GM Sphen Rise of the Runelords: (Clever Subtitle)

Game Master Sphen86

Maps
LOOT SHEET


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Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

OK, Estella and Elisani, I am debating a course of action. I don't want to kill the invisibility until I know that Ain doesn't need it. But I can make one of you invisible for your next attack without losing the invisibility sphere. Interested?


Female NG Human Skald (Urban Skald) 7 | HP:10/59 | AC: 21 (13 Tch, 17 Fl) | CMB: 8, CMD: 21 | F: +8, R: +5, W: +6;| Init: +2 | Perc: +3, Sense Motive: +14 (via Versatile Performance), Performance: +14 | Speed 30ft |

I'm actually good with becoming visible again! I'll position myself behind Elisani and Sister Dunmorrow (or if Elisani prefers it, in front of her) and start attacking. With visibility returned, we'll also start getting Flagbearer which should chip in with some additional damage.


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

Wow! What a difference focused preparation makes!


Male N Human Oracle 7 | HP:74/78 | AC: 20 (12 Tch, 18 Fl) AC: 23 (15 Tch, 21 Fl)| CMB: +2, CMD: 14 | F: +7, R: +5, W: +7 | Init: +3 | Perc: +1, SM: +1 Darkvision 60ft | Speed 30ft | Touch of madness 8/8 |Spells: 1st 6/8; 2nd 0/7; 3rd 3/5 | Active conditions: shield of faith

Indeed, knowing what we’re fighting, and getting the surprise round = win. Also, our rolls didn’t suck quite so much as last time.

And Happy Midsummer, everyone! (I suppose you don’t celebrate it, but still.)


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

Happy Midsummer!


Female NG Human Skald (Urban Skald) 7 | HP:10/59 | AC: 21 (13 Tch, 17 Fl) | CMB: 8, CMD: 21 | F: +8, R: +5, W: +6;| Init: +2 | Perc: +3, Sense Motive: +14 (via Versatile Performance), Performance: +14 | Speed 30ft |

Mostly I'm amused we basically gave her a taste of her own medicine by ambushing her while invisible.

Happy midsummer!


Farmageddon

It's kinda weird that we don't celebrate Midsummer. All of the other seasonal changes got subsumed by other holidays and are celebrated, but not summer. Wonder why that is? Maybe because school letting out or Independence Day. Even St. Peter (the big one) has his feast day at the end of June.


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

Hallmark had run out of ideas for greeting cards by the time they’d covered the big ones and made up a few others…

Seriously, what is involved in a traditional Midsummer celebration, Sherman?


Male N Human Oracle 7 | HP:74/78 | AC: 20 (12 Tch, 18 Fl) AC: 23 (15 Tch, 21 Fl)| CMB: +2, CMD: 14 | F: +7, R: +5, W: +7 | Init: +3 | Perc: +1, SM: +1 Darkvision 60ft | Speed 30ft | Touch of madness 8/8 |Spells: 1st 6/8; 2nd 0/7; 3rd 3/5 | Active conditions: shield of faith

I think midsummer is mainly celebrated in the Nordics and perhaps Baltics, maybe there wasn’t ever enough immigrants to spread it across the ocean…

They did try to make it a christian holiday (officially it’s John the Babtist’s day), but midsummer remained quite pagan. Swedes gather up to dance around maypoles (midsummerpoles?). Finns go to secluded places with families or group of friends - sauna is mandatory and alcohol usually plenty. Bonfires are a thing, and spells were also, a couple generations back.
Don’t know about other countries, but could be variations of those.

Personally, i spent this midsummer mostly in bed (was sick)…


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

A few must have immigrated…

https://www.midsummersfestival.com/

They appear to have changed the day, but there it is. Darling little town, heavy Swedish influences. Two good friends went to college there and another has settled there after years of wandering.


Farmageddon

Hanging out with family and friends, lots of alcohol, fires. No festival poles, but it sounds like the 4th of July here. And our spells are fireworks.

Sucks that you were sick. My oldest kid keeps getting sick on holidays, horrible timing.


Male N Human Oracle 7 | HP:74/78 | AC: 20 (12 Tch, 18 Fl) AC: 23 (15 Tch, 21 Fl)| CMB: +2, CMD: 14 | F: +7, R: +5, W: +7 | Init: +3 | Perc: +1, SM: +1 Darkvision 60ft | Speed 30ft | Touch of madness 8/8 |Spells: 1st 6/8; 2nd 0/7; 3rd 3/5 | Active conditions: shield of faith

For any future nations, I'd recommend declaring independence on summer months. Ours is in December, darkest and gloomiest of days - not much merry celebrating involved there. 4th of July must be much better for that.

