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"Good Baron Sarvo wills it, says Edon clearly in his best Taldan accent.

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Gwibble will also try giving the pass phrase but from inside, using his climb speed to go around the walls and avoiding the pit trap.
Didnt the imp say we needed to be inside? May have been a lie though. I can avoid the trap so let me go first.

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When Edon calls out the pass phrase nothing happens, however when Gwibble does so from inside the room after closing the door the other door swings open with a horrible creak. The pit trap remains sealed allowing the others to cross through safely.
A single iron lever protrudes from the wall next to the door
in this otherwise empty chamber’s west wall. To the east, a
ten-foot-wide hallway curves to the north.
A four-armed metal construct blocks access to the eastern corridor. This clockwork servant stands on three jointed legs. A large, metallic key floats in the air next to it.
A moment after you enter the room, the construct whirs to life and speaks to you in a tinny voice: “Please present the crest for passage.”

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What was the motto on the Canteclure family crest we saw in the torture room, and would Corin be able to recreate a small version it with Prestidigitation?
Corin looks confused. What? We where supposed to bring that big rock with us? That damn demon bird didn't say anything about that!

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[b]"If someone could move it we could try. I don't see someone fancy doing it themselves so a copy might work,"[b] replies Edon as he inches backwards slowly.

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Corin puts away his sword and attempts to recreate a basic version of the crest.
Arcana: 1d20 + 7 ⇒ (1) + 7 = 8
Nobility: 1d20 + 3 ⇒ (19) + 3 = 22
Current Status | HP: 4 | AC: 13 T: 9 F: 14) | CMB: 0 CMD: 9 | F: +1 R: +1 W: +2 | Init: +1 | Perception: +2 | Speed 30’ | Bardic Performance : 0

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Corin follows Gwibble down the corridor and has a good look at the lock.
Perception: 1d20 + 2 ⇒ (11) + 2 = 13
Hmmm.
Then around the door for traps.
Perception: 1d20 + 2 ⇒ (8) + 2 = 10
Once he's satisfied with that he casts detect magic on the door, then more precisely the lock.

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Yes, you found the jailers keys earlier on and one of them is able to open this door.
Gwibble opens the door.
An area along the south wall is enclosed in a cage of thick iron bars that extend from floor to ceiling. Within the enclosure sit seven black iron chests. To the north, the stone wall has collapsed, revealing a rough-hewn tunnel.
This room looks like it's the treasury the imp mentioned to you.

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Gwibble moves forward carefully, examining the cage. He mutters a simple blessing as he does so.
Peception, guidance: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15
Does the cage have a door?
He then also casts detect magic in case of dangerous traps.

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Edon keeps an eye on the way out while the rest of the adventurers look over the chests.

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Drawing his sword once more, Corin steps past Gwibble to the north.
Let's not have any more surprises.
Picking up a small rock with his free hand, he casts light upon it and throws it down the tunnel, peering through the dark.
Small Rock: 1d20 - 1 ⇒ (7) - 1 = 6
Perception: 1d20 + 2 ⇒ (3) + 2 = 5 Low-Light Vision
Current Status | HP: 4 | AC: 13 T: 9 F: 14) | CMB: 0 CMD: 9 | F: +1 R: +1 W: +2 | Init: +1 | Perception: +2 | Speed 30’ | Bardic Performance : 0

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Gwibble is unable to find any doors in the cage or detect any magic, but he does find two slots in the floor - one to the east of the cage and one to the west. They look like a dagger would fit into them.
Corin: Knowledge (Engineering): 1d20 + 3 ⇒ (11) + 3 = 14
As Corin looks at the tunnel he realises that it was dug very recently.
Perception for Edon: 1d20 + 3 ⇒ (18) + 3 = 21Perception for Vultha: 1d20 ⇒ 5
As the stone leaves Corin's hand Edon catches a glimpse of a gaunt looking face approaching.
Edon spots the creature and is able to act in the surprise round (made perception roll but would have with Forewarned anyway). Will bot Vultha for now.
Corin: 1d20 + 4 ⇒ (6) + 4 = 10
Gwibble: 1d20 + 4 ⇒ (16) + 4 = 20
Vultha: 1d20 + 3 ⇒ (2) + 3 = 5
Ghoul: 1d20 + 2 ⇒ (12) + 2 = 14
19 Vultha
18 Edon
16 Corin
10 Gwibble
4 Ghoul
Edon is able to act now in the surprise round. I've moved people up a bit into the room to match actions described - feel free to adjust your positions within reason though.

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Knowledge Arcana: 1d20 + 8 ⇒ (16) + 8 = 24
Knowledge Dungeoneering: 1d20 + 8 ⇒ (8) + 8 = 16
Knowledge Nature: 1d20 + 8 ⇒ (19) + 8 = 27
Knowledge Planes: 1d20 + 8 ⇒ (6) + 8 = 14
"Something is coming, get ready," shouts Edon as he draws his crossbow.

