| Evan “Fang” Grissom |
since i move at a snails pace on land, i'll be super slow anyway, how about a Take10 for a total of 9?
Fang looks down at the well, at the other folks hurling themselves into the depths and then up to the sky. "Ugh. You know, no sane person does these things." Then a smile plays across his lips. "Guess it's a good thing we're all a little nuts."
| Rhysfar Llannelan |
Rhys raises Llafngwyrdd high.
"No telling how many scurry in these warrens. And they'll know we're coming, from the light. Let's be ready for them." He says, speaking quietly.
I've got a torch in my pack if anyone wants another light source.
| GM Bozzinator |
As everyone moves forward they see.
The passage splits into two tunnels. The faint dripping of water into small pools echoes softly down the cave tunnels.
Eustice Perception: 1d20 + 5 ⇒ (15) + 5 = 20
Fang Perception: 1d20 + 7 ⇒ (5) + 7 = 12
Mary Kay Perception: 1d20 + 1 ⇒ (3) + 1 = 4
Atlan Perception: 1d20 + 6 ⇒ (20) + 6 = 26
Rhysfar Perception: 1d20 + 6 ⇒ (6) + 6 = 12
Atlan and Eustice notice that the walls of the chamber show signs of being rich in crystalline rock.
If you want to give me a Knowledge Dungeoneering, Appraise or Knowledge History to know more about the chamber you are in.
Map Updated.
| GM Bozzinator |
Eustice knows that the visible crystals are not inherently valuable, but the area does hold some potential for containing precious stones.
Also you know that scholars believe the Azlanti highlands were rich in precious stones, which played a part in some of their strange and interesting magic, like Ioun stones.
Where to next?
| Evan “Fang” Grissom |
"Lead on. I'll jus' be here to zap whatever tries to chomp you."
| Atlan Moredew |
Atlan will head down the cave system keeping an eye for traps
im assuming the trap rolls are hidden. Let me know if you need me to roll
| GM Bozzinator |
Just past a small cave-in on the western wall, the tunnel opens into a rounded cavern with rough and irregular walls. Occasional piles of fallen rock litter the passage, but not to the degree that navigating it is impossible. A fair number of bones litter the cave floor here.
Eustice Perception: 1d20 + 5 ⇒ (18) + 5 = 23
Fang Perception: 1d20 + 7 ⇒ (17) + 7 = 24
Mary Kay Perception: 1d20 + 1 ⇒ (16) + 1 = 17
Atlan Perception: 1d20 + 6 ⇒ (18) + 6 = 24
Rhysfar Perception: 1d20 + 6 ⇒ (18) + 6 = 24
Everyone notices three creatures on the ceiling of the chamber.
Eustice: 1d20 + 3 ⇒ (10) + 3 = 13
Fang: 1d20 + 3 ⇒ (12) + 3 = 15
Mary Kay: 1d20 + 2 ⇒ (18) + 2 = 20
Atlan: 1d20 + 4 ⇒ (4) + 4 = 8
Rhysfar: 1d20 + 1 ⇒ (3) + 1 = 4
Yellow: 1d20 + 6 ⇒ (4) + 6 = 10
Green: 1d20 + 6 ⇒ (4) + 6 = 10
Pink: 1d20 + 6 ⇒ (10) + 6 = 16
Round 1
Mary Kay
Pink
Fang
Eustice
Yellow
Green
Atlan
Rhysfar
Mary Kay is up.
| Mary Kay Ponzi |
Mary Kay gives a little start at the creatures on the ceiling. She summons a faint sparking around her fingers but does not release it.
Arcana: 1d20 + 12 ⇒ (15) + 12 = 27
Readied action for casting Jolt at the first one that makes an attack on us. I do not want to throw the first thing.
Jolt w/ PB/PS vs Touch: 1d20 + 4 ⇒ (18) + 4 = 22
Electric: 1d3 + 1 ⇒ (1) + 1 = 2
Arcane Bolt 8 | Sorcerer 6
| Evan “Fang” Grissom |
"Nasty feckin' things in here. Le's clear em out."
The air hums in the darkness as Fang charges up and then launches his electric blast at pink.
Ranged vs Touch: 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14
Elec: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8
| GM Bozzinator |
Green Will Save: 1d20 - 2 ⇒ (10) - 2 = 8
Fang will land a solid hit at Pink. Eustice will stare at Green and cast a spell which seems effective.
Yellow will fly down at Atlan and try to slam
Attack vs Flat Footed: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d4 ⇒ 2
Then it will attempt to grab you.
Grab: 1d20 + 5 ⇒ (10) + 5 = 15
Constrict: 1d4 + 4 ⇒ (4) + 4 = 8
Green will fly down and try to attack Yellow
Attack: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d4 ⇒ 4
Round 1
Mary Kay
Pink -8
Fang
Eustice
Yellow
Green
Atlan HP 20/22
Rhysfar
Atlan, Rhysfar, and Mary Kay are up.
| Rhysfar Llannelan |
Rhys smiles in the darkness.
Swift action to activate Animal Focus (Bat) to gain darkvision for one minute.
He strides torward charges the darkmantle grappling Atlan.
Attack: 1d20 + 6 + 2 ⇒ (2) + 6 + 2 = 10
Bleh.
| Atlan Moredew |
Atlan will attempt to strike at the one attacked to him
trident: 1d100 ⇒ 841d20 + 1 ⇒ (19) + 1 = 201d8 + 1 ⇒ (6) + 1 = 7
calling high on D100
| Mary Kay Ponzi |
Mary Kay exclaims into the darkness. "They like to grab, so maybe time for shivs in the dark!"