@Tarphrex: yes, that looks pretty much like the Swedish midsummer parties.

Being sick sucks... But then again, I've started my vacations, so I can catch up with the sauna and drinks now that I feel better. With that in mind, my posting rate might drop as I'm so busy with laying back and watching the clouds pass by...


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

Doing nothing has been proven to be beneficial to the human psyche. I endorse it wholeheartedly.


Farmageddon
Tarphrex the Magnificent wrote:
Doing nothing has been proven to be beneficial to the human psyche. I endorse it wholeheartedly.

I'm showing this to my wife. We just got back from our Disney trip and it was "go go go" the whole time for her, had to see and do as much as possible. We got up at 4 am to catch the first flight and were up till almost midnight that day. Then she got up at 6 am to go to the park opening. I of course, slept in because I was exhausted. Next trip we take I want to just go somewhere and (as Sherman said) watch the clouds pass by.


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

I was literally serious. Here’s a link that should be a basis to the article.

https://journals.sagepub.com/doi/10.1177/14705931221138617


NG F Half-Elf Inspired Blade Swashbuckler 1 / Empiricist Investigator 5 / Evangelist of Zohls 1 | HP 54/54 | AC 21 (15 tch, 17 ff) | CMB +3, CMD +18 | F +6, R +13, W +8 | Init +6 | Perc +17, SM +15 | Immune: magic sleep effects | Resistances: +2 racial vs. enchantment, +6 vs. illusions (+2 insight +4 sacred), +2 resistance vs. poison | Panache 5/5 | Inspiration 2/7 | Effects: heroism, Dex mutagen
GM Sphen wrote:
Tarphrex the Magnificent wrote:
Doing nothing has been proven to be beneficial to the human psyche. I endorse it wholeheartedly.
I'm showing this to my wife. We just got back from our Disney trip and it was "go go go" the whole time for her, had to see and do as much as possible. We got up at 4 am to catch the first flight and were up till almost midnight that day. Then she got up at 6 am to go to the park opening. I of course, slept in because I was exhausted. Next trip we take I want to just go somewhere and (as Sherman said) watch the clouds pass by.

Oof, that sounds like hell on earth to me. The vacations I loved the most were always the ones where I got downtime. When I was a kid, my family would take the RV to a secluded beach near Santa Barbara for a week or two. Beachcombing, swimming, napping on the sand to the sound of the waves, roasting marshmallows over a campfire, it was exactly what everyone needed when the school year was out and budget season at Mom's work was over.


Female NG Human Skald (Urban Skald) 7 | HP:10/59 | AC: 21 (13 Tch, 17 Fl) | CMB: 8, CMD: 21 | F: +8, R: +5, W: +6;| Init: +2 | Perc: +3, Sense Motive: +14 (via Versatile Performance), Performance: +14 | Speed 30ft |

My mother is the exact same, everything needs to be as much activity as possible. My dad, on the other hand, is pretty chill. When we went to Vienna earlier this month we went at a slow pace, and it was absolutely terrific.


Male N Human Oracle 7 | HP:74/78 | AC: 20 (12 Tch, 18 Fl) AC: 23 (15 Tch, 21 Fl)| CMB: +2, CMD: 14 | F: +7, R: +5, W: +7 | Init: +3 | Perc: +1, SM: +1 Darkvision 60ft | Speed 30ft | Touch of madness 8/8 |Spells: 1st 6/8; 2nd 0/7; 3rd 3/5 | Active conditions: shield of faith

We do our share of "performance vacations" as well, they're a different breed. Usually I feel like I'd need another vacation just to recover from that vacation :) Booked flights to NYC for next year, so I doubt very much cloud watching will be involved.


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

“Performance vacation” Nice turn of phrase.

When we go on vacation, we do things, often a lot of it, but rush-rush-rush through a man-made tourist trap, no matter how gilded, is exhausting.

This spring, we took a “short vacation” to a cycling trail and rode for three days. But the effect on my soul vs. a theme park is amazing. Out in the sun watching the world, whether I’m hiking, biking, or just walking - with my soulmate - that’s how I vacay best.

Y’all have a fantastic day.


Farmageddon

I think one of my favorite vacations in my adult life was Starved Rock State Park. We just rented a place for a few days, walked through the park, visited local dives. The biggest planning we did was making sure we didn't eat the same type of food two nights in a row.


