GM Anthorg's Rise of the Runelords - everyone's a cleric! - Table 2

Game Master Anthorg

This is the second table of Rise of the Runelords campaign where all players can only pick cleric levels.

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Tiefling Fighter/Investigator 1

I'm sorry for being so slow to post- I was violently ill all week (feeling better now though).

Azadi's eyes get big at the sight of the goblin chieftain. Hoping to buy them a bit more time, and maybe tip the odds in their favor, he stares at the big lizard next to the chief and weaves together a spell to drive it to violence. Casting murderous command on the lizard; DC 15 Will save or it attacks its nearest ally (the chief) for 1 round.


Glad you're better, Azadi! Also, loved your action.

Boss vs stun: 1d20 + 6 ⇒ (9) + 6 = 15
Gecko vs stun: 1d20 + 4 ⇒ (14) + 4 = 18
Red vs stun: 1d20 + 4 ⇒ (1) + 4 = 5
Goblin soldier vs stun: 1d20 + 3 ⇒ (4) + 3 = 7

Gecko Will save: 1d20 + 2 ⇒ (17) + 2 = 19

Init:

Enemies: 1d20 ⇒ 13
Azadi: 1d20 + 1 ⇒ (19) + 1 = 20
Brand: 1d20 + 1 ⇒ (2) + 1 = 3
Elan: 1d20 + 1 ⇒ (17) + 1 = 18
Thakus: 1d20 + 1 ⇒ (3) + 1 = 4

Azadi and Elan, the spellcasters, are the fastest.

Azadi and Elan can act.


Male Samsarian Ecclesitheurge Cleric 3| AC 11 T 11 FF 11 | HP 18/18 | F +3 R +2 W +5 | Init +1 | Perc +9

Elan unleashes a bolt of fire at the goblin directly in front of him (blue).

Fire Bolt Touch: 1d20 + 3 ⇒ (10) + 3 = 13 Damage: 1d6 + 1 ⇒ (1) + 1 = 2


Tiefling Fighter/Investigator 1

Unsure if his spell has succeeded, Azadi takes advantage of the settling chaos to quickly cast another spell, this one calling upon Gozreh to bless his new allies. casting bless


Elan's bolt hits the goblin on the shoulder, but it doesn't burn very bad. Now with a clear enemy, the goblins coordinate and form a defensive line. Two of the stronger goblins pull out bows and start shooting at Elan and Brand, who are at front. The other and the goblin soldier just look at them, stunned.

The warchanter walks behind the line and starts chanting the familiar goblin tune.

"Goblins chew and goblins bite."
"Goblins cut and goblins fight."

The boss goblin pulls out a potion and drinks it. The gecko keeps looking at the boss expectantly.

GM screen:

Blue @Brand: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 1d4 + 1 ⇒ (3) + 1 = 4
Green @Elan: 1d20 + 6 ⇒ (5) + 6 = 11
Damage: 1d4 + 1 ⇒ (3) + 1 = 4

Both arrows hit only the door. The group hears the boss yelling at his troops, angry.

Party's up!

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

Brand casts shield of faith and advances on the nearest goblin


Male Half-orc Cleric 3 | AC: 18/11/17 | HP: -18/27 (20/13/6) | CMB: +5, CMD: 16 | Fort +6, Ref +4, Will +7 | Perc +2 | Init +1

Thakus rushes forward, his large blade cutting through the air. He mutters a word of prayer to enhance his sword with Gorum's divine might.

Greatsword + bless - Power Attack vs blue: 1d20 + 6 + 1 - 1 ⇒ (19) + 6 + 1 - 1 = 25
Damage + Destructive Smite + Mindlessly Cruel: 2d6 + 4 + 3 + 1 + 1 ⇒ (1, 3) + 4 + 3 + 1 + 1 = 13

Confirm crit: 1d20 + 6 + 1 - 1 ⇒ (13) + 6 + 1 - 1 = 19
Extra damage: 2d6 + 4 + 3 ⇒ (6, 5) + 4 + 3 = 18


Tiefling Fighter/Investigator 1

Sorry for the delay… I was hoping to see how some more actions played out before I posted, but at this point I’m well overdue to post.

Trying one more time to keep the chieftain out of the fight until things are more under control, Azadi weaves together another spell aiming to freeze it in its tracks. Casting hold person on the chief (DC 16 Will negates).


Male Samsarian Ecclesitheurge Cleric 3| AC 11 T 11 FF 11 | HP 18/18 | F +3 R +2 W +5 | Init +1 | Perc +9

Elan moves up and fans out his fingering in front of him while dodging the goblin and unleashes a sheet of fire at the goblins.It hits all but blue and the one behind him

Concentration Casting Defensively: 1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 25

Damage DC 14 Reflex for half: 5d4 ⇒ (4, 2, 2, 1, 2) = 11


That's ok Azadi, but you might want to tell your party that you're waiting on them.

