CCC-UK-4: Bourne of Candles
(Inactive)
Game Master
Aeshuura
An ancient legend, a missing wife, and a broken heart that time won’t mend.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 4.
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
The people. I already have the book :)
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Ah. I recognize a few of them. B. Dave Walters is a good DM. Greg Tito is the WotC PR guy. I can't remember, but was Jeremy Crawford in that bunch too?
Anyway, it seems fun, but I think I will pass on that opportunity, myself.
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Logsheet Info:
CCC-UK-4: Bourne of Candles
Date: 7/6/2020
DM: Noel Mock aka Aeshuura (DCI #6203763429)
Level?: Yes
Gold: 80 gp
Downtime (if you take the level): 10 days
Magic Item: Cloak of the Manta
I am sure that you are telling him about what is going on in Buttergrove and Wayward.
Would you be interested in playing another one in the area? I can look at what other modules are in the CCC-UK series for tier 2. Of course, I would not argue if someone else would like to run, so I could play Giuseppe... ;)
@Zdravko: The only difference in your logsheet would be Gold: 60 gp and no Knight of the Elvenflow Estuary Story Award. Everything else would be the same.
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
now that im feeling better i would.
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Looks like they have not released any more in the series yet. Let me do a little search. I will find a good one.
Like I said, let me know what module you want me to run and I'll run it. I think we'll need a T2 module though.
Male N Human var Rogue | HP: 31/33 | AC 14 | HD 5d8 Skills: Ath 5, His 5, Inst 4, Percp 4, Persus 5, SoH 6, Stlh 6 | Thieves Tools 9 Saves: S-1 D3 C1 I2 W1 Ch2 | Initiative 3 | PP 14 | Spd 30'
I haven't the skill to run a game but I am certainly down for participating in the next adventure!
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
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I am partial to the Season 1s. I have only played DDEX 1-10: Tyranny in Phlan, but have always wanted to play through the others.
What do you think, Vrog?
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I also really enjoy Season 5 adventures... Very flavorful.
Male N Human var Rogue | HP: 31/33 | AC 14 | HD 5d8 Skills: Ath 5, His 5, Inst 4, Percp 4, Persus 5, SoH 6, Stlh 6 | Thieves Tools 9 Saves: S-1 D3 C1 I2 W1 Ch2 | Initiative 3 | PP 14 | Spd 30'
Quen Pah wrote: Do you have any good sources for online Latin? I asked around and if you're looking just for yourself or a small group, yeah. Duolingo and Rosetta Stone both offer Latin.
If you meant more for a classroom setting, MHE doesn't have anything online for Latin, only in books. It seems there's not much for Latin online actually, how odd!
Someone pointed out that the Catholic church publishes resources for it, and if you google 'catholic church learn latin', you get some interesting online resources. No idea if that helps your specific need but it's an idea.
There might still be some replies to my question over here at work, will let you know if there are. But otherwise, hope something in there is useful to ya.
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Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Thanks for looking. I think Edgenuity (sp) has something and so does the Georgia Schools.
While I would appreciate the Catholic sources, I have a few in my collection at work, I have to be careful about sectarianism in public schools, lol.
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
What are some good 3rd level spells for a life cleric to take?
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Spirit Guardians is a favorite. It can deal a lot of damage. It's only weakness, really is that it is a Concentration spell. Also, it is less effective on creatures with legendary actions.
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Has anyone used Tavern Keeper before? Seems pretty neat. They are working on a 2.0, but am not sure how soon that will be forthcoming.
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Not I said the little red hen.
No idea. I haven't really GM'ed DDAL stuff before. Probably would be best to just pick one and let me know and I'll pick it up this Friday.
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
I will have to look up that spell. Never played a cleric at that high of a level.
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That works. Give me the weekend to buy and read it and I'll start a new game for it on Monday (assuming that works for everyone).
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Thanks, Vrog! Nice excuse for Mender to bail! I was cracking up reading it!
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So excited to roll with my peeps as Gio again!!!
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Is .Mender running the next game?
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
uh oh. Quen better be careful lol
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Hahaha, it's all RP, buddy. Don't worry about it... ^_^
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Male, LN Half-Orc, Paladin 2nd/Barbarian 3rd | HPs 52 | AC: 16, 18 w Shield | Init: +2 | Saves S:+3, D:+0(adv**), C:+3, I:-1, W:+2, C:+4 | PP 10
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I would never, ever, hold something someone said against me in a game I was running.
My dice, on the other hand...
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
I am kinfa playing him lijke a healing hand from Holy Order of thr Stars who HAD to be oacifists but coukd kill ubdead, snimals fiends or in protecting thr innocent. In turn their healing spells were boosted.
Male N Human var Rogue | HP: 31/33 | AC 14 | HD 5d8 Skills: Ath 5, His 5, Inst 4, Percp 4, Persus 5, SoH 6, Stlh 6 | Thieves Tools 9 Saves: S-1 D3 C1 I2 W1 Ch2 | Initiative 3 | PP 14 | Spd 30'
Io will be leveled and ready to go after the weekend!
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
i an kevwllwd. just need spells
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Gio has been ready to go since I started this... ^_^
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I figure that the next module could take place an inordinate number of months after this one, and that could help Gio make it to Athkatla, buy his noble title, establish his house, and make it back to the Moonsea...
At least, that is how I was intending to play it, since the time between modules is fluid.
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Well, you guys did change tiers, so you could have spent some time in the gym getting swoll.
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Hey folks, here's the thread for the new game: Blood and Fog
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
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