GM Fuzzfoot's Outpost 3 Special - Siege of Gallowspire Tier: 5-6 (soldier) (Inactive)

Game Master PJP

Welcome to the Siege of Gallowspire. Let's do this!

Maps & Exhibits
Aid token benefits


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Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

OK, I think I have all the pre-buffs, but the current actors are Broker, Dekion and Eldon. In the interest of time, I am marking Dekion as readied and Broker as delaying, but Eldon still gets an action. Mun has already gone, so Eldon - BoF is not active for your round 1 unless you want to delay until after Mun in order.

As the unrisen approach, they don't get close enough to attack, but they are so awfully hideous, they may affect you anyway.

An unrisen’s form is horrifically distorted. Any creature that sees an unrisen within 60 feet must succeed at a DC 16 Fortitude save or become nauseated for 1d4 rounds.

Round 1: (Bold may act)
Eldon (2 images, invisible, pending save)
Dekion (readied, pending save)
Unrisen: Blue, Yellow
Mun (ant haul, bull’s strength, pending save, 4 images)
and Selune (readied, mage armor, pending save, bull’s strength, 4 images)
Broker (delayed, pending save)
Zarnel (shield, pending save)
Mylvwara (mage armor, prot from evil, pending save)

Necrocraft/Red

Grand Lodge

HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Skills:
Acrob+13/+18,Bluff+5,Climb+7,C.(weap.)+9,Diplo+2,DisablD+17,Disguise+2,Esca pe+10,Arcana/Dungeon/Engineering/History,Local/Planes+9,K.other+5,Linguist+ 9,Spellcr+10,SoH+10,Stealth+11,Swim+5,UMD+9,Concentr.+9
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)

Fort DC 16: 1d20 + 7 ⇒ (3) + 7 = 10
After making himself invisible, Eldon moves forward, but only a little as he soon falls nauseated to the unpleasant sight.

Nauseated rounds: 1d4 ⇒ 2

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

Any results from our knowledge rolls?

Silver Crusade

Male LG Aasimar (Angel-blooded) Bloodrager 1 / Paladin 4 / Scar Seeker 3 | AC: 19 (T 12 / FF 18 ) CMD: 24 | F: +16 R: +8 W: +11 (Resist Acid / Cold / Electricity 5, Immune Fear & Disease) | HP: 84 / 84| Bloodrage 7/7, Hellfire 3/3, Smite Evil 2/2, Lay on Hands 8/8, Scar 5/5 | Active conditions: None

Fort save: 1d20 + 16 ⇒ (13) + 16 = 29

The sight of the unrisen only serves to focus Zarnel's disgust. He smiles as he steps slightly into the room and silently thanks Ashava and Vildies for this chance to destroy Evil. He spins the hammer's haft in his hands so that the spike lines up with the white stone's facets before putting all of his might into the swing.

+1 Lucerne Hammer, BoF, PA/FF: 1d20 + 11 + 2 ⇒ (9) + 11 + 2 = 22
Damage, P, Adamantine: 1d12 + 12 + 1 ⇒ (8) + 12 + 1 = 21

Liberty's Edge

Human Fighter 5 HP 56/56 | AC 26 T 13 FF 24 | F +8 R +4 W +2 | CMB +9 CMD 21 | Speed 20ft Init +8 Perc +3

Fort save: 1d20 + 8 ⇒ (9) + 8 = 17

Dekion turns his nose up in disgust at the sight of the thing approaching him. "A little closer. Keep coming. Don't stop now," he thinks to himself as it moves closer to him, hoping he can attack to destroy the abomination. Frustrated it stopped, he hopes another creature will get closer.

Liberty's Edge

#76925-20 Male Half Orc Slayer (Cleaner) 3 / Ranger (Warden) 3 | HP: 52/52 | AC: 20/13/18 |Init: +8 | Perc: +15 | Fort: +10 | Ref: +10 | Will: +5| CMB: +9 | CMD: 21 | L.Sword: +11/+6;1d8+3| C.L.Bow: +9/+4;1d8+3|
Skills:
Acro +14| App +2| Bluff+5| Climb +6| Diplo -1| Disguise+5| HA+3|Heal +5| E.Art +0| DD +0| Inti +4|K.Dun/Geo +8|K.Local+10| Prof Hunter+7|SM +7| Spell+6| Stealth+14|Sur +10| Swim +5|

For save 1d20 + 10 ⇒ (20) + 10 = 30

Broker's facade doesn't break as he studies his opponents. Seeking its movements and weakness so that he might be able to exploit it.
Studied target for bonus. No further movement.

