[SF] Fly Free or Die AP - GM Ewok

Game Master EwokBanshee

Slides


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Grand Lodge

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Slides

Del PM'd me, letting me know the forum has been giving her problems. It won't let her post in this thread! So I'll bot her until it gets resolved.


Male Nuar Mercenary Soldier (bombard) 13 | SP 130, HP 97, RP 12/12 | EAC 29; KAC 30, CMD 38; armored advantage; DR 5/—; Resist fire 13 | SR 17 | F+10 R+10 W+10 | Init +12 | Perc+2; darkvision 60 ft | Social+0 Sense Motive+2 | Acrobatics+20 Athletics+23 Culture+14 Engineering+17 Survival+20 | Speed 50ft | Salvage Grenade: Junkbot Grenade | ⚕None

Hello. I will be away in nature and away from computers and the ability to post this coming Saturday and Sunday (11/6-7). I will return and resume posting late Sunday (US/Pacific time).


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Nefreet wrote:
BigNorseWolf wrote:
What the heck is going on in the other universe that there are knives and needles flying everywhere?

Yesterday right before a Roll20 game I was cutting cantaloupe with a bread knife on my kitchen nook and a tall cylinder of dry spaghetti wobbled off the top shelf, then fell onto the handle of my knife, causing it to propeller into the air and cut the back of my left hand.

So clearly Del is pulling from our reality.

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bigboom wrote:

Oh dang. So that means talking smack about Del while IC and OOC is hazardous to our health!!

;-O

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GM Ewok wrote:
Del PM'd me, letting me know the forum has been giving her problems. It won't let her post in this thread! So I'll bot her until it gets resolved.

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So what I'm hearing is that Meloriel has the following ability...

Meloriel's Reality Slash (Su): If a fellow PBP player talks smack ICly or OOCly about a character played by Meloriel, she may trigger a random accident resulting in the PBP player sustaining an IRL minor slashing wound. When used, this ability results in technical difficulties preventing Meloriel from posting on the Paizo forums for 1d6 days. This ability cannot be used again until Meloriel's ability to post on the Paizo forums is restored.


Female Sarcesian Witchwarper 9 | SP: 45/45, HP: 49/49, RP: 5/5 | EAC 26, KAC 26, CMD 31 | DR: -- Res: Elec 5, Fire 6 | F:+4 R:+10 W:+5 | Init +4 | Perc +0, Diplomacy +14, Social +4, Sense Motive +0 | Acrobatics +16, Culture +13, Life Science +5, Mysticism +16, Physical Science +5, Piloting +20, Profession (chef) +20 | Speed 30 ft., Fly 60 ft. (vacuum) | Spells: 3rd: 4/4, 2nd: 1/5, 1st: 6/6 | InfWrld: 3rd: 4/4, 2nd: 5/5, 1st: 6/6 | Alt. Outcome 0/1, OverloadR 1/1, SeekBr 3/3 | Active Conditions: None

Ha! Love it. I rolled a 3 this time. Not the worst I've had for forum outages!

Heading over to gameplay now.

Grand Lodge

Slides

That is a powerful spell! Welcome back, Del.

Grand Lodge

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Slides

This is possibly the most exciting and volatile combat I've ever been a part of! This is a fantastic encounter. They really balanced the challenge , engagement, and uniqueness.


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NG Male Brakim Mechanic (5) | EAC 22, KAC 24 | SP 40, HP 36, RP 5 | Fort +6, Ref +8, Will +3 (+4 vs Contact & Injury Diseases & Poisons; +8 vs Radiation; Immune to Low & Medium Radiation) | Perc +13 (Add +4 to Search) | Darkvision | Initiative +4 | Speed 30 feet | See Profile for Skills

And a crit to finish it off! =D


Male, CN Space Goblin, Corporate Agent Operative (Free Trader) 11 | SP 66/66 HP 57/57 | RP 11/11 | EAC 27 KAC 28 | Fort +4; Ref +14; Will +10 | Init: +14 | Perc: +20(+28 to notice traps), SM: +20 | Speed 55ft, Swim 20ft | Active conditions: owes Del 3229cr

Agreed, this is a pretty crazy dynamic encounter!