Thakus' sword crashes down on the goblin in front of him, crashing his skull into unrecognizable pieces. It falls to the side, dead. Meanwhile, the chief is targeted by a spell on his mind and a large flame engulfs many of the other goblins.

Chief Will: 1d20 + 2 ⇒ (12) + 2 = 14

Red Reflex: 1d20 + 5 ⇒ (3) + 5 = 8
Green Reflex: 1d20 + 5 ⇒ (11) + 5 = 16
War chanter Reflex: 1d20 + 6 ⇒ (6) + 6 = 12
Gecko Reflex: 1d20 + 5 ⇒ (19) + 5 = 24
Chief Reflex: 1d20 + 3 ⇒ (17) + 3 = 20

The war chanter is so focused on his singing that he eats the fire in full, and his chanting is turned to screams of agony as he burns to death. The other goblins also take it hard but manage to keep on fighting. The chief and his mount manage to dodge from most of the damage but they keep still, as it seems that the chief seems a little passive in the fight. The gecko looks at him expectantly and apparently a little impatiently, but does nothing.

The other goblins attempt to attack Thakus and Elan, perceiving them as the more dangerous foes.

GM screen:

Soldier @Thakus: 1d20 + 1 ⇒ (15) + 1 = 16
Damage: 1d4 ⇒ 2
Red @Thakus: 1d20 + 4 - 3 ⇒ (3) + 4 - 3 = 4
Damage: 1d8 + 1 ⇒ (4) + 1 = 5
Green @Elan: 1d20 + 4 - 1 ⇒ (15) + 4 - 1 = 18
Damage: 1d8 + 1 ⇒ (4) + 1 = 5

Only Elan is actually hurt by the goblin attacking him. @Elan: Take 5 damage.

Party's up!

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

Brand takes a step toward Elan and attacks the goblin nearest him. He doesn't quite get his feet under him and the blow doesn't land.

Atk: 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 81d8 + 2 ⇒ (5) + 2 = 7


Male Samsarian Ecclesitheurge Cleric 3| AC 11 T 11 FF 11 | HP 18/18 | F +3 R +2 W +5 | Init +1 | Perc +9

Elan steps back from the goblin and fires his crossbow at it.

Light Crossbow: 1d20 + 3 ⇒ (11) + 3 = 14 Damage: 1d8 ⇒ 8

Would the chief have got a reflex save if it was held?


Male Half-orc Cleric 3 | AC: 18/11/17 | HP: -18/27 (20/13/6) | CMB: +5, CMD: 16 | Fort +6, Ref +4, Will +7 | Perc +2 | Init +1

In one swift motion, Thakus turns his blade on another goblin. Knowing Gorum's magic doesn't last long, he conserves the rest for the chieftain.

Greatsword + bless - Power Attack vs red: 1d20 + 6 + 1 - 1 ⇒ (12) + 6 + 1 - 1 = 18
Damage + Mindlessly Cruel: 2d6 + 4 + 3 + 1 ⇒ (2, 4) + 4 + 3 + 1 = 14


@Elan: Good point. In fact, no, he doesn't and takes the 6 extra damage and is now Grazed.

Thakus, in a swift motion, cuts down the already very hurt goblin. Elan fires and misses.

Azadi to go.


Tiefling Fighter/Investigator 1

Azadi moves up with Brand and Elan. Hoping to aid the dwarf in finding his feet, he reaches out and places a bolstering hand on his shoulder. casting guidance on Brand for an extra +1 to hit. Elan, don't forget the bonus from bless.


GM screen:

Last round will save: 1d20 + 2 ⇒ (5) + 2 = 7
This round will save: 1d20 + 2 ⇒ (4) + 2 = 6

The chief continues holding still as the gecko becomes impatient.

That's huge Hold Person value.

The other goblins fight the enemies in front of them.

GM screen:

Soldier @Thakus: 1d20 + 1 ⇒ (7) + 1 = 8
Damage: 1d4 ⇒ 4
Green @Brand: 1d20 + 4 - 1 ⇒ (10) + 4 - 1 = 13
Damage: 1d8 + 1 ⇒ (7) + 1 = 8

The goblins seem very uncomfortable fighting without their commander and only hit armor.

Party's up

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

Brand roars in frustration and anger. Azadi’s encouraging hand seems to have done the trick and he lands a solid blow.

atk: 1d20 + 4 + 1 + 1 ⇒ (16) + 4 + 1 + 1 = 221d8 + 2 ⇒ (3) + 2 = 5


Male Half-orc Cleric 3 | AC: 18/11/17 | HP: -18/27 (20/13/6) | CMB: +5, CMD: 16 | Fort +6, Ref +4, Will +7 | Perc +2 | Init +1

Barely pausing to think, Thakus turns his blade on the last goblin near him in a sweeping blow.

Greatsword + bless - Power Attack: 1d20 + 6 + 1 - 1 ⇒ (3) + 6 + 1 - 1 = 9
Damage + Mindlessly Cruel: 2d6 + 4 + 3 + 1 ⇒ (2, 5) + 4 + 3 + 1 = 15

Unfortunately, after two swings his balance is off. Stupid. A wrong move like that back home might have cost him a broken rib. Fear fills his eyes for a brief second, unsure whether these goblins are skilled enough to punish his mistake.


