It Came from Hollow Mountain

Game Master DEREK LANE 127

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Silver Crusade

F Hunter 8| HP 67/67 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+9 R+9 W+8 (+1 v fear) | Spd 30 | Perc (+19) (+3 traps) | Tracking (+16) | +1LucHam +11/+6(d12+5) | Yazhi |HP 59/59| AC 20 |FF,T 17,13| F+7 R+8 W+3 | +1 Bite (bull,bat) +12 (d8+10) bleed
Gregory C. Hatfield wrote:
Ayita of the Hawk Clan wrote:
Projectile vomits at Thing for no damage:
ROFL!!! :D

:-)

Maybe "sickened" should actually add +2 to projectile vomiting, not subtract, and it could be a ranged touch attack. Would 14 hit its touch AC? 15 if it's off the table?


Hollow Mountain Roll20 |Magnimar Pics

MOZAMER'S ROOM THE FIGHT OF YOUR LIVES!

ROUND FIVE
-------------------------------------
MOZAMER - full attacks! Hits Frantino and Nasir.
Nasir - swings and misses!
Roscoe -
Doc Hatfield - lifelinks Nasir; moves, heals Frantino
Ayita - Swings and misses; spews all over Mozamer!
Frantino -

BOLD may go!

STATUS
-----------------
ALL
* Prayer -you all take -1 penalty to attack rolls, weapon damage rolls, saves, and skill checks.

Frantino -17+4+8-21+20 = -6hp
Nasir -24-2+25-20+5+16-18+5 = -13hp
Doc -8+7-5-5+8 = -3hp
Ayita -10hp SICKENED -2to everything, pretty much


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Hollow Mountain Roll20 |Magnimar Pics

Mozamer smells the upcoming bile, before he actually sees it. Oh no. Is she gonna...? Oh by Yamasoth SHE IS!

<BLERGGG>

Chunks fall from Mozamer's face. He starts retching, in response.

<BLERRRGGG!> Right Back Atcha Special Ability: 1d20 + 8 ⇒ (5) + 8 = 13

Luckily, Ayita is able to dodge!

"I wish I was a ranger, so that Shoanti (female) could be my favored enemy," Mozamer shouts.

Silver Crusade

Oracle/8 | HP 73 | AC 17 Tch 10 FF 17 CMD 16 | F +5 R +3 W +10 | Init +2 | Perc +1

"Aw, shucks! If y'all are gonna start sympathetic vomiting, I'm outta here!"


M Half-elf Occultist 6/Investigator 2 | HP 67/67 | AC 21 temp 25 | T 12 FF 24 | CMD 22 | F+10, R+9, W+11 | Init +2 | Speed 30 | Perc +21 darkvision | Sen Mot +15 | 16 Mental focus: 5/8 abjuration, 1/2 divination, 3/6 transmutation | Inspiration 6/6 | +2 Halberd +13/+6, 1d10 + 15 / x3 | [dice=+2 halberd w/ PA]1d20 + 13[/dice], [dice=damage]1d10 + 15[/dice] | Spells remaining: 1st 5/6 2nd 4/4

Sorry for the delay, had a little surgery on Friday and still recovering.

Grateful for the healing, Frantino continues his assault.

greatsword w/ PA: 1d20 + 7 + 2 - 1 ⇒ (1) + 7 + 2 - 1 = 9, damage: 2d6 + 9 + 2 - 1 ⇒ (1, 5) + 9 + 2 - 1 = 16

As a swift action, he'll spend another point of mental focus on a new 8 hp mind barrier.


Hollow Mountain Roll20 |Magnimar Pics

MOZAMER'S ROOM THE FIGHT OF YOUR LIVES!

ROUND FIVE
-------------------------------------
MOZAMER - full attacks! Hits Frantino and Nasir.
Nasir - swings and misses!
Roscoe -
Doc Hatfield - lifelinks Nasir; moves, heals Frantino
Ayita - Swings and misses; spews all over Mozamer!
Frantino - swings, misses, erects 8hp mental barrier

BOLD may go!

STATUS
-----------------
ALL
* Prayer -you all take -1 penalty to attack rolls, weapon damage rolls, saves, and skill checks.

Frantino -17+4+8-21+20+8 = +2hp
Nasir -24-2+25-20+5+16-18+5 = -13hp
Doc -8+7-5-5+8 = -3hp
Ayita -10hp SICKENED -2to everything, pretty much


Hollow Mountain Roll20 |Magnimar Pics
Frantino Kaddren wrote:
Sorry for the delay, had a little surgery on Friday and still recovering.

