Mama Beballa

Gwibble the Grippli's page

92 posts. Alias of andreww.


Full Name

Gwibble

Race

Init +4 | HP 9|9 | AC 20, T15, FF16 | Fort +3, Ref +4, Will +4 | CMD 16 | Perception +6, Sense Motive +7

Classes/Levels

Resouces:
Spell slots: 1st: 0/2, Summons 4|5
Buffs:

Gender

Male Grippli Inquisitor 1

About Gwibble the Grippli

Gwibble
Grippli inquisitor (monster tactician) of Erastil 1 NG Small humanoid (grippli)
Init +4; Senses darkvision 60 ft.; Perception +6

Defense

AC 20, touch 15, flat-footed 16 (+4 armor, +4 Dex, +1 shield, +1 size)
hp 9 (1d8+1)
Fort +3, Ref +4, Will +4

Offense
Speed 30 ft. (20 ft. in armor), climb 20 ft.

Melee dagger +2 (1d3+1/19-20) or
. . morningstar +2 (1d6+1)
Ranged longbow +5 (1d6/×3)

Inquisitor (Monster Tactician) Spells Known (CL 1st; concentration +3)
. . 1st (2/day)—bless, shield of faith
. . 0 (at will)—daze (DC 12), detect magic, guidance, read magic
. . Domain Chivalry inquisition

Statistics

Str 12, Dex 18, Con 12, Int 10, Wis 14, Cha 7
Base Atk +0; CMB +0; CMD 14
Feats Point-Blank Shot
Traits deadeye bowman, fate's favored

Skills Acrobatics +0 (-4 to jump), Climb +5, Diplomacy +4, Handle Animal -1, Intimidate +1, Knowledge (religion) +4, Perception +6, Ride +4, Sense Motive +7, Stealth +4 (+8 in marshes and forested areas.), Survival +6; Racial Modifiers +2 Diplomacy, +2 Intimidate

Languages Common, Grippli

SQ camouflage, monster lore +2, stern gaze +1, summon monster I
Combat Gear cold iron arrows (50); Other Gear hide armor, buckler, dagger, longbow, morningstar, backpack, spell component pouch, winter blanket, wooden holy symbol of Erastil

Special Abilities
Camouflage +4 Stealth in marshes and forested areas.
Climb (20 feet) You have a Climb speed.
Darkvision (60 feet) You can see in the dark (black and white only).
Inquisitor (Monster Tactician) Domain (Chivalry Inquisition)
Granted Powers: You embrace the spirit of chivalry, guarding your honor and training a noble mount.
Monster Lore +2 (Ex) +2 to Knowledge checks when identifying the weaknesses of creatures.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Stern Gaze +1 (Ex) +1 to Sense Motive and Intimidate.
Summon Monster I (5/day) (Sp) Cast summon monster spells as a spell-like ability