15' away from them. He seems to just be waiting....
Delay until after them.


Male Human Psion 10/Atlanteologist 10
Chui Aolu Dendo of Ubtao wrote:

Others’ actions won’t affect mine, in case anyone rolls above me. Throwing the flame at one of the bugbears not adjacent to Jaidu or Takeda.

Chui hurls the mote of fire in his hand at the bugbears, being careful to aim away from his fellows.

ranged touch attack: 1d20 + 6 ⇒ (3) + 6 = 9
damage: 1d6 + 5 ⇒ (3) + 5 = 8

Sometimes you miss in this game.

Quote:

init: 1d20 + 6 ⇒ (2) + 6 = 8

Phoibe brings her glaive to the ready a bit slowly because those bugbears sat there forever not moving. They were real alright, just supremely confident that the group wouldn't attack. After staring for a bit Phoibe dashes forward with her two shadows coming along for now to close into melee range flank and attack.

attack: 1d20 + 13 ⇒ (3) + 13 = 16

damage: 1d10 + 6 ⇒ (1) + 6 = 7

flank?: 2d6 ⇒ (5, 3) = 8

It looks like there isn't enough room to flank, each square is ten feet square. But you did flank, and hurt a bugbear. You also did 7 damage to it. Which bugbear were you flanking?

Quote:

Jaidu smiles at the bugbears.
You boys are fine upstanding sentries; I tells ya! Your superior defenses here are absolutely impenetrable! If only, we could be allowed to pass, prior to any....

The Ratfolk stops speaking as his companions begin hurling everything, but the kitchen sink at these poor slobs!

Jaidu giggles.
Well, as I see it. You fine sentries deserve some fair compensation for the ass beating that you are about to take!

Jaidu stands about 15' away from them. He seems to just be waiting....
Delay until after them.

Okay, Jaidu is delaying.


F Fire Genasi (Ifrit) Swashbuckler 7 | HP 54/61 | AC: 23 (18 tch, 15 ff) | CMB +12/+7, CMD +28 | F +6, R +11, W +3 | Init +7 | Perc +10, SM +10 | Panache 4/4 | Charmed Life 3/4

"Finally!" Nuriyah runs at the bugbears, rapier in hand, and executes a graceful lunge at the closest one.

Initiative: 1d20 + 5 ⇒ (7) + 5 = 12

Attack: 1d20 + 14 ⇒ (18) + 14 = 32

Damage w/Precise Strike: 1d6 + 5 + 7 ⇒ (3) + 5 + 7 = 15


F Fire Genasi (Ifrit) Swashbuckler 7 | HP 54/61 | AC: 23 (18 tch, 15 ff) | CMB +12/+7, CMD +28 | F +6, R +11, W +3 | Init +7 | Perc +10, SM +10 | Panache 4/4 | Charmed Life 3/4

Crit Confirm?: 1d20 + 14 ⇒ (7) + 14 = 21

Crit Damage: 1d6 + 5 ⇒ (4) + 5 = 9


Male Human Psion 10/Atlanteologist 10
Nuriyah al-Hariq wrote:

"Finally!" Nuriyah runs at the bugbears, rapier in hand, and executes a graceful lunge at the closest one.

[dice=Initiative]1d20+5

[dice=Attack]1d20+14

[dice=Damage w/Precise Strike]1d6+5+7

You managed to pierce one, and he holds his wound. "You stabbed me!" he says in goblin.


M 1/2 Orc Alchemist 7 | HP: 66+3/66||AC 20+5, Touch 13, FF 17+5 | Init: +3 | Saves: F: +12, R: +12+2, W: +9 | CMB +10 / CMD 23 | Darkvision 120; Percept: +11, Sense Motive: +1 | Bombs: 11/12, 4d6+6

The bugbears are higher in the init than I am (so is everyone else), so I am waiting for them to act Eltonj.


M Tiefling Magus 1 | HP 11/11 | AC 18 TAC 14 FF 14 | F+4 R+4 W+2 | Init+4 | Percep+6, darkvision | Current effects:

They are higher than I as well, so I wait. Is there another map besides Map A, I see no combat on that one? Or is this theater of the mind?