Nothing can keep Frantino down! Speedy recovery!

Silver Crusade

Oracle/8 | HP 73 | AC 17 Tch 10 FF 17 CMD 16 | F +5 R +3 W +10 | Init +2 | Perc +1
Frantino Kaddren wrote:
Sorry for the delay, had a little surgery on Friday and still recovering.

Best wishes for a quick recovery.


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

perception: 1d20 + 8 ⇒ (11) + 8 = 19

Roscoe perceives a spirit whispering suggestions to him.

Only I am wise enough to accept this counsel and put it to good use. It might corrupt someone weaker than I.

"It's armor is too strong!" he exclaims. "we need to find a way to hurt it that bypasses its armor!"

Roscoe draws a red banner from his pack and waves it, as well as casts ill omen on the creature once more.

I'll use flagbearer feat, +1 atk/+1 dmg/+1 saves vs. fear and charm for everyone.

Hint from the Spirits:
Mozamer's chainmail gleams beneath his robes. It is obviously very good armor. The group has hit him several times, but some of them have simply bounced off the mail. Roscoe's sihedron medallion quivers around his neck and a voice in his head, ever so prideful and disdainful, says to him Your pathetic compatriots can't fathom that they need another strategy to aid their strikes against Alaznist's wrathspawn! Only YOU are wise enough to see it!


Hollow Mountain Roll20 |Magnimar Pics

Roscoe casts ill-omen upon Mozamer, again!

Spell Resistance check DC13: 1d20 + 4 ⇒ (8) + 4 = 12 FAILURE. Ill-omen does not affect Mozamer!


Hollow Mountain Roll20 |Magnimar Pics

MOZAMER'S ROOM THE FIGHT OF YOUR LIVES!

ROUND FIVE
-------------------------------------
MOZAMER - full attacks! Hits Frantino and Nasir.
Nasir - swings and misses!
Roscoe - casts ill-omen, fails spell resistance check; uses flagbearer feat
Doc Hatfield - lifelinks Nasir; moves, heals Frantino
Ayita - Swings and misses; spews all over Mozamer!
Frantino - swings, misses, erects 8hp mental barrier

FINAL

STATUS
-----------------
ALL
* Prayer -you all take -1 penalty to attack rolls, weapon damage rolls, saves, and skill checks.
* Flagbearer - +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects.

Frantino -17+4+8-21+20+8 = +2hp
Nasir -24-2+25-20+5+16-18+5 = -13hp
Doc -8+7-5-5+8 = -3hp
Ayita -10hp SICKENED -2to everything, pretty much


Hollow Mountain Roll20 |Magnimar Pics

Mozamer considers... hmmm.

He calms himself and channels the power of Yamasoth. It explodes outward from him in a wave of foul energy!

Channel Negative Energy Will DC16 (half): 3d6 ⇒ (6, 4, 2) = 12

You get a Will Save! YOU get a Will Save! EVERYBODY gets a Will Save!


Hollow Mountain Roll20 |Magnimar Pics

MOZAMER'S ROOM THE FIGHT OF YOUR LIVES!

ROUND SIX
-------------------------------------
MOZAMER - Channels Negative Energy for 12dmg (Will DC16 for half)
Nasir -
Roscoe -
Doc Hatfield -
Ayita -
Frantino -

BOLD may go!

STATUS
-----------------
ALL
* Prayer -you all take -1 penalty to attack rolls, weapon damage rolls, saves, and skill checks.
* Flagbearer - +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects.

Frantino -17+4+8-21+20+8 = +2hp
Nasir -24-2+25-20+5+16-18+5 = -13hp
Doc -8+7-5-5+8 = -3hp
Ayita -10hp SICKENED -2to everything, pretty much

Silver Crusade

F Hunter 8| HP 67/67 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+9 R+9 W+8 (+1 v fear) | Spd 30 | Perc (+19) (+3 traps) | Tracking (+16) | +1LucHam +11/+6(d12+5) | Yazhi |HP 59/59| AC 20 |FF,T 17,13| F+7 R+8 W+3 | +1 Bite (bull,bat) +12 (d8+10) bleed

will save: 1d20 + 3 ⇒ (16) + 3 = 19

This thing shouldn't exist!

