HP: 29/29
AC: 17 (FF:13)
CMD: 12
Fortitude: +4
Reflex: +7
Will: +6
BAB: +3
CMB: -1
STR: 6 (-2)
CON: 10 (0)
DEX: 16 (+3)
INT: 20 (+5)
WIS: 8 (-1)
CHA: 12 (+1)
Traits
Languages: Draconic, Common, Undercommon, Dwarven, Gnome
Speed: 35 Feet
Darkvision: 60ft
Beast Bond: +2 to Handle Animal and Ride, They’re also class skills
Armor: +1AC Natural Armor
Bandit: +1 to Stealth checks and it’s a class skill.
Outlander: +5 movement speed and +1 to Knowledge (Geography)
Summoner’s Charm: Summoning spells have a duration increase of 1/2 Wizard level (2)
Acid Dart: Standard Action, does 1d6+ 1 per two wizard levels (6/6)
Familiar (Viper): +3 to bluff checks
Spells
Conjuration School // Abjuration, Divination
Level 0 (4/4) DC:15
Acid Splash
Drench
Daze
Breeze
Dancing Lights
Flare
Light
Penumbra
Ray of Frost
Scoop
Spark
Ghost Sound
Haunted Fey Aspect
Oath of Anonymity
Vacuous Vessel
Bleed
Disrupt Undead
Sotto Voice
Touch of Fatigue
Chameleon Scales
Jolt
Mage Hand
Mending
Message
Open/Close
Root
Scrivener’s Chant
Arcane Mark
Prestidigitaion
Level 1 (4/4) DC:16
Grease
Summon Minor Monster
Summon Monster 1
Charm Person
Snowball
Alter Winds
Expeditious Excavation
Reduce Person
Level 2 (3/3) DC:17
Create Pit
Summon Monster 2
Invisibility
Stone Call
Level 3 (2/2) DC:18
Shifting Sands
Summon Monster 3
Mad Monkeys
Burdened Thoughts
Feats
Scribe Scroll
Exotic Weapon Proficiency: Firearms
Brew Potion
Craft Wondrous Item
Cultivate Magic Plants
Skills
Stealth (5) +16
Knowledge (Nature) (6) +14
Knowledge (Planes) (6) +14
Knowledge (Arcana) (6) +14
Ride (1) +9
Spellcraft (2) +10
Bluff (6) +10
Knowledge (Local) (1) +9
Fly (1) +7
Diplomacy (4) +5
Background Skills
Appraise (1) +9
Handle Animal (3) +9
Craft (Alchemy) (6) +14
Craft (Firearms) (2) +10
Sleight of Hand (1) +4