Tiefling Fighter/Investigator 1

Seeing Thakus miss his foe, Azadi tries to help prevent it from successfully retaliating by hurling a blob of cloud and lightning at it. using my weather granted power, on a hit it gives the goblin -2 to hit

ranged touch attack: 1d20 + 3 ⇒ (1) + 3 = 4
for (non-lethal): 1d6 + 1 ⇒ (3) + 1 = 4


Male Samsarian Ecclesitheurge Cleric 3| AC 11 T 11 FF 11 | HP 18/18 | F +3 R +2 W +5 | Init +1 | Perc +9

Elan steps back again and reloads his crossbow. He then fires at the goblin in front of him.

Light Crossbow Grazed : 1d20 + 3 - 1 ⇒ (1) + 3 - 1 = 3 Damage: 1d8 ⇒ 5


A wave of bad luck washes over the group. Brand lands his blow, and he hears a crunch on the goblin's shoulder, but he still fights.

GM screen:

Boss will: 1d20 + 2 ⇒ (17) + 2 = 19

Soldier @Thakus: 1d20 + 1 ⇒ (2) + 1 = 3
Damage: 1d4 ⇒ 2
Green @Brand: 1d20 + 4 - 3 ⇒ (7) + 4 - 3 = 8
Damage: 1d8 + 1 ⇒ (3) + 1 = 4

The goblins continue attacking their respective opponents but they both laugh at Thakus' clumsy strike, but laughing so much causes them to severely miss as well.

The chief, on the other hand, seems to have woken from his trance and is about to command his gecko forward.

Party's up.

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

Brand redoubles his efforts and tries to put the threatening goblin down.

1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 161d8 + 2 ⇒ (8) + 2 = 10

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

can’t modify my current effects right now but i do have shield of faith on for +2 deflection bonus


Male Half-orc Cleric 3 | AC: 18/11/17 | HP: -18/27 (20/13/6) | CMB: +5, CMD: 16 | Fort +6, Ref +4, Will +7 | Perc +2 | Init +1

At once embarrassed at his failure and grateful that his enemy can't retaliate, he swings again.

Greatsword + bless - Power Attack: 1d20 + 6 + 1 - 1 ⇒ (6) + 6 + 1 - 1 = 12
Damage: 2d6 + 4 + 3 + 1 ⇒ (2, 1) + 4 + 3 + 1 = 11


Brand manages to bash the goblin's head in while Thakus' swing is dodged by the goblin soldier.

Elan and Azadi to go.


Male Samsarian Ecclesitheurge Cleric 3| AC 11 T 11 FF 11 | HP 18/18 | F +3 R +2 W +5 | Init +1 | Perc +9

Elan reloads his crossbow and fires at the chief and then steps to the side.

Light Crossbow: 1d20 + 3 ⇒ (15) + 3 = 18 Damage: 1d8 ⇒ 7


Tiefling Fighter/Investigator 1

Azadi tries again to limit the effectiveness of the goblin fighting Thakus by hurling a bit of storm cloud at it.

ranged touch: 1d20 + 3 ⇒ (2) + 3 = 5
for (non-lethal): 1d6 + 1 ⇒ (4) + 1 = 5
and -2 to attack rolls if I hit


Azadi's bolt hits the ground.

Now that the chief has brushed off the spell that was holding him, he dodges Elan's bolt. He shouts a command in goblin and the goblin fighting Thakus nods in response. He waits until the boss is in position, who rides past Brand and swings his sword in a powerful blow. Then, the goblin attacks Thakus when the chief is in a flanking position. In this position, the gecko tries biting Thakus as well.

He doesn't provoke since he has Ride-by attack.

GM screen:

Ripnugget @Brand: 1d20 + 12 ⇒ (5) + 12 = 17
Damage: 2d4 + 10 ⇒ (1, 3) + 10 = 14
Soldier @Thakus: 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 1d4 ⇒ 2
Stickfoot @Thakus: 1d20 + 4 ⇒ (18) + 4 = 22
Damage: 2d4 + 1 ⇒ (3, 3) + 1 = 7

Fortunately, the chief's swing hits Brand's armor, but the dwarf feels the strength of the blow and knows it would hurt were it not for his armor. The goblin soldier continues having bad aim. On the other hand, the gecko manages to bite hard into Thakus. Thakus, take 7 damage

Party's up!

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

”Die varmint!” Brand bellows as he swings his hammer.

1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 191d8 + 2 ⇒ (5) + 2 = 7

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

Attacking the chief


Tiefling Fighter/Investigator 1

Azadi raises his free hand and a blast of wind gusts from towards the mounted goblin. Using my wind blast granted power; its a line effect but instead of targeting both the chief and his mount I want to aim it above the lizard and just try to knock the chief off.