Male Human Psion 10/Atlanteologist 10
Takeda Mon'tar wrote:

They are higher than I as well, so I wait. Is there another map besides Map A, I see no combat on that one? Or is this theater of the mind?

If I blew up the map, it will be pixelated. If one of you like to make a combat map, I think I can provide a larger file.

The bug bears grab their clubs and attack! They strike at the monk.

Bugbear 1 Attack: 1d20 + 7 ⇒ (2) + 7 = 91d6 + 2 ⇒ (2) + 2 = 4
Bugbear 3 attack: 1d20 + 7 ⇒ (3) + 7 = 101d6 + 4 ⇒ (5) + 4 = 9


Male Azarketi Kineticist (Water/Air) 11 Male | HP 174/174| AC 31(32) | Fort(M)+23* Ref(M)++18* (+3 Bulwark) Will(E)+18| Perception(E)++17 Low-light | Current effects :

Jaidu (feeling awfully sorry for these bugbears) stands back a bit just watching and waiting for the most opportune moment.
Finally waiting like days and days for these statues to move, the Gunslinger smiles as they do!
Don't try this at home kids!

The Ratfolk then begins to weave, skip, hop, turn, summersault, and finally flips behind the busy bugbears to be standing at the door!
Acrobatics (Dex): 1d20 + 12 ⇒ (18) + 12 = 30

Deftly dodging behind them, Jaidu turns to the closed door. He--swiftly-- takes out his Thieves' Tools from his cheek pouches.
He then attempts to unlock the door.
Disable Device (Dex): 1d20 + 16 ⇒ (20) + 16 = 36

He seems to be enjoying himself, as he whistles while he works....


Male Human Psion 10/Atlanteologist 10

Jaidu, you unlock the door. It opens to reveal a longer corridor. Still cramped, but you and your crew can get through. As soon as the scouts are taken care of. Jaidu also sees a break in the passage way, leading north.


M 1/2 Orc Alchemist 7 | HP: 66+3/66||AC 20+5, Touch 13, FF 17+5 | Init: +3 | Saves: F: +12, R: +12+2, W: +9 | CMB +10 / CMD 23 | Darkvision 120; Percept: +11, Sense Motive: +1 | Bombs: 11/12, 4d6+6

Tuyg'u charges into the exploding fray. Choosing the closest bugbear, he hacks with his bardiche...
To hit: 1d20 + 5 + 5 + 1 + 2 ⇒ (17) + 5 + 5 + 1 + 2 = 30
+5 bab +5 str +1 enhancement+2 charge
Damage: 1d10 + 7 + 1 ⇒ (7) + 7 + 1 = 15
+7 str*1.5 +1 enhancement

This should be the one Nuriyah is attacking. It should also put him in a position that bugbears (other than the one he attacked, because it could 5' step) will draw AoO's closing with him

Possible AoO's:

AoO A, To hit: 1d20 + 5 + 5 + 1 ⇒ (10) + 5 + 5 + 1 = 21
AoO A, Damage: 1d10 + 7 + 1 ⇒ (1) + 7 + 1 = 9

AoO B, To hit: 1d20 + 5 + 5 + 1 ⇒ (17) + 5 + 5 + 1 = 28
AoO B, Damage: 1d10 + 7 + 1 ⇒ (8) + 7 + 1 = 16

AoO C, To hit: 1d20 + 5 + 5 + 1 ⇒ (11) + 5 + 5 + 1 = 22
AoO C, Damage: 1d10 + 7 + 1 ⇒ (8) + 7 + 1 = 16

AoO D, To hit: 1d20 + 5 + 5 + 1 ⇒ (20) + 5 + 5 + 1 = 31
AoO D, Damage: 1d10 + 7 + 1 ⇒ (9) + 7 + 1 = 17
Edit:
Crit Confirm AoO D: 1d20 + 5 + 5 + 1 ⇒ (16) + 5 + 5 + 1 = 27
Extra Damage AoO D: 1d10 + 7 + 1 ⇒ (7) + 7 + 1 = 15


Male Human Psion 10/Atlanteologist 10
Tyug’u Yakshi wrote:

Tuyg'u charges into the exploding fray. Choosing the closest bugbear, he hacks with his bardiche...

