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Frantino Kaddren |
![Agath](http://cdn.paizo.com/image/avatar/Agat_finish.jpg)
Frantino will hold his position to make sure it can't get at Ezranadir and Doc, and as a swift action he will erect a mind barrier. Meant to do that last round, too...
Out of spite he'll direct his nausea back onto the ooze. As if it could smell any worse.
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Nasir al-Rafik Kamal |
![Zadim](http://cdn.paizo.com/image/avatar/PZO1129-Zadim_90.jpeg)
Ezranadir wrote:Did you want to delay until Nasir makes it immobile?Seeing the ooze immobile, Ezranadir continues to plink it with a Force Missile.
[dice=Intense Force Missile Dmg]1d4+3
Based on the block initiative order, the Intense Force Missile would go off before Nasir would do his thing.
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
GM Derek wrote:Based on the block initiative order, the Intense Force Missile would go off before Nasir would do his thing.Ezranadir wrote:Did you want to delay until Nasir makes it immobile?Seeing the ooze immobile, Ezranadir continues to plink it with a Force Missile.
[dice=Intense Force Missile Dmg]1d4+3
True. Just checking with Ezranadir, since he specifically said "See the ooze is immobile."
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
Frantino will hold his position to make sure it can't get at Ezranadir and Doc, and as a swift action he will erect a mind barrier. Meant to do that last round, too...
Out of spite he'll direct his nausea back onto the ooze. As if it could smell any worse.
No swift actions allowed while Nauseated. It was even FAQ'd.
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![Vardalel Prennder](http://cdn.paizo.com/image/avatar/PZO90116-Vardalel_500.jpeg)
True. Just checking with Ezranadir, since he specifically said "See the ooze is immobile."
Does it even matter? We all go before it & it's just flavor texting. Geez, are you going to start taking everything literally now?
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
GM Derek wrote:True. Just checking with Ezranadir, since he specifically said "See the ooze is immobile."Does it even matter? We all go before it & it's just flavor texting. Geez, are you going to start taking everything literally now?
If Ezranadir waits for Nasir, his magic missile will break the unguent’s effect, allowing the ooze to attack on its turn.
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![Vardalel Prennder](http://cdn.paizo.com/image/avatar/PZO90116-Vardalel_500.jpeg)
If Ezranadir waits for Nasir, his magic missile will break the unguent’s effect, allowing the ooze to attack on its turn.
Then his attack goes off before Nasir since his initiative order is before his action. Dismiss the previous text verbiage. It's not like we can get past it through the door anyways. We will still have to attack it. It just delays the fact if we pull back to allow Frantino to recover.
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![Wizard](http://cdn.paizo.com/image/avatar/PZO1117-Wizard_90.jpeg)
Ayita calls Yazhi up to help fight it.
Ayita attack: 1d20 + 8 ⇒ (12) + 8 = 20
Ayita damage: 2d6 + 5 ⇒ (4, 5) + 5 = 14
Yazhi attack: 1d20 + 9 ⇒ (14) + 9 = 23
Yazhi damage: 1d6 + 7 ⇒ (1) + 7 = 8
Yazhi's nose wrinkles... the Thing is awful. Ayita wishes she had a spell to shield Yazhi from such things...
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
THE GORE OOZE
ROUND THREE
—------------------------------------------------
Ayita: swings; hits!
Yazhi: bites, hits, no dmg (DR)
Ezranadir: magic missiles
Nasir: pours unguent on ooze
Doc Hatfield: moves; lifelink Frantino; heals Frantino
Frantino: move action only: holds his position
THE THING: ooze fails save; frozen for 1 round
FINAL
STATUS
-----------------------
Ezranadir (42/42hp) ||
Ayita (58/58hp) || ** Poisoned: -1 dex penalty **
Yazhi (49/51hp) || -2hp
Doc (55/61hp) || -1-5 = -6hp
Frantino (45/59hp) || -35+5+16 = -14hp ** Nauseated 1/4 **
Nasir (60/60hp) || ** Poisoned: -1 dex penalty **
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
THE GORE OOZE
ROUND FOUR
—------------------------------------------------
Ayita:
Yazhi:
Ezranadir:
Nasir:
Doc Hatfield:
Frantino: move action only
THE THING: frozen until Nasir's turn begins
BOLD may go!
STATUS
-----------------------
Ezranadir (42/42hp) ||
Ayita (58/58hp) || ** Poisoned: -1 dex penalty **
Yazhi (49/51hp) || -2hp
Doc (55/61hp) || -1-5 = -6hp
Frantino (45/59hp) || -35+5+16 = -14hp ** Nauseated 2/4 **
Nasir (60/60hp) || ** Poisoned: -1 dex penalty **
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
Ayita calls Yazhi up to help fight it.