attack: 1d20 + 6 - 2 ⇒ (8) + 6 - 2 = 12
damage: 2d6 - 2 ⇒ (3, 6) - 2 = 7

Silver Crusade

Oracle/8 | HP 73 | AC 17 Tch 10 FF 17 CMD 16 | F +5 R +3 W +10 | Init +2 | Perc +1

Hatfield grimaces at the feeling of negative energy.
"Aw, shucks! That feels so greasy!"
Will Save: 1d20 + 7 ⇒ (16) + 7 = 23
_____

Life Link: Nasir heals 5, Hatfield takes 5
_____

Move Action: Hatfield moves 2 squares
_____

Swift Action: Along the way, he heals himself
Healers Way: 2d6 + 1 ⇒ (3, 2) + 1 = 6
_____

Standard Action: This time, he heals Ayita
Healers Way: 2d6 + 1 ⇒ (6, 5) + 1 = 12
Because I'm using Healer's Way on someone else, I heal 4 HP.
_____

All out of Healer's Way. I have one 2nd level spell remaining. I have seven 1st level spells remaining. There are 19 charges remaining on the wand.


Male Qadiran Human Fighter 8 | HP 68/68 | AC 30 Temp 30| FF 27 Temp 27| Tch/Temp 13|CMD 25| Init+4 | Perc+2 | F+9 R+6 W+4| Speed 30 [dice=Scimitar]1d20+14[/dice] [dice=Dmg]1d6+7[/dice] [dice=Shield Bash]1d20+14[/dice] [dice=Dmg]1d6+6[/dice] Two Weapon Att -2 to hit

Wil Save: 1d20 + 3 ⇒ (10) + 3 = 13

Nasir is slammed with the brunt of demonic power and feels his lifeforce seeping away.

Heeding the halfling's sound tactical advice, Nasir slashes aggressively to draw Mozamer's attention and open it's defenses to Frantino's attack.

Aid Another: 1d20 + 10 - 1 + 1 + 2 ⇒ (8) + 10 - 1 + 1 + 2 = 20

+2 to attack for Frantino!


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

"Remember what I've told you today!" Roscoe implores.

The halfling continues to assist everyone with his inspiring banner and presence, and casts guidance on Frantino.

Using Flabearer as long as the flag is out.

As a reminder, everyone can take a different seance boon from the Marshal spirit. Here they are--some could really help in this battle!

Seance Boon: Choose a seance boon from any of the other legends to benefit from. When using the shared seance class feature, each participant can choose a different boon.[/ooc
Seance Boon: Your damaging spells deal an additional 2 points of damage of the same type that they would normally deal to each target.
Seance Boon: You gain a +2 bonus on all non-spell damage rolls.
Seance Boon: You gain a +1 bonus to CMD.
Seance Boon: Your healing spells and abilities heal an additional 2 points of damage to each target. This does not affect healing conferred by magic items, nor does it add to fast healing or similar effects.
Seance Boon: Choose one skill when you gain this seance boon. You gain a +1 bonus on skill checks using that skill, and that skill counts as a class skill for you.


Hollow Mountain Roll20 |Magnimar Pics
Roscoe Elring - Marshal wrote:

"Remember what I've told you today!" Roscoe implores.

The halfling continues to assist everyone with his inspiring banner and presence, and casts guidance on Frantino.

Using Flabearer as long as the flag is out.

As a reminder, everyone can take a different seance boon from the Marshal spirit. Here they are--some could really help in this battle!

True. But the boon selection takes place at the time of the seance, yes? So consider what you would’ve done earlier in the day, preparing to explore a well and chase a fleshdreg.


Male Qadiran Human Fighter 8 | HP 68/68 | AC 30 Temp 30| FF 27 Temp 27| Tch/Temp 13|CMD 25| Init+4 | Perc+2 | F+9 R+6 W+4| Speed 30 [dice=Scimitar]1d20+14[/dice] [dice=Dmg]1d6+7[/dice] [dice=Shield Bash]1d20+14[/dice] [dice=Dmg]1d6+6[/dice] Two Weapon Att -2 to hit

I'm assuming that Doc would have taken the +2 to healing, so that may change some things in terms of current hp.