(ranged) bull rush: 1d20 + 7 ⇒ (20) + 7 = 27


Male Samsarian Ecclesitheurge Cleric 3| AC 11 T 11 FF 11 | HP 18/18 | F +3 R +2 W +5 | Init +1 | Perc +9

Elan moves and reloads his crossbow.


Male Half-orc Cleric 3 | AC: 18/11/17 | HP: -18/27 (20/13/6) | CMB: +5, CMD: 16 | Fort +6, Ref +4, Will +7 | Perc +2 | Init +1

Thakus twists out of the reach of the big(ger) goblin, but not before taking a nasty bite from its lizard. Cursing himself for his slowness, he lashes out at the remaining lackey goblin, opting for a more careful swing instead of a reckless one.

Greatsword + bless: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18
Damage + Mindlessly Cruel: 2d6 + 4 + 1 ⇒ (5, 4) + 4 + 1 = 14


So this is the order I did your round. Azada -> Brand -> Elan -> Thakus. That way Brand hits his swing after taking a 5ft step I added to his action.

Azadi takes advantage of his position and summons fierce winds which knocks the chief from his mount comically. This gives Brand the opportunity to strike him while he's down. The gecko yelps and attempts to bite the dwarf in revenge, but the chief quickly calls the gecko to his side, gets up and mounts back up.

Brand gets an AoO

The goblin soldier, in the meantime, cackles at the comical whooshing of his boss, and thus opens his defense to Thakus who just slices him down, killing him in one stroke.

GM screen:

Stickfoot @Brand: 1d20 + 4 - 2 ⇒ (3) + 4 - 2 = 5
Damage: 2d4 + 1 ⇒ (4, 2) + 1 = 7

The gecko, being too worried about his boss, only bites air.

Party's up!

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

Brand swipes at the chief as he gets up and then follows up with another attack trying to put the chief down.

AoO: 1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 91d8 + 2 ⇒ (8) + 2 = 10

Atk: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 151d8 + 2 ⇒ (1) + 2 = 3


Male Half-orc Cleric 3 | AC: 18/11/17 | HP: -18/27 (20/13/6) | CMB: +5, CMD: 16 | Fort +6, Ref +4, Will +7 | Perc +2 | Init +1

With the last grunt down, Thakus turns his attention to the leader at last-- specifically toward the lizard-mount that took a chunk out of him.

Greatsword + bless - Power Attack: 1d20 + 6 + 1 - 1 ⇒ (8) + 6 + 1 - 1 = 14
Damage: 2d6 + 4 + 3 + 1 ⇒ (3, 4) + 4 + 3 + 1 = 15


Male Samsarian Ecclesitheurge Cleric 3| AC 11 T 11 FF 11 | HP 18/18 | F +3 R +2 W +5 | Init +1 | Perc +9

Elan fires a bolt of fire at the chief.

Fire Bolt Touch: 1d20 + 3 ⇒ (12) + 3 = 15 Damage: 1d6 + 1 ⇒ (2) + 1 = 3


Tiefling Fighter/Investigator 1

Sorry, busy weekend

Azadi smirks as the chieftain flies off his mount. With his companions moving to press the attack, he moves in behind them and attempts to bolster Thakus' attack. casting guidance on Thakus, for +1 to hit


Ride: 1d20 + 12 ⇒ (13) + 12 = 25

While Brand fails to hurt the boss, Thakus aims a strike at the gecko, aided by Gozreh. It is about to hit home, but the goblin chief pulls it out of the way.

Elan's bolt is deflected by the creature's armor and the chief directs the gecko to charge Elan.

Brand and Thakus get an AoO.

GM screen:

Charge @Elan: 1d20 + 12 ⇒ (12) + 12 = 24
Damage: 2d4 + 10 ⇒ (2, 4) + 10 = 16

His attack hits Elan straight in the chest, hurting him badly. Elan, take 16 damage.

Party's up!

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

Brand takes a swipe at the chief as he rides by but misses. Then he charges across the room to try and end the chief (PA).

AoO: 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 81d8 + 2 ⇒ (5) + 2 = 7

Atk: 1d20 + 4 + 1 + 2 - 1 ⇒ (14) + 4 + 1 + 2 - 1 = 201d8 + 4 ⇒ (8) + 4 = 12 bless and charge


Male Half-orc Cleric 3 | AC: 18/11/17 | HP: -18/27 (20/13/6) | CMB: +5, CMD: 16 | Fort +6, Ref +4, Will +7 | Perc +2 | Init +1

AoO: 1d20 + 6 + 1 - 1 ⇒ (7) + 6 + 1 - 1 = 13
Damage: 2d6 + 4 + 3 + 1 ⇒ (1, 5) + 4 + 3 + 1 = 14

"Neat trick." Thakus charges forward. "Let's see if you can do it again!"

Charge + bless - Power Attack: 1d20 + 6 + 2 + 1 - 1 ⇒ (4) + 6 + 2 + 1 - 1 = 12
Damage: 2d6 + 4 + 3 + 1 ⇒ (5, 3) + 4 + 3 + 1 = 16

Thakus takes a -2 AC this round.


