Ratfolk Troubleshooter

Atticus Finch's page

163 posts. Organized Play character for andreww.


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Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Boon: 1d20 ⇒ 12

Many thanks to Kate for running a brilliant game, thoroughly enjoyed it. Likewise many thanks to my fellow players, you did an ace job team. Nice to see a really capable group come together.

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus will look through the remains of the cultists for any salvegable equipment and have a look over the portal, from a distance. He wants to make sure the damn thin is shut down and doesnt have a chance of reactivating again .

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus scurries further along the cliff edge, ducking and weaving to disguise his true position. Popping back up he shoots the cult leader again!

Trick makes him flat footed to me

Pistol vs FF KAC: 1d20 + 13 ⇒ (9) + 13 = 22
Damage: 2d6 + 4 ⇒ (6, 3) + 4 = 13
Trick: 4d8 ⇒ (8, 7, 7, 5) = 27

If I hit I will make him flat footed to everyone

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Seeing that the others have the mummies preoccupied Atticus decides to back up Dusty. He slips along the ledge, weaving between outcrops of basalt to confuse the enemy about where he is before popping up and taking a pot shot!

Automatic trick but Farimther is already flatfooted by Dusty it seems

Pistol vs FF KAC: 1d20 + 13 ⇒ (19) + 13 = 32
Damage: 2d6 + 4 ⇒ (6, 2) + 4 = 12
Trick damage: 4d8 ⇒ (7, 3, 2, 4) = 16

Assuming Dusty flat footed Farithmer I will make them off target, if not then flat footed.

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Oh do shut up mutters Atticus as he jetpacks hmself onto the cliff and tries to shoot the nearest morlmaw cultist.

Auto trick atttack blue cultist making it flat footed to me. If I hit I will make it flat footed to everyone.

Pistol vs FF KAC: 1d20 + 12 ⇒ (13) + 12 = 25
Damage: 2d6 + 4 ⇒ (5, 1) + 4 = 10
Trick damage: 4d8 ⇒ (7, 6, 4, 1) = 18

Second Seekers (Luwazi Elsebo)

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N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused
"Wheeler" wrote:

Wheeler sighs exasperation.

Can we just...let them summon their stupid god and annihilate themselves. It really seems sort of... inevitable with these dumb walruses.

Atticus whispers, You may not have noticed but WE are also n this planet and a long way from our damn ship

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus looks around for a spaceship to escape on! In the absenc of one he tries to shoot the lead cultist in the head!

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus has a look over the equipment, with the clinical eye of smeone evealuating the likely resale value.

Engineering: 1d20 + 20 ⇒ (17) + 20 = 37
Add 4 if it is to recall knowledge

Well, this is digusting. This is mi-go equipment, probably used to remove the morlmaws brains. Its valuable stuff, but I shudder to think just who would want to actually buy it. Still, I suppose there is a market for everything, even walrus brain removal gear.

Atticus also has a look at the door, Yep, this is your bag Mu, happy to help as well

Mysticism to aid: 1d20 + 8 ⇒ (12) + 8 = 20 Success

Just keep that damn camera crew off me, my work benefits from a degree of annonymity.

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus glides forward through the water, hiding within the swirls and eddies.

Auto pass stealth trick attack, it is flat footed to me. If I hit I will make it flat footed to everyone

Pistol, co-ordinated shot: 1d20 + 12 + 1 ⇒ (2) + 12 + 1 = 15
Damage: 2d6 + 4 ⇒ (3, 2) + 4 = 9
Trick: 4d8 ⇒ (1, 5, 1, 5) = 12

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus glides through the murky water, taking aim at 12 to try and help Bluuuuuu out.

Trick attack stealth auto passes, making the target flat footed to me, if I hit it becomes flat footed to everyone

Pistol vs FF KAC, get em, coordinated shot: 1d20 + 12 + 2 + 1 ⇒ (5) + 12 + 2 + 1 = 20
Damage: 2d6 + 4 ⇒ (6, 4) + 4 = 14
Trick damage: 4d8 ⇒ (3, 3, 3, 6) = 15

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Can we get a sense of how fast these morlmaw mummies are in the water?