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Edon is unable to recognise the creature but does see that it appears to be injured. It charges out of the darkness at Corin.
Bite: 1d20 + 5 ⇒ (13) + 5 = 181d6 + 1 ⇒ (4) + 1 = 5
It bites deep into Corin's arm and he starts to feel weak.
Need 2 fort saves off Corin please.
19 Vultha
18 Edon
16 Corin
10 Gwibble
4 Ghoul
You're all up, if someone wants to control Vultha his stats are below.
LG Male Kobold Bloodrager (Rageshaper)
Black Dragon Bloodline
Init+3; Senses Darkvision 60 ft; Light Sensitivity: Perception +0
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Defense
----------
AC 21, touch 14, Flat-footed 18; (Armor +5, Shield +2, Dex +3, Size +1)
HP 12 (10[Class]+1[Con])
Fort+3 Ref+3 Will+0
Bloodrage:
AC 17, touch 12, Flat-footed 14
HP 14
Fort+5 Ref+3 Will+2
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Offense
----------
Speed 30 ft
Melee: Bite +4 (1d4+0, x2) +1d6 acid (1/day)
Range: Splash +5 (x2)
Bloodrage: 5 rnds/day
Melee: Bite +4 (1d4+2, x2)
Claw x2 +4 (1d4+2, x2)
----------
Statistics
----------
Str 10 Dex 16 Con 12 Int 8 Wis 10 Cha 12
Base Atk+1; CMB +0; CMD 13
Feats: Weapon Finesse
Traits: Sneaky Swimmer, Open Minded Explorer
Kobold Racial Traits: Dragonmaw, Wymcrowned (Diplomacy)
Skills: Diplomacy +8, Arcana +3, Linguistics +0
(+2 stealth in swamps and under water), (+2 Diplomacy when interacting with people in
their native or racial language)
Languages: Common, Draconic
Combat gear: Heavy Steel Shield, Scale Mail
Other Gear: Bloodragers Kit, Spell Components Pouch, 2x Silk Rope
Money: 1 gp

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This is the way Corin ends
This is the way Corin ends
This is the way Corin ends
Not with a bang but a whimper.
Fort Save: 1d20 + 1 ⇒ (13) + 1 = 14
Fort Save: 1d20 + 1 ⇒ (3) + 1 = 4
...and another failed save.
Current Status | HP: 4 | AC: 13 T: 9 F: 14) | CMB: 0 CMD: 9 | F: +1 R: +1 W: +2 | Init: +1 | Perception: +2 | Speed 30’ | Bardic Performance : 0

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Gwibble lets out a strange and haunting croaking noise. As the sound slowly echoes away a mighty swamp eagle appears behind the ghoul! It smites the creature with watery swamp power and then sets about it with beak and talons.
Standard action to summon a celestial eagle into flank with Vultha. It smites and full attacks.
Beak, flank: 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 12
Damage, smite: 1d4 + 1 ⇒ (2) + 1 = 3
Talon 1, flank: 1d20 + 3 + 2 ⇒ (5) + 3 + 2 = 10
Damage, smite: 1d4 + 1 ⇒ (4) + 1 = 5
Talon 2, flank: 1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18
Damage, smite: 1d4 + 1 ⇒ (1) + 1 = 2

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Corin drops limply to the ground.
Constitution: 1d20 + 1 ⇒ (7) + 1 = 8
Current Status | HP: X | AC: 13 T: 9 F: 14) | CMB: 0 CMD: 9 | F: +1 R: +1 W: +2 | Init: +1 | Perception: +2 | Speed 30’ | Bardic Performance : 0

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Crossbow: 1d20 - 2 ⇒ (16) - 2 = 141d8 ⇒ 7
Prescience: 1d20 ⇒ 14
Edon not wanting to get any closer moves into position to take a shot. He concentrates and starts to look into the immediate future. Once Edon sees an opening in the combat he takes the shot.

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Yes, sorry - would have hit due to the charge.
Edon's bolt misses the ghoul. Injured badly by the Eagle, the ghoul turns it's attention to it (and uses anything left on Vultha)
Bite: 1d20 + 3 ⇒ (19) + 3 = 221d6 + 1 ⇒ (2) + 1 = 3
Claw: 1d20 + 3 ⇒ (11) + 3 = 141d6 + 1 ⇒ (5) + 1 = 6
Claw: 1d20 + 3 ⇒ (12) + 3 = 151d6 + 1 ⇒ (1) + 1 = 2I
Once the eagle goes down it uses its last attack on Vultha - but misses.
Everyone can act now.

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Constitution: 1d20 + 1 ⇒ (18) + 1 = 19
Current Status | HP: X | AC: 13 T: 9 F: 14) | CMB: 0 CMD: 9 | F: +1 R: +1 W: +2 | Init: +1 | Perception: +2 | Speed 30’ | Bardic Performance : 0

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If the beak hits shouldn't my crossbow also hit? It was two higher and includes the shooting into combat negatives.

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Edon sees that things are bad and focuses on the future. As he reloads he sees an opening, waiting until just the right moment Edon takes a second shot.
Prescience: 1d20 ⇒ 11
Crossbow: 1d20 + 2 - 4 ⇒ (17) + 2 - 4 = 151d8 ⇒ 3

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Yes, and kills it - didn't realise you'd added the negatives sorry.
Edon's bolt strikes the injured ghoul in the chest, killing it.
The only thing of interest you can find outside of the caged area are the two slots on the floor to either side of it which Gwibble found and seem to be holes for a blade to fit into.

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"Did you find one or two knives Corin?" asks Edon as he looks at the slots in the floor.

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Gwibble pokes at the holes, trying to get an idea of how deep they are. Yes, maybe we try the knives, they may fit?

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Corin continues to lay very still on the floor. A dark wet stain begins to widen underneath him.
Current Status | HP: X | AC: 13 T: 9 F: 14) | CMB: 0 CMD: 9 | F: +1 R: +1 W: +2 | Init: +1 | Perception: +2 | Speed 30’ | Bardic Performance : 0

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Oops, I missed that you were unconscious.
Gwibble runs over and tries to help Corin.
Heal: 1d20 + 2 ⇒ (13) + 2 = 15

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"Is he alive?" asks Edon looking worried. Edon stands over the bard and kneads his hands together.

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"Can anyone get him on his feet? My magical talents don't help in this regard," says Edon slightly less nervously now that he knows the bard isn't going to die right away.

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Gwibble croaks with concern, I can keep him from dying but I cannot revivie him. We should get out of here so he can recover.