M Half-elf Occultist 6/Investigator 2 | HP 67/67 | AC 21 temp 25 | T 12 FF 24 | CMD 22 | F+10, R+9, W+11 | Init +2 | Speed 30 | Perc +21 darkvision | Sen Mot +15 | 16 Mental focus: 5/8 abjuration, 1/2 divination, 3/6 transmutation | Inspiration 6/6 | +2 Halberd +13/+6, 1d10 + 15 / x3 | [dice=+2 halberd w/ PA]1d20 + 13[/dice], [dice=damage]1d10 + 15[/dice] | Spells remaining: 1st 5/6 2nd 4/4

Frantino grunts as the evil cleric's energy washes away his mind barrier and does damage to him. Will save: 1d20 + 7 - 1 ⇒ (5) + 7 - 1 = 11

Hoping that flank, Roscoe's banner and guidance, and Nasir's aid will spur success, Frantino makes as if to swing again, activates another mind barrier (probably his last, since spending his last abjuration point after this will penalize his saves), but then reaches out to disarm the halberd from Mozamer!
Disarm CMB w/o PA or improved disarm: 1d20 + 7 + 2 - 1 + 1 + 1 + 2 ⇒ (9) + 7 + 2 - 1 + 1 + 1 + 2 = 21

If successful, he'll drop it in his square and stand on it.

Can I get a double digit number? Apparently not. Hopefully prayer will wear off soon.

Silver Crusade

F Hunter 8| HP 67/67 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+9 R+9 W+8 (+1 v fear) | Spd 30 | Perc (+19) (+3 traps) | Tracking (+16) | +1LucHam +11/+6(d12+5) | Yazhi |HP 59/59| AC 20 |FF,T 17,13| F+7 R+8 W+3 | +1 Bite (bull,bat) +12 (d8+10) bleed

The skill-related option isn't that much of a boost, so Ayita would likely have taken the damage one. Might an additional +2 be added to damage against this critter, if she ever rolls above a 10?


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8
GM Derek wrote:
Roscoe Elring - Marshal wrote:

"Remember what I've told you today!" Roscoe implores.

The halfling continues to assist everyone with his inspiring banner and presence, and casts guidance on Frantino.

Using Flabearer as long as the flag is out.

As a reminder, everyone can take a different seance boon from the Marshal spirit. Here they are--some could really help in this battle!

True. But the boon selection takes place at the time of the seance, yes? So consider what you would’ve done earlier in the day, preparing to explore a well and chase a fleshdreg.

Sure, I wasn't suggesting they would pick a different one--just to remember what they did earlier in the day (which I'm sure is a month in real life, so I just wanted to make sure they haven't forgotten).


Hollow Mountain Roll20 |Magnimar Pics
Roscoe Elring - Marshal wrote:
Sure, I wasn't suggesting they would pick a different one--just to remember what they did earlier in the day (which I'm sure is a month in real life, so I just wanted to make sure they haven't forgotten).

I KNOW! SMH. :) Sometimes PbP goes slow.


Hollow Mountain Roll20 |Magnimar Pics
Frantino Kaddren wrote:
...but then reaches out to disarm the halberd from Mozamer! [/ooc]

Mozamer reacts poorly to Frantino's attempt to take his blessed halberd from him! "You are trying to take My Lady's sacred weapon from me? FROM ME?"

He bites at Frantino as the hero steps in to strike at his halberd!

Bite PA AoO: 1d20 + 11 ⇒ (17) + 11 = 28 Dmg: 1d6 + 1 + 1 + 2 ⇒ (6) + 1 + 1 + 2 = 10 + sinful bite Will DC12 or be Sickened

Frantino is rocked back and his disarm attempt is unsuccessful!


Hollow Mountain Roll20 |Magnimar Pics

MOZAMER'S ROOM THE FIGHT OF YOUR LIVES!

ROUND SIX
-------------------------------------
MOZAMER - Channels Negative Energy for 12dmg (Will DC16 for half)
Nasir - aids another; fails will save
Roscoe - flagbearing still, casts guidance; Will DC16: 1d20 + 4 ⇒ (12) + 4 = 16
Doc Hatfield - makes his will save; heals. A lot.
Ayita - swings, misses; makes will save
Frantino - fails save; attempts disarm, fails; takes an AoO

FINAL

STATUS
-----------------
ALL
* Prayer -you all take -1 penalty to attack rolls, weapon damage rolls, saves, and skill checks.
* Flagbearer - +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects.