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus targets morlmaw two. He ducks out of sight in the swirling water and fires his new underwater advanced pistol at it!

Trick attack taking 10 gets CR14. Dusty has made it flat footed so I will put it off target if I hit

Pistol, get em, vs FF: 1d20 + 13 + 2 ⇒ (8) + 13 + 2 = 23
Damage: 2d6 + 4 ⇒ (5, 6) + 4 = 15
Trick Damage: 4d8 ⇒ (4, 3, 2, 7) = 16

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Mysticsm: 1d20 + 8 ⇒ (13) + 8 = 21

Morlmaw mummies! They can drag you close and reesist cold

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus stands ready, fully expecting all of the Morlmaws to rise up as hideous undead guardians.

Grad school did not prepare me for this, where were the classes on eldrtich brain eating horrors from Aucturn!

I am in position

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus draws his sword cane and the underwater pistol he grabbed at the start. I haave a bad feeling about this he says, scanning the dead morlmaws. Can ayone tell if any of these things are in any way active? The idea of mummified morlmaws coming to unlife makes me nervous

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus stops abruptly. Well, this doesn't look like anything good he mutters, looking around for any lurking eldritch entities.

Perception: 1d20 + 20 ⇒ (15) + 20 = 35

He also looks around to see what might be causing the change in water level.

Physical science if relevant: 1d20 + 18 ⇒ (20) + 18 = 38

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

It's a trap, definately a trap mutters Atticus to no-one in particular.

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Right, that helps a lot thanks. Could you possibly put a link to the slides in the campaing header please.

Atticus also studies the markings, running his claws over the witing in Aklo.

Culture: 1d20 + 18 ⇒ (9) + 18 = 27

Yeah, he breathes out a long, low whistle. This is beginning to feel more and more like a damn trap.

He examines the markings more closely

Mysticism: 1d20 + 8 ⇒ (14) + 8 = 22

Looks like this Eternal Source is an actual creature of some kind that its followers worship. Anyone know more about this stuff? I majored in math and science, not squid eyed entities from Aucturn that turn your brain to mush

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus also takes up a position on watch while the others rest.

Is there a map of the area? I am a little unclear on the layout of where we are.

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Reflex: 1d20 + 12 ⇒ (8) + 12 = 20

Damn Datch!

Atticus rolls under the desk, twisting the top to protect him from the flames.

Thank you evasion

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus starts to poke around the room, he keeps his armour sealed just in case.

Physical science: 1d20 + 18 ⇒ (6) + 18 = 24
Survival: 1d20 + 11 ⇒ (17) + 11 = 28

This place is pretty stagnant, looks like its been abandoned for a while. Looks like someone lived here for several months but they cant have been here for more than a year.

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus joins the rest of the group at the airlock. Everyone ready?

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

tticus takes a look at the pad.

Physical Science: 1d20 + 18 ⇒ (4) + 18 = 22

Hmm, looks like the tests were about the cloaking properties. There's some weird doodle here, tentacles and eyes and everything.

Will save: 1d20 + 10 ⇒ (13) + 10 = 23

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus sets to work on the computers.

Taking 10 for 28

Interresting, it appears this basalt has some sort of cloaking property. Looks like AbadarCorp wants to hide something big He whistles long and low, I am sure someone will pay well for that titbit of information.

Happy to autoaid someone on physical science and peception. I am conscious that I dont want to be the "operative who does everythinng" guy.

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Equipment Stats:

In case anyone wants to use these
Driver Seismic Pick (Advanced Melee Weapon)
Damage 4d6 Sonic Deafen 1 Penetrating, powered (capacity 20, usage 1), professional (miner)

Medium Excavation Laser (Longarm)
Damage 3d10 F 60 ft. — 40 charges 2 2 Penetrating, professional (miner)

Atticus looks rather puzzled, Who would want quite so much basalt, what the hell is Datch planning to do with all of this stuff? he says as he also heads towards the doors.