Silver Crusade

Male CN Elven Oracle 8 | HP: 39/43 | AC: 23 22 (16 15 Tch, 17 Fl) | CMD: 19 18 (18 Fl) | F: +5 +4, R: +10 +8, W: +7 +6 | Init: +8 +7 | Perc: +14 +13, SM +6 +5 | Speed 30 ft | Active conditions: prayer, haste

Fortitude DC 16: 1d20 + 2 ⇒ (13) + 2 = 15
nauseated, rounds: 1d4 ⇒ 2

I think that means a ret-con is in order; Mun can't cast blessing of fervor while nauseated.


Female N Primal Companion Bear | HP: 43/68 | AC: 27 21 (15 13 Tch, 23 18 Fl) | CMD: 27 25 (23 22 Fl) | F: +11 +9, R: +12 +9, W: +5 +3 | Init: +3 | Perc: +7, SM +1| Speed 40 ft | Active conditions: see spoiler

Fortitude DC 16: 1d20 + 7 ⇒ (10) + 7 = 17

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

fortitude save: 1d20 + 6 ⇒ (18) + 6 = 24

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

I can't really act until I have results for knowledge rolls.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Mylvwara:

The unrisen are hard to kill: Defensive Abilities include meant to live, rise again; Immune undead traits, and Weaknesses include resurrection vulnerability.

Awfulness (Ex)
An unrisen’s form is horrifically distorted. Any creature that sees an unrisen within 60 feet must succeed at a DC 16 Fortitude save or become nauseated for 1d4 rounds.

Once a creature is subjected to an unrisen’s awfulness aura, it is immune to that unrisen’s awfulness aura for 24 hours. This is a mind-affecting effect. The save DC is Charisma-based.

Essential Salts (Ex)
An unrisen destroyed by fire damage, disintegration, or as a result of its resurrection vulnerability is reduced to a handful of metallic blue-green salts. Reducing an unrisen to 0 hit points while the undead is in the area of a consecrate or hallow effect also reduces the creature to its essential salts. These salts can be used as a material component for the casting of spells that restore life (such as raise dead, resurrection, and true resurrection), reducing the total cost of that spell’s material components by 1,500 gp per handful of salts.

Meant to Live (Su)
An unrisen takes no damage from positive energy. Whenever a positive energy effect would otherwise deal damage to an unrisen, the unrisen heals half that amount of hit points instead.

Resurrection Vulnerability (Su)
A raise dead or similar spell cast on an unrisen destroys it (Will negates). Using the spell in this way does not require a material component.

Rise Again (Su)
One round after an unrisen is destroyed (unless it was reduced to its essential salts—see above), it returns to unlife at half its maximum hit points (26 hp for most unrisen), reforming in the square in which it was destroyed. Any creature that witnesses an unrisen rising again must succeed at a DC 16 Will save or be stunned for 1 round; this is a mind-affecting fear effect. An unrisen can rise again no more often than once per hour; if killed a second time within this hour it is permanently destroyed (note that this does not reduce it to its essential salts). The save DC is Charisma-based.

The necrocraft are a bit more straigtforward, with good speed and nasty claws. They have trample, which seems rather useless here.

The ritual stones are roughly trapezoidal, measuring 4 feet wide on their longest edge. They are made of marble, weigh approximately 1,800 pounds, and have hardness 8 and a break DC of 45.

The white stone cracks under Zarnel's blow. It will take at least a few more hits to really destroy it, but it does appear that this might be effective.

In addition to brute force, Mylvwara determines there are a couple other approaches you can take.

Second, the stones can be physically moved to misalign the energies. Each stone is keyed to the area of effect of the school of magic where it begins. Moving a stone to a different facet’s area of effect disrupts its focus. A Strength score of 20 is required to move the stone at a rate of 5 feet per round; for each 5 additional Strength, the PCs can move the stone 5 feet faster. Up to two characters can attempt to push a stone at one time, combining their Strength scores to determine the speed at which they can move the stone.

Third, a spellcaster can reroute or temporarily block the flow of magical energy between the stones. They can do this with a variety of spells or abilities that disrupt, suppress, or manipulate the flow of magic. The Pillar interferes with the PCs’ effort, but PCs who use an ability and succeed at an DC 20 Knowledge (arcana) or Spellcraft check maintain enough control over the effect to succeed.

