Dwellers of the Forbidden City (Inactive)

Game Master EltonJ

Adventure in the Jungles of Chult to find out who is kidnapping people during the night.

Map A

Editable Combat Map


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Male Human Psion 10/Atlanteologist 10

"Hey!" it says in goblin.


M Tiefling Magus 1 | HP 11/11 | AC 18 TAC 14 FF 14 | F+4 R+4 W+2 | Init+4 | Percep+6, darkvision | Current effects:

"Ok, you, what lies ahead? answer straight or I'll, I'll shave your armpits." It registers what he just said and Takeda smacks himself in the head with a big sigh. "Somebody else really needs to do this. I am just poorly qualified." (Intimidate -1)


Male Ysoki (Shipborn) Technomancer 1 Male | HP 13/13 | AC(T) 16| Fort(T)+4 Ref(T)+6 Will(E)+5| Perception(T)+3 Low-light | Current effects :

Jaidu just awaits for the interrogating to begin.
Don't speak whatever he is speaking.


Male Grippli Shaman 7

"I dont speak goblin or make scare easy." Hanuhpah says matter of factly.


M 1/2 Orc Alchemist 7 | HP: 66+3/66||AC 20+5, Touch 13, FF 17+5 | Init: +3 | Saves: F: +12, R: +12+2, W: +9 | CMB +10 / CMD 23 | Darkvision 120; Percept: +11, Sense Motive: +1 | Bombs: 11/12, 4d6+6
Chui Aolu Dendo of Ubtao wrote:

Do any of you have knowledge of underground construction, or engineering? I am curious how long ago, how skilfully, and by who, this cavern was modified.

"Originally human work, 4 centuries ago, this bit has since been modified by the bugbears."

Turning away from his conversation Chui, he remarks "That's words, but no language I know."


M Tiefling Magus 1 | HP 11/11 | AC 18 TAC 14 FF 14 | F+4 R+4 W+2 | Init+4 | Percep+6, darkvision | Current effects:

True statement. He most likely had no idea what Takeda said. So much the better but still, no way to get info.

"Well, if we can't interrogate him, what do we do with him. Leave him tied up? We could assume any surviving our passing will come check on this area eventually."


Male Human Psion 10/Atlanteologist 10

"You guys are fools!", he says in goblin.


Female Human Slayer (ankou's shadow) 7: max hp 67, init +6, perc +13, F+10, R+11, W+7, trap sense +2

no, we kill him.

intimidate: 1d20 + 2 ⇒ (18) + 2 = 20

Phoibe says it simply and grabs her glaive to coup de grace him by gutting him pure and simple unless he says something I can understand


Male Ysoki (Shipborn) Technomancer 1 Male | HP 13/13 | AC(T) 16| Fort(T)+4 Ref(T)+6 Will(E)+5| Perception(T)+3 Low-light | Current effects :

Jaidu immediately turns from the interrogation; once the bugbear's fate is spilled.
The Gunslinger then begins making his way down the new corridor; his blue eyes scanning for wires, falling rocks, and banana peels.
Perception (Wis): 1d20 + 16 ⇒ (1) + 16 = 17 +1 Traps

At the intersection, Jaidu takes a peek around the corner of the Northern tunnel.
Stealth (Dex): 1d20 + 9 ⇒ (12) + 9 = 21


Male Human Psion 10/Atlanteologist 10
Phoibe Rhamnousia wrote:

no, we kill him.

intimidate: 1d20 + 2 ⇒ (18) + 2 = 20
Phoibe says it simply and grabs her glaive to coup de grace him by gutting him pure and simple unless he says something I can understand

Evil sense motive: 1d20 + 3 ⇒ (4) + 3 = 7

The bugbear suddenly speaks common. "This right entrance to city!"


Male Human Psion 10/Atlanteologist 10
Jaidu wrote:

Jaidu immediately turns from the interrogation; once the bugbear's fate is spilled.

The Gunslinger then begins making his way down the new corridor; his blue eyes scanning for wires, falling rocks, and banana peels.
[dice=Perception (Wis)]1d20+16 +1 Traps

At the intersection, Jaidu takes a peek around the corner of the Northern tunnel.
[dice=Stealth (Dex)]1d20 +9

So far, no traps.


F Fire Genasi (Ifrit) Swashbuckler 7 | HP 54/61 | AC: 23 (18 tch, 15 ff) | CMB +12/+7, CMD +28 | F +6, R +11, W +3 | Init +7 | Perc +10, SM +10 | Panache 4/4 | Charmed Life 3/4

Nuriyah smiles at their captive. "See, that wasn't so hard. Now then, are there any traps ahead? How many guards? Where do the yuan-ti keep their prisoners?" She carefully cleans her bloody rapier as she speaks.


