
Cuàn |

A late entry here as I've made some last minute changes to my earlier ideas.
May I introduce, Melea of the Border Forest. Gear is still being tweaked but the mechanics are there.
Instead of a Druid I'm looking at a Shifter using the Weretouched archetype. Concept stays the same though, still someone who used to fight alongside the fey in the Border Forest against the Zhentarim and who now functions as a mediator between the local people and the fey.
She herself is a devotee of the Seldarine with a focus on Corellon, Rilifane, Solonor and Aerdrie.
She is the child of a human man and a Wood Elf woman who belonged to one of the last Elven villages of the Border Forest.
The one she keeps Her father was one of the Zhentarim, even if he turned his back on them.
The one kept from her Her father wasn't Zhentarim, he was an undercover Harper. This is kept from (almost) everyone, so should the one above come out it would be the truth for most everyone.

Thedmstrikes |
This week is over already, where did all the time go? I am down to the last 4500 or so of gold (likely to convert to a +2 Cloak of Resistance if I do not think of something more fun by start time) and some additional connections. Will continue to work those tomorrow, but the crunch is all ready:
Narciso "The Hunter" pronounced Nar_Seeee_Zo, with an almost drawl on the middle syllable
Male Half Elf Inquisitor (Sanctified Slayer) 10
Neutral Good Medium Humanoid
Init +9; Senses Darkvision 60' [Drow Blooded]; Perception +17
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Defense
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AC 22, touch 14, flat-footed 18 (+8 armor, +3 Dex, +1 Dodge)
hp 86 (10d8+33)
Fort +9, Ref +7, Will +11(+13 v Enchantment)
Resist None
Weaknesses Light Blindness
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Offense
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Speed 30 ft.(40 ft.)
Ranged
Melee +1 Training Elven Curve Blade +19/+14 (1d10+8/19-20x2) PA[+16/+11 (1D10+17/19-20x2)]
Melee +1 Training Elven Curve Blade vs. studied Drow +22/+17 (1d10+14/19-20x2) PA[+19/+14 (1D10+23/19-20x2)]
Special Attacks Sneak Attack +3D6 (+4D6 if flanking)[D8s vs Drow], Bane +2 to hit and 2D6+2 damage
Spell-Like Abilities Detect Alignment at will, Discern Lies 10/10, Dimensional Hop 100ft/day
Inquisitor Spells Prepared (CL 10):
Level 0 (At Will) (DC 14)Detect Magic, Detect Poison, Guidance, Resistance, Create Water, Stabilize
Level 1 (6/day) (DC 15) Cure Light Wounds, Divine Favor, Ear Piercing Scream, Hedging Weapons, Protection from Evil, Remove Fear, True Strike, Wrath
Level 2 (5/day) (DC 16) Aid, Cure Moderate Wounds, Invisibility, Lesser Restoration, See Invisibility, Silence, Spiritual Weapon, Weapon of Awe
Level 3 (4/day) (DC 17) Dispel Magic, Heroism, Keen Edge, Protection from Energy, Searing Light
Level 4 (2/day) (DC 18) Divine Power, Freedom of Movement
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Statistics
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Str 18(20), Dex 14(16), Con 14 (16), Int 10(12), Wis 16(18), Cha 10
Base Atk +7/2; CMB +12; CMD 25
Feats Weapon Focus (Elven Curve Blade), Seething Hatred (Drow), Combat Reflexes, Dodge, Extreme Prejudice, Precise Strike, Outflank, Paired Opportunists [Extended Bane]
Traits Kindred Raised [Racial Trait], Heirloom Weapon (Elven Curve Blade), Elven Reflexes
Skills Acrobatics (13)[18], Bluff (10), Climb (10), Craft (Poison) (9), Fly (8), K. Arcana (10), K. Dungeoneering (10), K. Religion (10), Lingusitics (10), Lore (Drow Noble houses) (9), Lore (Sehanine Moonbow) (9), Perception (17), Ride (9), Sense Motive (17), Spellcraft (5), Stealth (16), Survival (9), Swim (10)
Languages Common, Elven, Drow, Thorass, Draconic, Undercommon, Aklo, Abyssal, Infernal
SQ Drow Blooded, Kindred Raised
Other Gear Handy Haversack, Silver Holy Symbol, Spell Component Pouch, Belt Pouch, Soap*, Grooming Kit*, Bedroll*, Messkit*, Waterskin*, Trail Rations (10)*, Waterproof Bag*, 50' Silk Rope*, Smoked Goggles, Belt of Physical Might (+2), Headband of Mental Prowess (Acrobatics, Thorass) (+2), +1 Training Elven Curved Blade (Extended Bane), +2 Mithral Comfort Agile Breastplate, Pink Rhomboid Ioun Stone (+2) in a Wayfinder, Boots of Striding and Springing, Wand of Cure Light Wounds (50), Cracked Dusty Rose Prism Ioun Stone
(* indicates in the Haversack)
4541 GP 1 SP 9 CP// 105000 XP
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Special Abilities