Round 1: (Bold may act)
Eldon (2 images, invisible, nauseated until round 3)
Dekion (readied)
Unrisen: Blue, Yellow
Mun (ant haul, bull’s strength, 4 images, nauseated til round 3)
and Selune (mage armor, bull’s strength, 4 images)
Broker ()
Zarnel (shield, pending save)
Mylvwara (mage armor, prot from evil)
Necrocraft/Red

White stone: 21/100

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

Mylvwara falls back on her best trick.
fortitude: 1d20 + 5 ⇒ (9) + 5 = 14

And summons an augmented celestial lion behind blue.
fortitude: 1d20 + 8 ⇒ (1) + 8 = 9
t-shirt re-roll: 1d20 + 8 ⇒ (19) + 8 = 27

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

The lion pounces to smite the creature.

bite attack: 1d20 + 11 ⇒ (3) + 11 = 14
damage: 1d8 + 12 ⇒ (4) + 12 = 16

claw attack: 1d20 + 11 ⇒ (2) + 11 = 13
damage: 1d4 + 12 ⇒ (2) + 12 = 14
claw attack: 1d20 + 11 ⇒ (9) + 11 = 20
damage: 1d4 + 12 ⇒ (1) + 12 = 13

rake attack: 1d20 + 11 ⇒ (14) + 11 = 25
damage: 1d4 + 12 ⇒ (1) + 12 = 13
rake attack: 1d20 + 11 ⇒ (9) + 11 = 20
damage: 1d4 + 12 ⇒ (2) + 12 = 14

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

Mylvwara is now fatigued from casting a summons as a sandard action.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

While it took alot out of Mylvwara, the lion destroys the blue unrisen.

The red undead construct rambles up behind the lion, which is just out of range and the red stone was in the way, preventing a charge.

Round 2: (Bold may act)
Eldon (2 images, invisible, nauseated until round 3)
Dekion

Unrisen: Blue, Yellow
Mun (ant haul, bull’s strength, 4 images, nauseated til round 3)
and Selune (mage armor, bull’s strength, 4 images)
Broker ()
Zarnel (shield, pending save)
Mylvwara (mage armor, prot from evil, Fatigued)
Lion
Necrocraft/Red

White stone: 21/100

Liberty's Edge

Human Fighter 5 HP 56/56 | AC 26 T 13 FF 24 | F +8 R +4 W +2 | CMB +9 CMD 21 | Speed 20ft Init +8 Perc +3

Dekion takes a step closer to the creature and takes a big swing with his sword. 5' step then power attack

Attack (PA-Long sword): 1d20 + 11 - 2 ⇒ (20) + 11 - 2 = 29
Damage (PA-Slash): 1d8 + 7 + 4 ⇒ (6) + 7 + 4 = 17

Crit confirm?(PA-Long sword): 1d20 + 11 - 2 ⇒ (20) + 11 - 2 = 29
Damage (PA-Slash): 1d8 + 7 + 4 ⇒ (6) + 7 + 4 = 17

*rubbing my eyes as I must be seeing double. proof rng is broken? although to my favor for a change.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Dekion puts the yellow undead down.

Eldon, you're up.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

Anyone got a remove sickness for Selune?

Grand Lodge

HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Skills:
Acrob+13/+18,Bluff+5,Climb+7,C.(weap.)+9,Diplo+2,DisablD+17,Disguise+2,Esca pe+10,Arcana/Dungeon/Engineering/History,Local/Planes+9,K.other+5,Linguist+ 9,Spellcr+10,SoH+10,Stealth+11,Swim+5,UMD+9,Concentr.+9
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)

Eldon is still nauseated, he can do little else but wade through the battlefield, trying to reach the other extreme.

Second round nauseated.
Still invisibile

Silver Crusade

Male LG Aasimar (Angel-blooded) Bloodrager 1 / Paladin 4 / Scar Seeker 3 | AC: 19 (T 12 / FF 18 ) CMD: 24 | F: +16 R: +8 W: +11 (Resist Acid / Cold / Electricity 5, Immune Fear & Disease) | HP: 84 / 84| Bloodrage 7/7, Hellfire 3/3, Smite Evil 2/2, Lay on Hands 8/8, Scar 5/5 | Active conditions: None

I'm going to be offline for about 15 hours flying again. Since it doesn't look like any of the undead will interfere with him attacking the stone, I'll roll Zarnel's turn now.

