
GM Hawthwile |

Hilariously, the bird's attack roll was so terrible that it misses - because the troll is prone vs a ranged attack!
Miss: 1d8 ⇒ 1
The bottle of acid catches on the bird's claw as it tries to drop it on the troll, falling back towards the Pathfinders and spattering basic liquid all over Dewberry, Orst, Dolph, the elemental, and the troll. The troll in the orb reaches out to catch the tasty bird next to it...
Red Grapple, Entangled vs Bird CMD 19: 1d20 + 13 - 2 ⇒ (5) + 13 - 2 = 16
...but the bird is too quick and avoids the creature's rocky arm. The other troll sniffs the air and begins making its way through the crystals towards the Pathfinders. The last troll lies motionless on the ground.
Blue Will vs DC 22: 1d20 + 3 ⇒ (13) + 3 = 16
Yellow Will vs DC 22: 1d20 + 3 ⇒ (20) + 3 = 23
Red Reflex vs DC 23: 1d20 + 3 ⇒ (3) + 3 = 6
Round 4! Bold may act!
Orst (-1)
Lis (-3)
Dewberry (-1)
Robyyn (-8)
Kronug
Bird
Elemental (-1)
Xilt (-12)
Sammy (-10)
Dolph (-1)
Victor (-11)
Red (-13, -4 Nonlethal)
Blue (-83, -9 Nonlethal, Blind 3/6, Unconscious)
Yellow (-13)
Environmental Effects:
- Dweomersink (white circle) dispels magical effects brought into or cast within its area with damaging bursts of energy
- Crystals are impassable terrain for medium creatures, difficult terrain for large creatures
- Crystal cavern is brightly lit
What do you do?

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Kronug shouts "Make sure that troll doesn't get up, the acid will only burn for a sec!"
Kronug motions his elemental forward to yellow to help make room for the party to advance.
Quite likely provoking from both.Will attack yellow if still standing. (AC 17, 13hp)
slam yellow: 1d20 + 7 - 1 ⇒ (2) + 7 - 1 = 8
damage: 1d6 + 5 + 3 ⇒ (5) + 5 + 3 = 13

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Dolph steps on top of the downed troll and takes a swing at the one right behind him.
Attack with +1 Adamantine Dorn-Dergar vs Red (power attack): 1d20 + 10 - 2 ⇒ (11) + 10 - 2 = 19
Damage (lead blades, power attack): 2d8 + 6 + 6 ⇒ (1, 6) + 6 + 6 = 19
"VICTOR. Attack the poacher on the ground!"

Victor, Goat of a Shepherd |

Victor clops forward and gores the downed troll.
Gore (power attack): 1d20 + 9 - 2 ⇒ (14) + 9 - 2 = 21
Damage (power attack): 1d4 + 6 + 6 ⇒ (3) + 6 + 6 = 15
Basically, Victor will keep the downed troll dead-adjacent by attacking it every turn so we can focus on the ones still up

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Orst smites evil on Red. "You die marauder! You are not welcome here." He advances through the goat then beside Dolph and then forward to get to red probably provoking as he closes. AC28 with smite
sword attack with power attack and smite: 1d20 + 11 + 3 - 2 ⇒ (18) + 11 + 3 - 2 = 30
one handed power attack damage with smite: 1d10 + 4 + 4 + 6 ⇒ (2) + 4 + 4 + 6 = 16

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@GM Hawthwile - The red troll should have taken 2d6 Non lethal damage at the beginning of his turn as he did not escape from the orb.
Xilt slams the Aqueous Orb into the adjacent troll (yellow) in an attempt to stun it and he then rolls the ball back to its starting position. Xilt puts his rod of intensify back in his backpack.

Air Elemental Lisianthus |

Lisianthus flies over to join in attacking the red one.
slam!: 1d20 + 10 ⇒ (6) + 10 = 16
ouch: 1d4 + 14 ⇒ (2) + 14 = 16
Lis is flying 5 feet up, so she won't block Dolph.
"Dewberry! Attack this one!"