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Male, CN Space Goblin, Corporate Agent Operative (Free Trader) 11 | SP 66/66 HP 57/57 | RP 11/11 | EAC 27 KAC 28 | Fort +4; Ref +14; Will +10 | Init: +14 | Perc: +20(+28 to notice traps), SM: +20 | Speed 55ft, Swim 20ft | Active conditions: owes Del 3229cr

Oh GM Ewok!

Just when I thought our heroic-acting not-heroes might actually have a chance at getting paid, the sweet nectar of hope and promise is again snatched right out of their hands!


M Large Canine Level 3 druid

What was the plan for monetizing the other trucks cargo?


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Male, CN Space Goblin, Corporate Agent Operative (Free Trader) 11 | SP 66/66 HP 57/57 | RP 11/11 | EAC 27 KAC 28 | Fort +4; Ref +14; Will +10 | Init: +14 | Perc: +20(+28 to notice traps), SM: +20 | Speed 55ft, Swim 20ft | Active conditions: owes Del 3229cr

The second truck was going to get delivered to the GA armory as required by the GA. So Guess? was going to try and convince the GA to pay up for half the total shipment because after all, it was delivered in the end.

The first truck we've hijacked is already paid for by the resistance.

So in the end, we'd get full payment for the entire shipment - it just so happens half would come from the GA and the other half from the resistance.

But now that the second truck and its cargo is destroyed... No dice! ICly, we figure we'll have to face the wrath of drow arms dealers and/or get fired by EJ. OOCly, I'm expecting GM Ewok to spring a new twist on us. We'll see... interesting times!


Male Android (xeno-Dragonkin) Vanguard 13 | SP 6/156 HP 53/95 RP 9/11 | EAC 29 KAC 31 | F +13 R +15 W +9 (+2 vs. paral, pois, disease, mental. Evasion)| Immune Sleep, Flat-footed | Resist Fire 5, Cold 5, DR5/- | EP 1/5 | HN 1/2 | Init +7 | Perc +18 | Status: fast heal 3

D:

I thought that was a great plan.


M Large Canine Level 3 druid

Whats EJ's Randsome for Employees Policy?

Grand Lodge

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Slides
Guess? wrote:

Oh GM Ewok!

Just when I thought our heroic-acting not-heroes might actually have a chance at getting paid, the sweet nectar of hope and promise is again snatched right out of their hands!

And it was such a good plan, too!! It hurt me to read it the first time, knowing that it was going to be railroaded to a stop eventually. I love the feeling of the PC's grinding against an enormous and relentless machine of bureaucratic capitalism that this AP gives. But... the AP also gives you more freedom than other AP's while ensuring you "fail" time after time. :(

BigNorseWolf wrote:
Whats EJ's Randsome for Employees Policy?

Now that's a good idea...

Silver Crusade

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Female, CG Ysoki, Soldier1 Envoy 12| SP 9/101 HP 70/81| RP 5/11 | EAC 22 KAC 23 | Fort +7; Ref +15; Will +10 | Init: +5 | Perc: +17, SM: +15+1d6+2 Blindsense Scent 30 | Speed 40ft | Active conditions: anti toxins

Anonymouse cardboard mask with voice changer voice.

Dear EJ corp. We are the resistance.

Your employees were caught in a firefight aiding and abetting the warcrimes of the Hobgoblin conquerors by supplying materiel for their war machine and fighting on their behalf. Something the Cosmic News Network might be interested in doing a story on.

Most of them have been recovered without permanent injury. However due to the notoriously bad Hobgoblin road maintenence and worse HG driving one is presumed dead and several suffered injuries. Injuries which require expensive medical attention when we are desperately low on medical supplies.