Fort save #2, bear's endurance: 1d20 + 16 ⇒ (10) + 16 = 26

Zarnel continues his assault on the white stone. Knowing that he needs to hurry and do more damage, he focuses his desire to destroy the Evil thing into one of the scars in his arm.

+1 Lucerne Hammer PA/FF: 1d20 + 11 ⇒ (18) + 11 = 29
Damage, P, Adamantine, Vicious: 1d12 + 12 + 1 + 2d6 ⇒ (4) + 12 + 1 + (5, 5) = 27

+1 Lucerne Hammer PA/FF: 1d20 + 4 ⇒ (9) + 4 = 13
Damage, P, Adamantine, Vicious: 1d12 + 12 + 1 + 2d6 ⇒ (7) + 12 + 1 + (6, 1) = 27

Damage to himself from Vicious: 2d6 ⇒ (2, 4) = 6


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Round 2: (Bold may act)
Eldon (2 images, invisible, nauseated until round 3)
Dekion
Unrisen: Blue (40 dmg, prone and unmoving), Yellow (34 dmg, prone and unmoving)
Mun (ant haul, bull’s strength, 4 images, nauseated til round 3)
and Selune (mage armor, bull’s strength, 4 images)
Broker ()

Zarnel (shield, pending save)
Mylvwara (mage armor, prot from evil, Fatigued)
Lion

Necrocraft/Red

White stone: 75/100

Silver Crusade

Male CN Elven Oracle 8 | HP: 39/43 | AC: 23 22 (16 15 Tch, 17 Fl) | CMD: 19 18 (18 Fl) | F: +5 +4, R: +10 +8, W: +7 +6 | Init: +8 +7 | Perc: +14 +13, SM +6 +5 | Speed 30 ft | Active conditions: prayer, haste

Mun continues to hunch over at the bottom of the stairs, his multiple images duplicating his painful incapacity.


Female N Primal Companion Bear | HP: 43/68 | AC: 27 21 (15 13 Tch, 23 18 Fl) | CMD: 27 25 (23 22 Fl) | F: +11 +9, R: +12 +9, W: +5 +3 | Init: +3 | Perc: +7, SM +1| Speed 40 ft | Active conditions: see spoiler

Selune, loyal as always, presents a small squad of bears standing watch over her elven lord.

Actions:

Standard: readied attack vs any foe that enters a threatened square

Bite, bull's strength, power attack: 1d20 + 9 + 2 - 1 ⇒ (8) + 9 + 2 - 1 = 18
Damage, P, bull's strength, power attack: 1d6 + 5 + 2 + 2 ⇒ (4) + 5 + 2 + 2 = 13

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

The lion moves to red and attacks.

5ft step

bite: 1d20 + 9 ⇒ (5) + 9 = 14
damage: 1d8 + 7 ⇒ (2) + 7 = 9

claw: 1d20 + 9 ⇒ (18) + 9 = 27
damage: 1d4 + 7 ⇒ (1) + 7 = 8

claw: 1d20 + 9 ⇒ (3) + 9 = 12
damage: 1d4 + 7 ⇒ (3) + 7 = 10

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

And Mylvwara begins casting another spell.

Liberty's Edge

#76925-20 Male Half Orc Slayer (Cleaner) 3 / Ranger (Warden) 3 | HP: 52/52 | AC: 20/13/18 |Init: +8 | Perc: +15 | Fort: +10 | Ref: +10 | Will: +5| CMB: +9 | CMD: 21 | L.Sword: +11/+6;1d8+3| C.L.Bow: +9/+4;1d8+3|
Skills:
Acro +14| App +2| Bluff+5| Climb +6| Diplo -1| Disguise+5| HA+3|Heal +5| E.Art +0| DD +0| Inti +4|K.Dun/Geo +8|K.Local+10| Prof Hunter+7|SM +7| Spell+6| Stealth+14|Sur +10| Swim +5|

Broker sensing a point in their enemies attention being distracted moves quickly and finds himself very close to the other stones.

Double Move.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The necrocraft responds to a single hit from the lion with a swipe of his own.