Male Human Psion 10/Atlanteologist 10

"Throwbacks at chasm, will throw rocks."


M Tiefling Magus 1 | HP 11/11 | AC 18 TAC 14 FF 14 | F+4 R+4 W+2 | Init+4 | Percep+6, darkvision | Current effects:

"You guys are pretty good at this. I'll stick to dodging bullets." Takeda says and walks forward to see what Jaidu has come up with.


Male Ysoki (Shipborn) Technomancer 1 Male | HP 13/13 | AC(T) 16| Fort(T)+4 Ref(T)+6 Will(E)+5| Perception(T)+3 Low-light | Current effects :

Jaidu just is waiting at the intersection, peering down the Northern corridor.
When Takeda takes position next to him, the Gunslinger whispers
If you are dodging bullets; only means someone got in yer head, my friend. Hehe

Not finding any traps, bugbears, or even, banana peels; Jaidu then winks at the Aasimar before turning North to check that far door.
Perception (Wis): 1d20 + 16 ⇒ (5) + 16 = 21 +1 Traps
Stealth (Dex): 1d20 + 9 ⇒ (2) + 9 = 11


Male Human Psion 10/Atlanteologist 10

You find the far door is locked.


Human Druid 7

Chui listens to the interrogation. Telling Windaghi to stay, he moves over and whispers to Nuriyah, Ask if there are other entrances, and where he would go if he left the cave in the direction we came in.

It would not be well to let this one loose where he might warn others in the city, Chui muses. Yet to slay him would go against the wazungu code of honor. There are goblins and other strange creatures in the deep jungle--perhaps this kind can be convinced to go wherever their home is. To Nuriyah again, he adds If there are many more of his kind here, perhaps they should know that the snake folk are not so strong as they seem, and have powerful foes.


Male Ysoki (Shipborn) Technomancer 1 Male | HP 13/13 | AC(T) 16| Fort(T)+4 Ref(T)+6 Will(E)+5| Perception(T)+3 Low-light | Current effects :

Didn't want to get too far ahead; so waiting....


Male Human Psion 10/Atlanteologist 10

The bugbear answers in broken common. "Other entrances. exist. More of my kind, in city," he said.


Male Half Elf 7th Sorcerer {Destined Bloodline} [ HP: 52/52 AC: 17 T: 15 FF: 13 | Fort +4, Ref +5, Will +5| Init +3 Perc:+4]

Timerus sat on a makeshift chair watching the interrogation chuckling. Look this over large goblin doesnt know anything worth while. If he cant provide us something thats worth saving his life...let take him back to where the crocs are let them have lunch. at least then they might be friendlier to us.


Human Druid 7

Chui looks back over at Timerus. Every tool yet has a use. May be he can swim across, or paddle a canoe. I doubt we will have surprise on our side for long, but if he can persuade his fellows to stand aside, he may be useful still.

Back to the bugbear, he looks around for any kind of writing implement to gesture to, or even dirt on the floor. Draw a map. Where in the city do your kind live? Where does this tunnel come out? Where do the...head leaders... he tries to figure out what the rulers might be called, then gives up live? And where are prisoners kept?


M 1/2 Orc Alchemist 7 | HP: 66+3/66||AC 20+5, Touch 13, FF 17+5 | Init: +3 | Saves: F: +12, R: +12+2, W: +9 | CMB +10 / CMD 23 | Darkvision 120; Percept: +11, Sense Motive: +1 | Bombs: 11/12, 4d6+6

Tyug'u looms silently in support of Nuriyah's intimidation, bardiche dripping with the remains of the bugbears fellows...

Intimidate, Aid Another: 1d20 ⇒ 12 vs dc 10

I'll let you guys handle the interrogation. I think you're asking the right questions.


Male Human Psion 10/Atlanteologist 10
Chui Aolu Dendo of Ubtao wrote:

Chui looks back over at Timerus. Every tool yet has a use. May be he can swim across, or paddle a canoe. I doubt we will have surprise on our side for long, but if he can persuade his fellows to stand aside, he may be useful still.

Back to the bugbear, he looks around for any kind of writing implement to gesture to, or even dirt on the floor. Draw a map. Where in the city do your kind live? Where does this tunnel come out? Where do the...head leaders... he tries to figure out what the rulers might be called, then gives up live? And where are prisoners kept?

"We no not keep prisoners," said the bugbear in broken common. "But I provide map."

He draws a map of his piece of the forbidden city, to the best of his ability. He then shows you his map.


