Dwellers of the Forbidden City (Inactive)

Game Master EltonJ

Adventure in the Jungles of Chult to find out who is kidnapping people during the night.

Map A

Editable Combat Map


351 to 400 of 644 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>

F Fire Genasi (Ifrit) Swashbuckler 7 | HP 54/61 | AC: 23 (18 tch, 15 ff) | CMB +12/+7, CMD +28 | F +6, R +11, W +3 | Init +7 | Perc +10, SM +10 | Panache 4/4 | Charmed Life 3/4

"Well, that's one way to solve the problem. Bit noisy though." Nuriyah unties the corpse and reclaims her now bloodstained rope, stuffing it into her bag of holding. She follows Chui and Jaidu into the next room, rapier in hand.

Perception: 1d20 + 10 ⇒ (20) + 10 = 30


Male Human Psion 10/Atlanteologist 10

Nuriyah definitely sees the chest on the ceiling.


F Fire Genasi (Ifrit) Swashbuckler 7 | HP 54/61 | AC: 23 (18 tch, 15 ff) | CMB +12/+7, CMD +28 | F +6, R +11, W +3 | Init +7 | Perc +10, SM +10 | Panache 4/4 | Charmed Life 3/4

"Hey, look up there!" The fire genasi points up at the ceiling. "How strange. Who keeps their valuables in an upside-down chest?" She walks over underneath the chest, trying to estimate how high up it is.

How high is the ceiling where the chest is? Would she be able to reach it with her enlarge person ability? How about if she stood on someone's shoulders?


Male Azarketi Kineticist (Water/Air) 11 Male | HP 174/174| AC 31(32) | Fort(M)+23* Ref(M)++18* (+3 Bulwark) Will(E)+18| Perception(E)++17 Low-light | Current effects :

Jaidu looks about the room from the safety of the opened door. The Ratfolk considers the straw, the rungs, the upside-down chest on the ceiling.
He is about to say something; when he watches Nuriyah casually walk across the straw covered flooring to stand underneath the upside-down chest that is on the ceiling.
I guess we shall find out...

He awaits to see if anything entertaining happens....


M Tiefling Magus 1 | HP 11/11 | AC 18 TAC 14 FF 14 | F+4 R+4 W+2 | Init+4 | Percep+6, darkvision | Current effects:

"A test of climbing skill perhaps?" Takeda aks. "I'm not the greatest at it, but I'll give it a try." He says as he walks up to the rungs and grabs hold. If he reaches the chest he will try the latch.

Climb: 1d20 + 10 ⇒ (18) + 10 = 28


Male Grippli Shaman 7

Hanuhpah looks at the chest. Looks at the aasimar. Looks at the chest. Looks at the wall. Hanuhpah simply uses his sticky padded hands and feet and climbs the sheer smooth wall and across the ceiling stopping just short of the chest and looks at it closely.

Climb Speed 20ft.

1d20 + 5 ⇒ (5) + 5 = 10 Perception


Male Human Psion 10/Atlanteologist 10
Nuriyah al-Hariq wrote:

"Hey, look up there!" The fire genasi points up at the ceiling. "How strange. Who keeps their valuables in an upside-down chest?" She walks over underneath the chest, trying to estimate how high up it is.

How high is the ceiling where the chest is? Would she be able to reach it with her enlarge person ability? How about if she stood on someone's shoulders?

The room, from base to ceiling, is ten feet tall.


Male Human Psion 10/Atlanteologist 10
Takeda Mon'tar wrote:

"A test of climbing skill perhaps?" Takeda aks. "I'm not the greatest at it, but I'll give it a try." He says as he walks up to the rungs and grabs hold. If he reaches the chest he will try the latch.

Climb: 1d20 + 10 ⇒ (18) + 10 = 28

Inside is a key, that looks like it could fit the lock on the next door.


Human Druid 7

This seems like either a potential trap or a trivial challenge, best suited for the wazungu adventurers. Chui, waiting by the door, is interested to note that the Grippli shaman is willing to risk his neck for the puzzle, and adds that to his estimation of the frog-folk.