Tiefling Fighter/Investigator 1

Isn't Elan's fire bolt a touch attack? I don't think the chief's armor can deflect that?

"Stop attacking the lizard and just focus on the chief," Azadi calls out, "if we don't engage it there's a good chance it'll run off after its master is dead."

Unaware of how much of the fort has been cleared out, and concerned about burning through his resources too quickly, the Gozren moves up to Elan and places a guiding touch on his shoulder. casting guidance on Elan


You're right, it is touch, and his touch AC is very weak indeed.


Male Samsarian Ecclesitheurge Cleric 3| AC 11 T 11 FF 11 | HP 18/18 | F +3 R +2 W +5 | Init +1 | Perc +9

Elan takes the full force of the chief's charge and goes down.

Didn't think I left him a charge lane. Oh Well.


Tiefling Fighter/Investigator 1

I didn’t realize that Elan was going to be unconscious… can I cast a clw instead of guidance?


You can.


Tiefling Fighter/Investigator 1

Then I’ll replace my guiding touch with a healing touch (sacrificing command for clw).

healing (Elan): 1d8 + 3 ⇒ (7) + 3 = 10


Sorry for the delay

The goblin, being cornered, yells something at his mount. Both he and the mount attack Thakus, then the gecko starts to climb the wall.

Thakus and Brand get an AoO

The goblin holds for dear life and struggles to stay on the saddle, but the pair is now on the wall, 15 feet above.

GM screen:

Ripnugget @Thakus: 1d20 + 10 - 2 ⇒ (18) + 10 - 2 = 26
Damage: 1d4 + 5 ⇒ (4) + 5 = 9
Stickfoot @Thakus: 1d20 + 4 - 2 ⇒ (4) + 4 - 2 = 6
Damage: 2d4 + 1 ⇒ (2, 4) + 1 = 7

The goblin slices Thakus deep, drawing much blood. Thakus, take 9 damage

Party's up!

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

Brand takes another swipe at the chief as he passes. Then with the thing out of melee range he calls on the divine power of Sarenrae and launches a bolt of fire at the chief.

AoO: 1d20 + 4 + 1 - 1 ⇒ (10) + 4 + 1 - 1 = 141d8 + 4 ⇒ (5) + 4 = 9

Fire touch attack: 1d20 + 3 + 1 ⇒ (18) + 3 + 1 = 221d6 + 1 ⇒ (4) + 1 = 5


Male Half-orc Cleric 3 | AC: 18/11/17 | HP: -18/27 (20/13/6) | CMB: +5, CMD: 16 | Fort +6, Ref +4, Will +7 | Perc +2 | Init +1

AoO, wounded: 1d20 + 6 + 1 - 1 - 2 ⇒ (19) + 6 + 1 - 1 - 2 = 23
Damage: 2d6 + 4 + 3 + 1 ⇒ (3, 5) + 4 + 3 + 1 = 16

Confirm Crit: 1d20 + 6 + 1 - 1 - 2 ⇒ (11) + 6 + 1 - 1 - 2 = 15
Extra damage: 2d6 + 4 + 3 + 1 ⇒ (2, 4) + 4 + 3 + 1 = 14

Badly wounded, Thakus takes a swipe at the goblin when presented the opportunity. Then, using the respite, he mumbles a word of healing to close some of his wounds.

Cure moderate wounds: 2d8 + 3 ⇒ (1, 3) + 3 = 7

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Yes.


Tiefling Cleric (Elder Mythos Cultist) 3| HP: 13/26| Grazed (-1): 20, Wounded (-2): 13, Critical (-3): 7, Disabled -2| AC: 16/18 (11/13 T, 15/17 F)| CMB: +3, CMD: 14| F: +5, R: +1, W: +6| Init: +1| Perc: 0, Intim +14| Speed 20ft| Channel the Void: 5/5| Active Conditions: N/A

Hey all, posting will be slow for a while; I work in the tourism and hospitality industry in a city where St. Pat's is 1000% everything, apologies as we go into this next week


Good luck!

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

roger

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

We also found:

scroll of burning hands, wand of shocking grasp (28 chgs), bottle of wine, book of lamashtu

As a cleric of Sarenrae I can actually cast burning hands, I assume Elan can as well. Since I am more front line I was thinking we could give that to Elan.

I don't know of anyone who can use the wand so we sell it and we could see if someone in town would buy a book on lamashtu.

We drink the wine.

Thoughts?

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

Since no one else seemed interested I am splitting the cold iron bolts with Elan, 15 each. If someone wants some just speak up.


Male Samsarian Ecclesitheurge Cleric 3| AC 11 T 11 FF 11 | HP 18/18 | F +3 R +2 W +5 | Init +1 | Perc +9

I can cast it as well. If I need to use it just make sure to leave me a gap to cast through. I'll take the bolts.


