It Came from Hollow Mountain

Game Master DEREK LANE 127

Magnimar Stuff | Roll20 Map


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M Half-elf Occultist 6/Investigator 1 | HP 55/59 | AC 20 temp 20 | T 11 FF 19 | CMD 20 | F+10, R+8, W+10 | Init +2 | Speed 30 | Perc +16 darkvision | Sen Mot +10 | 14 Mental focus: 4/6 abjuration, 2/2 divination, 4/6 transmutation | Inspiration 3/3 | +2 Halberd +12/+5, 1d10 + 15 / x3 | [dice=+2 halberd w/ PA]1d20 + 12[/dice], [dice=damage]1d10 + 15[/dice] | Spells remaining: 1st 5/5 2nd 3/4

Putting on ghost touch was the round earlier as his standard action. These actions below became moot when Nasir's attack destroyed the other creature. I also refunded the mental focus from the mind barrier that never happened.

Frantino Kaddren wrote:

Frantino will put up another mind barrier as a swift action, then use acrobatics to try to get to the far side of Ayita without provoking. This will leave a spot for Yazhi or Nasir to easily move to.

[dice=Acrobatics]1d20 + 5 - 2

Ah well, I guess he'll draw the AOO so Ayita can safely pull back and heal herself. That works, too.

[dice=+3 ghost touch halberd w/ PA]1d20 + 13 - 2, [dice=damage]1d10 + 16


Hollow Mountain Roll20 |Magnimar Pics
Frantino Kaddren wrote:

Putting on ghost touch was the round earlier as his standard action. These actions below became moot when Nasir's attack destroyed the other creature. I also refunded the mental focus from the mind barrier that never happened.

Frantino Kaddren wrote:

Frantino will put up another mind barrier as a swift action, then use acrobatics to try to get to the far side of Ayita without provoking. This will leave a spot for Yazhi or Nasir to easily move to.

[dice=Acrobatics]1d20 + 5 - 2

Ah well, I guess he'll draw the AOO so Ayita can safely pull back and heal herself. That works, too.

[dice=+3 ghost touch halberd w/ PA]1d20 + 13 - 2, [dice=damage]1d10 + 16

OK, gotcha.


Hollow Mountain Roll20 |Magnimar Pics
Ayita of the Hawk Clan wrote:

[dice=Ayita attack]1d20+8 plus 2 if Ezranadir threatens

[dice=Ayita damage]2d6+5
[dice=Ayita sneak attack damage if applicable]1d6

Miss!


Hollow Mountain Roll20 |Magnimar Pics

UNDEAD SCRIBES

ROUND TEN
—------------------------------------------------
Yazhi:
Ezranadir: saves, finally!
Ayita: readied action goes off; miss
Frantino: readied attack hits
UNDEAD SCRIBE 2: reforms and attacks Ezranadir, hits x2
Nasir:
Doc Hatfield:

BOLD may go!

STATUS
-----------------------
Ezranadir (31/42hp) || -19+8+9-9 = -11hp
Ayita (55/58hp) || -2-11-13+5-17+5-12+5-10+5+42 = -3hp ** Poisoned: -1 dex penalty **
Yazhi (42/51hp) || -9hp ** Shaken **
Doc (61/61hp) || -5-5+4-5+4-5+13-5 = -5hp ** Shaken **
Frantino (59/59hp) || ** Shaken **
Nasir (59/60hp) || -6+5 = -1hp ** Poisoned: -1 dex penalty ** Shaken **


Male Qadiran Human Fighter 7 | HP 60/60 | AC 26 Temp 26| FF 24 Temp 24| Tch/Temp 12|CMD 22| Init+3 | Perc+2 | F+8 R+5 W+4| Speed 20 [dice=Scimitar]1d20+13[/dice] [dice=Dmg]1d6+7[/dice] [dice=Shield Bash]1d20+13[/dice] [dice=Dmg]1d6+6[/dice] Two Weapon Att -2 to hit

Nasir moves up and strikes the expelled ghost.

Scimitar - shaken, legendary: 1d20 + 13 - 2 + 1 ⇒ (20) + 13 - 2 + 1 = 32 CRIT THREAT!
Scimitar - shaken, legendary CRIT CONFIRM: 1d20 + 13 - 2 + 1 ⇒ (10) + 13 - 2 + 1 = 22
Legendary Ghost touch slashing damage: 1d6 + 7 + 1 ⇒ (1) + 7 + 1 = 9
Legendary Ghost touch slashing CRIT damage: 1d6 + 7 + 1 ⇒ (1) + 7 + 1 = 9


Hollow Mountain Roll20 |Magnimar Pics
Nasir al-Rafik Kamal wrote:

Nasir moves up and strikes the expelled ghost.

[dice=Scimitar - shaken, legendary]1d20+13-2+1 CRIT THREAT!
[dice=Scimitar - shaken, legendary CRIT CONFIRM]1d20+13-2+1
[dice=Legendary Ghost touch slashing damage]1d6+7+1
[dice=Legendary Ghost touch slashing CRIT damage]1d6+7+1

HIT! and a CRIT!

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