Please arrange for their pickup. We will have a neutral third party escort them there. Further involvement by your employees or contractors will not be treated so magnanimousely. (its musly? You sure?)

Hey.. stop doing the luke I am your father thing with the voice changer. Guys.. guys.. come on this is the fourth take when i started cracking up if you're not going to take this serioulBLEEEEEEEEP.


M Large Canine Level 3 druid
GM Ewok wrote:

BigNorseWolf wrote:
Whats EJ's ransom for Employees Policy?
Now that's a good idea...

We can probably get a crate of medical supplies for the party but what are the odds they DON"T take the ransom out of their paycheck?

Of course if the ransom was bigger than their paycheck and mostly went to the party ...


M Large Canine Level 3 druid

Seeing as how the party has their own ship, Plan A of "mail myself to the spaceport, sneak on a ship, and hope random strangers need an engineer before I need to use the bathroom" Just became plan A+ of Get myself from the spaceport I'm at carried onto the ship and hope the people that like me need me enough not to space me before getting to their destination... She's never had a plan get better/easier/LESS complicated as the day went on before...

Melissa was attempting to desert when the party came across her. If anything todays events have made her go from "I think i should leave" to "get me TFO!"

She's not sure how this group of rebels feels about that sort of thing, but it doesn't go over well in her unit. So far as anyone here or there knows the scouting mission just went sideways. She wasn't planning on mentioning desert attempt 1.5 yet.

Pondering knocking on the door while Ahk or Jarduk are in the bathroom, leaving her box outside it labeled "Doughnuts for the EJ crew. Handle CAREFULLY." If the top layer is actually doughnuts and only the bottom layers are ysoki it MIGHT make it onboard , and then the crew can decide who polished off 30 pounds of doughnut.

Or just trying to sneak on board

Ask for a ride out of here out of earshot of any of the locals.

Or just pretend to be one of you guys and walk on. Reasonable chance no one in this cel knows her from Adam...


NG Male Brakim Mechanic (5) | EAC 22, KAC 24 | SP 40, HP 36, RP 5 | Fort +6, Ref +8, Will +3 (+4 vs Contact & Injury Diseases & Poisons; +8 vs Radiation; Immune to Low & Medium Radiation) | Perc +13 (Add +4 to Search) | Darkvision | Initiative +4 | Speed 30 feet | See Profile for Skills

That loot is practically equal to the gear Strek is wearing, Lol.

The Ringwear is identical except it offers +1 KAC in exchange for fewer Upgrade slots.

The Infinity Rifles are 1d6, Boost 1d6 whereas Strek's weapon is 1d8, Boost 1d4, with +20ft range.

Those grenades are going to be awesome for Jaraduk, though.

Is it possible to use Downtime to erase the Drow logos?

Grand Lodge

Slides
Strek Armstrom wrote:
Is it possible to use Downtime to erase the Drow logos?

Great idea! Yepp, you can do that with Engineering during your next space trip.


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Male, CN Space Goblin, Corporate Agent Operative (Free Trader) 11 | SP 66/66 HP 57/57 | RP 11/11 | EAC 27 KAC 28 | Fort +4; Ref +14; Will +10 | Init: +14 | Perc: +20(+28 to notice traps), SM: +20 | Speed 55ft, Swim 20ft | Active conditions: owes Del 3229cr
BigNorseWolf wrote:

Seeing as how the party has their own ship, Plan A of "mail myself to the spaceport, sneak on a ship, and hope random strangers need an engineer before I need to use the bathroom" Just became plan A+ of Get myself from the spaceport I'm at carried onto the ship and hope the people that like me need me enough not to space me before getting to their destination... She's never had a plan get better/easier/LESS complicated as the day went on before...

Melissa was attempting to desert when the party came across her. If anything todays events have made her go from "I think i should leave" to "get me TFO!"