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor
GM Sphen wrote:
I think one of my favorite vacations in my adult life was Starved Rock State Park. We just rented a place for a few days, walked through the park, visited local dives. The biggest planning we did was making sure we didn't eat the same type of food two nights in a row.

That sounds right up our alley. We do a lot of hiking vacations. And trying different food after a day on the trail - we rarely camp out - new food is great after a long day.


NG F Half-Elf Inspired Blade Swashbuckler 1 / Empiricist Investigator 5 / Evangelist of Zohls 1 | HP 54/54 | AC 21 (15 tch, 17 ff) | CMB +3, CMD +18 | F +6, R +13, W +8 | Init +6 | Perc +17, SM +15 | Immune: magic sleep effects | Resistances: +2 racial vs. enchantment, +6 vs. illusions (+2 insight +4 sacred), +2 resistance vs. poison | Panache 5/5 | Inspiration 2/7 | Effects: heroism, Dex mutagen

The fearsome lamia matriarch was reading a smutty romance novel! I cracked up when I read that. Nice one, GM.

It's Evangelist time, woot! The first level is crap, but I'm on my way to the good stuff.


Farmageddon

A few notes:

1) Bodies of and loot from your previous characters. I presume that you all have those loot lists, so that will be your responsibilities.

2) I have contacted anotherr player and informed them that the group needs a TANK. They have responded positively, but the conversation is ongoing.

3) Congrats on finishing book 2!. You did it. You get to level up and enjoy your loot/gold before moving on to more and terrible new things.
Book 3 has some unusual enemies. If anyone has any issues with the following things, please let me know. Feel free to tell me via private message if you feel weird being public about it:
Incest, sexual assault, or cannabilism.
Just so you don't celebrate to much and can stare downt he barrel of what's coming at you next.....


Farmageddon

Game story time:
My home game met this weekend. Kingmaker, I'm running, interspersing fairy tales into the game (kinda). The party comes across this village where all the buildings are designed for Small folks (gnomes) but it appears abandonded. As they investigate, I describe them seeing strange things; a square table with 5 chairs, a bed in the middle of the living room, a free-standing door in a hallway with no frame.
After awhile in the town, they hear wings and are attacked by wyverns. All around them, up and down the street, doors start to slam shut, window shutters close and latch, even interior doors close. They're obviously concerned (someone mentions mimics), but are more focused on the wyverns.
After defeating said wyverns, they start curing poison and repairing ability damage. Before they can finish, more wings, dozens of wings. Doors around them open, and furniture begins rushing from the houses, herding them inside. The slayer is on the roof to keep a lookout, the shingles open beneath her feat, dumping her inside. Then the floor opens, depositing them all in the basement. The party members with darkvision can see a simple table with a candleabra on it. The candles light themselves and a face appears in the wax.

By this time, the players have (of course) figured out what is going on and the slayer's player looks across the table at me and says, "You and your g0d-d@mn puns." while shaking her head.

Overall, it was a good session. But that was the highlight for me, personally.


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

Ok, I’ll be the one. I am not making the connection. Too clever for me today, I think.

Oh, and for business topics, while I am not a fan of any of the topics listed, I can work within a story containing them.


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

Regarding leveling up, I know there was a request for a crafting feat in an earlier discussion, but I don't know if we will ever be sitting still long enough to use it.

I get two feats - the sorcerer class feat looks pretty comfortable with Improved Initiative and my Haste spell in the chamber. I like that combination.

The other is a general feat and I'm debating metamagic. Elemental Spell would allow me to take advantage of my bonus damage when dealing acid damage.

Also, I have a bonus to my spell DCs when the target is denied their dexterity bonus. Grease sort of implies that those in the effect are denied their dexterity, but doesn't actually spell it out. Does that work? And does anyone know another spell or effect that Tarphrex might get a one-two punch with?

That's the time I have to think about this. I'm going to have to give some thought to how to implement explosive runes since I get it without asking for it. I have ideas...


Farmageddon
Tarphrex the Magnificent wrote:

Ok, I’ll be the one. I am not making the connection. Too clever for me today, I think.

Oh, and for business topics, while I am not a fan of any of the topics listed, I can work within a story containing them.

It wasn't actually a pun, but it was meant to be Beauty and the Beast.