Tiefling Cleric (Elder Mythos Cultist) 3| HP: 13/26| Grazed (-1): 20, Wounded (-2): 13, Critical (-3): 7, Disabled -2| AC: 16/18 (11/13 T, 15/17 F)| CMB: +3, CMD: 14| F: +5, R: +1, W: +6| Init: +1| Perc: 0, Intim +14| Speed 20ft| Channel the Void: 5/5| Active Conditions: N/A

Howdy, y'all, hell week is over, but today another of my grandparents died which makes three in six months. Will be catching up in these next few days. Thank you for your patience


I'm sorry to read that, Ribitta. Take your time, I imagine it's a pretty big loss you had.


Tiefling Cleric (Elder Mythos Cultist) 3| HP: 13/26| Grazed (-1): 20, Wounded (-2): 13, Critical (-3): 7, Disabled -2| AC: 16/18 (11/13 T, 15/17 F)| CMB: +3, CMD: 14| F: +5, R: +1, W: +6| Init: +1| Perc: 0, Intim +14| Speed 20ft| Channel the Void: 5/5| Active Conditions: N/A

Good news, y'all! I am still here

The bad news, is that I lost my cell phone on the airplane on the way to my grandfather's funeral, and have been unable to log into any of my accounts until now. But I am back! I am very sorry to all that I missed the ENTIRE month of March. I am still ready and willing to return if you will still have me; thank you AGAIN for your patience and understanding.

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

Woohoo, good to have you back.


Great! Hope you're well!


By the way, feel free to level up!


Tiefling Cleric (Elder Mythos Cultist) 3| HP: 13/26| Grazed (-1): 20, Wounded (-2): 13, Critical (-3): 7, Disabled -2| AC: 16/18 (11/13 T, 15/17 F)| CMB: +3, CMD: 14| F: +5, R: +1, W: +6| Init: +1| Perc: 0, Intim +14| Speed 20ft| Channel the Void: 5/5| Active Conditions: N/A

Lovely! Deadly Horns time, now Betty threatens both at reach and close up.


Tiefling Cleric (Elder Mythos Cultist) 3| HP: 13/26| Grazed (-1): 20, Wounded (-2): 13, Critical (-3): 7, Disabled -2| AC: 16/18 (11/13 T, 15/17 F)| CMB: +3, CMD: 14| F: +5, R: +1, W: +6| Init: +1| Perc: 0, Intim +14| Speed 20ft| Channel the Void: 5/5| Active Conditions: N/A

As with all of us, BAB +1, Reflex +1; I put points into K: Arcana, Intimidate, Lore: Ancient Bakrakhan, and K. History

Also, Second level spell slots!

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

Think I am done leveling.

+9 HP (5 class 3 con 1fcb)

+1 REF save

+1 BAB

2nd Level spells

Feat: Power Attack


Tiefling Cleric (Elder Mythos Cultist) 3| HP: 13/26| Grazed (-1): 20, Wounded (-2): 13, Critical (-3): 7, Disabled -2| AC: 16/18 (11/13 T, 15/17 F)| CMB: +3, CMD: 14| F: +5, R: +1, W: +6| Init: +1| Perc: 0, Intim +14| Speed 20ft| Channel the Void: 5/5| Active Conditions: N/A

@Brand, we're using EitR, so we all have Power Attack built in


Uhm, no, we're not! Wait, have you been hitting harder because you think we were?

Also, don't forget your quirk skill point (extra skill point usable on Lore or Artistry per level)


Tiefling Cleric (Elder Mythos Cultist) 3| HP: 13/26| Grazed (-1): 20, Wounded (-2): 13, Critical (-3): 7, Disabled -2| AC: 16/18 (11/13 T, 15/17 F)| CMB: +3, CMD: 14| F: +5, R: +1, W: +6| Init: +1| Perc: 0, Intim +14| Speed 20ft| Channel the Void: 5/5| Active Conditions: N/A

We're not? Damn, sorry, I 100% have been hitting 3 points harder this level because I misremembered and thought we were using it. In that case, my level 3 feat will also be Power Attack.

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

Forgot about the elephant, cause no one talks about him

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

Aha, no elephant after all. elephants always make polite conversations so HAWKWARD.


CN Female Changeling Cleric (Channeler of the Unknown) 3 | HP 21/21 G (-1) 15, W (-2) 10, C (-3) 5 D 0 | AC 21 TO 12 FF 19 | F +3 R +3 W +5 | CMD 15 | Init +2 | Perc +2 DV | Channel Entropy 5/5

I will update Mashaka soon!


CN Female Changeling Cleric (Channeler of the Unknown) 3 | HP 21/21 G (-1) 15, W (-2) 10, C (-3) 5 D 0 | AC 21 TO 12 FF 19 | F +3 R +3 W +5 | CMD 15 | Init +2 | Perc +2 DV | Channel Entropy 5/5

Mashaka is updated! I got Channel Ray as my feat.


