Volcano's Land - Unknown Depths (Inactive)

Game Master Miner Cotren

Darkness surrounds the land where the peoples of Volcano, River, and Forest live under a Fallen Sky.

Vị Thanh writeup
Vi Thahn map (basic)
Vi Thanh map (pretty)

Battle Map


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you can still use whatever spells, powers, skills etc you want to try and locate the last attacker - I'm not the type to say they just "got away", but locating an invisible fleeing foe may be difficult


Aquatic Elf Female |HP: 12/15 | AC: 16 (T: 13, FF: 13) +2dodge vs Chaotic | Perc: +9 | Init: +5 | Fort +2, Ref +5, Will +3 | CMB: +12, CMD: 20 | Spd: 30ft |

"It will not be that easy!" she calls out. In her voice, there is a spine-chilling tone. They messed with her family. Nempura's voice ripples the water in the area causing it to surge into a focal point about 30ft from her.

I don't have a map, but she'd use logic to try to figure out a place where someone could have hidden and cast from before going invisible and will lay out the water in an area in the direction they'd "likely" run

There, she lets the water loose from its solidified cube shape and allows it to pool rapidly out over the ground like a dam breaking. Hopefully, if lucky, they will hear and even see the splashing footfalls of water.

Watersinging for 1 round.


low bad: 1d2 ⇒ 2

Nempura's gambit is successful: you all notice a shape of absence as the water crashes around a fleeing elenoid form, boots splashing.

Kapelo and Freya, you hear Nempura's watersinging and see the effect from the alleyway, so you can move and attack ; or charge ; toward the space you just saw occupied. (still invisible though)


Male LG Ifrit Swashbuckler (Noble Fencer) 1 Warrior 2 | HP: 17/22 | AC: 18 (14 Tch, 140 Fl) | CMB: +3, CMD: 17 | F: +3, R: +6, W: +2 | Init: +8 | Perc: -1, SM: +4 | Speed 30ft | Panache 3/3 | Burning Hands: 1/1 | Active conditions: None.

"We cannot let him get away!"

+1 Flaming Rapier, charging: 1d20 + 9 + 2 ⇒ (12) + 9 + 2 = 23
Magic Piercing Damage, Fire Damage: 1d6 + 5 + 1d6 ⇒ (6) + 5 + (3) = 14

Miss Chance, low bad: 1d100 ⇒ 92


You hear a pained glurk! from the empty space before you. A defensive spell of some kind--all you see is a flash of cold light--goes off,

Kapelo reflex: 1d20 + 6 ⇒ (13) + 6 = 19

ice damage: 2d6 + 2 ⇒ (3, 6) + 2 = 11

5 ice damage Kapelo!

and a few sharp ice-needles pierce Kapelo, but he avoids most of the effect.

And on the ground, face-down, lies a dying undine mage.


Male LG Ifrit Swashbuckler (Noble Fencer) 1 Warrior 2 | HP: 17/22 | AC: 18 (14 Tch, 140 Fl) | CMB: +3, CMD: 17 | F: +3, R: +6, W: +2 | Init: +8 | Perc: -1, SM: +4 | Speed 30ft | Panache 3/3 | Burning Hands: 1/1 | Active conditions: None.

"Are any of them alive to question? Can someone stabilize this wizard?" Kapelo asks as he relives the Wizard of any weapons and checks for other interesting items.


Aquatic Elf Female |HP: 12/15 | AC: 16 (T: 13, FF: 13) +2dodge vs Chaotic | Perc: +9 | Init: +5 | Fort +2, Ref +5, Will +3 | CMB: +12, CMD: 20 | Spd: 30ft |

Perception: 1d20 + 5 ⇒ (9) + 5 = 14 To identify who cast the ice spike (guessing it was Burne?)

She looks briefly around to see who is casting or manipulating (figuring it was Burne). As the mage falls, she's almost too happy and takes a deep breath. Despite her singing, she breathes as though she had not breathed in minutes.

"I half expect it to be Thuy due to the way she was pulling on him to leave us..." Nempura thinks to herself. "I have to see it for myself..."

