An Old and Broken World

Game Master Simeon

Adventures in the post-apocalyptic wasteland known as the Barrens.

Map of the Barrens


451 to 500 of 671 << first < prev | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | next > last >>

Fragments of the First Battle Maps | Old and Broken Battle Maps | Twilight of the Heroic Age Battle Maps |

Good to see you folks! Once Polyfrequencies has their alias up we can jump into things. I’m thinking the party can meet the new arrivals in Exchange unless anyone has objections/other ways they’d like to be introduced.

Some kind of connection between Hezekh and the folks from High Gulch (Saraon, Bas, and Sprig) could also be interesting to think about.


Male Samsaran Speaker for the Past (Shaman) 6 | HP: 42/42 | Perception +15 (low-light vision), Sense Motive +6 | Speed 30 ft | AC 22 Touch 13 Flat 20 | CMD 18 | Fort + 5, Reflex +5, Will +12 (+2 vs death effects/negative energy) | Init +2 (Roll x2)| Active: None

Ronan is here and ready to party!


Small LG Kobold Wizard 6 | HP 29/29 | AC 17 | F: +4, R: +7, W: +6| BAB: +3, CMB: -1, CMD: 12, | Init: +3 | Perc: +1 | Speed 35ft |

Now that Sprig's research has borne fruit, He'd like to meet the Halcyon Circle and learn about growing plants, as well as solve any possible problems that might prevent such things. I was originally looking into growing a Leshy as well, but that might be a bit farther out (how are the nature spirits doing?)

There's no reason not to resupply and gather information at Exchange though, especially since we promised to send the other caravan to Glowing Springs. At the very least stopping by the post office or what passes for such.


Fragments of the First Battle Maps | Old and Broken Battle Maps | Twilight of the Heroic Age Battle Maps |

That can be arranged! I’ve marked the headquarters (if such a term can be applied to a druidic circle) of the Halcyon Circle on the map. It’s known as the Glade, and it’s up to the north along the Serpent’s Spine.


Medium TN human Swashbuckler(Musketeer) 6 | HP 41/41 | AC 21 | F: +4, R: +10, W: +1| BAB: +6, CMB:7, CMD: 21, | Init: +4 | Perc: +7 | Speed 30ft |

I apologize for the silence I was sick with Covid... That uha... That was not fun.


Fragments of the First Battle Maps | Old and Broken Battle Maps | Twilight of the Heroic Age Battle Maps |

Ack! Glad you’re back and okay.


Fragments of the First Battle Maps | Old and Broken Battle Maps | Twilight of the Heroic Age Battle Maps |

Hey folks, I’ll be out of town til Monday on a camping trip.


Male Half-Elf NG Halcyon Druid 6 | AC 18, T 13, FF 16 | 51/51 hp | Fort +8, Ref +5, Will +10;| Init +2 | Percep +15 | CMD 18

Have fun!


Medium TN human Swashbuckler(Musketeer) 6 | HP 41/41 | AC 21 | F: +4, R: +10, W: +1| BAB: +6, CMB:7, CMD: 21, | Init: +4 | Perc: +7 | Speed 30ft |

Enjoy!


Male Human Magus (Jistkan Artificer) 6

I'm going on vacation starting today. I'll have my phone, but posting will probably be limited until thursday.


Male Half-Elf NG Halcyon Druid 6 | AC 18, T 13, FF 16 | 51/51 hp | Fort +8, Ref +5, Will +10;| Init +2 | Percep +15 | CMD 18

I just realized I never leveled Saraon up! GAH!

On a not quite unrelated note, how does retraining work for feats? Can you do it every level up, or only on levels you also get a feat on?


Male Half-Elf NG Halcyon Druid 6 | AC 18, T 13, FF 16 | 51/51 hp | Fort +8, Ref +5, Will +10;| Init +2 | Percep +15 | CMD 18

This has to be the fastest you've gotten us to like an NPC, GM! :P

Seriously, I've only known Gog for a few posts but if anything happened to him I'd kill everyone in this thread and then myself!


Male Samsaran Speaker for the Past (Shaman) 6 | HP: 42/42 | Perception +15 (low-light vision), Sense Motive +6 | Speed 30 ft | AC 22 Touch 13 Flat 20 | CMD 18 | Fort + 5, Reflex +5, Will +12 (+2 vs death effects/negative energy) | Init +2 (Roll x2)| Active: None

Praise Gog!


Fragments of the First Battle Maps | Old and Broken Battle Maps | Twilight of the Heroic Age Battle Maps |

In part it’s because my new job gives me a lot more time to post…I also just like writing Gog’s dialogue a lot.


Fragments of the First Battle Maps | Old and Broken Battle Maps | Twilight of the Heroic Age Battle Maps |

I’ve added a second slide onto the map of the Barrens, it’s roughly what I imagine Gog looking like.