She lets the cantrip fizzle as she brings cestus and buckler into guard position.
total defense
| GM Bozzinator |
Mary gives the facts she knows about the creatures. Rhysfar is happier now he can see but is unable to connect with the creature. Atlan lands a good hit on Yellow.
Pink will look at Rhysfar, try to slam and is unable to connect.
Attack: 1d20 + 3 ⇒ (6) + 3 = 9
Damage: 1d4 ⇒ 4
Then it will attempt to grab you.
Grab: 1d20 + 5 ⇒ (11) + 5 = 16
Constrict: 1d4 + 4 ⇒ (1) + 4 = 5
Round 1
Mary Kay
Pink -8
Fang
Eustice
Yellow -7
Green
Atlan HP 12/22 *Grappled*
Rhysfar
Fang and Eustice are up.
| Eustice Befufftlefumpter |
Eustice levels his crossbow at pink, hits it with his hypnotic stare (-2 will saves) , and fires.
Crossbow: 1d20 + 2 ⇒ (9) + 2 = 11
Piercing: 1d8 ⇒ 4
And adds his Painful stare for 1hp of mental damage if Pink takes damage this round.
| Evan “Fang” Grissom |
Charging up again, Fang lets loose a blast at pink again.
Ranged vs Touch: 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18
Elec: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8
| GM Bozzinator |
Yellow will try to maintain the grapple that he has on Atlan
Grab: 1d20 + 5 ⇒ (4) + 5 = 9
Yellow will not maintain and Atlan is free from the grapple.
Green will then move up and try to slam Rhysfar
Attack: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d4 ⇒ 4
Then it will attempt to grab Rhysfar
Grab: 1d20 + 5 ⇒ (16) + 5 = 21
Constrict: 1d4 + 4 ⇒ (3) + 4 = 7
Round 2
Mary Kay
Fang
Eustice
Yellow -7
Green
Atlan HP 12/22
Rhysfar HP 8/19 *Grappled*
Everyone is up.
| Eustice Befufftlefumpter |
Eustice reloads his crossbow, turns his stare to yellow (-2 Will saves) , and fires at thing grappling his ally. He prepares to inflict painful stare on yellow for 1hp of mental damage if yellow takes as damage this turn.
Crossbow: 1d20 + 2 ⇒ (6) + 2 = 8
Piercing: 1d8 ⇒ 7
| Evan “Fang” Grissom |
Pushing forward into the room as best as he can, Fang launches a shot at green.
Ranged vs Touch: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24
Elec: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4
| Atlan Moredew |
Atlan will attempt to get this thing off him again
trident: 1d20 + 1 ⇒ (20) + 1 = 211d8 + 1 ⇒ (1) + 1 = 21d100 ⇒ 7
LOW CALL
Crit confirm: 1d20 + 1 ⇒ (12) + 1 = 13
crit damage: 1d8 + 1 ⇒ (8) + 1 = 9
| GM Bozzinator |
Fang is able to land a minor hit on Green. Atlan focuses and is able to land a big blow on Yellow and the creature falls. Eustice is unable to land a hit with the crossbow. Mary unable to see still stays on the defensive.
Round 2
Mary Kay
Fang
Eustice
Green -4
Atlan HP 12/22
Rhysfar HP 8/19 *Grappled*
Rhysfar is up.
| Rhysfar Llannelan |
Rhys attacks the one grappling him.
Attack, one handed: 1d20 + 6 - 2 ⇒ (8) + 6 - 2 = 12
Damage, one handed: 1d8 + 5 ⇒ (5) + 5 = 10
| Evan “Fang” Grissom |
Scooting a bit further into the room and then launching a shot at the remaining creature.
Ranged vs Touch: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16
Elec: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4
| Mary Kay Ponzi |
total defense. It not glamorous, but do no feel right wandering blindly into people swinging sharp objects. Will make it up some other time.
| Eustice Befufftlefumpter |
Eustice reloads his crossbow, turning his attention and his stare toward green. (-2 Will saves)
Crossbow: 1d20 + 2 ⇒ (18) + 2 = 20
Piercing: 1d8 ⇒ 2
He'll activate his painful stare causing an additional 1hp of mental damage to green.
| Atlan Moredew |
Atlan will yell out to his allies for guidance as he thrusts his trident towards green
trident: 1d20 + 5 ⇒ (13) + 5 = 181d8 + 1 ⇒ (3) + 1 = 41d100 ⇒ 54
LOW
| GM Bozzinator |
Eustice lowers his stare at the creature but is unable to land a hit on the creature. Fang is able to land another minor hit on Green. Atlan is unable to land a hit on the creature. Eustice focuses a bit harder on the creature and is able to hurt it a bit.
Round 3
Mary Kay
Fang
Eustice
Green -9
Atlan HP 12/22
Rhysfar HP 1/19 *Grappled*
Rhysfar is up.
| Eustice Befufftlefumpter |
"Rhys is down!"
Eustice reloads and fires again, prepared to activate painful stare on green.
Crossbow: 1d20 + 2 ⇒ (11) + 2 = 13
Piercing: 1d8 ⇒ 7
| Evan “Fang” Grissom |
”Well, let’s finish this then. Can’t have ‘im dyin on us now.”
Ranged vs Touch: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 6
Elec: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4
dang....
| Mary Kay Ponzi |
Mary lowers her hands as the cries of allies reach her. She takes a hesitant step forward and then kneels waving her hands around to find Rhys.
Not sure if I can take a 5' step while blind. But moving one square and then searching for Rhys. I think that would take my full turn. If someone could give directions as their free action, I will cast Infernal Healing this round.