Dewberry |

Dewberry scoots in closer and attacks.
Dewberry bite!: 1d20 + 10 ⇒ (17) + 10 = 27
Dewberry ouch!: 1d4 + 17 ⇒ (3) + 17 = 20
Dewberry grab!: 1d20 + 14 ⇒ (14) + 14 = 28
Dewberry squeeze!: 1d4 + 11 ⇒ (4) + 11 = 15 + bleed damage: 1d2 ⇒ 2

GM Hawthwile |

@Xilt - thanks for the reminder!
Nonlethal damage: 2d6 ⇒ (2, 1) = 3
The further troll swings a clawed hand at the elemental as it moves closer...
Yellow Claw vs Elemental AC 17: 1d20 + 12 ⇒ (17) + 12 = 29
Slashing/Piercing damage: 1d6 + 7 ⇒ (2) + 7 = 9
...and tears out a large chunk of the outsider's mass. The elemental slams its fists into the troll's leg, but they merely bounce off the creature's thick skin. The other troll clutches desperately at the bird as it flies away...
Red Claw, Entangled vs Bird AC 19: 1d20 + 12 - 2 ⇒ (6) + 12 - 2 = 16
Slashing, Piercing damage: 1d6 + 7 ⇒ (1) + 7 = 8
...but it dodges the massive claws again and returns to Kronug. Dolph swings his weapon easily, but the same shifting currents that keep the troll entangled deflect his strike. Orst's blade carves through the waters, leaving dark blood to mix with the other debris in the orb as the troll inside bellows angrily. Xilt moves the orb over the other troll...
Yellow Reflex vs DC 23: 1d20 + 3 ⇒ (13) + 3 = 16
...and even though it connects solidly with the creature, the troll doesn't seem to mind very much - most likely due to its regenerative abilities. Lis's attack is also blocked by the watery orb, but Dewberry snatches the troll out from inside and wraps her massive body around its neck, squeezing tightly!
So, weird interaction between the grapple and the orb. Here's how I'm going to rule it - if the orb moves, the troll does not move with it so long as it is grappled by Dewberry.
Round 4! Bold may act!
Orst (-1)
Lis (-3)
Dewberry (-1)
Robyyn (-8)
Kronug
Bird
Elemental (-10)
Xilt (-12)
Sammy (-10)
Dolph (-1)
Victor (-11)
Red (-66, -7 Nonlethal, Bleeding)
Blue (-98, -9 Nonlethal, Blind 3/6, Unconscious)
Yellow (-13, -3 Nonlethal)
Environmental Effects:
- Dweomersink (white circle) dispels magical effects brought into or cast within its area with damaging bursts of energy
- Crystals are impassable terrain for medium creatures, difficult terrain for large creatures
- Crystal cavern is brightly lit
- Ceiling is 20 ft high
What do you do?