She's not sure how this group of rebels feels about that sort of thing, but it doesn't go over well in her unit. So far as anyone here or there knows the scouting mission just went sideways. She wasn't planning on mentioning desert attempt 1.5 yet.

Pondering knocking on the door while Ahk or Jarduk are in the bathroom, leaving her box outside it labeled "Doughnuts for the EJ crew. Handle CAREFULLY." If the top layer is actually doughnuts and only the bottom layers are ysoki it MIGHT make it onboard , and then the crew can decide who polished off 30 pounds of doughnut.

Or just trying to sneak on board

Ask for a ride out of here out of earshot of any of the locals.

Or just pretend to be one of you guys and walk on. Reasonable chance no one in this cel knows her from Adam...

Haha! I like the donut plan. Or the sneaking on board plan.

Imagine during a somber third shift dinner, the first one without Lars, we open the box of donuts and out pops a ysoki! Or in the case of sneaking on board, during third shift dinner, a ysoki pops out of the of smuggling compartment from underneath the floor plating!

It would mark the SECOND time this strange ysoki appeared on us out of nowhere!!


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M Large Canine Level 3 druid

Loot

Snagging one rifle
Will reluctantly snag a stickybomb grenade

Buying

1 medkit
3 healing serums (those seem like they should be around here)

How many credits for one large Dufflebag of guilt? She didn't know truck 2 was destined to explode and did mess with their driving before it went boom...

Sczarni

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⚣ Outsider (Californian) Gestalt Commoner/Expert

I think dufflebags of guilt were impacted by the intergalactic supply chain disruption.

Dufflebags of regret have been in higher demand.


M Large Canine Level 3 druid
Guess? wrote:


It would mark the SECOND time this strange ysoki appeared on us out of nowhere!!

She's got +19 stealth when she holds still so expect it to be a bit of a thing...

Grand Lodge

Slides
BigNorseWolf wrote:

Loot

Snagging one rifle
Will reluctantly snag a stickybomb grenade

Ah, this is a great time to talk about Loot tracking! I've never found a perfect way to do it but... On Slide 7 there's a list of loot. When a person wants to grab something for personal use, just delete it from the slide and mention it in Discussion (just like this).

Then, when everyone has grabbed what they want we sell the rest and split it up. And yes, good point, this is a totally fine place to buy and sell Level 1 and 2 gear. You probably can't find necrografts, but just about everything else should be available here.

So... Jaraduk, do you want all of the rest of the grenades? Strek, what of the loot are you taking? Anybody else want something?


M Large Canine Level 3 druid

How do you denote snagging partials out of a pile? Like one infinity rifle of 5 ?

Sczarni

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⚣ Outsider (Californian) Gestalt Commoner/Expert

You edit the slide down by the number you take.

Sczarni

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⚣ Outsider (Californian) Gestalt Commoner/Expert
Melissa_Norveg wrote:
Also for the logo is anyone else seeing...this

I think the earlier version of that logo was a hand writing with a pencil, but the tip had long ago worn away and now the bleeding finger nubs were supplying the ink.


Male, CN Space Goblin, Corporate Agent Operative (Free Trader) 11 | SP 66/66 HP 57/57 | RP 11/11 | EAC 27 KAC 28 | Fort +4; Ref +14; Will +10 | Init: +14 | Perc: +20(+28 to notice traps), SM: +20 | Speed 55ft, Swim 20ft | Active conditions: owes Del 3229cr
GM Ewok wrote:
And yes, good point, this is a totally fine place to buy and sell Level 1 and 2 gear.

Since we were in the middle of the prison camp when we leveled up making them unavailable, Guess? will take this opportunity to buy profession clothes and profession toolkits for his two newly trained professions (merchant and corporate professional).

I won't touch the loot on the slide since Guess? isn't interested in the items but he'll make these clothing and toolkit purchases out of his current funds.