Well, that feat is not in the "pre-approved" list of resources, but it seems fun so I'll allow it. Note that you still need Precise Shot to shoot into melee.


Still waiting on Elan's level up!


CN Female Changeling Cleric (Channeler of the Unknown) 3 | HP 21/21 G (-1) 15, W (-2) 10, C (-3) 5 D 0 | AC 21 TO 12 FF 19 | F +3 R +3 W +5 | CMD 15 | Init +2 | Perc +2 DV | Channel Entropy 5/5
GM Anthorg - RotR wrote:
Well, that feat is not in the "pre-approved" list of resources, but it seems fun so I'll allow it. Note that you still need Precise Shot to shoot into melee.

Thanks man! My apologies for using a feat without asking first (it was just pure reflex). I thought it was a good one for her theme... If I can at some point in the future advance her on the Holy Vindicator prestige class, then I'll have to get Elemental Channel or Alignment Channel before she gets to BAB 5.


Male Samsarian Ecclesitheurge Cleric 3| AC 11 T 11 FF 11 | HP 18/18 | F +3 R +2 W +5 | Init +1 | Perc +9

Elan has leveled.

Feat is Spell Specialization: Burning Hands. Also selling heavy crossbow and buying light one. Not that I will hit any better with it but I can shoot more often.


@Mashaka: Sadly, only cleric levels are allowed. If the only cleric things gets boring, I'll open prestiges, but until now I'm enjoying the theme very much.

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

going on vacation for a week, posting may be spotty.


Have a good vacation!


Map updated. I placed Elan in front cause he is the survivalist among you.


CN Female Changeling Cleric (Channeler of the Unknown) 3 | HP 21/21 G (-1) 15, W (-2) 10, C (-3) 5 D 0 | AC 21 TO 12 FF 19 | F +3 R +3 W +5 | CMD 15 | Init +2 | Perc +2 DV | Channel Entropy 5/5

Hi guys! Posting it on all my pbps.

Our offshore team at work is very affected by the pandemic at the moment and with the fiscal year approaching to an end, our reduced capacity is terribly affecting my time. For the next several weeks it will likely impact me in such way that I simply won't be able to keep up with the forums, things normalizing only as we start approaching mid June.

For the games where I play, GMs please feel free to bot the characters. If you don't desire to bot me for so long, I completely understand, apologize for the late notice and wish you all the best of fun. If you hold me around, though, I should be back after this storm.

For the games where I host, my sincerest apologies to the players - I won't let you hanging so if you stick around until my return we will give it continuation as normal. Otherwise, please message me and once I'm back I'll recruit replacements.

To everybody, I'm sorry for the late notice and I hope we will continue playing together once I'm back!

Cheers,

Archlich


That's ok Mashaka, I'll try to bot you until you're back. I'm sure I won't play the part as well as you, but combat should be easy enough.

Preemptive notice: Today I'm moving abroad. This means that I may disappear for a few days until I can get semi-settled. Please wait for me.

I should be posting again by the weekend. So, I'll wait until I'm back to move on, as this should be an interesting encounter.


How do y'all feel about re-recruiting? We sort of need some more active members. And in case our ladies make it back to being super active, you'll just have a stronger party and I'll throw more muscle at you?

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

I’m fine with it


Male Samsarian Ecclesitheurge Cleric 3| AC 11 T 11 FF 11 | HP 18/18 | F +3 R +2 W +5 | Init +1 | Perc +9

That sounds good to me.


So, recruitment thread is up. If you can, say hi over there. It's likely that recruitments will want to know more about your characters to drive their submissions. Thanks!

I will probably also ask for your input about submissions.


Tiefling Cleric (Elder Mythos Cultist) 3| HP: 13/26| Grazed (-1): 20, Wounded (-2): 13, Critical (-3): 7, Disabled -2| AC: 16/18 (11/13 T, 15/17 F)| CMB: +3, CMD: 14| F: +5, R: +1, W: +6| Init: +1| Perc: 0, Intim +14| Speed 20ft| Channel the Void: 5/5| Active Conditions: N/A

Hey sorry for my recent inactivity, I've been going thru a rough patch of personal and legal difficulty. Been a tough year.

I do think a fifth cleric would make things easier


Welcome new players!

Azadi, in our discussions, your negative channeling was mentioned. Other players might want to comment on your build.

Thakus, please re-read the opening post for the recruitment. You might have missed background skills and quirk skill points.


Male Half-orc Cleric 3 | AC: 18/11/17 | HP: -18/27 (20/13/6) | CMB: +5, CMD: 16 | Fort +6, Ref +4, Will +7 | Perc +2 | Init +1

Thanks for the add! You're right, I did forget to add those, I'll update my sheet.


Tiefling Fighter/Investigator 1

Hey all, thanks for the pick!

I mentioned to the GM in a PM that I'm willing adjust my build (or even change it) to help with party balance if needed, and that would extend to flavor/RP concerns as well.