Frantino -17+4+8-21+20+8-12-10 = -20hp
Nasir -24-2+25-20+5+16-18+5-12+5 = -20hp
Doc -8+7-5-5+8-6-5+6+4 = -4hp
Ayita -10-6+12 = -4hp SICKENED -2to everything, pretty much
Roscoe -6hp


Hollow Mountain Roll20 |Magnimar Pics

"Oh. That felt good, didn't hit, healer?" asks Mozamer with a sick smile on his face. "Let's do that again, yes?"

Mozamer channels Yamasoth's power again and lets it burst forth upon the heroes!

Channel Negative Energy (Will DC16): 3d6 ⇒ (1, 2, 5) = 8


Hollow Mountain Roll20 |Magnimar Pics

MOZAMER'S ROOM THE FIGHT OF YOUR LIVES!

ROUND SEVEN
-------------------------------------
MOZAMER - Channels Negative Energy for 8dmg (Will DC16 for half)
Nasir -
Roscoe -
Doc Hatfield -
Ayita -
Frantino
-

BOLD may go!

STATUS
-----------------
ALL
* Prayer -you all take -1 penalty to attack rolls, weapon damage rolls, saves, and skill checks.
* Flagbearer - +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects.

Frantino -17+4+8-21+20+8-12-10 = -20hp
Nasir -24-2+25-20+5+16-18+5-12+5 = -20hp
Doc -8+7-5-5+8-6-5+6+4 = -4hp
Ayita -10-6+12 = -4hp SICKENED -2to everything, pretty much
Roscoe -6hp


M Half-elf Occultist 6/Investigator 2 | HP 67/67 | AC 21 temp 25 | T 12 FF 24 | CMD 22 | F+10, R+9, W+11 | Init +2 | Speed 30 | Perc +21 darkvision | Sen Mot +15 | 16 Mental focus: 5/8 abjuration, 1/2 divination, 3/6 transmutation | Inspiration 6/6 | +2 Halberd +13/+6, 1d10 + 15 / x3 | [dice=+2 halberd w/ PA]1d20 + 13[/dice], [dice=damage]1d10 + 15[/dice] | Spells remaining: 1st 5/6 2nd 4/4

Mind barrier absorbed 8 of the 10 damage from the bite.

Will save: 1d20 + 7 - 1 ⇒ (12) + 7 - 1 = 18
Will save: 1d20 + 7 - 1 ⇒ (10) + 7 - 1 = 16 Made both

Frustrated by his bad luck attacking, Frantino makes a move as if to attack again, but this time to get a reaction from Mozamer and aid Nazir's attack.

Aid Nasir: 1d20 + 7 + 2 + 1 - 1 ⇒ (3) + 7 + 2 + 1 - 1 = 12 +2 to Nasir's attack!

Silver Crusade

Oracle/8 | HP 73 | AC 17 Tch 10 FF 17 CMD 16 | F +5 R +3 W +10 | Init +2 | Perc +1

@GM: Is it OK to start counting the seance boon for future heals in this combat?

Silver Crusade

F Hunter 8| HP 67/67 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+9 R+9 W+8 (+1 v fear) | Spd 30 | Perc (+19) (+3 traps) | Tracking (+16) | +1LucHam +11/+6(d12+5) | Yazhi |HP 59/59| AC 20 |FF,T 17,13| F+7 R+8 W+3 | +1 Bite (bull,bat) +12 (d8+10) bleed

Ayita decides that her hitting isn't going well, though she might be able to get another projectile vomit out in 1d4 rounds.

So she acrobatics away from the Thing to get behind Nasir and use CLW (spell) on him.

acrobatics: 1d20 + 6 - 2 ⇒ (15) + 6 - 2 = 19

Healing Nasir:
CLW: 1d8 + 4 ⇒ (3) + 4 = 7

will save against harm spell: 1d20 + 3 ⇒ (19) + 3 = 22


Hollow Mountain Roll20 |Magnimar Pics
Gregory C. Hatfield wrote:
@GM: Is it OK to start counting the seance boon for future heals in this combat?

OK to count them in that last round. I'll fix in the next round's post.


Hollow Mountain Roll20 |Magnimar Pics
Gregory C. Hatfield wrote:

Hatfield grimaces at the feeling of negative energy.

"Aw, shucks! That feels so greasy!"
[dice=Will Save]1d20+7
_____

Life Link: Nasir heals 5 7, Hatfield takes 5
_____

Move Action: Hatfield moves 2 squares
_____

Swift Action: Along the way, he heals himself
Healers Way: 2d6 + 1 ⇒ (3, 2) + 1 = 6 8
_____

Standard Action: This time, he heals Ayita
Healers Way: 2d6 + 1 ⇒ (6, 5) + 1 = 12 14
Because I'm using Healer's Way on someone else, I heal 4 6 HP.