Medium TN human Swashbuckler(Musketeer) 6 | HP 41/41 | AC 21 | F: +4, R: +10, W: +1| BAB: +6, CMB:7, CMD: 21, | Init: +4 | Perc: +7 | Speed 30ft |

So Disney is pretty fun! Even for adults... but man my feed hate me and I'm so tired...


Male Half-Elf NG Halcyon Druid 6 | AC 18, T 13, FF 16 | 51/51 hp | Fort +8, Ref +5, Will +10;| Init +2 | Percep +15 | CMD 18

My folks are going next month!

GM, I don't think I got an answer to that question: when retraining feats, can you do it any time you level up, or just on levels where you would also get a feat?


Male Samsaran Speaker for the Past (Shaman) 6 | HP: 42/42 | Perception +15 (low-light vision), Sense Motive +6 | Speed 30 ft | AC 22 Touch 13 Flat 20 | CMD 18 | Fort + 5, Reflex +5, Will +12 (+2 vs death effects/negative energy) | Init +2 (Roll x2)| Active: None

I haven't been to one of the Disney parks in over a decade, but I remember loving Disney World, yes even as an adult!

I should formally post my daily spell selections. I should have those chosen by the end of the day.


Fragments of the First Battle Maps | Old and Broken Battle Maps | Twilight of the Heroic Age Battle Maps |

Slipped my mind to answer, I'll let you retrain 1 feat per level, if that sounds fair to you?


Male Half-Elf NG Halcyon Druid 6 | AC 18, T 13, FF 16 | 51/51 hp | Fort +8, Ref +5, Will +10;| Init +2 | Percep +15 | CMD 18

So leveling up now I'd be able to retrain one feat, right? It may take a little time for this to come online if I'm trying to wield that fire sword...unless someone else wants it? What are its stats, anyway?


Fragments of the First Battle Maps | Old and Broken Battle Maps | Twilight of the Heroic Age Battle Maps |

It basically counts as a masterwork longsword that gets an extra d4 fire damage.


Male Samsaran Speaker for the Past (Shaman) 6 | HP: 42/42 | Perception +15 (low-light vision), Sense Motive +6 | Speed 30 ft | AC 22 Touch 13 Flat 20 | CMD 18 | Fort + 5, Reflex +5, Will +12 (+2 vs death effects/negative energy) | Init +2 (Roll x2)| Active: None

I'm sorry if anyone is waiting for me. I'll just stick with my current spell list and hope it's sufficient.


Fragments of the First Battle Maps | Old and Broken Battle Maps | Twilight of the Heroic Age Battle Maps |

I was just generally waiting for any other prepping, but it seems like y'all are good to go! I'll move us along today.


Male Samsaran Speaker for the Past (Shaman) 6 | HP: 42/42 | Perception +15 (low-light vision), Sense Motive +6 | Speed 30 ft | AC 22 Touch 13 Flat 20 | CMD 18 | Fort + 5, Reflex +5, Will +12 (+2 vs death effects/negative energy) | Init +2 (Roll x2)| Active: None

On second thought, I have changed my mind!

If anything, I need to switch out Endure Elements, Entangle, and Call Lightning since we're inside and none of those will be useful.

Instead of those, I'll grab Barbed Chains, Obscuring Mist, and Bestow Curse. Eventually, my mystic past life will pop up some Irradiate, but not today.

Also, next time we're traveling, please someone remind me to spend my Level 1 spell slots on Goodberry so that we have some free healing stocked up.

So my spell list today is:
3rd – bestow curse, daylight (S), summon ancestral guardian
2nd – barkskin, hypnotic pattern (S), insect scouts, spiritual weapon
1st – barbed chains (2), bless (2), burning hands, color spray (S)
0th – create water, detect magic, guidance, light

Gonna go use those insect scouts...


2 people marked this as a favorite.
Male Half-Elf NG Halcyon Druid 6 | AC 18, T 13, FF 16 | 51/51 hp | Fort +8, Ref +5, Will +10;| Init +2 | Percep +15 | CMD 18

Everybody! IT'S TIME!


Male Samsaran Speaker for the Past (Shaman) 6 | HP: 42/42 | Perception +15 (low-light vision), Sense Motive +6 | Speed 30 ft | AC 22 Touch 13 Flat 20 | CMD 18 | Fort + 5, Reflex +5, Will +12 (+2 vs death effects/negative energy) | Init +2 (Roll x2)| Active: None

My god this spider makes me so sad. I want to help the spider. Can we help the spider?