GM Hawthwile |

Delaying Robyyn.
Both trolls howl angrily, biting and clawing at the nearest food - which happens to be Dewberry.
Red Claw, Power Attack, Entangled, Grappled vs Dewberry Grappling AC 21: 1d20 + 12 - 2 - 2 - 2 ⇒ (20) + 12 - 2 - 2 - 2 = 26
Slashing/Piercing damage, Power Attack: 1d6 + 7 + 4 ⇒ (4) + 7 + 4 = 15
Crit Confirmation: 1d20 + 12 - 2 - 2 - 2 ⇒ (18) + 12 - 2 - 2 - 2 = 24
Crit damage: 1d6 + 7 + 4 ⇒ (4) + 7 + 4 = 15
Red Claw, PA, Entangled, Grappled vs Dewberry Grappling AC 21: 1d20 + 12 - 2 - 2 - 2 ⇒ (10) + 12 - 2 - 2 - 2 = 16
Slashing/Piercing damage, PA: 1d6 + 7 + 4 ⇒ (1) + 7 + 4 = 12
Red Bite, PA, Entangled, Grappled vs Dewberry Grappling AC 21: 1d20 + 11 - 2 - 2 - 2 ⇒ (7) + 11 - 2 - 2 - 2 = 12
Bite damage, PA: 1d8 + 7 + 4 ⇒ (2) + 7 + 4 = 13
Yellow Claw, Power Attack vs Dewberry Grappling AC 21: 1d20 + 12 - 2 ⇒ (19) + 12 - 2 = 29
Slashing/Piercing damage, Power Attack: 1d6 + 7 + 4 ⇒ (2) + 7 + 4 = 13
The troll Dewberry is squeezing uses the snake's coils against it, letting the constrictor push the troll's claws up underneath her scales before ripping back violently in a shower of blood. The troll tries to continue its assault on its grappler, but its other arm is pinned to its side and its head is still stuck in the watery orb. The remaining troll, on the other hand, gleefully takes advantage of Dewberry's compromised position to tear at her coils until they loosen around its companion and the snake falls to the ground unmoving. Its howl gleeful now, the troll swipes at the elemental bothering its foot...
Yellow Claw, PA vs Elemental AC 17: 1d20 + 12 - 2 ⇒ (16) + 12 - 2 = 26
Slashing/Piercing damage, PA: 1d6 + 7 + 4 ⇒ (5) + 7 + 4 = 16
...leaving it a pile of rubble, then bites at the windy druid cowering behind its companion...
Yellow Bite, PA, Cover vs Lis AC 21: 1d20 + 11 - 2 - 4 ⇒ (17) + 11 - 2 - 4 = 22
Bite damage, PA: 1d8 + 7 + 4 ⇒ (3) + 7 + 4 = 14
...and catches an airy foot in its mouth, crystalline teeth cutting deep.
Red Reflex vs DC 23: 1d20 + 3 ⇒ (11) + 3 = 14
Nonlethal damage: 2d6 ⇒ (1, 6) = 7
Dewberry, please tell me that your stat bar is correct. Otherwise you're sitting at 1 hp after Yellow's first claw and it would claw you again, hit, bring you to -15, and then rake you for even more damage to kill you.
Round 5! Bold may act!
Orst (-1)
Lis (-17)
Dewberry (-48 (-3), Unconscious, Bleeding out)
Robyyn (-8)
Kronug
Bird
Elemental
Xilt (-12)
Sammy (-10)
Dolph (-1)
Victor (-11)
Red (-61, -9 Nonlethal, Orb'd)
Blue (-93, -4 Nonlethal, Blind 4/6, Unconscious)
Yellow (-8)
Environmental Effects:
- Dweomersink (white circle) dispels magical effects brought into or cast within its area with damaging bursts of energy
- Crystals are impassable terrain for medium creatures, difficult terrain for large creatures
- Unconscious troll is difficult terrain for medium creatures
- Crystal cavern is brightly lit
- Ceiling is 20 ft high
What do you do?

Dewberry |

Oh no! Dewberry took that damage in the first battle, and Lis specifically healed her, and I just didn't update the stat bar. I think it's Dewberry down.

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”I will not let them feast upon your juicy innards, Berry of Dew!”
Dolph steps around the poor unconscious Dewberry to get a better angle and takes a swing at the troll embroiled in melee with Lis and Orst.
You can five-foot step out of difficult terrain, but not into it. If you disagree, he had soft cover from Lis and Orst, so he could have taken a move action
Attack with +1 Adamantine Dorn-Dergar vs Red (power attack): 1d20 + 10 - 2 ⇒ (3) + 10 - 2 = 11
Damage (lead blades, pa): 2d8 + 6 + 6 ⇒ (1, 6) + 6 + 6 = 19

Victor, Goat of a Shepherd |

Victor continues following his last order, stabbing the downed troll once more with his horns.
Gore (power attack): 1d20 + 9 - 2 ⇒ (6) + 9 - 2 = 13
Damage (pa): 1d4 + 6 + 6 ⇒ (4) + 6 + 6 = 16

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I rechecked the posts and all the math to be sure but Dewberry was healed after the first battle and unfortunately should now be dead.
Xilt grimaces as Dewberry goes down. He moves up to help. He speaks a few words of power trying to trip up the trolls.
Grease Spell Reflex DC 19 cast on the area occupied by both the Yellow and Red Troll
"Kronug. Get in there with the acid. By now the lead troll must be on death's door."