Hollow Mountain Roll20 |Magnimar Pics
Ayita of the Hawk Clan wrote:

So she acrobatics away from the Thing to get behind Nasir and use CLW (spell) on him.

acrobatics: 1d20 + 6 - 2 ⇒ (15) + 6 - 2 = 19

Mozamer bites at Ayita as she moves.

AoO Bite PA: 1d20 + 6 ⇒ (11) + 6 = 17 MISS!

NOTE: by getting off the table, you'll sacrifice the +1 bonus to attack. Probably a good trade for the healing of Nasir.


Hollow Mountain Roll20 |Magnimar Pics

MOZAMER'S ROOM THE FIGHT OF YOUR LIVES!

ROUND SEVEN
-------------------------------------
MOZAMER - Channels Negative Energy for 8dmg (Will DC16 for half)
Nasir -
Roscoe -
Doc Hatfield -
Ayita - jumps off table, getting behind Nasir; heals nasir +7hp; saves vs. neg energy
Frantino - aids Nasir's strike +2; makes both will saves

BOLD may go!

STATUS
-----------------
ALL
* Prayer -you all take -1 penalty to attack rolls, weapon damage rolls, saves, and skill checks.
* Flagbearer - +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects.

Frantino -17+4+8-21+20+8-12+8-10-4 = -16hp
Nasir -24-2+25-20+5+16-18+5-12+7+7 = -11hp
Doc -8+7-5-5+8-6-5+8+6 = FULL hp
Ayita -10-6+14-4 = -6hp SICKENED -2to everything, pretty much
Roscoe -6hp


Hollow Mountain Roll20 |Magnimar Pics
Frantino Kaddren wrote:
Mind barrier absorbed 8 of the 10 damage from the bite.

Thanks! Got it fixed.


Hollow Mountain Roll20 |Magnimar Pics
Frantino Kaddren wrote:

Frustrated by his bad luck attacking, Frantino makes a move as if to attack again, but this time to get a reaction from Mozamer and aid Nazir's attack.

+2 to Nasir's attack!

@NASIR if you want to use that bonus this round, delaying until after Frantino will have negligible impact on how the round plays out.


Male Qadiran Human Fighter 8 | HP 68/68 | AC 30 Temp 30| FF 27 Temp 27| Tch/Temp 13|CMD 25| Init+4 | Perc+2 | F+9 R+6 W+4| Speed 30 [dice=Scimitar]1d20+14[/dice] [dice=Dmg]1d6+7[/dice] [dice=Shield Bash]1d20+14[/dice] [dice=Dmg]1d6+6[/dice] Two Weapon Att -2 to hit

Will Save: 1d20 + 3 - 1 ⇒ (2) + 3 - 1 = 4

Blood from Nasir's nose seeps into his beard as the fiendish energy continues to sap his life force.

Nasir reads Frantino's intent knowing that the disarming technique Frantino employed also created an opportunity to pull an opponent out of position. Nasir exploits the opening and attacks with both his sword and shield.

Scimitar 2-weapon fighting: 1d20 + 10 - 1 + 1 + 2 + 2 - 2 ⇒ (17) + 10 - 1 + 1 + 2 + 2 - 2 = 29
Dmg: 1d6 + 4 + 2 - 1 + 1 ⇒ (2) + 4 + 2 - 1 + 1 = 8

Shield Bash 2-weapon fighting: 1d20 + 8 - 1 + 1 + 2 + 2 - 2 ⇒ (16) + 8 - 1 + 1 + 2 + 2 - 2 = 26
Dmg: 1d3 + 4 + 2 - 1 + 1 ⇒ (3) + 4 + 2 - 1 + 1 = 9

Silver Crusade

Oracle/8 | HP 73 | AC 17 Tch 10 FF 17 CMD 16 | F +5 R +3 W +10 | Init +2 | Perc +1

Thanks, GM! :)

Will Save: 1d20 + 7 ⇒ (6) + 7 = 13

Hatfield squirms under the feeling of negative energy. "Aw, shucks!"

Life Link: Nasir heals 5, Hatfield takes 5

5-foot-step

CLW+Blessed Touch+Seance Bonus on Frantino: 1d8 + 4 + 1 + 2 ⇒ (1) + 4 + 1 + 2 = 8


Hollow Mountain Roll20 |Magnimar Pics

MOZAMER'S ROOM THE FIGHT OF YOUR LIVES!