Human Druid 7

sense motive since I know there are prisoners. Is he lying or doesn’t know?: 1d20 + 15 ⇒ (8) + 15 = 23

Chui takes the map. On here, where does this cave come out? And where is the snake people’s part?


F Fire Genasi (Ifrit) Swashbuckler 7 | HP 54/61 | AC: 23 (18 tch, 15 ff) | CMB +12/+7, CMD +28 | F +6, R +11, W +3 | Init +7 | Perc +10, SM +10 | Panache 4/4 | Charmed Life 3/4

Nuriyah leans over to look at the map, tapping her rapier against her leg in what she hopes is a menacing fashion. "We are here for the snake people and the prisoner they took. If your people leave the city, we won't follow." Killing the dumb muscle is a waste of time and resources if they can get the bugbears to go away.


Female Human Slayer (ankou's shadow) 7: max hp 67, init +6, perc +13, F+10, R+11, W+7, trap sense +2

Phoibe looks into the bugbears eyes and then at these people and the bugbear can tell that the assassin doesn't think letting the bugbear go should alive ever, ever happen. All you see is the cold glare of certain death.


Male Human Psion 10/Atlanteologist 10
Chui Aolu Dendo of Ubtao wrote:
sense motive since I know there are prisoners. Is he lying or doesn’t know?: 1d20 + 15 ⇒ (8) + 15 = 23

He doesn't know.

Quote:
Chui takes the map. On here, where does this cave come out? And where is the snake people’s part?

"Yuan-ti close by," he says in broken common.

"You people are in Yaun-ti's backdoor."


Human Druid 7

Chui points on this map, and gestures to Phoibe. Show where on here. There is not much time, and some of my companions are hungrier than crocodiles.


Male Grippli Shaman 7

"Can we eat him yet? Fear spoils the meat."


Male Human Psion 10/Atlanteologist 10

"Eat me?" says the bugbear incredulously.


F Fire Genasi (Ifrit) Swashbuckler 7 | HP 54/61 | AC: 23 (18 tch, 15 ff) | CMB +12/+7, CMD +28 | F +6, R +11, W +3 | Init +7 | Perc +10, SM +10 | Panache 4/4 | Charmed Life 3/4

Nuriyah wrinkles her nose. "Ew, Hanupah, you seriously think bugbear would taste good?"


Female Human Slayer (ankou's shadow) 7: max hp 67, init +6, perc +13, F+10, R+11, W+7, trap sense +2

bear can be prepared well. If we gut him right, chop off the head and the gangly bits and concentrate on the nice pudgy and fat parts while cooking over a spit with some spices.. I have had worse. Phoibe says casually


Male Ysoki (Shipborn) Technomancer 1 Male | HP 13/13 | AC(T) 16| Fort(T)+4 Ref(T)+6 Will(E)+5| Perception(T)+3 Low-light | Current effects :

Jaidu just waits outside the door to the new room. The Ratfolk is trying not to laugh at whispered voices threatening a Last Meal for their guest.


Human Druid 7

Chui again holds out the bugbear's map. This map is useless if we don't know where this cave will exit on it. And we are looking for the snake people--once we leave your area, where will we go from there? He gestures to Phoibe and Hanupah. Soon we will have to find our own way, if you cannot or will not help. Give a reason we should not listen to those two.


M Tiefling Magus 1 | HP 11/11 | AC 18 TAC 14 FF 14 | F+4 R+4 W+2 | Init+4 | Percep+6, darkvision | Current effects:

"Hopefully they can get a good answer soon. I'm ready to move forward." Takeda says to Jaidu.


Male Human Psion 10/Atlanteologist 10
Chui Aolu Dendo of Ubtao wrote:
Chui again holds out the bugbear's map. This map is useless if we don't know where this cave will exit on it. And we are looking for the snake people--once we leave your area, where will we go from there? He gestures to Phoibe and Hanupah. Soon we will have to find our own way, if you cannot or will not help. Give a reason we should not listen to those two.

He grumbles, "This the way to Yuan-ti."


Human Druid 7

Has he actually given the information I requested, on the map?


Male Human Psion 10/Atlanteologist 10

The map he gave you is of the Hobgoblin quarter of the city. He didn't give you one of the Yuan-ti quarter. He doesn't know that quarter of the city.


