Seaweed Leshy

Kelpy's page

96 posts. Alias of CtotheZ.


Full Name

Kelpy Kelper

Classes/Levels

LG Small Vine Leshy Paladin 8| HP: 82 | AC: 27 FF: 26 Touch: 12 CMD: 18 | Initiative +8 |Perception +1 | Fort +12 Reflex +7 Will +9 | Move 15’, Dark Vision 60', Low-light Vision

About Kelpy

Kelpy Kelper
Paladin 8
LG Small Vine Leshy
Diety: Erastil
Traits: Reactionary
Languages: Common, Sylvan

Vitals/Defense:

Perception +1
HP: 82
AC: 27 (Dex +1, +1 full plate +10, +2 heavy steal shield +4, Size +1)

Fort +12 Reflex +7 Will +9

Offense:

(BAB +8/+3 CMB+8)

- +1 Longsword +13/+7 1d6+3 (19-20, ×2)
[Dice= Longsword] 1d20+13 [/dice]
[Dice= Slashing] 1d6+3 [/dice]
[Dice= Longsword] 1d20+7 [/dice]
[Dice= Slashing] 1d6+3 [/dice]

Feats & Abilities:

Armor: Light, Medium, Heavy, Shield
Weapons: Simple, Martial

Feats:
Antagonize
Improved Initiative
Shield Focus

Aura of Courage (Su): At 3rd level, a paladin is immune to fear (magical or otherwise). Each ally within 10 feet of her gains a +4 morale bonus on saving throws against fear effects. This ability functions only while the paladin is conscious, not if she is unconscious or dead.

Aura of Resolve (Su): At 8th level, a paladin is immune to charm spells and spell-like abilities. Each ally within 10 feet of her gains a +4 morale bonus on saving throws against charm effects.

Spells:

Smite Evil 0/3 per day

(DC 13+ Spell lvl)
LoH: 7/7
[Dice= LoH] 3d6 [/dice]
Mercies:
Deceived: The target can immediately attempt a new saving throw to disbelieve any ongoing illusions that it failed to disbelieve within the last minute.

Targeted: The paladin’s lay on hands also acts as sanctuary, using the paladin’s level as the caster level. The saving throw DC to negate this effect is equal to 10 + 1/2 the paladin’s level + the paladin’s Charisma modifier.

Lvl 1
Compell Hostility
Hero's Defiance

Lvl 2
Paladins sacrifice

Gear:

+1 full plate
+2 heavy steel shield
Cloak of Protection +1
Amulet of Natural Armor +1
Wand of Cure Light Wounds (50 charges)

122 gp

Stats:

STR 14(+2) DEX 12 (+1) CON 16 (+3) INT 10 (0) WIS 11 (+0) CHA 16 (+3)

Skills:

Intimidation (+10)
Swim (+9)

* notes class skill

Air Cyst (Su) :
Seaweed leshys constantly grow small bulbs filled with air. As a move action, they can detach a bulb and give it to another creature. If consumed as a standard action, this air cyst grants water breathing (as the spell) for 10 minutes. Seaweed leshys can have a maximum of four usable air cysts at any one time, and air cysts regrow at a rate of one per 24 hours.