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Male Nuar Mercenary Soldier (bombard) 13 | SP 130, HP 97, RP 12/12 | EAC 29; KAC 30, CMD 38; armored advantage; DR 5/—; Resist fire 13 | SR 17 | F+10 R+10 W+10 | Init +12 | Perc+2; darkvision 60 ft | Social+0 Sense Motive+2 | Acrobatics+20 Athletics+23 Culture+14 Engineering+17 Survival+20 | Speed 50ft | Salvage Grenade: Junkbot Grenade | ⚕None

Taking the frag grenades II
the rest of the stickybomb grenades

(It's grenade time)


NG Male Brakim Mechanic (5) | EAC 22, KAC 24 | SP 40, HP 36, RP 5 | Fort +6, Ref +8, Will +3 (+4 vs Contact & Injury Diseases & Poisons; +8 vs Radiation; Immune to Low & Medium Radiation) | Perc +13 (Add +4 to Search) | Darkvision | Initiative +4 | Speed 30 feet | See Profile for Skills
Nefreet wrote:
You edit the slide down by the number you take.

I should have elaborated.

So we started with 6 Infinity Rifles.

Melissa is taking 1.

You would post here that you took 1, and then change the quantity on the Slides down to 5.

If you change the quantity to 5, and *also* note on the Slides that you have one, it then makes it appear that we only have 4 left.

So don't add anything to the Slides. Just take away.

(I believe Melissa took one rifle, and 2 of the 6 spare batteries)

Strek will take 2 batteries, leaving us with 2 spare batteries, in addition to the 6 that are in each of the laser rifles.


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Male Nuar Mercenary Soldier (bombard) 13 | SP 130, HP 97, RP 12/12 | EAC 29; KAC 30, CMD 38; armored advantage; DR 5/—; Resist fire 13 | SR 17 | F+10 R+10 W+10 | Init +12 | Perc+2; darkvision 60 ft | Social+0 Sense Motive+2 | Acrobatics+20 Athletics+23 Culture+14 Engineering+17 Survival+20 | Speed 50ft | Salvage Grenade: Junkbot Grenade | ⚕None
Strek Armstrom wrote:
So don't add anything to the Slides. Just take away.

Yup, that's why the grenades are all gone :)


NG Male Brakim Mechanic (5) | EAC 22, KAC 24 | SP 40, HP 36, RP 5 | Fort +6, Ref +8, Will +3 (+4 vs Contact & Injury Diseases & Poisons; +8 vs Radiation; Immune to Low & Medium Radiation) | Perc +13 (Add +4 to Search) | Darkvision | Initiative +4 | Speed 30 feet | See Profile for Skills

Who is "Remnar" on Slide 8?

Silver Crusade

Female, CG Ysoki, Soldier1 Envoy 12| SP 9/101 HP 70/81| RP 5/11 | EAC 22 KAC 23 | Fort +7; Ref +15; Will +10 | Init: +5 | Perc: +17, SM: +15+1d6+2 Blindsense Scent 30 | Speed 40ft | Active conditions: anti toxins
Jaraduk Cometrunner wrote:

Taking the frag grenades II

the rest of the stickybomb grenades

(It's grenade time)

you must have some awfully big cheekpouches to fill


Male, CN Space Goblin, Corporate Agent Operative (Free Trader) 11 | SP 66/66 HP 57/57 | RP 11/11 | EAC 27 KAC 28 | Fort +4; Ref +14; Will +10 | Init: +14 | Perc: +20(+28 to notice traps), SM: +20 | Speed 55ft, Swim 20ft | Active conditions: owes Del 3229cr
Guess? wrote:
I won't touch the loot on the slide since Guess? isn't interested in the items but he'll make these clothing and toolkit purchases out of his current funds.

Correction. Guess? will take a battery, which I've already decremented off the slide.