ROUND SEVEN
-------------------------------------
MOZAMER - Channels Negative Energy for 8dmg (Will DC16 for half)
Nasir - hits, twice! fails will save
Roscoe -
Doc Hatfield - fails will save; heals Frantino; lifelink 5 on Nasir
Ayita - jumps off table, getting behind Nasir; heals nasir +7hp; saves vs. neg energy
Frantino - aids Nasir's strike +2; makes both will saves

BOLD may go!

STATUS
-----------------
ALL
* Prayer -you all take -1 penalty to attack rolls, weapon damage rolls, saves, and skill checks.
* Flagbearer - +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects.

Frantino -17+4+8-21+20+8-12+8-10-4+8 = -8hp
Nasir -24-2+25-20+5+16-18+5-12+7+7-8+5 = -14hp
Doc -8+7-5-5+8-6-5+8+6-8 = -8hp
Ayita -10-6+14-4 = -6hp SICKENED -2to everything, pretty much
Roscoe -6hp


Hollow Mountain Roll20 |Magnimar Pics

MOZAMER'S ROOM THE FIGHT OF YOUR LIVES!

ROUND SEVEN
-------------------------------------
MOZAMER - Channels Negative Energy for 8dmg (Will DC16 for half)
Roscoe - DELAYS
Doc Hatfield - fails will save; heals Frantino; lifelink 5 on Nasir
Ayita - jumps off table, getting behind Nasir; heals nasir +7hp; saves vs. neg energy
Frantino - aids Nasir's strike +2; makes both will saves
Nasir - hits, twice! fails will save

FINAL

STATUS
-----------------
ALL
* Prayer -you all take -1 penalty to attack rolls, weapon damage rolls, saves, and skill checks.
* Flagbearer - +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects.

Frantino -17+4+8-21+20+8-12+8-10-4+8 = -8hp
Nasir -24-2+25-20+5+16-18+5-12+7+7-8+5 = -14hp
Doc -8+7-5-5+8-6-5+8+6-8 = -8hp
Ayita -10-6+14-4 = -6hp SICKENED -2to everything, pretty much
Roscoe -6hp


Hollow Mountain Roll20 |Magnimar Pics

Mozamer smiles and releases ANOTHER burst of energy!

"ALL HAIL ALAZNIST AND YAMASOTH!" he shouts.

Channel Negative Energy Will DC16: 3d6 ⇒ (5, 5, 5) = 15

And then something changes. He looks at his hands and grimaces.

Knowledge (Arcana) DC15:
An ongoing spell effect has ceased. What spell? Impossible to tell without some sort of interaction.


Hollow Mountain Roll20 |Magnimar Pics

MOZAMER'S ROOM THE FIGHT OF YOUR LIVES!

ROUND SEVEN
-------------------------------------
MOZAMER - Channels Negative Energy for 15dmg (Will DC16 for half)
Roscoe -
Doc Hatfield -
Ayita -
Frantino -
Nasir -

BOLD may go!

STATUS
-----------------
ALL
* Prayer -you all take -1 penalty to attack rolls, weapon damage rolls, saves, and skill checks.
* Flagbearer - +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects.

Frantino -17+4+8-21+20+8-12+8-10-4+8 = -8hp
Nasir -24-2+25-20+5+16-18+5-12+7+7-8+5 = -14hp
Doc -8+7-5-5+8-6-5+8+6-8 = -8hp
Ayita -10-6+14-4 = -6hp SICKENED -2to everything, pretty much
Roscoe -6hp


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Will save: 1d20 + 8 ⇒ (2) + 8 = 10

"Gah! Stop that!" Roscoe exclaims.