For the moment, she ignores her pain. With Oak there standing guard over Burne, Nempura hobbles toward the mage and unmasks/unhoods them to reveal their face. She'll let someone else less injured rifle through their belongings. Regardless of what or who she sees, she will then hobble toward Freya with that look on her face asking for healing.

"I've left one alive for certain," she answers Kapelo. "I'm sure Freya can stabilize those who haven't died yet for questioning?" She sees he is injured as well and comments, "At least you didn't lose another finger this time..."

She shoots Burne a brief smile and tries to look less injured for his sake, but it is 100% clear from her face that she glad he is still with her.


to clarify - it came from the mage as Kapelo hit him - an effect similar to Fire Shield and the like.


Kapelo finds a fine dagger, a few trinkets upon a silver bracelet, and a slender white wand-

Kapelo reflex save: 1d20 + 6 ⇒ (16) + 6 = 22

-that fires off another barrage of ice-spikes as the ifrit's unfamiliar hand activates it with obvious hostility. Ducking quickly with a fencer's grace, Kapelo evades the spell entirely.


Aquatic Elf Female |HP: 12/15 | AC: 16 (T: 13, FF: 13) +2dodge vs Chaotic | Perc: +9 | Init: +5 | Fort +2, Ref +5, Will +3 | CMB: +12, CMD: 20 | Spd: 30ft |

Oh, I get it now lol.


Waiting on Freya to respond to the need for healing the mage, and potentially Burne as well. I will likely bot a lay on hands over the weekend. (just stating my intentions, not meant as nagging :)


Female Ifrit Paladin 3 | HP 32/32 | AC 20 (FF: 17, T: 13) | F: +6, R: +7, W: +5| BAB: +3, CMB: +3, CMD: 16, | Init: +3 | Perc: -1 | Speed 30ft (20ft) | Smite (1/1), LoH (3/4)

Freya shakes her head. "We can worry about the assassin's health later. I know a bit of the Holy Technique, but actual medicine is beyond me."

The paladin will tend to the more injured between Nempura and Burne first then the other.

Lay on hands: 2d6 + 3 ⇒ (1, 5) + 3 = 9

Lay on hands: 2d6 + 3 ⇒ (3, 5) + 3 = 11

"We don't know if there are more lurking about the city, I believe it's best we regroup somewhere safer than the middle of the street." Focusing her senses once more, the ifrit searches the area for evil presences.

"Oak, can you grab one of them? Preferably one that is relatively unhurt. You don't just attack a noble in broad daylight, we need to move."


Aquatic Elf Female |HP: 12/15 | AC: 16 (T: 13, FF: 13) +2dodge vs Chaotic | Perc: +9 | Init: +5 | Fort +2, Ref +5, Will +3 | CMB: +12, CMD: 20 | Spd: 30ft |

"Yes," she agrees with Freya as she recovers from her wounds a bit. "In where are the guards? Why have they not come at the sounds of battle?" "If anything, the streets are more silent here now than ever. They should have heard us fighting, regardless of how short the fight was."


Male N Oread Ranger 2 (Divine Tracker) | HP: 20/20 | AC: 14 (10 Tch, 14 Fl) | CMB: +6, CMD: 15 | F: +6, R: +2, W: +4 | Init: -1 | Perc: +7, SM: +2 | Speed 30ft | eventually, divine tracker blessings | Active conditions: None.

"Yes, of course, Dame Freya."


Burne, freed from the choking spell, rises unsteadily to his feet. He grabs Nempura's shoulder. Speaking with urgency despite his injury, "Nempura, the assassins-" He coughs, clearing his throat. "This was not the only attack. I just felt...my father die. His song has been silenced..." Words fail him for a moment.

