Orisons detect magic, guidance, read magic, resistance 1st obscuring mist(D) , bless, command (DC 15), forbid action (DC 15), shield of faith, 2nd fog cloud (D) hold person (DC 16), remove paralysis, shield other,
Tiefling Cleric/11 S -2 D -1 C +3 I +0 W +4 Ch +2 HP 65/76 AC 10 Fort +8 Ref -1 Will +9 BAB 5 Percept +4 Init -1 Darkvision 60'
@Valeria: I gave you the air bubble and prayer in case you need a bonus to the swim on the way back. Or if Itzi decides to throw something fun your way.
Human*, Slayer 9/Inquisitor 4 | HP 113/113 | AC 24 (t16/ff19) | CMD 30 | F +14, R +14, W +13 (+2 vs evil) | perception (darkvision 60') +25, sense motive +23 | +9 initiative | active effects: protection from evil, focused scrutiny, heroism, resist energy (30), crusader's edge
I thought we were putting off heading to Port Peril until we have more reputation (because right now we’d be a target for most of the other pirates)?
We've got enough plunder that it might be worthwhile, and if we go to Port Peril and I can get us the full five Infamy then we have enough to convince the Lady of the Rock that we're worthwhile.
Besides we appear to have a reputation as a bunch of men-hating amazons... so that might be enough!
Human*, Slayer 9/Inquisitor 4 | HP 113/113 | AC 24 (t16/ff19) | CMD 30 | F +14, R +14, W +13 (+2 vs evil) | perception (darkvision 60') +25, sense motive +23 | +9 initiative | active effects: protection from evil, focused scrutiny, heroism, resist energy (30), crusader's edge
I don't know, Val's found them to be nice for the occasional distraction in port? Potentially even onboard at some point if/when we get to the bottom of who has lasting effects from the twins... (which, have our detecting of magic and evil at roll every morning turned anything up, or are we letting that slide so Itzi can use it later?)
We're down a couple of crew, so Tessa can recruit but we only need 1 day for that I think.
Selling the plunder will take 8 days, and Polli can take 10 on intimidate to sell them at 1,100gp each.
That leaves Harmony 8 days to try and wrack up 5 infamy. The DC is 25 so I'll roll below and see how well it goes. If someone (Tessa?) can aid me, then I could pass without the rolls.
So after 8 days Harmony just gets our max of +5 and therefore we hit our total of 10 :D
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Individual Loot:3,407gp.
Anything you want from the loot list, just subtract its sale value from your cut. If you want something that costs more, ask someone for a loan!
@Itzi: Harmony will sell her +1 short sword to make up the difference between her loot cut and the harpoon.
With the assists it'll only take the captains four days for infamy and one more for recruitment, leaving three days for girlfriend activities if the GM is generous?
Human*, Slayer 9/Inquisitor 4 | HP 113/113 | AC 24 (t16/ff19) | CMD 30 | F +14, R +14, W +13 (+2 vs evil) | perception (darkvision 60') +25, sense motive +23 | +9 initiative | active effects: protection from evil, focused scrutiny, heroism, resist energy (30), crusader's edge
I’d gladly give Harm the 1,000ish gold for her +1 shortsword if she’s willing to sell it to me instead of some merchant?
Also, if Polli has time, I’d love to get one of the (masterwork) shortswords I already have enchanted too?
Human*, Slayer 9/Inquisitor 4 | HP 113/113 | AC 24 (t16/ff19) | CMD 30 | F +14, R +14, W +13 (+2 vs evil) | perception (darkvision 60') +25, sense motive +23 | +9 initiative | active effects: protection from evil, focused scrutiny, heroism, resist energy (30), crusader's edge
Done! (It’s only 1000g for me because I’ll sell one of my shortswords to recoup the 155).
Now, to see how busy Polli is...
Human*, Slayer 9/Inquisitor 4 | HP 113/113 | AC 24 (t16/ff19) | CMD 30 | F +14, R +14, W +13 (+2 vs evil) | perception (darkvision 60') +25, sense motive +23 | +9 initiative | active effects: protection from evil, focused scrutiny, heroism, resist energy (30), crusader's edge
If nobody else is interested in it, I would buyout the ring too? Or, if someone is, I might do the cloak instead although I’m not sure how it’ll go with my outfit...
Human*, Slayer 9/Inquisitor 4 | HP 113/113 | AC 24 (t16/ff19) | CMD 30 | F +14, R +14, W +13 (+2 vs evil) | perception (darkvision 60') +25, sense motive +23 | +9 initiative | active effects: protection from evil, focused scrutiny, heroism, resist energy (30), crusader's edge
Thanks Polli!
It seems like nobody else is interested in the ring? So, I’ll buy that out unless anyone objects.
Human*, Slayer 9/Inquisitor 4 | HP 113/113 | AC 24 (t16/ff19) | CMD 30 | F +14, R +14, W +13 (+2 vs evil) | perception (darkvision 60') +25, sense motive +23 | +9 initiative | active effects: protection from evil, focused scrutiny, heroism, resist energy (30), crusader's edge
I was hoping for a post on when/where I find Polli and Donomsail (and, presumably, Marisan) so they can check me for enchantments (and everyone sees that I didn’t spend too much time with the succubi), and any other interesting things my perception check may have turned up. Other than that I’m good to move on though.
Polli will detect away for you once we meet up, in an alley or on the ship. And if you describe the reasons why you need it then she will happily give you an earful of loud judgement to go along with it :)
It will cost 1000 and will be done before they head out of port. Polli is not strong enough to make it +2 yet, but she could put other enchancements on it, if she'd also want that.
Skewering sounds cooler, but that is all I have opinion wise. Both are okay caster level wise it seems. Would be 4000 total for the +1 and the ability... and will take... I think 4 days?