GM Anthorg's Rise of the Runelords - everyone's a cleric! - Table 2

Game Master Anthorg

This is the second table of Rise of the Runelords campaign where all players can only pick cleric levels.

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Your CMB vs trip is 17 from your mini-overhead sheet. Gobo rolled a nat 20

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

no worries, just wondering. I forget about it most of the time. I’ll check my cmd, probably a couple pts higher.


Tiefling Fighter/Investigator 1

Azadi winces slightly at the sight of one of goblins successfully kicking Brand. Unsure how best to help, but certain something must be done, he raises his free hand and fires a blast of wind at as many goblins as he can line up, hoping to drive them off the dwarf.

bull rush: 1d20 + 7 ⇒ (6) + 7 = 13


Male Half-orc Cleric 3 | AC: 18/11/17 | HP: -18/27 (20/13/6) | CMB: +5, CMD: 16 | Fort +6, Ref +4, Will +7 | Perc +2 | Init +1

"Brand!" Thakus tries to beat a path to his ally.

Greatsword Power Attack vs (new) blue: 1d20 + 6 - 1 ⇒ (19) + 6 - 1 = 24
Damage: 2d6 + 4 + 3 ⇒ (5, 2) + 4 + 3 = 14

Confirm crit: 1d20 + 6 - 1 ⇒ (4) + 6 - 1 = 9
Damage: 2d6 + 4 + 3 ⇒ (3, 6) + 4 + 3 = 16

If that drops it, I'd like to move into its spot so I'm next to Brand.


Thakus kills the goblin in front of him and Azadi Fuz-Roh-Dah's pushes the other goblin (blue) towards the wall.

Elan and Brand to go.

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

I got up and missed.


Male Samsarian Ecclesitheurge Cleric 3| AC 11 T 11 FF 11 | HP 18/18 | F +3 R +2 W +5 | Init +1 | Perc +9

Elan swings at the goblin in the doorway.

Quarterstaff: 1d20 + 3 ⇒ (6) + 3 = 9 Damage: 1d6 + 1 ⇒ (4) + 1 = 5


Oh, sorry mate.

As Brand tries getting up, the goblins continue trying to thrash at him. The goblins that Azadi pushed to the wall get up and join the others.

One more AoO, Brand!

GM screen:

Blue @Brand: 1d20 + 1 + 2 ⇒ (18) + 1 + 2 = 21
Damage: 1d3 ⇒ 1
Green @Brand: 1d20 + 1 + 2 ⇒ (5) + 1 + 2 = 8
Damage: 1d3 ⇒ 3
White @Brand: 1d20 + 1 ⇒ (12) + 1 = 13
Damage: 1d3 ⇒ 3
Light blue @Brand: 1d20 + 1 ⇒ (16) + 1 = 17
Damage: 1d3 ⇒ 3

One of the punches actually go towards the dwarf's face, but at the last moment, is deflected by his protective magic.

Party's up!


Tiefling Fighter/Investigator 1

Azadi reaches out and touches Thakus again with the some guiding power he’s used several times before. guidance on the big guy again

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

Brand lashes out at the goblins, swinging to and fro, as they continue to swarm him.
One of his swings bites deep and he gives a grim smile of satisfaction.

aoo: 1d20 + 4 ⇒ (16) + 4 = 201d6 + 2 ⇒ (4) + 2 = 6

atk: 1d20 + 4 ⇒ (3) + 4 = 71d6 + 2 ⇒ (1) + 2 = 3


Male Half-orc Cleric 3 | AC: 18/11/17 | HP: -18/27 (20/13/6) | CMB: +5, CMD: 16 | Fort +6, Ref +4, Will +7 | Perc +2 | Init +1

Against a seemingly neverending line of goblins between himself and Brand, one at a time, Thakus strikes them down.

Greatsword + guidance + flanking - Power Attack vs blue: 1d20 + 6 + 1 + 2 - 1 ⇒ (10) + 6 + 1 + 2 - 1 = 18
Damage + Dirty Fighter: 2d6 + 4 + 3 + 1 ⇒ (5, 3) + 4 + 3 + 1 = 16


Brand's swing makes a goblin feint and Thakus straight out cuts him in half.

Elan to go.


Male Samsarian Ecclesitheurge Cleric 3| AC 11 T 11 FF 11 | HP 18/18 | F +3 R +2 W +5 | Init +1 | Perc +9

Elan keeps playing whack a goblin.

Quarterstaff: 1d20 + 3 ⇒ (5) + 3 = 8 Damage: 1d6 + 1 ⇒ (1) + 1 = 2


The goblins panic seeing their friends being slaughtered and try to make a run for it.

