GM ZD The Perennial Crown (Inactive)

Game Master Z...D...

Treasure Bundles:

The Shattered Vaults: 3
Area A: 2
Area B: 2
Chase to the Coast:

GM Screen:

Blood Sacrifice:
Herondal
Grey Mouse
Zhao


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Grand Archive

NG Male Tien Human Wizard (Universal) 6 | HP 56/56 | AC 22 (23 with mage armor) | F +12 R +14 W +13 | Perc +11 | Stealth +12 (+2 Init) | 25' | drain bonded object: 1st: 0/1 2nd: 0/1 3rd: 0/1 | Infused Reagents: 6/6 | Focus Points: 0/1 | Hero Points: 2/3 | Familiar Focus: 1/1 | Staff 1/3 | Active Conditions: avoid notice

Kang sighs in relief when Herondal manages to block off whatever enchantment the cocoons were attempting to put upon his teammates. His relief is short-lived when he notices how quickly the Qxal has approaches. Swallowing the lump in his throat, he directs the crew to aim, and yells out, "Fire! Now!"

fire the cannons, IC: 1d20 + 17 + 1 ⇒ (18) + 17 + 1 = 36 dmg: 4d8 + 7 ⇒ (3, 6, 5, 8) + 7 = 29 Crit again? Fingers crossed.

He then quickly calls up magical protection on himself.

Fire Cannons, Shield spell (+1 AC, Hardness 5)

Anyone wants to take the cannon next round? So that Kang can cast flaming sphere which might help against the cocoons. Besides, I don't think Kang's good rolls can continue? :)


Tarnbreaker's Trail- Lightning Strikes, Stars Fall | ◆◇↺

Herondal begins his performance was more and lasers a shot at the manifestation.

Fafrd shakes off the mental effect and lands two strikes.

Zhao gives the commands for another round of cannon fire. The cannonballs find center on the manifestation, tearing through the beast. Another crit

The manifestation comes adjacent to the boat and unfurls its proboscis before driving into Quinoline's chest. 54 damage from the critical hit and d4 persistent bleed damage.

The red cocoon slowly makes its way down the steps and snaps a tendril at Crafty and misses.

The yellow cocoon snaps its tendril out at astrid and flame. It manages to find a solid piece of Astrid to hit. Flame is lucky and is able to avoid the tendril

Combat Rolls:

proboscis vs quin: 1d20 ⇒ 162d12 ⇒ (6, 7) = 131d12 ⇒ 10

red vs Crafty: 1d20 ⇒ 72d8 ⇒ (6, 3) = 9

yellow vs Astrid: 1d20 ⇒ 191d20 ⇒ 172d8 ⇒ (5, 8) = 13
yellow vs flame: 1d20 ⇒ 92d8 ⇒ (4, 5) = 9
yellow vs flame: 1d20 ⇒ 92d8 ⇒ (5, 3) = 8

Bold May Act
Round 2
Fafrd: 10 damage
Herondal
Zhao
Qxal: 135 damage; 40 feet away; -10 penalty to speed
Red
Yellow: 15 damage
Crafty: 5 damage; d4 persistent bleed.
Flame
Quinoline: 54 damage; d4 persistent bleed
Astrid: 32 damage

Blue


Tarnbreaker's Trail- Lightning Strikes, Stars Fall | ◆◇↺

If you enter or begin your turn within 30 feet of the manifestation, you must make a DC 23 will save vs illusion or mental effects. On a failure, you are stupefied 1. On a critical failure, the condition increases to 2

Horizon Hunters

F Human CG | Fighter 11 | ◆◇↺ | HP 60/162 shield h13 72/104| AC 33 (35) | F +21 R +18 W +17 | Perception +18 (+19 for vision, +20 for initiative) | Hero 1/3 | Default Exploration=Defend | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions:

Mistform-round 2

@GM ZD
Yellow needs to make a flat DC5 check to confirm the hit on Astrid due to Mistform.

will vs stupified: 1d20 + 9 ⇒ (1) + 9 = 10

A dull look crosses Astrid's eyes, as though the mist around her body has permeated her mind as well. She looks back and forth between the giant monster and the cocoon in front of her, unsure which to attack.

Hero point reroll on stupified.

will vs stupified: 1d20 + 9 ⇒ (19) + 9 = 28

Horizon Hunters

F Human CG | Fighter 11 | ◆◇↺ | HP 60/162 shield h13 72/104| AC 33 (35) | F +21 R +18 W +17 | Perception +18 (+19 for vision, +20 for initiative) | Hero 1/3 | Default Exploration=Defend | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions:

I'm torn. Should I try to finish off the cocoon or go for the big bad?