[dice=Ayita attack]1d20+8
[dice=Ayita damage]2d6+5[dice=Yazhi attack]1d20+9
[dice=Yazhi damage]1d6+7Yazhi's nose wrinkles... the Thing is awful. Ayita wishes she had a spell to shield Yazhi from such things...
Two hits! But not all the dmg goes through its DR.
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![Vardalel Prennder](http://cdn.paizo.com/image/avatar/PZO90116-Vardalel_500.jpeg)
Ezranadir conjures a snowball hoping cold will damage it.
Overcome SR?: 1d20 + 10 ⇒ (3) + 10 = 13
I forgot to do a SR check last time but GM Derek, you did not call it out. Do I need to retro the missed checks or even continue with SR checks?
Snowball Ranged Touch Attack: 1d20 + 6 ⇒ (20) + 6 = 26
Intense Snowball Cold Dmg: 5d6 + 3 ⇒ (4, 3, 5, 3, 5) + 3 = 23
Snowball Ranged Touch Attack Crit confirm?: 1d20 + 6 ⇒ (16) + 6 = 22
Intense Snowball Cold Crit Dmg?: 5d6 + 3 ⇒ (5, 2, 4, 4, 4) + 3 = 22
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
Ezranadir conjures a snowball hoping cold will damage it.
[dice=Overcome SR?]1d20+10
SUCCEED!
I forgot to do a SR check last time but GM Derek, you did not call it out. Do I need to retro the missed checks or even continue with SR checks?
Meh, no worries.
Snowball Ranged Touch Attack: 1d20 + 6 ⇒ (20) + 6 = 26
Intense Snowball Cold Dmg: 5d6 + 3 ⇒ (4, 3, 5, 3, 5) + 3 = 23Snowball Ranged Touch Attack Crit confirm?: 1d20 + 6 ⇒ (16) + 6 = 22
Intense Snowball Cold Crit Dmg?: 5d6 + 3 ⇒ (5, 2, 4, 4, 4) + 3 = 22
The snowball hits! But doesn't seem to injure too much. A little, maybe. DR
The snowball is perfectly placed, but on an ooze, what is perfect, really? Oozes are immune to crits
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
THE GORE OOZE
ROUND FOUR
—------------------------------------------------
Ayita:
Yazhi:
Ezranadir: casts snowball! Hits!
Nasir:
Doc Hatfield: lifelink on Frantino; clw on himself
Frantino: move action only
THE THING: frozen until Nasir's turn begins
BOLD may go!
STATUS
-----------------------
Ezranadir (42/42hp) ||
Ayita (58/58hp) || ** Poisoned: -1 dex penalty **
Yazhi (49/51hp) || -2hp
Doc (60/61hp) || -1-5-5+10 = -1hp
Frantino (50/59hp) || -35+5+16+5= -9hp ** Nauseated 2/4 **
Nasir (60/60hp) || ** Poisoned: -1 dex penalty **
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Nasir al-Rafik Kamal |
![Zadim](http://cdn.paizo.com/image/avatar/PZO1129-Zadim_90.jpeg)
Nasir carefully waits for Ayita, Yazhi and Ezranadir to attack the creature freeing it then immediately pours a second vile of oozeclot unguent on the creature.
"I only hab one more vial of zis stuff. Let's make zis count and let Frantino Kaddren recover."
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Frantino Kaddren |
![Agath](http://cdn.paizo.com/image/avatar/Agat_finish.jpg)
Frantino will distribute more of his lunch onto the ooze and stay in place.
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![Wizard](http://cdn.paizo.com/image/avatar/PZO1117-Wizard_90.jpeg)
Ayita and Yazhi continue to attack it, timing their efforts with Nasir's use of oozeclot.
Ayita attack: 1d20 + 8 ⇒ (9) + 8 = 17
Ayita damage: 2d6 + 5 ⇒ (1, 4) + 5 = 10
Yazhi attack: 1d20 + 9 ⇒ (10) + 9 = 19
Yazhi damage: 1d6 + 7 ⇒ (4) + 7 = 11
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
Ayita and Yazhi continue to attack it, timing their efforts with Nasir's use of oozeclot.
[dice=Ayita attack]1d20+8
[dice=Ayita damage]2d6+5[dice=Yazhi attack]1d20+9
[dice=Yazhi damage]1d6+7
Two hits! But Yazhi's damage doesn't seem to do much to the creature. Ayita's hammer strikes true, as well, but only results in a massive spattering of gore everwhere... which then reforms.