Claw 1: 1d20 + 5 ⇒ (20) + 5 = 25
Claw 2: 1d20 + 5 ⇒ (2) + 5 = 7
Bite: 1d20 + 5 ⇒ (2) + 5 = 7

Confirm?: 1d20 + 5 ⇒ (3) + 5 = 8

Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Round 3: (Bold may act)
Eldon (2 images, invisible)
Dekion

Unrisen: Blue (40 dmg, prone and unmoving), Yellow (34 dmg, prone and unmoving)
Mun (ant haul, bull’s strength, 4 images)
and Selune (mage armor, bull’s strength, 4 images)
Broker ()
Zarnel (shield)
Mylvwara (mage armor, prot from evil, Fatigued)
Lion (5 dmg)
Necrocraft/Red (8 dmg)

White stone: 75/100

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

Mylvwara calls out, "The unrisen will rise again, unless someone can use fire, disintegration or ressurection-type powers to destroy them now!"

They will return on reduced hit points and need killing a second time. Plus, they will triggered more saving throws to avoid being stunned.

So, if anyone is within range and has alchemist's fire...

Grand Lodge

HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Skills:
Acrob+13/+18,Bluff+5,Climb+7,C.(weap.)+9,Diplo+2,DisablD+17,Disguise+2,Esca pe+10,Arcana/Dungeon/Engineering/History,Local/Planes+9,K.other+5,Linguist+ 9,Spellcr+10,SoH+10,Stealth+11,Swim+5,UMD+9,Concentr.+9
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)

When the still invisible Eldon finally recovers from the nauseating feeling, he steps forward unrolling the scroll and starts readying the powerful words within triggering the dispel magic spell to destroy the red crystal magic.
Spellcraft: 1d20 + 14 ⇒ (19) + 14 = 33


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Eldon seems to succeed in disrupting the red stone's influence.

Dekion?


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Dekion will be in delay so we can move on. Dek - if you show up, go ahead and post!

As Mylvwara predicted, both of the unrisen do rise again. Seeing this does assault your senses.

Any creature that witnesses an unrisen rising again must succeed at a DC 16 Will save or be stunned for 1 round; this is a mind-affecting fear effect.

Round 3: (Bold may act)
Eldon (2 images, invisible)
Unrisen: Blue (40 dmg), Yellow (34 dmg)
Dekion (pending save)
Mun (pending save, ant haul, bull’s strength, 4 images)
and Selune (pending save, mage armor, bull’s strength, 4 images)
Broker (pending save)
Zarnel (pending save, shield)
Mylvwara (pending save, mage armor, prot from evil, Fatigued)
Lion (pending save, 5 dmg)

Necrocraft/Red (8 dmg)

White stone: 75/100

Silver Crusade

Male CN Elven Oracle 8 | HP: 39/43 | AC: 23 22 (16 15 Tch, 17 Fl) | CMD: 19 18 (18 Fl) | F: +5 +4, R: +10 +8, W: +7 +6 | Init: +8 +7 | Perc: +14 +13, SM +6 +5 | Speed 30 ft | Active conditions: prayer, haste

Will DC 16: 1d20 + 5 ⇒ (4) + 5 = 9

Seems there will be at least one more round until Mun casts blessing of fervor.


Female N Primal Companion Bear | HP: 43/68 | AC: 27 21 (15 13 Tch, 23 18 Fl) | CMD: 27 25 (23 22 Fl) | F: +11 +9, R: +12 +9, W: +5 +3 | Init: +3 | Perc: +7, SM +1| Speed 40 ft | Active conditions: see spoiler

Will DC 16: 1d20 + 3 ⇒ (8) + 3 = 11

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

will: 1d20 + 8 ⇒ (16) + 8 = 24

Liberty's Edge

Human Fighter 5 HP 56/56 | AC 26 T 13 FF 24 | F +8 R +4 W +2 | CMB +9 CMD 21 | Speed 20ft Init +8 Perc +3

Sorry, long weekend outside with the kids.

Fort save: 1d20 + 8 ⇒ (12) + 8 = 20

Not being able to react to Mylvwara suggestion in time, Dekion finds himself back in combat with the creature again. "I hate things that don't stay dead," he says as he takes a mighty swing.