Male Half-Elf NG Halcyon Druid 6 | AC 18, T 13, FF 16 | 51/51 hp | Fort +8, Ref +5, Will +10;| Init +2 | Percep +15 | CMD 18

Short of killing it to put it out of its misery, I don't think so. :(


Male Samsaran Speaker for the Past (Shaman) 6 | HP: 42/42 | Perception +15 (low-light vision), Sense Motive +6 | Speed 30 ft | AC 22 Touch 13 Flat 20 | CMD 18 | Fort + 5, Reflex +5, Will +12 (+2 vs death effects/negative energy) | Init +2 (Roll x2)| Active: None

Anyone else going to roll initiative?


Male Half-Elf NG Halcyon Druid 6 | AC 18, T 13, FF 16 | 51/51 hp | Fort +8, Ref +5, Will +10;| Init +2 | Percep +15 | CMD 18

I'm gonna hold back and let Kathryn do her thing.


Medium TN human Swashbuckler(Musketeer) 6 | HP 41/41 | AC 21 | F: +4, R: +10, W: +1| BAB: +6, CMB:7, CMD: 21, | Init: +4 | Perc: +7 | Speed 30ft |

Now is only Katheryn's player's job lets her do her thing! XD


Male Samsaran Speaker for the Past (Shaman) 6 | HP: 42/42 | Perception +15 (low-light vision), Sense Motive +6 | Speed 30 ft | AC 22 Touch 13 Flat 20 | CMD 18 | Fort + 5, Reflex +5, Will +12 (+2 vs death effects/negative energy) | Init +2 (Roll x2)| Active: None

It's been about a week and only half the party has rolled Initiative. GM, could you please roll for Bas, Sararon, and Sprig so that we can determine who has a chance to go before the spider?


Male Half-Elf NG Halcyon Druid 6 | AC 18, T 13, FF 16 | 51/51 hp | Fort +8, Ref +5, Will +10;| Init +2 | Percep +15 | CMD 18

Shoot, I'm sorry! I didn't realize you were waiting for me! D:


Small LG Kobold Wizard 6 | HP 29/29 | AC 17 | F: +4, R: +7, W: +6| BAB: +3, CMB: -1, CMD: 12, | Init: +3 | Perc: +1 | Speed 35ft |

Sorry, i've had to switch computers and i'm still getting all set up again. Be right on it!


Male Samsaran Speaker for the Past (Shaman) 6 | HP: 42/42 | Perception +15 (low-light vision), Sense Motive +6 | Speed 30 ft | AC 22 Touch 13 Flat 20 | CMD 18 | Fort + 5, Reflex +5, Will +12 (+2 vs death effects/negative energy) | Init +2 (Roll x2)| Active: None

You can perform a coup de grace with a ranged weapon as long as you are adjacent to the target.


Male Human Magus (Jistkan Artificer) 6

Hey folks. I’ve recently gone back to school, flight school. I’m hoping to be an airline pilot in a few years. I knew it would take a lot of commitment, but now that it’s underway I realize the commitment is going to be significantly more than I even realized. As much as I enjoy it, I’m not going to have time for gaming for a while. Maybe I can come back in a year or so when I’m done training and just trying to build up my hours. (I’m not asking you to hold a spot for me, to be clear), but for now I have to step away. It’s been fun, and I’ll miss it, but real life has to come first. I want this career, and in the short term that’s going to require some sacrifices. Hope I see y’all around some time. Best of luck, and happy gaming.


Male Half-Elf NG Halcyon Druid 6 | AC 18, T 13, FF 16 | 51/51 hp | Fort +8, Ref +5, Will +10;| Init +2 | Percep +15 | CMD 18

Congrats, m'dude!


Male Human Level 2 scavenger rogue / Level 3 Fighter HP 42/42 F+8/R+10/W+4 Perception+7

I second what Saraon said! Congrats! And Study hard! I prefer my airline pilots to be. . . hyper compentant :)


Medium TN human Swashbuckler(Musketeer) 6 | HP 41/41 | AC 21 | F: +4, R: +10, W: +1| BAB: +6, CMB:7, CMD: 21, | Init: +4 | Perc: +7 | Speed 30ft |

Congrats! I wish you the best mate! Please take care!


Fragments of the First Battle Maps | Old and Broken Battle Maps | Twilight of the Heroic Age Battle Maps |

Sorry to see you go, and good luck!


Male Samsaran Speaker for the Past (Shaman) 6 | HP: 42/42 | Perception +15 (low-light vision), Sense Motive +6 | Speed 30 ft | AC 22 Touch 13 Flat 20 | CMD 18 | Fort + 5, Reflex +5, Will +12 (+2 vs death effects/negative energy) | Init +2 (Roll x2)| Active: None

Cheers, and good luck to you.


Small LG Kobold Wizard 6 | HP 29/29 | AC 17 | F: +4, R: +7, W: +6| BAB: +3, CMB: -1, CMD: 12, | Init: +3 | Perc: +1 | Speed 35ft |

Good luck with the Flight school Hezekh!