Tarnbreaker's Trail- Lightning Strikes, Stars Fall | ◆◇↺

Yep, got a 19 on the flat check.

As far as the which to attack, that is up to you

Horizon Hunters

Bard (Maestro/Polymath) 7 - HP 56/85, AC 25 - Perception +14 +1 visual - F: +12 / R: +14 / W: +14 - Speed: 25 Male Gnome Fey-Touched Focus: 2/2 | Hero Points: 1/2 | Class DC: +25 (E) |

I suggest the adds. They are all threats but the cocoons are presumably easier to hit and have less health.

Radiant Oath

3-15 | NG female (she/her) versatile human (Thuvian) alchemist (bomber) 11 | ◆◇↺ | AC 30 (32) | HP 140/140, shield 80/80 | P+17, F+21, R+20, W+18 | Explore: Investigate| DV, 30' | L: 6/6, A: 3/3, DV: 1/2, MF: 2/2, EoL: 2/2, IR: 10/16 | Hero: 1/3 | Active conditions: resist fire 5

Will: 1d20 + 9 ⇒ (12) + 9 = 21

Quinoline reaches into her pocket and pulls out some infused reagents. Her hands blur as she crafts a bottled lightning - but she throws in a pinch of some trembling green powder.

Debilitating (Dazzling) Bottled Lightning, IC: 1d20 + 13 + 1 ⇒ (13) + 13 + 1 = 27
Electricity, IC: 2d6 + 4 + 1 ⇒ (1, 6) + 4 + 1 = 12 plus FF plus DC 21 Fortitude vs dazzled
4 splash electricity on a miss

My class DC is 21 rather than 22 due to stupefied.

Quinoline looks at the open space she could run to, but then turns back to Qxal, plants her feet, and raises her shield.

"If I don't make it, please cancel all my remaining sand contracts, they're all gold on delivery," she slurs to Crafty.

Quick Alchemy - Strike - Raise Shield (AC 26, hardness 8)

Bleed: 1d4 ⇒ 2
Flat Check: 1d20 ⇒ 5


Tarnbreaker's Trail- Lightning Strikes, Stars Fall | ◆◇↺

Quin continues her assault. The bomb making impact and static taking effect on its body.

As Quinoline bleeds, the Manifestation vibrates. The blood leaving her wound becomes a fine mist that the Manifestation sucks up with its proboscis.

Mothra fort save: 1d20 ⇒ 20

Bold May Act
Round 2
Fafrd: 10 damage
Herondal
Zhao
Qxal: 135 damage; 12 temp -10 penalty to speed
Red
Yellow: 15 damage
Crafty: 5 damage; d4 persistent bleed.
Flame

Quinoline: 56 damage; d4 persistent bleed
Astrid: 32 damage
Blue

Radiant Oath

3-15 | NG female (she/her) versatile human (Thuvian) alchemist (bomber) 11 | ◆◇↺ | AC 30 (32) | HP 140/140, shield 80/80 | P+17, F+21, R+20, W+18 | Explore: Investigate| DV, 30' | L: 6/6, A: 3/3, DV: 1/2, MF: 2/2, EoL: 2/2, IR: 10/16 | Hero: 1/3 | Active conditions: resist fire 5

I got my hopes up when I saw "20." Then I realized that was just the die.

Horizon Hunters

F Human CG | Fighter 11 | ◆◇↺ | HP 60/162 shield h13 72/104| AC 33 (35) | F +21 R +18 W +17 | Perception +18 (+19 for vision, +20 for initiative) | Hero 1/3 | Default Exploration=Defend | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions:

Astrid shakes off the giant month's fey influence and focuses on the cocoon before her.

"Keep him busy Flame."

She moves behind the creature and pounds it with her shield, immediately following up with a vicious slash of her sword.

shield boss-double slice-IC vs flat footed: 1d20 + 14 + 1 ⇒ (7) + 14 + 1 = 22
bludgeoning-IC: 2d6 + 4 + 1 ⇒ (5, 1) + 4 + 1 = 11

shortsword-double slice-IC vs flat footed: 1d20 + 16 + 1 ⇒ (6) + 16 + 1 = 23
slashing-IC: 2d6 + 4 + 1 ⇒ (5, 3) + 4 + 1 = 13

She follows this up with a powerful thrust of her sword.

shortsword-IC: 1d20 + 16 + 1 - 8 ⇒ (2) + 16 + 1 - 8 = 11
piercing-IC: 2d6 + 4 + 1 ⇒ (1, 2) + 4 + 1 = 8

stride(haste), double slice, strike

I can't move my token from my tablet. Would someone move Astrid into a flank with Flame please?