Male Ysoki (Shipborn) Technomancer 1 Male | HP 13/13 | AC(T) 16| Fort(T)+4 Ref(T)+6 Will(E)+5| Perception(T)+3 Low-light | Current effects :

Jaidu walks back to the interrogation. He calmly quick draws his revolver; aiming at the bugbear's head. He waits 6 seconds before releasing the trigger.
CDG Crit damage: 4d6 + 28 ⇒ (1, 1, 5, 4) + 28 = 39

The gunslinger reloads as he calmly walks back to the North corridors door. He whispers to Takeda.
I think that they may be finishing up in there.

The Ratfolk grins. He prepares to open the door....


Male Human Psion 10/Atlanteologist 10

The bugbear collapses, dead with a shot in the head.


M Tiefling Magus 1 | HP 11/11 | AC 18 TAC 14 FF 14 | F+4 R+4 W+2 | Init+4 | Percep+6, darkvision | Current effects:

"Well, that's not quite what I meant but hey, let's get moving." Takeda says before heading out. He heads down the hall and inspects the intersection. Seeing the door to the north just within the limits of his darkvision, he turns that direction and keeps stealthily moving forward.

Perception: 1d20 + 15 ⇒ (10) + 15 = 25

Stealth: 1d20 + 12 ⇒ (15) + 12 = 27


Male Human Psion 10/Atlanteologist 10

So far, the way is clear.


M Tiefling Magus 1 | HP 11/11 | AC 18 TAC 14 FF 14 | F+4 R+4 W+2 | Init+4 | Percep+6, darkvision | Current effects:

Takeda stops about 10' from the door and waits for Jaidu to take a look at it.


Male Half Elf 7th Sorcerer {Destined Bloodline} [ HP: 52/52 AC: 17 T: 15 FF: 13 | Fort +4, Ref +5, Will +5| Init +3 Perc:+4]

Timerus blinks as the gun goes off and brain matter splatters all over the wall. He looks down at the gray and red on his robe and shakes his head, with a wave of his hand the robe is clean and ready...he looks at Jaidu.

Effective but noisy he says as he heads out the door.,


Female Human Slayer (ankou's shadow) 7: max hp 67, init +6, perc +13, F+10, R+11, W+7, trap sense +2

Phoibe quickly looks over and searches all the bodies of the bugbears for anything of value and says anyone want to see if they had anything magical before we leave these corpses? and then she will move along with the group.


Male Ysoki (Shipborn) Technomancer 1 Male | HP 13/13 | AC(T) 16| Fort(T)+4 Ref(T)+6 Will(E)+5| Perception(T)+3 Low-light | Current effects :

Having already checked this door and knowing it to be locked, the Ratfolk takes out his thieves' tools on his way back.
Disable Device (Dex): 1d20 + 16 ⇒ (3) + 16 = 19

Smiling to himself at the misstep, the Gunslinger continues to work on the lock.
Disable Device (Dex): 1d20 + 16 ⇒ (11) + 16 = 27

Jaidu replaces his tools in his belt pouch. He looks to the others before opening the door.
Wanna bet they are waiting?


M 1/2 Orc Alchemist 7 | HP: 66+3/66||AC 20+5, Touch 13, FF 17+5 | Init: +3 | Saves: F: +12, R: +12+2, W: +9 | CMB +10 / CMD 23 | Darkvision 120; Percept: +11, Sense Motive: +1 | Bombs: 11/12, 4d6+6

Not one to let potential sources of funds slip through his fingers, Tyug'u joins Phoibe in looting the bodies. He whispers to Phoibe "You've never eaten bugbear in your life, have you?"


Human Druid 7

Chui shrugs and folds the map, placing it in Windaghi's saddlebag. The dinosaur noses at the dead bugbears, and Chui allows him a bite before urging him on through the doorway along with the rest of the group. They stay back of the locked door, allowing the lock-pickers to do their work.

To Jaidu, We will have to move faster to regain the element of surprise.

Chui readies his potential plans for fighting on the other side of the door--either buffing Windaghi and charging into battle against small numbers, or Calling stone and slowing a larger number down.


Male Ysoki (Shipborn) Technomancer 1 Male | HP 13/13 | AC(T) 16| Fort(T)+4 Ref(T)+6 Will(E)+5| Perception(T)+3 Low-light | Current effects :

Jaidu winks at the Druid.
I shall endeavor to be a bit faster!

The Gunslinger prepares for whatever is waiting behind the now opened door....


Male Human Psion 10/Atlanteologist 10

This is a large vaulted room with arches rising from the corners. The floor is partially covered by rice-straw mats while the rest of the area is hard stone. In the center of the room, on the ceiling, is a small chest, resting upside down. On the far wall is a door with a large keyhole in it. Starting on the ceiling, over both doors, are a series of rungs, spaced at 2 foot intervals. These rungs stop short of the chest by 5 feet.

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