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Male Nuar Mercenary Soldier (bombard) 13 | SP 130, HP 97, RP 12/12 | EAC 29; KAC 30, CMD 38; armored advantage; DR 5/—; Resist fire 13 | SR 17 | F+10 R+10 W+10 | Init +12 | Perc+2; darkvision 60 ft | Social+0 Sense Motive+2 | Acrobatics+20 Athletics+23 Culture+14 Engineering+17 Survival+20 | Speed 50ft | Salvage Grenade: Junkbot Grenade | ⚕None
Melissa_Norveg wrote:
Jaraduk Cometrunner wrote:

Taking the frag grenades II

the rest of the stickybomb grenades

(It's grenade time)

you must have some awfully big cheekpouches to fill

lol, perhaps instead a nuar hangs extra things from their horns. A jingly grenade-tree over his head (on second that, that sounds like a bad target to carry around on a battlefield).


M Large Canine Level 3 druid

You need a nose ring with an S hook for pulling the pins


M Large Canine Level 3 druid

So plans for getting melissa off planet. She was pretty visible during the attack, and deliberately so since, well, she wasn't one of you guys and we were trying to give the impression that we weren't you guys.

Mind you This is probably the wanted poster going around today.

She can hide in the smuggling compartment from the hobgooblins. Its a lot bigger than the box she was planning on hiding in.

Or she can use scurry to squeeze herself into a tiny part of the engine and hide there.

Do you want to tell EJ you've gained and lost an employee? Have melissa swipe Lars' employee ID and healthcare card? Tell them you picked up the cheapest nurse you could find on planet because ya'll aren't going to be able to walk for a few days? Tell them you picked up an intern? Or that melssa kept the rebels from hanging you all so we'd like to hire her...


M Large Canine Level 3 druid

I don't see a "de sloganize the ship" on the downtime options but I'd imagine that's what she'll get stuck doing. At least after the Cosmic News Network gets a few shots....

Grand Lodge

Slides
Strek Armstrom wrote:
Who is "Remnar" on Slide 8?

Ah, that was Lars. I kept him on there so I would remember in case his background came up later. I didn't have Melissa choose a background because y'all have the important NPC's covered. (The AP was written for four characters so five backgrounds covers your bases.)

You could go either way with Melissa joining the company. They would absolutely hire her (with the usual 60 day hold on her pay checks, obviously) or you could just take Lars' identity. You're a group of space-truckers, they're really not going to check too hard.

Silver Crusade

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Female, CG Ysoki, Soldier1 Envoy 12| SP 9/101 HP 70/81| RP 5/11 | EAC 22 KAC 23 | Fort +7; Ref +15; Will +10 | Init: +5 | Perc: +17, SM: +15+1d6+2 Blindsense Scent 30 | Speed 40ft | Active conditions: anti toxins

"So Why is the "40 year old human male" now a "10 year old Ysoki female?"

"Our last HMO was Druish "

" ahhhh....."


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NG Male Brakim Mechanic (5) | EAC 22, KAC 24 | SP 40, HP 36, RP 5 | Fort +6, Ref +8, Will +3 (+4 vs Contact & Injury Diseases & Poisons; +8 vs Radiation; Immune to Low & Medium Radiation) | Perc +13 (Add +4 to Search) | Darkvision | Initiative +4 | Speed 30 feet | See Profile for Skills
Akh Xi wrote:
You know, I thought all this was building up to give us a reason to rebel against EJ, stealing the rustbucket that is the BD, and blazing a trail of our own. But I guess we're just going to continue working for them??? Doesn't seem to make a lot of sense to me given the suicidal/very dangerous jobs we keep getting.

Yeah I was thoroughly convinced we were stuck on this planet, forced to side with the rebels against the hobgoblins, and maybe escape by stealing a ship of our own and continuing onto Book 2 kind of doing our own thing.[/OOC]

So at least I can't predict what our next move needs to be?