Currently my alignment is true neutral, like my patron Gozreh. I did chose to channel negative energy instead of positive energy and had two reasons for that. First, flavor-wise I liked it as an expression of the destructive potential of the sea and storms, and thought that with the way Gozreh is known for their duality it was kind of fitting to pair that with an aasimar which would generally be more associated with healing/creating. Second, crunch-wise I'll get way more use out of the channel smite feat by channeling negative energy (and that feat is a requirement for guided hand, which I need in order to help with melee at all). That said, I am open to hearing any comments/concerns/questions anyone may have about that or any other part of the build, and to making changes if need be.


Male Samsarian Ecclesitheurge Cleric 3| AC 11 T 11 FF 11 | HP 18/18 | F +3 R +2 W +5 | Init +1 | Perc +9

Welcome Aboard!

My comment about negative channeling is that to make it useful you need a high charisma and selective channeling feat. I've never been a fan of channel smite as it is a waste of damage. Why damage one when you can damage all of the enemies nearby and there is no need to hit. If you want to use channel smite I am fine with that and have no objection. I've seen too many negative channel builds that never get to use their channel because they couldn't channel without harming their allies. You won't have that issue using channel smite.

To be honest I voted for your character because I like him overall, not to be a front-liner. I envisioned Thakus for front-liner.

That's my 2 cents. Play your character how you want.


Male Half-orc Cleric 3 | AC: 18/11/17 | HP: -18/27 (20/13/6) | CMB: +5, CMD: 16 | Fort +6, Ref +4, Will +7 | Perc +2 | Init +1

Even with Channel Smite, your target gets a Will save against your channel DC for half damage so without a high Charisma a lot of that sweet, sweet negative energy damage will go to waste.

I plan on being fully front-line. I probably won't cast a lot of combat spells, at least not until I can get a spell-storing weapon and augment my damage output that way. So we may be better off with another caster cleric than another poundy cleric.


Tiefling Fighter/Investigator 1

My current build is not intended as a frontliner at all, he’s primarily a controller. I just wanted to have a viable melee option for if/when I run out of spells at low levels. But, I do have like 14/day options with my granted powers so I guess I could completely abandon any melee usefulness if/since the consensus seems to be that’s it’s unnecessary.

So, if it’s alright with our GM I’ll look at changing out my feats? Also (again, if it’s already with the GM) I might look at possibly adding an archetype if there’s anything that trades out some or all channeling without fundamentally changing the feel of my character?

Oh, and I didn’t see anyone covering face skills... did I just miss that or should I maybe think about trying to cover those if I can?

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

Welcome aboard all. I figure Thakus can dish out the damage, I'll take it, and the other chaps are support. If betty is still in, she dishes out a bit of damage as well.


Male Half-orc Cleric 3 | AC: 18/11/17 | HP: -18/27 (20/13/6) | CMB: +5, CMD: 16 | Fort +6, Ref +4, Will +7 | Perc +2 | Init +1
Azadi Freeman wrote:
My current build is not intended as a frontliner at all, he’s primarily a controller. I just wanted to have a viable melee option for if/when I run out of spells at low levels. But, I do have like 14/day options with my granted powers so I guess I could completely abandon any melee usefulness if/since the consensus seems to be that’s it’s unnecessary.

I think you'd probably end up regretting spending two feats on something you don't plan to use or be good at. You could take Weapon Finesse to at least give yourself a +1 on attack rolls, but if you want to be a ranged controller anyway, Guided Hand probably isn't worth it.


I'm fine if the new characters want to change your builds. I'm focusing on how to get you in where they are right now. I think we'll have to do some introductory gameplay later today.

In the meantime, Elan, Brand and Betty, you won't meet them right away, so you can proceed with the leafy maze if you wish.


Tiefling Fighter/Investigator 1

Alright, so I think have two different feats picked out... both are from ACG, so I think I should be fine there but there was one thing I wanted to double check with the GM. I’m looking at taking the war blessing feat at first for the animal and plant blessings (mostly so that if someone gets into melee with me I can entangle them and move away). That feat says it ‘otherwise acts like the blessing class feature’ which I think means I can take another feat that has blessing as a prerequisite, right? I ask because what I’d like to do is use my other feat on channeled blessing (and switch to positive channeling) so that I can use my channels to buff Brand and/or Thakus with an extra bite attack.


Yes it does. Man that's some mechanics-fu.


Tiefling Fighter/Investigator 1

Alright, I've changed my feats and (since I no longer care about my channel DC at all) switched my campaign trait from student of faith to Sandpoint faithful. My background has always had me coming of age in Sandpoint so anyone else who grew up there please let me know and we can talk about how/if we already know each other.

Also, are we allowed to use the sub-species of aasimar? If so, I think I'd like to switch to the plumekith variant. My final stats would remain unchanged (because I'd take the points I had spent on Dex and shift them to Cha) and I already traded away the skill bonuses (for truespeaker) so the only change would be replacing the daylight SLA with see invisibility (which seems like a helpful change in an all cleric party).

edit: oh, and I took half rounded up for hit points

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