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus spends the first round heading over to it, getting out his tools and examining it to try and learn what sort of robot it is.

Engineering: 1d20 + 20 ⇒ (2) + 20 = 22

He then spends the next two round trying to disable the thing so it doesnt attack them.

Engineering: 1d20 + 20 ⇒ (9) + 20 = 29
Engineering: 1d20 + 20 ⇒ (14) + 20 = 34

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Just darkvision.

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Physical science: 1d20 + 18 ⇒ (12) + 18 = 30

Atticus looks around, Yes, definately magical, we should probably find out what is causing it and put a stop to it!

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Look, its that Datch person again. I wonder what we did to piss them off? Why would someone keep mesing with the water temperature?

Which direction are they messing with the temperature and can w reverse it to put it back to regular?

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus hunkers down and grouses a bit at the back seat drivers. He starts by trying to access the secuity logs.

Computers: 1d20 + 18 ⇒ (17) + 18 = 35

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus swims over to the reception desk and checks out the datapad. Being a suspicious rat and noting how it is just sitting there, out in the open, all tempting and everything, he first examines it for traps or hazards before trying to access any of the data.

Perception: 1d20 + 20 ⇒ (4) + 20 = 24

If it looks clear...

Computers: 1d20 + 18 ⇒ (15) + 18 = 33

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus reloads his pistol. Agreed, lets get on with this. When we get back I am going to have a word with our contact about the faulty sensors on this submersible.

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus swims forward to get a good bead on red. I'm sure I said attack the yellow one!

Shoot, co-ordinated shot: 1d20 + 13 + 1 ⇒ (5) + 13 + 1 = 19
Damage: 2d6 + 4 ⇒ (6, 5) + 4 = 15
Sneak: 4d8 ⇒ (3, 4, 8, 3) = 18

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Life science: 1d20 + 18 ⇒ (1) + 18 = 19

Giant crabs people, be careful
If I get more than that just tell me something interesting about them.

Atticus points at the southernmost crab and broadcasts, Focus fire, get that one!

He then swims down a little, losing himself in the detritus of the ocean floor so that he can surprise the crab before popping a bullet at it!

Atticus can take 10 on his trick attack stealth roll for 34, I am going to assume the scenario has no CR15+ creatures in it so will assume trick attack should always work barring shennanigans. His target will always be flatfooted to him and he will generally make it flat footed to everyone else if he hits. Atticus doesnt provoke when he fires small arms and his movement doesnt provoke from his trick attack target if he declares the target first. He always does this if he is threatened and wants to get away

Underwater semi auto pistol vs FF KAC: 1d20 + 13 ⇒ (10) + 13 = 23
Damage: 2d6 + 4 ⇒ (1, 2) + 4 = 7
Trick damage: 4d8 ⇒ (1, 4, 6, 2) = 13

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

It was for Suulhu but nevermind

Physical science: 1d20 + 18 ⇒ (10) + 18 = 28
Computers: 1d20 + 18 ⇒ (2) + 18 = 20

Atticus spends him time on the trip scanning the sea bed for possible valubaal minerals or other items of interest he can include in his report and to sell to various different corporations.

There's signs of seismic activity here. Its pretty common here so hopefully the Abadarcorp miners will have accounted for it. Some hope. Looks like theres nothing but basalt down here, who they hell needs quite so much of the damn stuff. Too much effort to mine it and not enough profit in it.

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus looks up, Compucast here makes a good point, he almost, but not quite manages to keep the note of surprise from his comment. Are the cave mines flooded or have they been sealed? Just what sort of environment will we be working in?

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus sorts through the material, If no-one objects I will take the pistol just in case...

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

While they wait Atticus looks to run a diagnostic on the submersibles engines, computers, navigation and other systems to make sure no-one has been messing with it before they leave. After all, he wouldnt put it past Abadarcorp to sabotage something if it was in their interestst to do so. Given he has carried out such jobs in the past he knew it was a possibility.