M 1/2 Orc Alchemist 7 | HP: 66+3/66||AC 20+5, Touch 13, FF 17+5 | Init: +3 | Saves: F: +12, R: +12+2, W: +9 | CMB +10 / CMD 23 | Darkvision 120; Percept: +11, Sense Motive: +1 | Bombs: 11/12, 4d6+6

Ok, we are in 6A right. Also, we have not explored the other branch (the dead end)? (Think first edition folks, there's often good loot in odd places...)

Tyug'u looks at the situation and calls a warning to Hanupah "This is too obvious and too easy a puzzle; I suspect some sort of a trap."


Male Grippli Shaman 7

Pretty sure takeda already got the key out of the chest and im juat hanging around.


Male Human Psion 10/Atlanteologist 10

The key looks like it will fit the lock in the door ahead of you.


Male Azarketi Kineticist (Water/Air) 11 Male | HP 174/174| AC 31(32) | Fort(M)+23* Ref(M)++18* (+3 Bulwark) Will(E)+18| Perception(E)++17 Low-light | Current effects :

Jaidu smiles from the doorway.
Well done. Perhaps, we check the other corridor before using that key?


Male Half Elf 7th Sorcerer {Destined Bloodline} [ HP: 52/52 AC: 17 T: 15 FF: 13 | Fort +4, Ref +5, Will +5| Init +3 Perc:+4]

Timerus stands in the back not entering the room. his thinking is waiting for the 'trap'


F Fire Genasi (Ifrit) Swashbuckler 7 | HP 54/61 | AC: 23 (18 tch, 15 ff) | CMB +12/+7, CMD +28 | F +6, R +11, W +3 | Init +7 | Perc +10, SM +10 | Panache 4/4 | Charmed Life 3/4

"Ah, thank you Takeda. And you, Hanupah. I'll remember your climbing ability in the future. You are the first grippli I've met, I was not aware that your people could do that." Nuriyah turns to Jaidu. "Sure, why not?"


M Tiefling Magus 1 | HP 11/11 | AC 18 TAC 14 FF 14 | F+4 R+4 W+2 | Init+4 | Percep+6, darkvision | Current effects:

"That's impressive," Takeda says to Hanupah when he sees him climb up the wall. He drops the key down and then drops himself. "there didn't seem to be a good way to test for traps so I thought I would just wing it. [b]"Had I been thinking, I would have asked our natural climber here to check it out. As for the other direction, lead on my fine rat faced fellow. I shall watch your back." Takeda says and follows Jaidu.


Female Human Slayer (ankou's shadow) 7: max hp 67, init +6, perc +13, F+10, R+11, W+7, trap sense +2

Phoibe smiles at the question and let's it hang there about the bugbear and finally nudges him when they are looking at the ceiling and say No I have not eaten bugbear and she laughs a bit with a silly grin


Male Azarketi Kineticist (Water/Air) 11 Male | HP 174/174| AC 31(32) | Fort(M)+23* Ref(M)++18* (+3 Bulwark) Will(E)+18| Perception(E)++17 Low-light | Current effects :

Jaidu claps Takeda on the back.
What do you think we will find? A secret door to, perhaps, a secret tunnel that bypasses some problems?

The Ratfolk winks.

Jaidu begins to travel along the Eastern corridor, turning South, searching for those pesky banana peels....
Perception: 1d20 + 16 ⇒ (15) + 16 = 31 +1 Traps


Male Human Psion 10/Atlanteologist 10

No traps, but a chest at the end of the corridor.


F Fire Genasi (Ifrit) Swashbuckler 7 | HP 54/61 | AC: 23 (18 tch, 15 ff) | CMB +12/+7, CMD +28 | F +6, R +11, W +3 | Init +7 | Perc +10, SM +10 | Panache 4/4 | Charmed Life 3/4

Nuriyah follows Jaidu, giving the chest a wary look. "So, who wants to wager on whether that chest is trapped?"


M Tiefling Magus 1 | HP 11/11 | AC 18 TAC 14 FF 14 | F+4 R+4 W+2 | Init+4 | Percep+6, darkvision | Current effects:

"It would seem appropriate for a chest sitting out all by its lonesome with no guards. Quite possibly it is empty and merely bait."