Attack (PA-Long sword): 1d20 + 11 - 2 ⇒ (17) + 11 - 2 = 26
Damage (PA-Slash): 1d8 + 7 + 4 ⇒ (3) + 7 + 4 = 14

Grand Lodge

HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Skills:
Acrob+13/+18,Bluff+5,Climb+7,C.(weap.)+9,Diplo+2,DisablD+17,Disguise+2,Esca pe+10,Arcana/Dungeon/Engineering/History,Local/Planes+9,K.other+5,Linguist+ 9,Spellcr+10,SoH+10,Stealth+11,Swim+5,UMD+9,Concentr.+9
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)

Will (fear, mind-affecting): 1d20 + 7 ⇒ (8) + 7 = 15 +2 if qualifies as an enchantment effect
Eldon looks at the raising of the creatures, he does not want to speak up, but that is horrendous and he loses all breath at the sight.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

I just had a huge post eaten, that explained all of Mylvwara's options... so frustrating.

Mylvwara summons an augmented celestial auroch strength 27 that immediately shoves the green stone 10ft westward.

Create Pit is not dismissable. If she thinks that a pit will disrupt the magic then she will do it (stone will be 30ft down into an extra-dimensional space, not the floor). The spell lasts for 9 rounds.

If she does not think it will work, then she will move instead.

Skill checks if needed.
spellcraft: 1d20 + 15 ⇒ (12) + 15 = 27
knowledge (arcana): 1d20 + 17 ⇒ (9) + 17 = 26

Liberty's Edge

#76925-20 Male Half Orc Slayer (Cleaner) 3 / Ranger (Warden) 3 | HP: 52/52 | AC: 20/13/18 |Init: +8 | Perc: +15 | Fort: +10 | Ref: +10 | Will: +5| CMB: +9 | CMD: 21 | L.Sword: +11/+6;1d8+3| C.L.Bow: +9/+4;1d8+3|
Skills:
Acro +14| App +2| Bluff+5| Climb +6| Diplo -1| Disguise+5| HA+3|Heal +5| E.Art +0| DD +0| Inti +4|K.Dun/Geo +8|K.Local+10| Prof Hunter+7|SM +7| Spell+6| Stealth+14|Sur +10| Swim +5|

Will Save 1d20 + 5 ⇒ (5) + 5 = 10

His mind screams at him as his body locks in fear as he watches the monsters rise once more.
I know it's said that they'll rise again but seeing them doing it in front of you is another......

Silver Crusade

Male LG Aasimar (Angel-blooded) Bloodrager 1 / Paladin 4 / Scar Seeker 3 | AC: 19 (T 12 / FF 18 ) CMD: 24 | F: +16 R: +8 W: +11 (Resist Acid / Cold / Electricity 5, Immune Fear & Disease) | HP: 84 / 84| Bloodrage 7/7, Hellfire 3/3, Smite Evil 2/2, Lay on Hands 8/8, Scar 5/5 | Active conditions: None

Zarnel sees the creatures return to unlife, and though he is appalled he is unshaken in his righteousness. To his nearest and oldest allies, Selune and Mun, he reminds them of why they are here. "Be brave, my friends! Together, we can overcome any Evil!"

Selune made the save!:

Zarnel's Aura of Courage grants each ally within 10 feet a +5 morale bonus on saving throws against fear effects. Normally it's only +4, but he has a bonus trait from a PaizoCon GM boon that gives his Aura of Courage an extra +1. And of course, he himself is immune to Fear.

He then slams his hammer into the white stone once again.

+1 Lucerne Hammer PA/FF: 1d20 + 11 ⇒ (9) + 11 = 20
Damage, P, Adamantine, Vicious: 1d12 + 12 + 1 + 2d6 ⇒ (11) + 12 + 1 + (5, 3) = 32

Damage to himself from Vicious: 1d6 ⇒ 2

With the white stone shattered, the paladin strides across the marble floor to engage the unrisen to the north.

Planning to rage soon. That will allow him to apply flaming to his weapon based on what Mylvwara said about using fire.

[ooc]2 of 4 rounds of Vicious elapsed.[.ooc]


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

A stunned creature drops everything held, can’t take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any). Attackers receive a +4 bonus on attack rolls to perform combat maneuvers against a stunned opponent.

Dekion ignores his fear and slices again at his foe, cutting it deep, but not deep enough.

Zarnel does one better, clearly immune to fear and bolstering those near him. The slam attack destroys the white stone.

The green stone moves 10 ft, and another 10 should do it.

Red is struggling on the edge of the pit, but then it falls in!

Other pathfinders swarm in to help, and the disruption is practically complete. The undead attack, but between being weakened and circumstance, they just aren't able to inflict enough damage on any of you, despite many being stunned.

The summoned auroch completes its move and that is enough to destroy the last of the stone's energies.