[dice=To hit] 1d20 + 5 + 5 + 1 +2
+5 bab +5 str +1 enhancement+2 charge
[dice=Damage] 1d10 + 7 + 1
+7 str*1.5 +1 enhancement

This should be the one Nuriyah is attacking. It should also put him in a position that bugbears (other than the one he attacked, because it could 5' step) will draw AoO's closing with him

** spoiler omitted **

You managed to kill the bugbear. Your bardiche managed to cut through him, and there is bugbear blood and guts splattered all over it.

The other bugbears are shocked at what you did.


Female Human Slayer (ankou's shadow) 7: max hp 67, init +6, perc +13, F+10, R+11, W+7, trap sense +2

which ever I was closest to


Human Druid 7

Could we have a turn order and who can act posted?


Male Human Psion 10/Atlanteologist 10

Yes!
Hanuhpah -- 1st
Chui -- 2nd.
bugbear 2 -- 3rd.
Bugbear 4 -- 4th.
Bugbear 1 -- 5th.
Takeda -- 6th.
Nuriyah al-Hariq -- 7th.
Phoibe Rhamnousia -- 8th.
Tyug’u Yakshi -- 9th.
Jaidu -- 10th.

That should be everyone. New round. With everyone attacking the bugbears together, the scouts are overwhelmed. They will retreat next turn.


M 1/2 Orc Alchemist 7 | HP: 66+3/66||AC 20+5, Touch 13, FF 17+5 | Init: +3 | Saves: F: +12, R: +12+2, W: +9 | CMB +10 / CMD 23 | Darkvision 120; Percept: +11, Sense Motive: +1 | Bombs: 11/12, 4d6+6

Jaidu holds the doorway to stop them from spreading the alarm?


Male Human Psion 10/Atlanteologist 10

If he wants to.


Male Azarketi Kineticist (Water/Air) 11 Male | HP 174/174| AC 31(32) | Fort(M)+23* Ref(M)++18* (+3 Bulwark) Will(E)+18| Perception(E)++17 Low-light | Current effects :

CMD 23

The Gunslinger stands calmly in the open doorway. He turns to look at each of the bailing bugbears.
You boys going sumwhere?


Male Grippli Shaman 7

Hanuhpah starts to croak a discordant song. Making life that much harder.

Move Action Chant to extend all the hexes on creatures for one round. Bugbear 2 continues to suffer.

Standard action Misfortune Hex on Bugbear 4. Will Save DC18.


Male Human Psion 10/Atlanteologist 10

bugbear 4's will save against Hanuhpah's hex: 1d20 + 2 ⇒ (12) + 2 = 14

He's affected by the hex. He drops his club on his foot!


M Tiefling Magus 1 | HP 11/11 | AC 18 TAC 14 FF 14 | F+4 R+4 W+2 | Init+4 | Percep+6, darkvision | Current effects:

If one is within a 5' step, Takeda unleashes with a flurry of blows. "Defend yourself beast."

If they have moved away from him, he will hurry to the nearest and strike him as he flees. "Slow down, you guys can't go yet." Takeda says as he attacks taking up his crane stance again.

Atk1: 1d20 + 11 - 1 ⇒ (10) + 11 - 1 = 201d8 + 4 ⇒ (5) + 4 = 9

Atk2: 1d20 + 11 - 1 ⇒ (1) + 11 - 1 = 111d8 + 4 ⇒ (1) + 4 = 5

Atk3: 1d20 + 6 - 1 ⇒ (6) + 6 - 1 = 111d8 + 4 ⇒ (7) + 4 = 11


Male Human Psion 10/Atlanteologist 10

Bugbear 4 attacks Takeda with his club!

bugbear 4 attack: 1d20 + 7 ⇒ (9) + 7 = 16

bugbear 4 attack: 1d20 + 7 ⇒ (16) + 7 = 23

bugbear 4 attack: 1d20 + 7 ⇒ (9) + 7 = 16
Bugbear damage with his club: 1d6 + 2 ⇒ (6) + 2 = 8

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