Everyone gets an AoO

GM screen:

CMB White @Thakus: 1d20 ⇒ 20
CMB White @Azadi: 1d20 ⇒ 13
CMB Light Blue @Thakus: 1d20 ⇒ 17
CMB Light Blue @Azadi: 1d20 ⇒ 6

Their success depends on your AoO

Party's up!


Tiefling Fighter/Investigator 1

Shocked at the turn of events, Azadi stabs wildly at a fleeing goblin with his trident.

AoO: 1d20 + 3 ⇒ (5) + 3 = 8
for: 1d6 ⇒ 3

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

"Finally," Brand says as he swings at a fleeing goblin.

AoO: 1d20 + 4 ⇒ (9) + 4 = 131d6 + 2 ⇒ (6) + 2 = 8


Male Samsarian Ecclesitheurge Cleric 3| AC 11 T 11 FF 11 | HP 18/18 | F +3 R +2 W +5 | Init +1 | Perc +9

Elan swings at the retreating goblin trying to stop him.

Quarterstaff: 1d20 + 3 ⇒ (17) + 3 = 20 Damage: 1d6 + 1 ⇒ (1) + 1 = 2


Male Half-orc Cleric 3 | AC: 18/11/17 | HP: -18/27 (20/13/6) | CMB: +5, CMD: 16 | Fort +6, Ref +4, Will +7 | Perc +2 | Init +1

Attack of Opportunity, Power Attack: 1d20 + 6 - 1 ⇒ (7) + 6 - 1 = 12
Damage: 2d6 + 4 + 3 ⇒ (3, 4) + 4 + 3 = 14

Thakus tries to swing at the goblin, but it ducks under his sword. Curses!


Though weak, they are extremely quick and one of them manages to actually push Thakus and Azadi out of his way runs to the way they just came.

It was extremely odd to that such a small creature would be able to bypass such a large and strong half-orc but maybe the improbability of it all was an element of surprise. The other goblin doesn't manage to run by and instead laughs at Thakus and tries biting him.

Thakus gets an AoO

GM screen:

Light Blue @Thakus: 1d20 + 1 ⇒ (7) + 1 = 8
Damage: 1d3 ⇒ 2

He only bites armor.

Party's up!

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

Brand steps in to assist in putting the remaining goblin down.

atk PA: 1d20 + 4 + 2 - 1 ⇒ (14) + 4 + 2 - 1 = 191d6 + 2 + 2 ⇒ (5) + 2 + 2 = 9


Brand does manage to kill the last goblin in the room, although one goblin is running away.


Male Half-orc Cleric 3 | AC: 18/11/17 | HP: -18/27 (20/13/6) | CMB: +5, CMD: 16 | Fort +6, Ref +4, Will +7 | Perc +2 | Init +1

Attack of Opportunity, Power Attack: 1d20 + 6 - 1 ⇒ (12) + 6 - 1 = 17
Damage: 2d6 + 4 + 3 ⇒ (2, 2) + 4 + 3 = 11

Probably hits, but I'll wait to see if that drops it before reacting.


@Thakus: Well, Brand already bashed that goblin's skull in. You don't get to claim that one, sorry.


Tiefling Fighter/Investigator 1

Azadi moves to Elan and touches him with a minor blessing. casting guidance on Elan in case he wants to launch some fire at the fleeing one


Male Half-orc Cleric 3 | AC: 18/11/17 | HP: -18/27 (20/13/6) | CMB: +5, CMD: 16 | Fort +6, Ref +4, Will +7 | Perc +2 | Init +1

Ah ok, I thought the one running away was the one I was getting an AoO on.

Thakus wipes the blood off his sword. "Sorry I couldn't dispatch them sooner. I'm still trying to get faster with my strikes."


No, it's the one who did an unarmed attack on you. You can still act, tho. Just checking if you want to chase or not.


Male Samsarian Ecclesitheurge Cleric 3| AC 11 T 11 FF 11 | HP 18/18 | F +3 R +2 W +5 | Init +1 | Perc +9

Elan chases after the goblin and fires a bolt of fire at him.
Fire Bolt Touch: 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16 Damage: 1d6 + 1 ⇒ (2) + 1 = 3


Elan manages a burning wound on the goblin, but he continues running.

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

"Alright, let's follow the little beggar and kill him plus any others he gets to join him." Brand says stomping off in the direction the goblin fled.


Ok, there's little chance he'll survive. Let's just say you follow him into the throne room and finish him there.

Silence now permeates the fort after the last goblin is killed.


Male Samsarian Ecclesitheurge Cleric 3| AC 11 T 11 FF 11 | HP 18/18 | F +3 R +2 W +5 | Init +1 | Perc +9

Elan listens and hearing nothing says "Let's finish looking on this floor before heading down. Why don't we check out the room we found these guys in and see if there is anything useful before checking the room next to it and then the other on this floor." He then heads to the bunk room and begins searching it.