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
Nasir carefully waits for Ayita, Yazhi and Ezranadir to attack the creature freeing it then immediately pours a second vile of oozeclot unguent on the creature.
"I only hab one more vial of zis stuff. Let's make zis count and let Frantino Kaddren recover."
Fort DC15 vs oozeclot: 1d20 + 10 ⇒ (15) + 10 = 25
The unguent is ineffective!
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
The gore thing rears back, forming a flowing arm of blood and viscera. At the end of the arm are bits of tissue and bone that REACH OUT at the thing that hurt it so badly before!
@FRANTINO Disarm vs CMD20: 1d20 + 17 - 4 ⇒ (15) + 17 - 4 = 28 No AoO from the nauseated Frantino.
The gore thing swarms over the retching Frantino's hands, coating them in blood, and RIPS his halberd from his now blood-smeared hands!
The ooze-like thing swallows the halberd within itself until it reappears on the opposite side of its huge slick of guts and blood. No mechanical effect, of course.
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
THE GORE OOZE
ROUND FOUR
—------------------------------------------------
Ayita: swings, hits!
Yazhi: bites, hits!
Ezranadir: casts snowball! Hits!
Nasir: pours unguent; thing saves
Doc Hatfield: lifelink on Frantino; clw on himself
Frantino: move action only; gags
THE THING: saves vs. unguent, disarms Frantino
FINAL
STATUS
-----------------------
Ezranadir (42/42hp) ||
Ayita (58/58hp) || ** Poisoned: -1 dex penalty **
Yazhi (49/51hp) || -2hp
Doc (60/61hp) || -1-5-5+10 = -1hp
Frantino (50/59hp) || -35+5+16+5= -9hp ** Nauseated 2/4 **
Nasir (60/60hp) || ** Poisoned: -1 dex penalty **
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
THE GORE OOZE
ROUND FIVE
—------------------------------------------------
Ayita:
Yazhi:
Ezranadir:
Nasir:
Doc Hatfield:
Frantino: move action only
THE THING:
BOLD may go!
STATUS
-----------------------
Ezranadir (42/42hp) ||
Ayita (58/58hp) || ** Poisoned: -1 dex penalty **
Yazhi (49/51hp) || -2hp
Doc (60/61hp) || -1-5-5+10 = -1hp
Frantino (50/59hp) || -35+5+16+5= -9hp ** Nauseated 3/4 **
Nasir (60/60hp) || ** Poisoned: -1 dex penalty **
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![Vardalel Prennder](http://cdn.paizo.com/image/avatar/PZO90116-Vardalel_500.jpeg)
Ezranadir casts a full barrage of Intense Magic Missiles from his ring.
Overcome SR?: 1d20 + 10 ⇒ (10) + 10 = 20
Intense MM Force Dmg: 4d4 + 4 + 3 ⇒ (3, 4, 1, 4) + 4 + 3 = 19
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
ROUND FIVE
• Life Link: Frantino heals 5; Hatfield takes 5
• Standard Action: Guidance on Yazhi
• Move Action: Move back
When Doc tries to cast Guidance on Yazhi, the gore-ooze reaches out ten feet and slams Doc!
@DOC Slam AoO: 1d20 + 15 ⇒ (12) + 15 = 27 Dmg: 3d6 + 15 ⇒ (4, 6, 3) + 15 = 28 plus nauseating gore.
@DOC Save Fort DC19 vs nauseating gore: 1d20 + 5 ⇒ (18) + 5 = 23 NOT nauseated!
Concentration check to maintain spell DC38: 1d20 + 7 + 4 ⇒ (4) + 7 + 4 = 15 FAIL, lose the spell
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
Ezranadir casts a full barrage of Intense Magic Missiles from his ring.
[dice=Overcome SR?]1d20+10
[dice=Intense MM Force Dmg]4d4+4+3
Overcomes the SR!
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
THE GORE OOZE
ROUND FIVE
—------------------------------------------------
Ayita:
Yazhi:
Ezranadir: magic missiles
Nasir:
Doc Hatfield: lifelink Frantino; casts guidance on Yazhi; loses spell from AoO damage; move away
Frantino: move action only
THE THING: AoO's Doc
BOLD may go!
STATUS
-----------------------
Ezranadir (42/42hp) ||
Ayita (58/58hp) || ** Poisoned: -1 dex penalty **
Yazhi (49/51hp) || -2hp
Doc (27/61hp) || -1-5-5+10-5-28 = -34hp
Frantino (55/59hp) || -35+5+16+5+5= -4hp ** Nauseated 3/4 **
Nasir (60/60hp) || ** Poisoned: -1 dex penalty **
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
Gregory C. Hatfield wrote:ROUND FIVE
• Life Link: Frantino heals 5; Hatfield takes 5
• Standard Action: Guidance on Yazhi
• Move Action: Move backWhen Doc tries to cast Guidance on Yazhi, the gore-ooze reaches out ten feet and slams Doc!