Male Azarketi Kineticist (Water/Air) 11 Male | HP 174/174| AC 31(32) | Fort(M)+23* Ref(M)++18* (+3 Bulwark) Will(E)+18| Perception(E)++17 Low-light | Current effects :

Jaidu grins.
Then let us try to set it off.

The Ratfolk peers about carefully for further banana peels; before checking the chest itself.
Perception: 1d20 + 16 ⇒ (7) + 16 = 23 +1 Traps


Male Human Psion 10/Atlanteologist 10

The chest is trapped. Infact, it's a mimic, and it just opened it's maw when Jaidu touches it. "Rawr!"


M Tiefling Magus 1 | HP 11/11 | AC 18 TAC 14 FF 14 | F+4 R+4 W+2 | Init+4 | Percep+6, darkvision | Current effects:

"Ahh, something to play with." Takeda says when the thing growls.

Init: 1d20 + 3 ⇒ (18) + 3 = 21


M 1/2 Orc Alchemist 7 | HP: 66+3/66||AC 20+5, Touch 13, FF 17+5 | Init: +3 | Saves: F: +12, R: +12+2, W: +9 | CMB +10 / CMD 23 | Darkvision 120; Percept: +11, Sense Motive: +1 | Bombs: 11/12, 4d6+6

Init: 1d20 + 3 ⇒ (9) + 3 = 12


F Fire Genasi (Ifrit) Swashbuckler 7 | HP 54/61 | AC: 23 (18 tch, 15 ff) | CMB +12/+7, CMD +28 | F +6, R +11, W +3 | Init +7 | Perc +10, SM +10 | Panache 4/4 | Charmed Life 3/4

"It's alive!" Nuriyah takes her fencing stance.

Initiative: 1d20 + 7 ⇒ (15) + 7 = 22


Male Human Psion 10/Atlanteologist 10

Initiatives so far:
* Nuriyah al-Hariq -- 22
* Takeda Mon'tar -- 21
* Tyug'u Yakshi -- 12


Female Human Slayer (ankou's shadow) 7: max hp 67, init +6, perc +13, F+10, R+11, W+7, trap sense +2

init: 1d20 + 6 ⇒ (20) + 6 = 26

ah damn it that chest has teeth! Phoibe says as she readies her glaive.


Male Human Psion 10/Atlanteologist 10

Initiatives so far:
* Phoibe Rhamnousia -- 26
* Nuriyah al-Hariq -- 22
* Takeda Mon'tar -- 21
* Tyug'u Yakshi -- 12


Human Druid 7

Hearing the shout from Phoibe, Chui moves in that direction in case those down that way need help.

init: 1d20 + 1 ⇒ (9) + 1 = 10


Male Azarketi Kineticist (Water/Air) 11 Male | HP 174/174| AC 31(32) | Fort(M)+23* Ref(M)++18* (+3 Bulwark) Will(E)+18| Perception(E)++17 Low-light | Current effects :

initiative: 1d20 + 9 ⇒ (16) + 9 = 25


Male Human Psion 10/Atlanteologist 10

Initiatives so far:
* Phoibe Rhamnousia -- 26
* Jaidu -- 25
* Nuriyah al-Hariq -- 22
* Takeda Mon'tar -- 21
* Tyug'u Yakshi -- 12
* Chui Aolu Dendo of Ubtao -- 10

Mimic's Initiative: 1d20 + 3 ⇒ (1) + 3 = 4

Alright, are we missing anyone? Hanuhpah? Timerus?


Female Human Slayer (ankou's shadow) 7: max hp 67, init +6, perc +13, F+10, R+11, W+7, trap sense +2

Phoibe moves ten feet using the reach of her glaive to engage the beast and a shadow moves twenty feet past the mimic to flank by moving on the ceiling.

attack: 1d20 + 15 ⇒ (12) + 15 = 27

damage: 1d10 + 6 ⇒ (2) + 6 = 8

sneak: 2d6 ⇒ (3, 1) = 4


Male Human Psion 10/Atlanteologist 10
Phoibe Rhamnousia wrote:

Phoibe moves ten feet using the reach of her glaive to engage the beast and a shadow moves twenty feet past the mimic to flank by moving on the ceiling.

attack: 1d20 + 15 ⇒ (12) + 15 = 27

damage: 1d10 + 6 ⇒ (2) + 6 = 8

sneak: 2d6 ⇒ (3, 1) = 4

Boy, that's a hit.