Air Elemental Lisianthus |

Lisianthus cries out in anguish as Dewberry is torn apart.
"No!"
She slams into the troll next to her.
attack: 1d20 + 10 ⇒ (13) + 10 = 23
ouch!: 1d4 + 14 ⇒ (2) + 14 = 16

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Sorry for my absence yesterday! Was at a trade show for work and the show and travel combined for much more time away from screens than I expected.
Robyyn stuffs the parchment into his belt and refocuses himself. This dweomersink is more dangerous than I was expecting! Calm yourself, focus! THINK!!!
The witch hustles around the bend, making sure to invoke no magic as he passes through the anti-magic area. He draws a wand as he comes around the far side and enters the main cavern. As he passes Xilt he mutters "fire's the best I've got..."
Double move: 60' drawing wand of burning hands

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Orst will attack Red. "take that! And that!"
sword w with ppower attk and smite: 1d20 + 14 - 2 ⇒ (13) + 14 - 2 = 25
one hand dmg: 1d10 + 4 + 6 + 4 ⇒ (5) + 4 + 6 + 4 = 19
sword second atk with per and smite: 1d20 + 9 - 2 ⇒ (20) + 9 - 2 = 27
dmg: 1d10 + 4 + 6 + 4 ⇒ (10) + 4 + 6 + 4 = 24

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We acided the first troll when he went unconscious a round or so ago.
Readying to order Bird to bombard Red when he goes down.

GM Hawthwile |

FYI, the acid only stops the regeneration for one round...
Dolph is distraught at the sight of Dewberry's mangled body, and his mighty dorn-dergar lacks the force to penetrate the troll's thick skin. Viktor continues to pummel the unconscious troll as Xilt casts another spell...
Red Reflex vs DC 19: 1d20 + 3 ⇒ (3) + 3 = 6
Yellow Reflex vs DC 19: 1d20 + 3 ⇒ (5) + 3 = 8
...and with heavy thuds and the sound of breaking glass, the trolls fall to the ground. Enraged, Lis slams her entire body into the prone troll's head and knocks it sharply against the sharp crystals underneath. With a gurgle, it falls limp.
@Orst - I'm keeping your attacks against Red even though it is unconscious because you know about its regenerative abilities. If you would have done something different, let me know and we'll retcon as needed.
Orst cuts at the fallen troll, seeking to prevent its return to consciousness for as long as possible while Kronug waits for just the right moment to dispatch the beasts once and for all.
The last troll gets back on its feet and bites at Dolph with a mouth almost as large as the dwarf's entire face...
Yellow Bite, Power Attack vs Dolph AC 17: 1d20 + 11 - 2 ⇒ (10) + 11 - 2 = 19
Bite damage, Power Attack: 1d8 + 7 + 4 ⇒ (6) + 7 + 4 = 17
...and catches Dolph's face with its teeth, tearing a chunk of skin and hair off the dwarf's head.
@Dolph, Yellow provokes an AoO from you for standing in your threatened area.
Round 6! Bold may act!
Orst (-1)
Lis (-3)
Dewberry
Robyyn (-8)
Kronug
Bird
Elemental
Xilt (-12)
Sammy (-10)
Dolph (-18, AoO)
Victor (-11)
Red (-133, -4 Nonlethal, Unconscious)
Blue (-101, Blind 5/6, Unconscious)
Yellow (-3)
Environmental Effects:
- Dweomersink (white circle) dispels magical effects brought into or cast within its area with damaging bursts of energy
- Crystals are impassable terrain for medium creatures, difficult terrain for large creatures
- Unconscious troll is difficult terrain for medium creatures
- Crystal cavern is brightly lit
- Ceiling is 20 ft high
What do you do?

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Yup, that's why I waited until the troll was down, figured that would give 1 round to finish it off. It's always possible my timing was off and that's okay. may have to hit it with a bit of splash here in a moment.

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AoO vs Yellow: 1d20 + 10 - 2 ⇒ (11) + 10 - 2 = 19
AoO Damage: 2d8 + 6 + 6 ⇒ (6, 5) + 6 + 6 = 23
Dolph takes another careful step north before unleashing another swing at the remaining troll.
Attack with +1 adamantine dorn-dergar (power attack) vs Yellow: 1d20 + 10 - 2 ⇒ (13) + 10 - 2 = 21
Damage (lead blades, power attack): 2d8 + 6 + 6 ⇒ (3, 7) + 6 + 6 = 22

Victor, Goat of a Shepherd |

Victor continues following his last command and attacks the same target.
Gore (power attack) vs Blue: 1d20 + 9 - 2 ⇒ (13) + 9 - 2 = 20
Damage (power attack): 1d4 + 6 + 6 ⇒ (4) + 6 + 6 = 16

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I'm okay with damaging the red troll more.
Orst moves forward with sword and shield ready to engage in battle with the yellow troll.
probably provoke. Back to 25 AC
"Your turn! Take that!"
Sword blow with power attack: 1d20 + 11 - 2 ⇒ (13) + 11 - 2 = 22
damage: 1d10 + 4 + 4 ⇒ (7) + 4 + 4 = 15

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Lisianthus moves away from the troll and shifts back into half-orc form. Will provoke if it has combat reflexes
"I have some acid!" she exclaims, tears still running down her cheeks.