[dice=@DOC Slam AoO]1d20+15 [dice=Dmg]3d6+15 plus nauseating gore.
[dice=@DOC Save Fort DC19 vs nauseating gore]1d20+5 NOT nauseated!
[dice=Concentration check to maintain spell DC38]1d20+7+4 FAIL, lose the spell
Ah, s!$!. I shouldve waited before posting this. Doc goes AFTER Nasir. It is possible that Nasir's actions could freeze the gore monster, again, making it impossible to AoO Doc. @DOC I'll retcon the dmg if this happens.
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Nasir al-Rafik Kamal |
![Zadim](http://cdn.paizo.com/image/avatar/PZO1129-Zadim_90.jpeg)
Nasir waits for the others to attack before using the last vial to douse the slime a final time.
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
Nasir waits for the others to attack before using the last vial to douse the slime a final time.
Fort DC15: 1d20 + 10 ⇒ (3) + 10 = 13 for: 1d6 ⇒ 4 rounds
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
THE GORE OOZE
ROUND FIVE
—------------------------------------------------
Ayita:
Yazhi:
Ezranadir: magic missiles
Nasir: pours last oozeclot
Doc Hatfield: lifelink Frantino; casts guidance on Yazhi; move away
Frantino: move action only
THE THING: fails save, frozen for 1/4 rounds
BOLD may go!
STATUS
-----------------------
Ezranadir (42/42hp) ||
Ayita (58/58hp) || ** Poisoned: -1 dex penalty **
Yazhi (49/51hp) || -2hp
Doc (55/61hp) || -1-5-5+10-5 = -6hp
Frantino (55/59hp) || -35+5+16+5+5= -4hp ** Nauseated 3/4 **
Nasir (60/60hp) || ** Poisoned: -1 dex penalty **
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Frantino Kaddren |
![Agath](http://cdn.paizo.com/image/avatar/Agat_finish.jpg)
Frantino stands his ground and watches everyone else between bouts of nausea. He makes note of the location of Fury.
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Frantino Kaddren |
![Agath](http://cdn.paizo.com/image/avatar/Agat_finish.jpg)
Frantino stands his ground and watches everyone else between bouts of nausea. He makes note of the location of Fury.
Question on sequencing, can Frantino delay to see if it fails its save against the unguent? Ready is a standard action, Delay is not an action. If so, Frantino would immediately come out of delay to use his one move action to edge around the ooze to get into position to pick up Fury, given that his combat powers are much greater when holding his abjuration implement.
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
Frantino Kaddren wrote:Frantino stands his ground and watches everyone else between bouts of nausea. He makes note of the location of Fury.Question on sequencing, can Frantino delay to see if it fails its save against the unguent? Ready is a standard action, Delay is not an action. If so, Frantino would immediately come out of delay to use his one move action to edge around the ooze to get into position to pick up Fury, given that his combat powers are much greater when holding his abjuration implement.
Yes, Frantino can delay. Of course, the location of Fury is purely flavor/color. No mechanical game effect.
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Frantino Kaddren |
![Agath](http://cdn.paizo.com/image/avatar/Agat_finish.jpg)
Frantino stands his ground and watches everyone else between bouts of nausea. He makes note of the location of Fury.
EDIT: Frantino will do one of the only things he can do and change his mind, although no one can tell since he's just standing there puking. He delays to see if the ooze hardens over. If another hard candy coating forms over the gooey inside and it stops moving, he'll come out of delay and use his move action to sidle around it and stand over Fury. Maybe tomorrow he'll be able to pick it up.
Worst Halloween candy ever! I think I'll refer to this as "purely flavor/color," too.
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
End of Round Fort DC15 vs Oozeclot: 1d20 + 15 ⇒ (12) + 15 = 27
The unguent starts to harden the gore-ooze, but after a few moments cracks begin to appear in it and it becomes viscous again!
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
THE GORE OOZE
ROUND FIVE
—------------------------------------------------
Ayita:
Yazhi:
Ezranadir: magic missiles
Nasir: pours last oozeclot; ooze fails save
Doc Hatfield: lifelink Frantino; casts guidance on Yazhi; move away
Frantino: move action only stays where he is, gagging
THE THING: frozen for 1/4 rounds; at end of round, makes save, becomes unfrozen
BOLD may go!
