Aeshuura is a Varisian smith. He grew up hearing tales of the ancient Empire of Thassilon built on the backs of his ancestors. The first Emperor, it was told, was a good and fair ruler, but his successors not so much. It was an empire of incredible magical advancement, capturing the power of magic in runes. When he was old enough, he joined a Pathfinder's expedition, but was kept from the knowledge that was revealed by their discoveries.
From that point on, he was determined to make his own discoveries.
Aesh's problem is that he is inherently Good, and so he cannot turn his back on people in need. The people in Sandpoint seem nice, maybe he'll settle here...
Initiative Modifier: +2
AC: 15 (+3 armor, +2 Dex)
Touch AC: 12
Flat-Footed AC: 13
Saves: +3 Fort; +2 Ref; +1 Will
CMD: 16 (10 + 1 BAB + 3 Str +2 Dex)
CMB: +4 (+1 BAB, +3 Str)
Current HP/Total HP: 24/24 (1d10 +1 Con bonus +13 Con score)
Current Action Points/Total Action Points: 5
Speed(s): 30 ft base
Experience Points: 200
(Battle Cleaver [Greatsword]) To hit: +4 (base atk +1, Str +3)
(Battle Cleaver [Greatsword]) Damage: 2d6+4, 19-20
(Thrown Dagger) To Hit: +3 (base atk +1, Dex +2)
(Thrown Dagger) Damage: 1d4+3, 19-20
(Javelin) To Hit: +3 (base atk +1, Dex +2)
(Javelin) Damage: 1d6+3
Goal: To discover Thassilonian Rune enchantment for weapon crafting. Also learn his people's connection with the ancient civilization.
Reason to be in Sandpoint: He has heard of the 'Old Light' and come to learn what secrets it holds. Hopes to make Sandpoint his permanent home...
Description: Aeshuura is a tall well built Varisian man. He is in his early-30s, but looks young for his age. Aesh stands at just over 6' tall and weighs a good 225 lbs. He has the tanned skin that comes from spending time in the forge, and has rare light colored hair that is cut short with three short, thin braids hanging behind his left ear. His light brown eyes often sparkle and reflect the easy smile that can often be found on his face.
Aesh favors light armors, leathers, studded leathers. He even has been working on a light and more mobile version of breastplate armor (equivalent of chain shirt or lamellar, leather.) He tends to wear dark earth-tones, dark browns with lighter highlights. His Great Cleaver has been inspired by the dogslicer, only much larger. The holes punched along it reduce the weight, but also sometimes emit a low whistle when swung. Aesh wears a small quiver of javelins on his back, and several knives on his person.
Personality: Aesh is friendly and always looks for the good in anyone he meets. A devout follower of Sarenrae, he believes in redemption in everyone. He understands that bad choices can lead a person down the wrong road, and is willing to help those that want to turn over a new leaf. If they betray that trust, he accepts the responsibility and often carries out retribution himself.
Favorite Beverage: Cheap wine, followed closely by mead or spiced ale
Favorite Foods: Roasted meats and vegetables
Nationality: Citizen of Magnimar
Traits: Lore Seeker - The secrets of the ancient fallen civilization of Thassilon intrigue you, particularly the magical traditions of its highly mystical culture. You’ve studied magic intensely, and hope to increase that knowledge by adding Thassilonian lore. You’ve come to Varisia to pursue that study, and chose Sandpoint as your base because it was out of the way of bigger cities—meaning less competition to study the ancient monuments in the region, you hope! You gain a +1 trait bonus on Knowledge (arcana) checks, and Knowledge (arcana) is a class skill for you. (APG p.?)
Charming - Blessed with good looks, you've come to depend on the fact that others find you attractive. You gain a +1 trait bonus when you use Bluff or Diplomacy on a character that is (or could be) sexually attracted to you, and a +1 trait bonus to the save DC of any language-dependent spell you cast on such characters or creatures. (APG/Traits download)