Engineering: 1d20 + 20 ⇒ (13) + 20 = 33
Computers: 1d20 + 18 ⇒ (13) + 18 = 31

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus settles himself inside the submersible, checking out the controls. I wouldn't worry about it, probably getting some sort of super secret special instructions. I am sure that between us we can ferret out any sercrets from that lot. Who would you pick as the weak link in any interrogation he asks with a grin. My creds are on Compucast, he looks like he likes to talk, odd for a Vesk, most I have met have been the strong, surly and silent types.

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Player Name: AndrewW
Character Name: Atticus Finch
Character Number: 44523=702
Faction: Acquisitives
Day Job Roll: Corporate Professiona: 1d20 + 16 ⇒ (11) + 16 = 27
54 credits times 3 for Known Quality for 162 credits totla. I'm rich!

Boons Slotted
Slotless
Starfinder Insignia
Journey to the Stars 2
Journey to the Scoured Stars
Journey to the Scoured Stars 6
Explorers Perseverance

Faction
Improved Aquisitives

Ally
Duskmire Yeti

Promotional
Tshirt reroll

Social
Known quality

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Culture: 1d20 + 18 ⇒ (6) + 18 = 24
Life science: 1d20 + 18 ⇒ (16) + 18 = 34

Atticus quietly compares the information he has gleaned in his own research with what the others are coming up with. He leans back in his chair and smiles, if he could he would light a cigar.

Well, this lot seem pretty competent, guess I get an easy ride this time, no pressure.

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus also scowls a little, pb]I have been busy on other jobs recently, just who is this Datch? I keep hearing people talk about them but can never get to the bottom of things. [/b]

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus flips open his data pad and starts reviewing the reports of Wealdriad. Inteesting, lot of exploitable opportunities there. He bookmarks several items to reserch in more detail later.

What can you tell us about this site? What were they mining, how big is it, what sort of machinery, any dangerous flora, fauna or anomolies in the area we need to be aware of?

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus nods to his fellow ysoki with a tight little smile.

Hmm, a rival or a useful ally. I wonder who you are working for

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

I have a trailblazer infusion on my handcannon. I will buy an underwater azimuth laser pistol

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus makes sure his equipment is secure in watertight containers. He experiments with his fins, getting the feel of the currents. He turns to the Baraathu, Yes, this environment is unusual, it presents certain challenges. Looking over at Compucast he says, I also specialise in providing technical support as well as analytics of the value of various natural, raw and personnel based materials on new planets. This place seems to be vertiably teeming with opportunities. He smiles as he calculates in his mind the commission he will earn on his report about the ways this planets resouces might be exploited.

Second Seekers (Luwazi Elsebo)

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N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus will make some purchses before we leave.

Buying a trailblazer fusion for my handcannon. Any suggestions for ways to negate concealment from anyone? Could we get a quick primer on how underwater combat works in starfinder please.

As mentioned, Atticus is a small brown furred ysoki. When they set off he gears up in a well maitained set of DSuit armour. He checks a variety of weapons, storing most in his null space chamber along with a variety of tools.

As they slip into the waters of the strange planet a set of gills start to work on his neck and he extends his feet, causing a set of swimming fins to emerge. With a flick of a switch his armour aids his swimming.

Atticus has the swimming fins and gills augmnets as well as hydrojets in his armour. He has a 30' swim speed as a result.

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

My provisional boon choices are on my profile. I may alter them after the briefing.

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

A brown furred ratfolk in an impeccable business suit sits in a chair in the waiting room, his claws clicking across his datapad screen as he logs his latest report. He occasionally looks up and nodds at other Starfinders as they enter, waiting for the briefing.

At the queestion from Bluuu Atticus gives a simple no but immediately begins seearching the infosphere for information on the planet.

Culture if appropriate: 1d20 + 18 ⇒ (4) + 18 = 22

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Yes, working now.

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