M Large Canine Level 3 druid

The only background that would make sense is the other Ysoki caught in a mine, just move the mine from akiton to vohka.


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M Large Canine Level 3 druid

Our New Window Decoration Probably not as merchantable as the raised pick but it gets the point across.


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Male Nuar Mercenary Soldier (bombard) 13 | SP 130, HP 97, RP 12/12 | EAC 29; KAC 30, CMD 38; armored advantage; DR 5/—; Resist fire 13 | SR 17 | F+10 R+10 W+10 | Init +12 | Perc+2; darkvision 60 ft | Social+0 Sense Motive+2 | Acrobatics+20 Athletics+23 Culture+14 Engineering+17 Survival+20 | Speed 50ft | Salvage Grenade: Junkbot Grenade | ⚕None
Jaraduk Cometrunner wrote:
Hello. I will be away in nature and away from computers and the ability to post this coming Saturday and Sunday (11/6-7). I will return and resume posting late Sunday (US/Pacific time).

Back!

Grand Lodge

Slides
Akh Xi wrote:
You know, I thought all this was building up to give us a reason to rebel against EJ, stealing the rustbucket that is the BD, and blazing a trail of our own. But I guess we're just going to continue working for them???

Right? I think it's because this is a more neutral campaign, they really wanted it to be a viable option to deliver to the Gideron Authority and just do your job. So they couldn't assume you'd help the rebels or leave EJ because of it.

Akh Xi wrote:
Doesn't seem to make a lot of sense to me given the suicidal/very dangerous jobs we keep getting.

Yeah... part of it is that the vast majority of your jobs (though not shown in this AP) would have been totally smooth jobs that just didn't pay well. And even the berry job wasn't too bad. A little fighting to defend the shipment would be expected as part of your job description. But this Gideron job is definitely way more dangerous than the norm. The author does allow for the group to quit EJ here, but its not expected.

Sczarni

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⚣ Outsider (Californian) Gestalt Commoner/Expert

Guess?, we need you!


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Male, CN Space Goblin, Corporate Agent Operative (Free Trader) 11 | SP 66/66 HP 57/57 | RP 11/11 | EAC 27 KAC 28 | Fort +4; Ref +14; Will +10 | Init: +14 | Perc: +20(+28 to notice traps), SM: +20 | Speed 55ft, Swim 20ft | Active conditions: owes Del 3229cr

Sorry for the radio silence. Been a long weekend and I ended up having to work for a good chunk of it.

But that's a hilarious video!! Although I can't help but feel as though Guess? himself is the true pest!!

Sczarni

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⚣ Outsider (Californian) Gestalt Commoner/Expert

"sorry gang, creative juices low"

*proceeds to type novel*

Lol

Silver Crusade

Female, CG Ysoki, Soldier1 Envoy 12| SP 9/101 HP 70/81| RP 5/11 | EAC 22 KAC 23 | Fort +7; Ref +15; Will +10 | Init: +5 | Perc: +17, SM: +15+1d6+2 Blindsense Scent 30 | Speed 40ft | Active conditions: anti toxins

Melissa has a rather distinctive shotfgun shell operated sonic boom cannon with a merciful fusion on it. Whioh Guesse knows is going to show up on at least two hobgoblin autopsies. Under the tire marks....

Guess? points at all the anti-GA and anti-EJ vandalism sprayed all over our ship.

High art thank you!!!!!


Male, CN Space Goblin, Corporate Agent Operative (Free Trader) 11 | SP 66/66 HP 57/57 | RP 11/11 | EAC 27 KAC 28 | Fort +4; Ref +14; Will +10 | Init: +14 | Perc: +20(+28 to notice traps), SM: +20 | Speed 55ft, Swim 20ft | Active conditions: owes Del 3229cr
Nefreet wrote:

"sorry gang, creative juices low"

*proceeds to type novel*

Lol

True. But Guess? is usually a bit more flamboyant than what I wrote!

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