STATUS
-----------------------
Ezranadir (42/42hp) ||
Ayita (58/58hp) || ** Poisoned: -1 dex penalty **
Yazhi (49/51hp) || -2hp
Doc (55/61hp) || -1-5-5+10-5 = -6hp
Frantino (55/59hp) || -35+5+16+5+5= -4hp ** Nauseated 3/4 **
Nasir (60/60hp) || ** Poisoned: -1 dex penalty **
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Frantino Kaddren |
![Agath](http://cdn.paizo.com/image/avatar/Agat_finish.jpg)
The unguent starts to harden the gore-ooze, but after a few moments cracks begin to appear in it and it becomes viscous again!
Wait, are you saying that it was already frozen? That wasn't at all clear, I took the lineup as we were waiting for its saving throw to happen once Nasir applied the unguent. And now it has broken free after only half a round? That doesn't seem fair. If it was already unmoving Frantino would have immediately moved on his turn instead of delay, the way I worded my Delay was to see IF he failed his initial save at all!
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
Nasir al-Rafik Kamal wrote:Nasir waits for the others to attack before using the last vial to douse the slime a final time.Fort DC15: 1d20 + 10 ⇒ (3) + 10 = 13 for: 1d6 ⇒ 4 rounds
@FRANTINO here is where it failed its initial save when Nasir poured it on his turn.
No problem if you want to retcon your move. Go for it.
As for the end of round save, the unguent says "it can attempt a new saving throw at the end of each round to end the effect early." I interpret that as after its turn is over, so applying the oozeclot has the effect of taking its turn up, even if it does (did) save.
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![Wizard](http://cdn.paizo.com/image/avatar/PZO1117-Wizard_90.jpeg)
Ayita attacks: 1d20 + 8 ⇒ (17) + 8 = 25
Ayita damage: 2d6 + 5 ⇒ (4, 4) + 5 = 13
Yazhi attacks w guidance: 1d20 + 9 + 1 ⇒ (6) + 9 + 1 = 16
Yazhi damage: 1d6 + 7 ⇒ (1) + 7 = 8
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Frantino Kaddren |
![Agath](http://cdn.paizo.com/image/avatar/Agat_finish.jpg)
No problem if you want to retcon your move. Go for it.
Thanks. Frantino moves to the far side of the ooze when he sees that it's unmoving.
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
[dice=Ayita attacks]1d20+8
[dice=Ayita damage]2d6+5[dice=Yazhi attacks w guidance]1d20+9+1
[dice=Yazhi damage]1d6+7
Both hit! But only a little of Ayita's attack goes through. Yazhi is frustrated that her bite doesn't seem to hurt the gore-ooze.
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
THE GORE OOZE
ROUND FIVE
—------------------------------------------------
Ayita: attacks; hits!
Yazhi: attacks, hits!
Ezranadir: magic missiles
Nasir: pours last oozeclot; ooze fails save
Doc Hatfield: lifelink Frantino; casts guidance on Yazhi; move away
Frantino: move action only moves to far side of ooze, gagging
THE THING: frozen for 1/4 rounds; at end of round, makes save, becomes unfrozen
FINAL
STATUS
-----------------------
Ezranadir (42/42hp) ||
Ayita (58/58hp) || ** Poisoned: -1 dex penalty **
Yazhi (49/51hp) || -2hp
Doc (55/61hp) || -1-5-5+10-5 = -6hp
Frantino (55/59hp) || -35+5+16+5+5= -4hp ** Nauseated 3/4 **
Nasir (60/60hp) || ** Poisoned: -1 dex penalty **
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
THE GORE OOZE
ROUND SIX
—------------------------------------------------
Ayita:
Yazhi:
Ezranadir:
Nasir:
Doc Hatfield:
Frantino: move action only
THE THING:
BOLD may go!
STATUS
-----------------------
Ezranadir (42/42hp) ||
Ayita (58/58hp) || ** Poisoned: -1 dex penalty **
Yazhi (49/51hp) || -2hp
Doc (55/61hp) || -1-5-5+10-5 = -6hp
Frantino (55/59hp) || -35+5+16+5+5= -4hp ** Nauseated 4/4 **
Nasir (60/60hp) || ** Poisoned: -1 dex penalty **
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Frantino Kaddren |
![Agath](http://cdn.paizo.com/image/avatar/Agat_finish.jpg)
Bracing himself, Frantino picks up Fury.
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GM Derek |
![Yzahnum](http://cdn.paizo.com/image/avatar/A11-Cunning-EfreetiR.jpg)
Bracing himself, Frantino picks up Fury.
The ooze did not drop Fury.