Male Azarketi Kineticist (Water/Air) 11 Male | HP 174/174| AC 31(32) | Fort(M)+23* Ref(M)++18* (+3 Bulwark) Will(E)+18| Perception(E)++17 Low-light | Current effects :

Ok; now we get eaten by a chest full of shit! Hey, Chesty! Eat this!

Ranged +1 Pistol, touch AC, Daring Adjacent Shot, Flash and Shock (Ex): 1d20 + 12 ⇒ (11) + 12 = 231d6 + 7 ⇒ (5) + 7 = 12
Ranged +1 Pistol, touch AC, Daring Adjacent Shot, Flash and Shock (Ex): 1d20 + 12 ⇒ (12) + 12 = 241d6 + 7 ⇒ (5) + 7 = 12
Ranged +1 Pistol, touch AC, Daring Adjacent Shot, Flash and Shock (Ex): 1d20 + 7 ⇒ (19) + 7 = 261d6 + 7 ⇒ (6) + 7 = 13
Grit spent: 1 Grit earned: 1 Net Grit loss: 0

AC 27

Jaidu then turns to the next person in line.


Male Human Psion 10/Atlanteologist 10
Jaidu wrote:

Ok; now we get eaten by a chest full of s*++! Hey, Chesty! Eat this!

Ranged +1 Pistol, touch AC, Daring Adjacent Shot, Flash and Shock (Ex): 1d20 + 12 ⇒ (11) + 12 = 231d6 + 7 ⇒ (5) + 7 = 12
Ranged +1 Pistol, touch AC, Daring Adjacent Shot, Flash and Shock (Ex): 1d20 + 12 ⇒ (12) + 12 = 241d6 + 7 ⇒ (5) + 7 = 12
Ranged +1 Pistol, touch AC, Daring Adjacent Shot, Flash and Shock (Ex): 1d20 + 7 ⇒ (19) + 7 = 261d6 + 7 ⇒ (6) + 7 = 13
Grit spent: 1 Grit earned: 1 Net Grit loss: 0

AC 27

Jaidu then turns to the next person in line.

Wow, I think you killed it.

45 damage have been done to it, it still has 7 hit points left. It's still alive. Looks like it has lead in it's systems though.


Male Grippli Shaman 7

Sorry irl issues.

1d20 + 14 ⇒ (18) + 14 = 32 initiative

Though at this point it might not matter what HAnuhpah does.


F Fire Genasi (Ifrit) Swashbuckler 7 | HP 54/61 | AC: 23 (18 tch, 15 ff) | CMB +12/+7, CMD +28 | F +6, R +11, W +3 | Init +7 | Perc +10, SM +10 | Panache 4/4 | Charmed Life 3/4

Nuriyah winces slightly at the sound of Jaidu's gun, but she lunges toward the mimic regardless.

Attack 1: 1d20 + 14 ⇒ (4) + 14 = 18

Attack 2: 1d20 + 7 ⇒ (4) + 7 = 11

Damage 1 w/Precise Strike: 1d6 + 5 + 7 ⇒ (6) + 5 + 7 = 18

Damage 2 w/Precise Strike: 1d6 + 5 + 7 ⇒ (3) + 5 + 7 = 15


Male Half Elf 7th Sorcerer {Destined Bloodline} [ HP: 52/52 AC: 17 T: 15 FF: 13 | Fort +4, Ref +5, Will +5| Init +3 Perc:+4]

Told you it wasnt natural says Timerus outside the room.


Male Human Psion 10/Atlanteologist 10
Nuriyah al-Hariq wrote:

Nuriyah winces slightly at the sound of Jaidu's gun, but she lunges toward the mimic regardless.

Attack 1: 1d20 + 14 ⇒ (4) + 14 = 18

Attack 2: 1d20 + 7 ⇒ (4) + 7 = 11

Damage 1 w/Precise Strike: 1d6 + 5 + 7 ⇒ (6) + 5 + 7 = 18

Damage 2 w/Precise Strike: 1d6 + 5 + 7 ⇒ (3) + 5 + 7 = 15

Nuriyah finishes the mimic, killing it. It turns over, revealing 36 gold pieces and 24 platinum pieces.