Through the terrible dark and palpable evil of the dungeons of Gallowspire, the expedition fights its way to the surface. The earth beneath and around them continues to shake, and undead monstrosities continue to fight, but the Pathfinders are implacable in their progress. Finally, after many more hours, the dim light of day greets the surviving Pathfinders who emerge from the outskirts of the Gallowgarden. Most show signs of desperate battle and deep exhaustion. As the light grows and shatters the clearing clouds, a few shouts of congratulations soon become a rousing cheer.

Marcos Farabellus steps forward triumphantly. “My friends, I have never been so proud to call myself a Pathfinder as I am today. Thanks to you, and to everyone who gave their lives to this mission, the world does not need to fear a terrible undead blight. The Whispering Tyrant may be a figure of legend, but you have challenged his plots, and you have emerged victorious. Your bravery and determination stand as a shining example, not just to your fellow agents, but to the world. Let us face the challenges ahead in the same spirit. Let us honor our dead and carry their memory and stories with us as we move forward into a new day. Explore! Report! Cooperate!”

Congrats! You have now completed the scenario! We could have gone another round of combat, but these undead just didn't have as much to offer from a real threat level, and you all had this well in hand.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

Thanks for letting us see the ending, that was grand!

Liberty's Edge

#76925-20 Male Half Orc Slayer (Cleaner) 3 / Ranger (Warden) 3 | HP: 52/52 | AC: 20/13/18 |Init: +8 | Perc: +15 | Fort: +10 | Ref: +10 | Will: +5| CMB: +9 | CMD: 21 | L.Sword: +11/+6;1d8+3| C.L.Bow: +9/+4;1d8+3|
Skills:
Acro +14| App +2| Bluff+5| Climb +6| Diplo -1| Disguise+5| HA+3|Heal +5| E.Art +0| DD +0| Inti +4|K.Dun/Geo +8|K.Local+10| Prof Hunter+7|SM +7| Spell+6| Stealth+14|Sur +10| Swim +5|

Broker raises his sword in honor of those who gave their lives for this but for one like him, he'll always be needed to clean up messes. Be it his or someone's else.

Bidding the rest of his group a silent farewell, he strides off to the closest city. His skills were definitely more suited for that.

Silver Crusade

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Male LG Aasimar (Angel-blooded) Bloodrager 1 / Paladin 4 / Scar Seeker 3 | AC: 19 (T 12 / FF 18 ) CMD: 24 | F: +16 R: +8 W: +11 (Resist Acid / Cold / Electricity 5, Immune Fear & Disease) | HP: 84 / 84| Bloodrage 7/7, Hellfire 3/3, Smite Evil 2/2, Lay on Hands 8/8, Scar 5/5 | Active conditions: None

Heady with the success of their triumph over Evil, the golden paladin works his way around the crowd of Pathfinders. He congratulates or consoles the survivors either slapping their backs or giving hugs when appropriate.

Selune gets a big bear hug and a scratch behind the ears, and he bids a fond farewell to the pair.

Zarnel gives Mylvwara a hug, not in a creepy way, but simply as a friendly (though perhaps oblivious) man to a female colleague.

With one arm still around her shoulders, he nods once to Broker as the valiant half-orc strides away.

Eldon and Dekion each get good strong hand-to-forearm shakes. He thanks them both for their strength and commitment.

"Thank you all for your efforts to destroy this Evil. I look forward to fighting alongside each of you again. Take care, my friends!"

Grand Lodge

HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Skills:
Acrob+13/+18,Bluff+5,Climb+7,C.(weap.)+9,Diplo+2,DisablD+17,Disguise+2,Esca pe+10,Arcana/Dungeon/Engineering/History,Local/Planes+9,K.other+5,Linguist+ 9,Spellcr+10,SoH+10,Stealth+11,Swim+5,UMD+9,Concentr.+9
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)

Eldon shrugs under Zarnel's hug "Ah! Thank you. We worked well together. Still... there is something strange... this all was too easy, almost as if it was intended... I wonder where is Tar-Baphon and how he let us disrupt the ritual without fighting..."

Silver Crusade

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Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

Mylvwara twists out of Zarnel’s arms, ”Yes, we’ll done everyone.”

She ponders Eldon’s words, ”Plans within plans. Tar-Baphon will always strive to control, there can be no complacency.”

Wait, did Eldon just offer to run Tyrant’s Grasp?!

:b

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