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Xilt looks at the carnage and sighs. He starts casting off a scroll.
Cast Infernal Healing from scroll in hand on self.
Xilt is running quite low on spells and he needs to keep some for the next battle if at all possible.

GM Hawthwile |

Unfortunately, Dewberry also counts as difficult terrain and prevents the taking of 5 ft steps.
Dolph takes full advantage of the troll's distraction to crush part of its foot as it stands. As the dwarf uses Dewberry's corpse to tread through the field of crystals, the troll bites again...
Yellow Bite, Power Attack vs Dolph AC 17: 1d20 + 11 - 2 ⇒ (15) + 11 - 2 = 24
Bite damage, Power Attack: 1d8 + 7 + 4 ⇒ (4) + 7 + 4 = 15
...and catches Dolph's arm, leaving jagged cuts and bruises. If anything, this only stokes the fires of vengeance in the dwarf and he wallops the troll across the face soundly. Orst approaches to get in on the action, his sword a flash of steel that leaves a massive cut across the troll's belly.
@Lis - can you double-check that your un-shifted statbar is up to date? Thanks!
Round 6! Bold may act!
Orst (-1)
Lis (-3)
Dewberry
Robyyn (-8)
Kronug
Bird
Elemental
Xilt (-12, Casting)
Sammy (-10)
Dolph (-31)
Victor (-11)
Red (-133, -4 Nonlethal, Unconscious)
Blue (-117, Blind 5/6, Unconscious)
Yellow (-63)
Environmental Effects:
- Dweomersink (white circle) dispels magical effects brought into or cast within its area with damaging bursts of energy
- Crystals are impassable terrain for medium creatures, difficult terrain for large creatures
- Unconscious troll is difficult terrain for medium creatures
- Crystal cavern is brightly lit
- Ceiling is 20 ft high
What do you do?

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Robyyn gives the only standing troll a vicious gaze, magic flowing through him to weaken the troll's defenses.
Standard: evil eye (-2 AC) vs yellow, Will DC 18 for 1 round, else 9 rounds

GM Hawthwile |

As the acid burns away at the unconscious trolls, Kronug's keen eyes notice that the bruises and cuts covering the creatures' arms cease to heal and the trolls' chests cease to imperceptibly rise and fall.
Yellow Will vs DC 18: 1d20 + 3 ⇒ (19) + 3 = 22
The last troll shudders before Robyyn's gaze, but seems to shake off the worst as it claws and bites at Dolph...
Yellow Claw, Power Attack vs Dolph AC 17: 1d20 + 12 - 2 ⇒ (4) + 12 - 2 = 14
Slashing/Piercing damage, Power Attack: 1d6 + 7 + 4 ⇒ (1) + 7 + 4 = 12
Yellow Claw, PA vs Dolph AC 17: 1d20 + 12 - 2 ⇒ (11) + 12 - 2 = 21
Slashing/Piercing damage, PA: 1d6 + 7 + 4 ⇒ (3) + 7 + 4 = 14
Yellow Bite, PA vs Dolph AC 17: 1d20 + 11 - 2 ⇒ (13) + 11 - 2 = 22
Bite damage, PA: 1d8 + 7 + 4 ⇒ (3) + 7 + 4 = 14
...and as its massive underbite chomps down on his shoulder with a sickening crunch, the brave dwarf passes out from the pain and falls limp atop Dewberry.
Round 7! Bold may act!
Orst (-1)
Lis (-3)
Dewberry
Robyyn (-8)
Kronug
Bird
Elemental
Xilt (-12, Casting)
Sammy (-10)
Dolph (-59 (-2), Unconscious, Bleeding out)
Victor (-11)
Red
Blue
Yellow (-64, -2 AC 1/1)
Environmental Effects:
- Dweomersink (white circle) dispels magical effects brought into or cast within its area with damaging bursts of energy
- Crystals are impassable terrain for medium creatures, difficult terrain for large creatures
- Unconscious trolls are difficult terrain for medium creatures
- Crystal cavern is brightly lit
- Ceiling is 20 ft high
What do you do?