Horizon Hunters

Bard (Maestro/Polymath) 7 - HP 56/85, AC 25 - Perception +14 +1 visual - F: +12 / R: +14 / W: +14 - Speed: 25 Male Gnome Fey-Touched Focus: 2/2 | Hero Points: 1/2 | Class DC: +25 (E) |

Done. And I'm wondering about who uses the cannon. Herondal plans to inspire then use either Hideous Laughter or Electric Arc. Zhao has been doing really well with the cannon. Having him or Crafty fire it seem like a good use of actions for our lower level members. The Harpoon does good damage but I'm not sure where it would move him now that he is at the ship. Maybe Zhao fire a cannon and Crafty Harpoon and have Flame attack.

Radiant Oath

3-15 | NG female (she/her) versatile human (Thuvian) alchemist (bomber) 11 | ◆◇↺ | AC 30 (32) | HP 140/140, shield 80/80 | P+17, F+21, R+20, W+18 | Explore: Investigate| DV, 30' | L: 6/6, A: 3/3, DV: 1/2, MF: 2/2, EoL: 2/2, IR: 10/16 | Hero: 1/3 | Active conditions: resist fire 5

I don't think we can fire the cannon twice in a round, but I thini we should fire it while Qxal is flat footed.

Grand Archive

NG Male Tien Human Wizard (Universal) 6 | HP 56/56 | AC 22 (23 with mage armor) | F +12 R +14 W +13 | Perc +11 | Stealth +12 (+2 Init) | 25' | drain bonded object: 1st: 0/1 2nd: 0/1 3rd: 0/1 | Infused Reagents: 6/6 | Focus Points: 0/1 | Hero Points: 2/3 | Familiar Focus: 1/1 | Staff 1/3 | Active Conditions: avoid notice

Alright, let me get Kang to keep firing then. His initiative is before the Qxal rather than Crafty who has to wait until after Qxal to do so.

Verdant Wheel

Druid 5 AC 22 (24 with shield) | HP 41/41| F +8 R +12 W +13 | Init +13 Perception, +10 Stealth| low-light vision

Crafty calls for the light side of Nature to burn the creature attacking his comrades and friend.

May Mother Nature's Fire burn this evil fey!

Produce Flame, IC: 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 27
Damages (F), IC: 2d4 + 4 + 1 ⇒ (3, 4) + 4 + 1 = 12

Then commands Flame to continue to attack.

Flame, attack!

Bite, IC: 1d20 + 8 + 1 + 1 ⇒ (20) + 8 + 1 + 1 = 30
Damages (P), IC: 1d6 + 2 + 1 ⇒ (4) + 2 + 1 = 7 Precision Damage: 1d4 ⇒ 2

Claw (agile), IC: 1d20 + 8 + 1 + 1 - 4 ⇒ (7) + 8 + 1 + 1 - 4 = 13
Damages (S), IC: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4 Precision Damage: 1d4 ⇒ 3

Bleeding: 1d4 ⇒ 4
Bleeding?: 1d20 ⇒ 19


Tarnbreaker's Trail- Lightning Strikes, Stars Fall | ◆◇↺

Astrid attacks and lands two attacks.

Crafty launches a flame orb at the Big Moth, it connects.

Flame mauls the cocoon.

Crafty stops bleeding on his own.

The blue cocoon snaps a tendril out at Fafrd and smacks him with it.

Combat Rolls:

blue vs Fafrd: 1d20 ⇒ 132d8 ⇒ (3, 8) = 11
blue vs Fafrd: 1d20 ⇒ 102d8 ⇒ (3, 4) = 7
blue vs Fafrd: 1d20 ⇒ 52d8 ⇒ (5, 6) = 11

Bold May Act
Round 3
Fafrd: 24 damage
Herondal
Zhao

Qxal: 145 damage
Red
Yellow: 55 damage
Crafty: 9 damage
Flame
Quinoline: 56 damage; d4 persistent bleed
Astrid: 32 damage
Blue

Horizon Hunters

F Human CG | Fighter 11 | ◆◇↺ | HP 60/162 shield h13 72/104| AC 33 (35) | F +21 R +18 W +17 | Perception +18 (+19 for vision, +20 for initiative) | Hero 1/3 | Default Exploration=Defend | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions:

@ GM ZD
Are you sure that yellow is at 55? by my count it should be 15 (from previous round) +11 (Astrid shield) +13(Astrid sword) +12(Crafty Produce Flame) +7 (Flame slashing) +2(Flame Precision) = 60. Was one of the attacks less effective for some reason like DR vs slashing or immune to precision damage? Also Crafty did a recall knowedge and told us to use fire. Did his produce flame any other effect? If they have DR vs damage types since I do all three I can adjust to eliminate anything that's not as effective.