I've had similar feelings given how my life is turning out, but for the time being I'll be sticking it out. This is the only game I'm playing and hopefully I can keep it up. I'm probably done for a while after this though.


Fragments of the First Battle Maps | Old and Broken Battle Maps | Twilight of the Heroic Age Battle Maps |

Sprig’s idea to just shut the door reminded me of this comic.


Male Samsaran Speaker for the Past (Shaman) 6 | HP: 42/42 | Perception +15 (low-light vision), Sense Motive +6 | Speed 30 ft | AC 22 Touch 13 Flat 20 | CMD 18 | Fort + 5, Reflex +5, Will +12 (+2 vs death effects/negative energy) | Init +2 (Roll x2)| Active: None

That's amazing.

A few years ago I was playing through a game of Star Wars Saga Edition (Dawn of Defiance) where we were meeting with a client that was on the run from the Imperials. The Imperials burst into the bar, and we started our inevitable shoot-out but decided to make it a running shoot-out. We kept going through doors into the alleyway while my Scoundrel tried to jam the doors behind him. This cued up several rounds of combat that included the enemy using their turn to move up to a door and open it, only for that to trigger our readied action on the other side to close it.

Shenanigans.


Medium TN human Swashbuckler(Musketeer) 6 | HP 41/41 | AC 21 | F: +4, R: +10, W: +1| BAB: +6, CMB:7, CMD: 21, | Init: +4 | Perc: +7 | Speed 30ft |

I read that on Webtoons btw! XD


Male Samsaran Speaker for the Past (Shaman) 6 | HP: 42/42 | Perception +15 (low-light vision), Sense Motive +6 | Speed 30 ft | AC 22 Touch 13 Flat 20 | CMD 18 | Fort + 5, Reflex +5, Will +12 (+2 vs death effects/negative energy) | Init +2 (Roll x2)| Active: None
Bas wrote:
If i can crit and sneak attack

Unlike in 3.5, undead are not immune to crits and sneak attack by default.

However, the bardiche is a reach weapon, so Bas can't use it to attack an adjacent creature...

Reach Weapons wrote:
A reach weapon is a melee weapon that allows its wielder to strike at targets that aren’t adjacent to him. Most reach weapons double the wielder’s natural reach, meaning that a typical Small or Medium wielder of such a weapon can attack a creature 10 feet away, but not a creature in an adjacent square.

There is a fighter archetype (polearm master) that lets you change your grip to attack adjacent foes. The feat weapon trick (for polearms) allows a similar maneuver. But those are just about the only RAW ways (aside from GM fiat) to attack adjacent foes with a reach weapon.

Finally, if you fail the Acrobatics check to move through a threatened square, you lose the movement action.

Acrobatics wrote:
If you attempt to move through an enemy’s space and fail the check, you lose the move action and provoke an attack of opportunity.

So you're probably not in the room, are not flanking, and can't use the bardiche to attack. You might need to fall back on your brass knuckles or dagger instead while we're in close quarters.

Also, it looks like Saraon and Bas are both still using their level 4 character sheets. We have been level 5 since June when I joined.


Fragments of the First Battle Maps | Old and Broken Battle Maps | Twilight of the Heroic Age Battle Maps |

That is unfortunately the case with the acrobatics. Bas could make another one as a second move action, but otherwise he couldn't get through.


Male Samsaran Speaker for the Past (Shaman) 6 | HP: 42/42 | Perception +15 (low-light vision), Sense Motive +6 | Speed 30 ft | AC 22 Touch 13 Flat 20 | CMD 18 | Fort + 5, Reflex +5, Will +12 (+2 vs death effects/negative energy) | Init +2 (Roll x2)| Active: None

Bump?


Fragments of the First Battle Maps | Old and Broken Battle Maps | Twilight of the Heroic Age Battle Maps |

I’ll move us along later today.


Small LG Kobold Wizard 6 | HP 29/29 | AC 17 | F: +4, R: +7, W: +6| BAB: +3, CMB: -1, CMD: 12, | Init: +3 | Perc: +1 | Speed 35ft |

Ronan, I'm not sure Evil Eye will work on the Rust Risen, undead are typically immune to mind-affecting effects.

We're in a pretty bad spot, hopefully Shifting Sand works so we can shuffle ourselves to better positioning.


Male Samsaran Speaker for the Past (Shaman) 6 | HP: 42/42 | Perception +15 (low-light vision), Sense Motive +6 | Speed 30 ft | AC 22 Touch 13 Flat 20 | CMD 18 | Fort + 5, Reflex +5, Will +12 (+2 vs death effects/negative energy) | Init +2 (Roll x2)| Active: None

Then Ronan did a bone-headed thing! That's fine, I'll switch tactics next round when it fails.

451 to 500 of 671 << first < prev | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Around a Campfire All Messageboards

Want to post a reply? Sign in.