Perception: 1d20 + 9 ⇒ (8) + 9 = 17
Perception Next room door: 1d20 + 9 ⇒ (14) + 9 = 23


Elan does a careful examination of the goblin barracks and finds nothing more than some scrap semi-rotten food, an attempt at knitting which has been given up and a hidden pouch with

1d6 ⇒ 6

silver pieces.

The next room opens to another flight of stairs that goes down.


Tiefling Fighter/Investigator 1

"Are there any other rooms left to check on this floor?" Azadi asks. "I'd hate to risk leaving any living goblins above us, just in case something goes wrong and we need to retreat..."

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

"If there are, I'd hazard they are more scared of us than we need be of them. I think as soon as we are out of the way, anything that can will run for the door. I say we head on down and clear it as we go." Brand submits to the team.


There are two rooms "unexplored". One attic that Brand and Elan jammed the door out of and another where they only heard was a large animal inside. The animal sounded uncomfortable.


Tiefling Fighter/Investigator 1

”Lead the way then,” Azadi answers Brand with an affirming nod.


@Brand: Please confirm that you'll lead the way downstairs?

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

Brand leads the way on down the stairs looking for trouble.

Per: 1d20 + 7 ⇒ (20) + 7 = 27


There were 3 other rooms upstairs that I forgot, sorry. There's no fight there. One is a food storage with rotting meat from animals and humanoids, another is an armory with goblin crude weaponry and another is the chief's room. Most of the room is just junk, but there's a silver holy symbol of Lamashtu. There's also a large iron key under the pillow.

The underground level of the fort is carved into stone, and Brand notices that is has high quality craftsmanship. This clearly wasn't built by the same builders of the wooden fort above. The wooden staircase awkwardly connects with a stone one. The only wood that can be seen are the doors which have been jury-rigged in place. Down here the ceiling is 8 feet high.

The group descends into a room where a single lantern hangs from a hook on the wall next to where the stairs enter this room from the north. Several rickety doors open into this room, and a few discarded dog pelt rugs lie forgotten in the northeast corner.

There are three doors to the south, one to the west, one to the north and one to the east.

GM screen:

A d10: 1d10 ⇒ 10

Brand doesn't hear anything exceptional, but on the west-most southern door he hears a distinct moaning sound, which can be interpreted as irritation, boredom or inquietude.


Tiefling Fighter/Investigator 1

Azadi casts guidance on Brand, in preparation for any challenges they might encounter.

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

Brand points at the door from which he heard the sound and moves toward it, hammer at the ready. Reaching the door, he makes sure everyone is ready and then quickly opens it with his shielded hand.


Dozens of ratty cushions, lumpy pillows, and rumpled dogskin furs lie heaped in the south half of this chamber, which smells of a nauseating mixture of vinegar and rotten flowers.

Brand finds himself facing four female goblins sitting in attempted sexiness and over the top make-up. They look at him and gasp, startled. It seems they were expecting someone else.


Tiefling Fighter/Investigator 1

Azadi unconsciously places his free hand on his tummy as it turns at the appalling sight.

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

Brand watches for treachery and asks, "Does anyone have a spell that can bar this door?" If the answer is no, which I suspect it is. "Does anyone speak goblin? We need to restrain them or kill them. If not fighting, I'd prefer to restrain them."


Male Half-orc Cleric 3 | AC: 18/11/17 | HP: -18/27 (20/13/6) | CMB: +5, CMD: 16 | Fort +6, Ref +4, Will +7 | Perc +2 | Init +1

Thakus grunts in laughter. "Huh. So even among goblins, the oldest profession is alive and well. No, I only have one way of making sure they never leave."


Male Samsarian Ecclesitheurge Cleric 3| AC 11 T 11 FF 11 | HP 18/18 | F +3 R +2 W +5 | Init +1 | Perc +9

Slightly green Elan looks and says, "I can try jimmying the door so it stays closed. I do speak goblin as well. What do you want to say to them?"


Tiefling Fighter/Investigator 1

I also speak goblin,” Azadi quietly confesses, just in case the information proves useful in the future.

Liberty's Edge

HP 13/13 | AC16 T12 FF14 | F+4 R+4 W+1 | CMD 16 | Init +2 Percep +5 | Current effects: none
Skills:
Acrobatics +2 Climb +3, Intimidate +6, Perception +5, K Nature +4, Stealth +6, Survival +5, Swim +7

"Tell them to sit back to back so we can tie them up and gag them or we will bash their heads in. Brand says matter of factly.


Tiefling Fighter/Investigator 1

Azadi cringes slightly and mumbles "gods, let's hope they're not into that sort of thing..." while Elan handles the translation.


So, whoever's going to make that suggestion please roll Intimidate.

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