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If I had known you were counting Dewberry as difficult terrain, I wouldn't have moved, as I didn't need to to still hit the troll, but I guess it's too late to change that *sigh*
Stabilize: 1d20 + 3 - 2 ⇒ (13) + 3 - 2 = 14
Stable

GM Hawthwile |
1 person marked this as a favorite. |

@Dolph - No harm, no foul - that’s certainly something that would have been clear in a F2F game. Plus, the retcon is minimal because it would have taken its AoO against Orst instead and missed. Let’s get you back on your feet and back in the game! Be sure to get your token upright and in the correct position.

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Thanks GM! I appreciate it. I flipped Dolph upright but i’m not sure how to recolor him
Dolph grits his teeth, but he’s not about to give up just yet. The pain is great and he has difficulty aiming his swing accurately, however.
Attack with +1 Adamantine Dorn-dergar (power attack): 1d20 + 10 - 2 ⇒ (2) + 10 - 2 = 10
Damage (lead blades, power attack): 2d8 + 6 + 6 ⇒ (3, 1) + 6 + 6 = 16
”VICTOR! ATTACK THIS POACHER.”

Victor, Goat of a Shepherd |

Victor behs then rushes up to his master’s aid.
He double moves and provokes from yellow, but Orst has a flank now!

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Orst swings his sword with a forceful blow and then quickly swipes with a follow up backhand cut.
"Time for you to die, Troll."
sword blow with pwr atk and flank: 1d20 + 11 ⇒ (17) + 11 = 28
dmg with pa: 1d10 + 4 + 4 ⇒ (7) + 4 + 4 = 15
follow up blow with pwr atk and flank: 1d20 + 6 ⇒ (19) + 6 = 25
dmg with pa: 1d10 + 4 + 4 ⇒ (3) + 4 + 4 = 11
crit confirm: 1d20 + 6 ⇒ (18) + 6 = 24
crit dmg: 1d10 + 8 ⇒ (9) + 8 = 17

GM Hawthwile |

The troll licks its lips and bites at Viktor as the goat approaches...
Yellow Bite, PA vs Viktor AC 22: 1d20 + 11 - 2 ⇒ (9) + 11 - 2 = 18
Bite damage: 1d8 + 7 + 4 ⇒ (8) + 7 + 4 = 19
...but he jumps out of the way and the troll's teeth snap shut with an audible clang. Orst takes advantage of the brute's distraction to cut the creature's leg from behind. As it turns around to face the new threat, it stumbles, leg suddenly not holding its weight as it used to. The holy warrior steps forward and lunges, his sword disappearing into the troll's gaping maw before finally protruding out the back of its skull. With a low, wet gurgle, the troll falls dead.
I kid you not, that was exactly enough damage to kill it.
Out of Combat! Damage Report:
Orst (-1)
Lis (-3)
Dewberry
Robyyn (-8)
Xilt (-12)
Sammy (-10)
Dolph (-44)
Victor (-11)
The underground river burbles as the Pathfinders collect themselves. Kronug's keen eyes spot a few bottles underneath a crystalline growth to the south. To the west, the dweomersink crackles faintly, while stone steps lead upward into darkness to the east.
Let's have a round of posts with restorative actions before we press onward.
What do you do?

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Orst will lay hands on Dolph and Dewberry.
"That is some kind of wallop you dished out to that troll. Ol' Deadeye might even trade you his bow for lessons."
Orst shakes Dolph's man. "Put 'er there pal."
lay on hands dolph, #2: 2d6 ⇒ (4, 1) = 5
"I have never really appreciated snakes. Dewberry here is the exception. This is a fine and loyal companion.
He pats the snake lightly.
lay on of hands, #3: 2d6 ⇒ (4, 4) = 8

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1 person marked this as a favorite. |

I think Dewberry is dead dead, Orst, so you don't need to waste the lay on hands unless you think your character would do that anyway just to know for sure.
Lisianthus, grief-stricken, stands over the body of her beloved companion.
"People usually misunderstand snakes. They fear them. They think that they're scary and dangerous. I guess that's why I've always loved them. They're like me. People think I'm scary too, just because of who I am."
When Dolph brings her wands over, Lisanthus heals herself up.
"There is magic, powerful magic, that can fix this. But first we need to finish what we came here to do. Let's see what else is in this cavern."
CLW: 1d8 + 1 ⇒ (1) + 1 = 2
CLW: 1d8 + 1 ⇒ (1) + 1 = 2
I got a little lost in the battle. Did Lis take 3 damage or 17 damage?