Horizon Hunters

Bard (Maestro/Polymath) 7 - HP 56/85, AC 25 - Perception +14 +1 visual - F: +12 / R: +14 / W: +14 - Speed: 25 Male Gnome Fey-Touched Focus: 2/2 | Hero Points: 1/2 | Class DC: +25 (E) |

will save vs manifestation: 1d20 + 13 ⇒ (8) + 13 = 21

Herondal is disturbingly Stupefied.

Despite his mild issues he continues to inspire his allies. ◆

+1 Status bonus to attack and damage rolls for 1 round.

He then tries to amuse Qxal.

"Lamp?"

Hideous Laughter DC 21 Will save. ◆◆

Verdant Wheel

Druid 5 AC 22 (24 with shield) | HP 41/41| F +8 R +12 W +13 | Init +13 Perception, +10 Stealth| low-light vision

@Astrid Crafty shoots Produce Flame at Qxal's manifestation

Grand Archive

NG Male Tien Human Wizard (Universal) 6 | HP 56/56 | AC 22 (23 with mage armor) | F +12 R +14 W +13 | Perc +11 | Stealth +12 (+2 Init) | 25' | drain bonded object: 1st: 0/1 2nd: 0/1 3rd: 0/1 | Infused Reagents: 6/6 | Focus Points: 0/1 | Hero Points: 2/3 | Familiar Focus: 1/1 | Staff 1/3 | Active Conditions: avoid notice

Deciding that if it's not broke, let's not fix it (although the detritus discarded throughout his home of dismantled devices proves he doesn't always adhere to this), Kang yells at the crew to keep firing.

fire the cannons, IC: 1d20 + 17 + 1 ⇒ (18) + 17 + 1 = 36 dmg: 4d8 + 7 ⇒ (5, 2, 4, 8) + 7 = 26 Gasp! Can it be another one?

He then again call up magical protection on himself.

Fire Cannons, Shield spell (+1 AC, Hardness 5)


Tarnbreaker's Trail- Lightning Strikes, Stars Fall | ◆◇↺

@ The produce flame was at Qxal, that actually did 22 damage total due to weakness, which got rid of his temp hit point pool and 10 damage.

Herondal suffers from the dust but still finds time to make some jokes. It manages to fight off the more severe effects. Success, but not critical

Zhao continues to blow holes into The Manifestation, to the point it begins to unravel. Pieces fall into the sea beside The Unsinkable. Three cannon crits in a row.

will save: 1d20 ⇒ 9

Calling the fight here. The boss is down.


Tarnbreaker's Trail- Lightning Strikes, Stars Fall | ◆◇↺

After defeating the manifestation, it becomes apparent that Audho was correct; the destruction of the Thorned Monarch’s avatar has left Qxal without a foothold from which to terrorize Bhopan, freeing the island and its people from the fey’s grasp. As the writhing thorns along the shoreline rapidly wither to dust, Audho lets out a wearied telepathic sigh from the Perennial Crown and her spirit passes on, content that her people are finally free of Qxal. Before she departs, however, the ancient hero warns the PCs that what they defeated was only a sliver of the Thorned Monarch’s power and that they still lie scheming somewhere in Garund. Khoumrock suggests that the PCs return posthaste to Ambrus Valsin in Absalom. After dropping the Bhopanese citizens off at the now-safe beach, Blackthane assures them that the Pathfinder Society will be sending assistance for recovery, and directs the Unsinkable for Quantium for rest and resupply before beginning the voyage for Absalom.

Back in Absalom, Ambrus Valsin is astonished and concerned by the PCs’ report of what transpired in Bhopan. He summons for the Grand Lodge’s masters—Sorrina Westyr, Marcos Farabellus, and Kreighton Shane—at once, stating that the Pathfinders need to begin preparations for an expedition to find the door opened by the Perennial Crown. After handing off the Perennial Crown to Sorrina Westyr, he congratulates the PCs on a job well done, though he confesses some amount of worry regarding the severity of the situation at hand. He turns to Khoumrock Blackthane and professes a need for level headed experience leading the Pathfinder Society in the days to come and requests that Blackthane end his retirement for the sixth time, reinstating himself as a venture-captain proper. Blackthane accepts with a hearty laugh, informing Valsin that he needs to pay back “that thorn-covered wretch” for damages done to the Unsinkable during his last voyage anyway.