Male Azarketi Kineticist (Water/Air) 11 Male | HP 174/174| AC 31(32) | Fort(M)+23* Ref(M)++18* (+3 Bulwark) Will(E)+18| Perception(E)++17 Low-light | Current effects :

Jaidu ignores the melting mimic. He walks around the goo to search the walls for secret doors and such.
Perception: 1d20 + 16 ⇒ (11) + 16 = 27 +1 Traps


Female Human Slayer (ankou's shadow) 7: max hp 67, init +6, perc +13, F+10, R+11, W+7, trap sense +2

Phoibe also searches the area to see for any traps or devices.

perc: 1d20 + 13 ⇒ (12) + 13 = 25

Trapfinding +2


F Fire Genasi (Ifrit) Swashbuckler 7 | HP 54/61 | AC: 23 (18 tch, 15 ff) | CMB +12/+7, CMD +28 | F +6, R +11, W +3 | Init +7 | Perc +10, SM +10 | Panache 4/4 | Charmed Life 3/4

"Ooh, platinum. Nice." Nuriyah takes out a rag and cleans the mimic goo off of her rapier.


M Tiefling Magus 1 | HP 11/11 | AC 18 TAC 14 FF 14 | F+4 R+4 W+2 | Init+4 | Percep+6, darkvision | Current effects:

"Well, at least it paid for itself. You guys are vicious. it would be fun to train with you guys." Takeda says as he helps Nuriyah pick up the coins.


Male Human Psion 10/Atlanteologist 10
Jaidu wrote:

Jaidu ignores the melting mimic. He walks around the goo to search the walls for secret doors and such.

Perception: 1d20 + 16 ⇒ (11) + 16 = 27 +1 Traps
Quote:

Phoibe also searches the area to see for any traps or devices.

perc: 1d20 + 13 ⇒ (12) + 13 = 25

Trapfinding +2

You find nothing of interest. Just stone walls.


Male Azarketi Kineticist (Water/Air) 11 Male | HP 174/174| AC 31(32) | Fort(M)+23* Ref(M)++18* (+3 Bulwark) Will(E)+18| Perception(E)++17 Low-light | Current effects :

Jaidu turns about, shrugs his shoulders, and kicks the mimic on his way back to Room 6. The Ratfolk crosses the room (kicking hay on his way) to the Northern door.
He checks it for traps before opening it.....
Perception: 1d20 + 16 ⇒ (8) + 16 = 24 +1 Traps


Human Druid 7

All good down there? Chui calls out. Such strange creatures, he thinks as he looks at the broken body of the false chest. To have grown, or been created, to take advantage of the vanity and greed of the supposedly civilized. A necessary corrective, perhaps.

He does not share these thoughts as the party moves into position around the next door. Perhaps behind this next door there will be stronger, or smarter, guards than those bugbears.


Male Human Psion 10/Atlanteologist 10
Jaidu wrote:

Jaidu turns about, shrugs his shoulders, and kicks the mimic on his way back to Room 6. The Ratfolk crosses the room (kicking hay on his way) to the Northern door.

He checks it for traps before opening it.....
[dice=Perception] 1d20 + 16 +1 Traps

The door won't open.


M Tiefling Magus 1 | HP 11/11 | AC 18 TAC 14 FF 14 | F+4 R+4 W+2 | Init+4 | Percep+6, darkvision | Current effects:

”Locked or something on the opposite side of the door?” Takeda asks when Jaidu can’t open the door.


Male Azarketi Kineticist (Water/Air) 11 Male | HP 174/174| AC 31(32) | Fort(M)+23* Ref(M)++18* (+3 Bulwark) Will(E)+18| Perception(E)++17 Low-light | Current effects :

Jaidu stands aside. With a sweeping gesture at the locked door, the Ratfolk inquires
Anyone happen to have found a key in an upside-down chest?

351 to 400 of 644 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / I1: Dwellers of the Forbidden City Gameplay All Messageboards

Want to post a reply? Sign in.