And in that moment of quiet grief, a dull roaring sound begins to fill the air, like the crowd at a brutbreve arena. Burne looks behind you, eyes wide with sudden fear, toward River. "Sóng Thần..." Outside of the town, you see a wall of water rising impossibly high, like an elemental out of legends.

roughly translated -- tsunami, which is a once-in-a-century kind of event, that only happens when the flow of River is upset, etc (since there are no oceans in this world, and no earthquakes in the south (where River flows) this is not a natural event

Burne cradles Nempura's face in his hands, gentle but commanding, his voice stronger now. "Chi. Sing with me. Protect your friends, and help them breathe." He begins a note, tentative at first, waiting for your harmony.

All: RP as you will. A deadly wave is approaching, with only watersong and the faith in your gods to protect you


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Aquatic Elf Female |HP: 12/15 | AC: 16 (T: 13, FF: 13) +2dodge vs Chaotic | Perc: +9 | Init: +5 | Fort +2, Ref +5, Will +3 | CMB: +12, CMD: 20 | Spd: 30ft |

Burne's failed words break her heart and she is visibly pained in sympathy. Her hand reaches out to his chest to rest there. At that moment, she can find no word she can say to comfort him as her own heart lies strewn on the floor, broken.

She hardly hears the roaring sound as it encroaches upon them. It is only as Burne pulls to look and the appearance on his face that stirs her to turn around. "River awakens, the depths unleashed...Sóng Thần..."

Her eyes dart to Freya and Kapelo, who both come from a society that boasts in Volcano's strength, but never is heard of the great might of water. "Now you will see for yourself the power of River..."

She turns to look back at Burne and his confidence. At his command, she will nod, "Yes, my Chord."

Turning quickly, she will scream to her friends with arms beckoning them to come to her, "Come close!! Quickly!"

Burne's note is easily matched by her shortly after, with neither of them wasting a moment's time to create a protective field diversion around them. Will it be enough? She isn't sure.

"Yorse...please...even if we die here...I hope you remain to fix this world."


Yorse stirs a bit at his name being called, but he only speaks to Freya.

Am I your son?


Female Ifrit Paladin 3 | HP 32/32 | AC 20 (FF: 17, T: 13) | F: +6, R: +7, W: +5| BAB: +3, CMB: +3, CMD: 16, | Init: +3 | Perc: -1 | Speed 30ft (20ft) | Smite (1/1), LoH (3/4)

While Freya never enjoyed swimming, she'd never been afraid of water, until now. The rising wall of water instilled a dread in her that had become familiar in recent days. But right now, when things were this tense, she didn't have time to freeze up.

Freya knew that she was no match for this otherworldly threat. All she could do was beseech her god's protection. The paladin hurriedly placed a ring of candles, light each with a snap of her fingers. The moisture in the air threatened each tiny flame, and before the Ifrit could light them all, she heard the voice of her little charge.

Kneeling in her half-finished circle, Freya pulled the goding out of its hiding place and cradled it in her arms. "I've tried to teach you what I knew of the world and the wisdom of my people, little one. Hidden you away from the ones that wanted to control or destroy you... But you're not beholden to me or anyone. I wanted you to be free to choose, choose who you wanted to be."

I'm perfectly happy letting Freya die here, if you feel that is dramatically appropriate.


Sóng Thần is suspended in the air for an impossible moment, time stretched long by fear.

Nempura, Burne kisses you, the warmth and breath and sound all mingling together. Your harmony merges into a living thing, protecting the both of you with ice, mist, and stream, a sphere of song that surrounds you. But only the two of you; this is a magic that allows no outsiders.

Everyone--Kapelo, Nempura, and Oak, but especially Freya--hears Yorse say one last thing,
"Come with me. I'll be everyone's son!"
before the two ifrits, the oread, and the bird vanish from sight in a roaring red inferno that is swallowed by the tsunami with a quick puff of steam.


Nempura, the bubble of breath and melody holds true, but rather than buoyant, this magic somehow seems dense as you and Burne are pulled into the depths of Rushing Waters. Down, down.

You see a few deepwater fish, even an anglerfish...down.

Then the peaklight from above fades, and your darkvision suddenly seems inadequate in the absolute darkness. You cannot truly tell if you are still moving. You do not know what secrets are hidden down here, but you are not alone; Burne tightens his grip on you, and he sings on.

The End.

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