Trying his best to inspire his allies, he continues waving his flag and inspires Frantino again with guidance

Silver Crusade

F Hunter 8| HP 67/67 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+9 R+9 W+8 (+1 v fear) | Spd 30 | Perc (+19) (+3 traps) | Tracking (+16) | +1LucHam +11/+6(d12+5) | Yazhi |HP 59/59| AC 20 |FF,T 17,13| F+7 R+8 W+3 | +1 Bite (bull,bat) +12 (d8+10) bleed

Can Ayita see an unholy symbol somewhere on Mozamer, when he is channeling?

will save against channel: 1d20 + 3 ⇒ (16) + 3 = 19

CLW on Nasir again: 1d8 + 4 ⇒ (1) + 4 = 5


M Half-elf Occultist 6/Investigator 2 | HP 67/67 | AC 21 temp 25 | T 12 FF 24 | CMD 22 | F+10, R+9, W+11 | Init +2 | Speed 30 | Perc +21 darkvision | Sen Mot +15 | 16 Mental focus: 5/8 abjuration, 1/2 divination, 3/6 transmutation | Inspiration 6/6 | +2 Halberd +13/+6, 1d10 + 15 / x3 | [dice=+2 halberd w/ PA]1d20 + 13[/dice], [dice=damage]1d10 + 15[/dice] | Spells remaining: 1st 5/6 2nd 4/4

With his life force feeling like a yoyo, Frantino resolves to slash Mozamer this time.

greatsword w/ PA: 1d20 + 7 + 2 + 1 - 1 + 1 ⇒ (19) + 7 + 2 + 1 - 1 + 1 = 29, damage: 2d6 + 9 + 2 - 1 + 1 ⇒ (1, 1) + 9 + 2 - 1 + 1 = 13 Minimum damage but possible crit!

crit confirm?: 1d20 + 7 + 2 + 1 - 1 + 1 ⇒ (15) + 7 + 2 + 1 - 1 + 1 = 25, crit damage: 2d6 + 9 + 2 - 1 + 1 ⇒ (5, 3) + 9 + 2 - 1 + 1 = 19


M Half-elf Occultist 6/Investigator 2 | HP 67/67 | AC 21 temp 25 | T 12 FF 24 | CMD 22 | F+10, R+9, W+11 | Init +2 | Speed 30 | Perc +21 darkvision | Sen Mot +15 | 16 Mental focus: 5/8 abjuration, 1/2 divination, 3/6 transmutation | Inspiration 6/6 | +2 Halberd +13/+6, 1d10 + 15 / x3 | [dice=+2 halberd w/ PA]1d20 + 13[/dice], [dice=damage]1d10 + 15[/dice] | Spells remaining: 1st 5/6 2nd 4/4

Almost forgot:

Knowledge Arcana: 1d20 + 9 - 1 ⇒ (6) + 9 - 1 = 14 (Fingers crossed, if it was prayer expiring then there wouldn't be a -1 and he would know...)

Will save: 1d20 + 7 - 1 ⇒ (19) + 7 - 1 = 25


Hollow Mountain Roll20 |Magnimar Pics
Roscoe Elring - Marshal wrote:

"Gah! Stop that!" Roscoe exclaims.

Trying his best to inspire his allies, he continues waving his flag and inspires Frantino again with guidance

You also need one for this round Will DC16: 1d20 + 8 ⇒ (4) + 8 = 12


Hollow Mountain Roll20 |Magnimar Pics

MOZAMER'S ROOM THE FIGHT OF YOUR LIVES!

ROUND EIGHT
-------------------------------------
MOZAMER - Channels Negative Energy for 15dmg (Will DC16 for half)
Roscoe - casts guidance; fails last two will saves
Doc Hatfield -
Ayita - saves vs channel; clw on Nasir
Frantino - CRITS Mozamer! Makes will save
Nasir -

BOLD may go!

STATUS
-----------------
ALL
* Prayer -you all take -1 penalty to attack rolls, weapon damage rolls, saves, and skill checks.
* Flagbearer - +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects.

Frantino -17+4+8-21+20+8-12+8-10-4+8-7 = -15hp
Nasir -24-2+25-20+5+16-18+5-12+7+7-8+5+5 = -9hp
Doc -8+7-5-5+8-6-5+8+6-8 = -8hp
Ayita -10-6+14-4 = -6hp SICKENED -2to everything, pretty much
Roscoe -6-23= -29hp


Hollow Mountain Roll20 |Magnimar Pics
Frantino Kaddren wrote:

With his life force feeling like a yoyo, Frantino resolves to slash Mozamer this time.

[dice=greatsword w/ PA]1d20 + 7 + 2 + 1 - 1 + 1, [dice=damage]2d6 + 9 + 2 -1 + 1 Minimum damage but possible crit!

[dice=crit confirm?]1d20 + 7 + 2 + 1 - 1 + 1, [dice=crit damage]2d6 + 9 + 2 - 1 + 1

"GGAAAAA! That hurt, human!" cries Mozamer as he turns to face Frantino with his halberd.

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