Primary Objectives
The PCs fulfill their primary objective if they return to Ambrus Valsin in Absalom via the Unsinkable with the Perennial Crown. Doing so earns each PC 2 Fame and 2 Reputation for any faction associated with their currently slotted faction boon.

Secondary Objectives
The PCs fulfill their secondary objective if they complete any 2 of the following tasks. Doing so earns each PC 2 Fame and 2 Reputation for any faction associated with their currently slotted faction boon.
• Spare King Webhekiz in Area A. Success
• Reach the ship before Qxal reaches the Bloody Mire in Chase to the Coast. Success
• Offer to return all Treasure Bundles looted during the scenario to the Bhopanese survivors.

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

”those were some mighty fine cannon shots... we’d have been a bit less well off without them.”

Thank you for running, GM!

Radiant Oath

3-15 | NG female (she/her) versatile human (Thuvian) alchemist (bomber) 11 | ◆◇↺ | AC 30 (32) | HP 140/140, shield 80/80 | P+17, F+21, R+20, W+18 | Explore: Investigate| DV, 30' | L: 6/6, A: 3/3, DV: 1/2, MF: 2/2, EoL: 2/2, IR: 10/16 | Hero: 1/3 | Active conditions: resist fire 5

Quinoline grits her teeth as she hides behind her shield. A shockwave knocks her down, but it's not the probosis from Qxal - it's the sound of a cannonball hitting it full force.

"Three cheers for Zhao!"

Quinoline nurses a second black eye on the boat ride home. Astrid and Fafrd's raccoon jokes get funnier as the boat nears Absalom, even though they're the same jokes over and over again.

Thanks for running! Looks like I was prematurely planning Quinoline's resurrection.

Horizon Hunters

F Human CG | Fighter 11 | ◆◇↺ | HP 60/162 shield h13 72/104| AC 33 (35) | F +21 R +18 W +17 | Perception +18 (+19 for vision, +20 for initiative) | Hero 1/3 | Default Exploration=Defend | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions:
Quinoline Silicate wrote:

Quinoline grits her teeth as she hides behind her shield. A shockwave knocks her down, but it's not the probosis from Qxal - it's the sound of a cannonball hitting it full force.

"Three cheers for Zhao!"

Astrid cheers loudly, then grimaces as gory pieces of the exploded manifestation fall to the deck, splattering everyone in disgusting goo.

Radiant Oath

3-15 | NG female (she/her) versatile human (Thuvian) alchemist (bomber) 11 | ◆◇↺ | AC 30 (32) | HP 140/140, shield 80/80 | P+17, F+21, R+20, W+18 | Explore: Investigate| DV, 30' | L: 6/6, A: 3/3, DV: 1/2, MF: 2/2, EoL: 2/2, IR: 10/16 | Hero: 1/3 | Active conditions: resist fire 5

Quinoline definitely digs through the goo to see if there are any exotic parts that could be used for alchemical concoctions.

Grand Archive

NG Male Tien Human Wizard (Universal) 6 | HP 56/56 | AC 22 (23 with mage armor) | F +12 R +14 W +13 | Perc +11 | Stealth +12 (+2 Init) | 25' | drain bonded object: 1st: 0/1 2nd: 0/1 3rd: 0/1 | Infused Reagents: 6/6 | Focus Points: 0/1 | Hero Points: 2/3 | Familiar Focus: 1/1 | Staff 1/3 | Active Conditions: avoid notice

"Whew!" Exhausted but exhilarated, Kang just grins foolishly at what he has accomplished. Oh, to be fair, the crew did some work in firing the cannons, and he doesn't begrudge the praise heaped upon them as well.

He then quickly follows Quinoline's example, disregarding the mess it is making to his robes.

Verdant Wheel

Druid 5 AC 22 (24 with shield) | HP 41/41| F +8 R +12 W +13 | Init +13 Perception, +10 Stealth| low-light vision

The old elf cheers when the Unsinkable's cannons hit for the third time the manifestation under Zhao's command, right on the eye!

He cheers less when the manifestation explodes, recovering him in goo...

He wonders for a moment of the power of the First World and how to better control it but then he realized that he was alive and that he could continue to live this new century with even more experiences!

Well done Zhao.

He takes in his arms Flame and says good boy, you're a good boy.

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