GM Hawthwile |

@Lis - 3 damage. The second claw (which was originally targeted at the elemental) instead went to Dewberry, which meant the third attack (originally targeted at Lis) instead went to the elemental.

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Robyyn stows his wand, swapping it for one that heals. Applying the wand, Robyyn’s wounds begin to heal slowly, though after a minute all damage appears to have been swept away. infernal healing
After studying the parchment that he found—without the stress of combat looming—Robyyn finally recognizes the spell within. ”Ahh, summon monster. A powerful spell indeed—this could prove very useful.” III

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Dolph takes a moment to comfort Lis before tending to his own wounds. ”The bond between the people of nature and the animals that fight with them is great and good. Erastil gives you many blessings for caring so much.”
Sorry, Lis :( Happy to help pay the rez cost!
@GM If you’re okay with taking average on CLW wand charges out of combat, i’ll just cross off 10 to get Dolph and Victor back up to full

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Xilt casts another scroll of Infernal Healing on his snake and recovers a spell (Grease) with his last pearl of power. He then sticks his head over to look at the scroll that Robyyn has recovered.
He casts a quick divination to discover the nature of the three potions and then hands one to Orst, Liz and Dolph.
"Healing potions. Cure Serious I believe."
Both Xilt and Sammy are at full hit points now."
Xilt then casts a protective spell on himself from a scroll (Mage Armor).

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I think Orst would be thrifty with lay on hands. He would want to keep them in hopes of keeping others alive and not having anyone else perish.
"Very sad ... Sorry, pal, I didn't realize how badly you were hurt. I just hope you are now in a better place." Orst whispers over Dewberry.
"We should be able to rig together a litter to carry Dewberry out of here. I have 3 javelins and some rope for use if anyone has some skill at such things."

GM Hawthwile |

Moving forward, the Pathfinders ascend the staircase to the east. At the top, a gruesome sight unfolds - scattered limbs and internal organs amidst dark tattered cloaks and blood-smeared stones. In the center of it all floats what looks like a mass of intestines tangled around a fanged mouth that chews ravenously at what looks to have once been a humanoid hand. As the tips of the intestines twitch and undulate, the toothy maws at their tips bite at the air hungrily.
More food. Excellent.
Kronug: 1d20 + 0 ⇒ (1) + 0 = 1
Lisianthus: 1d20 + 4 ⇒ (10) + 4 = 14
Orst: 1d20 + 1 ⇒ (16) + 1 = 17
Robyyn: 1d20 + 8 ⇒ (2) + 8 = 10
Xilt: 1d20 + 11 ⇒ (5) + 11 = 16
Red: 1d20 + 5 ⇒ (3) + 5 = 8
It is another qlippoth, a nyogoth. These loathsome beasts are scavengers of the Abyss, feeding on dead, dying, or living creatures not out of a need for survival, but an undying hunger they can only sate temporarily. They are completely immune to acid, cold, poison, and anything targeting their incomprehensible minds.
It is clearly not of this world, but you've never seen or heard of anything like it before.
Round 1! Bold may act!
Orst
Xilt
Lis
Robyyn
Red
Dolph
Victor
Kronug
Bird
Environmental Effects:
- Ceiling is 10 ft high
What do you do?

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Xilt rushes forward against his better judgement. His sense of curiosity pushing him to examine the creature.
"A Nyogoth. A creature of the abyss that is immune to mind-affecting, cold, acid and poison."
Xilt wonders if it is immune to gravity as well as he summons a pit underneath the creature.
Create Pit 30', Reflex DC 20. If he saves he jumps to the nearest open space.
Be careful people. All creatures ending their turn standing adjacent to the pit need to make a reflex save at +2 or slide into the pit. You can also bullrush creatures into the pit.

Sammy the snake |

Sammy slides out of his master's pack before Xilt rushes forward. Taking a comfortable position on a nearby wall.