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Studied Target +3 (EX)
Agile Feet 6/6 (SU)
Monster Lore +4 (EX)
Stern Gaze +5 (EX)
Cunning Initiative +4 (EX)
Track +5 (EX)
Bane 14/14 rounds (SU)
Shadow Duplicate (rogue talent) 3/3 (SU)
Narciso was born to an unwanted union between a human mother he does not remember and an elf father he never knew. The human civilization wanted nothing to do with him once born, and the nearby Tel'Quesir of Cormanthor refused to even hear their case, so an elder took the child to a half elvan village near Essembra at the edge of the forest of Cormanthor to care for him as one of their own. It did not take long for his new parents to notice how uncomfortable he became in the daylight. Fortunately, they were worshipers of Sehanine Moonbow and they merely adjusted their lives for a nocturnal lifestyle.
As time went on, the hue of his skin darkened even more than it was as a child and his hair never colored past the bone white he showed as a baby. It was not long into his childhood he discovered the white hair was a source of unrelenting teasing, so had it shaved, a style he still uses to this day. Unsuited to most daytime tasks, Narciso was drawn to the faith of his parents as its tenets provided solace from the infernal light of day. Once again, his heritage stood in the way of a priestly life, but the church had another path for him. Master inquisitor Faerandruil Ildacer recognized his potential and took a great interest in Narciso's future.
While he was training for this new life, his village was raided by drow, a known threat in this area of the dales. Disheartened and forlorn over the loss of his parents in the raid, Narciso gave himself fully to the program under the clergy and was anointed a full fledged Inquisitor in her name. Shortly after, he received a vision from his goddess answering his question of pursuing his own interests or hers in deference to the hole in his heart where his family used to reside. She spoke to him and convinced him the path ahead required his initial sacrifice and to do the churches bidding for a time, but one day, on a day he would know, he would be granted his chance to reconcile both the hole in his heart and his faith in his goddess.
As a student of the Moon Goddess, Narciso was not very good with her holy weapon, but when tested with a two handed blade, he excelled. This fact coupled with his inherent faith gained him a final reward before his release from training, the Inquisitor's Blade (his preferred weapon). It is a holy relic only granted use to those who show exceptional skill in its use, which Narciso demonstrated time and again. He also took particular interest in the travel aspect of Sehanine Moonbow's portfolio and wandered the dales spending much of the intervening time of last several years dealing with lycanthropic incursions waiting for the day he can bring his hatred and vengeance on the despicable drow, all the while learning everything he could about drow society, language, and mannerisms.
Often alone, he was not above combining efforts with local talent or Harper agents to complete his missions. He took jobs from personalities all over the dales, but this is the first time he will present himself to Randall Morn since his return to Daggerdale.
Secrets: He desires vengeance for his parents, whereas his faith warrants justice; it is a thin line, but one he struggles with and may cross. Secret: He does not know who his true parents are, human or otherwise.
FCB went to HP for three levels and the rest went to extra spells. Background skills are the 2 Lores, Linguistics, and Craft. If chosen, I will create an alias for the character.

GM CrusaderWolf |
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Okay, I didn't get this done yesterday because I was surprised by how difficult I found it to narrow things down to 5 characters. I spent yesterday evening putting together probably half a dozen different combinations, and sent PMs to various people about their characters for additional info.
Which is a preface to saying that I appreciate how many people put so much effort in, and if you weren't chosen that does not mean your submission wasn't good! Again, thank you all.
The selected players are:
Saoirse Morningtide
Elestar Solis
Wintyr Toneman
Nicodemus Nightspitch
Jonuli Mudarch
I'll get the Discussion and Gameplay threads up shortly, and start attaching the Roll20 map + loot tracker docs by this evening.