NG F Half-Elf Inspired Blade Swashbuckler 1 / Empiricist Investigator 5 / Evangelist of Zohls 1 | HP 54/54 | AC 21 (15 tch, 17 ff) | CMB +3, CMD +18 | F +6, R +13, W +8 | Init +6 | Perc +17, SM +15 | Immune: magic sleep effects | Resistances: +2 racial vs. enchantment, +6 vs. illusions (+2 insight +4 sacred), +2 resistance vs. poison | Panache 5/5 | Inspiration 2/7 | Effects: heroism, Dex mutagen

Regarding the topics you brought up, I can't say I'm a fan, but I can deal with it. I've heard things about what Paizo liked to publish in their edgelord phase. If I couldn't handle it I wouldn't have applied to play a RotRL game.


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor
GM Sphen wrote:
Tarphrex the Magnificent wrote:

Ok, I’ll be the one. I am not making the connection. Too clever for me today, I think.

Oh, and for business topics, while I am not a fan of any of the topics listed, I can work within a story containing them.

It wasn't actually a pun, but it was meant to be Beauty and the Beast.

Ok, I feel better. I got that and appreciated the scene you described.d


Male Azata blooded Aasimar |Crossblooded Phoenix Solar Sorcerer 1 / Oracle 6| 36/44| AC: 21/ T: 14 / FF: 17 / Resist: A. C. Ele. : 5, Fire: 10, immune: Dazzled |Fort: +4, Ref: +7 Will: +7 | CMD: 17| Init: +4 Perception: +15, Dark vision, Low light | spells: lvl1 7 /7 lvl2 4/6 lvl3 3/4

I'll update when i can, unfortunately due to work 4th of July is one of our busiest weeks so I'm gonna be swamped until 5th

Now while Ain wouldn't Loot Alain, he'd feel wrong doing so... Here's his loot list

A Mithral breastplate, Mithral Buckler

Plus 1 Bastard sword

A cracked Dusty rose prism

A wand of Cure light wounds with 39/50 charges... And 1200 gold.


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

While our neighbors are blowing up their most recent paychecks, we cannot sleep, so I had time to level up Tarphrex.

To sum up: Improved Initiative, Extend Spell, Grease, Blur, and Dispel Magic. I hope others will pick up the blasting slack this level - I will likely add Fireball and Elemental Spell (acid) at a later date because I really want to throw an Acidball around.


Female NG Human Skald (Urban Skald) 7 | HP:10/59 | AC: 21 (13 Tch, 17 Fl) | CMB: 8, CMD: 21 | F: +8, R: +5, W: +6;| Init: +2 | Perc: +3, Sense Motive: +14 (via Versatile Performance), Performance: +14 | Speed 30ft |

I'll also level up as soon as I have the opportunity, the week's been rather busy. Loth's notable gear:

Studded Leather Armor
Buckler + 1
Shortbow
Dagger x4
Cool Dagger x1
Medium-sized Silver Dagger
Enchanted +1 Shortsword
Caltrops x2
Shoddy Alchemist's Fire x2 (2% chance of not working as intended)
Masterwork Thieves' Tools.

Also, while I personally don't need anything altered for heavy content, I will say I appreciate the gesture of checking in with us about it!


Male N Human Oracle 7 | HP:74/78 | AC: 20 (12 Tch, 18 Fl) AC: 23 (15 Tch, 21 Fl)| CMB: +2, CMD: 14 | F: +7, R: +5, W: +7 | Init: +3 | Perc: +1, SM: +1 Darkvision 60ft | Speed 30ft | Touch of madness 8/8 |Spells: 1st 6/8; 2nd 0/7; 3rd 3/5 | Active conditions: shield of faith

Regarding the content warning - I'm ok with them. I doubt anything from Paizo would be too rough.

Leveling up... I wonder if I had some feat planned... But if I did, I have completely forgotten.
But a couple of things will change, regardless:
- Gift of madness: the confusion effect will now last 1rd per level instead of just one round
- I get the spirit ability from spirit guide (giving channel, if I stick to the Life spirit)


Male Azata blooded Aasimar |Crossblooded Phoenix Solar Sorcerer 1 / Oracle 6| 36/44| AC: 21/ T: 14 / FF: 17 / Resist: A. C. Ele. : 5, Fire: 10, immune: Dazzled |Fort: +4, Ref: +7 Will: +7 | CMD: 17| Init: +4 Perception: +15, Dark vision, Low light | spells: lvl1 7 /7 lvl2 4/6 lvl3 3/4

level up

fireball acquired, one level away from the beginning of true shenanigans. see also 5 foot by 5 foot super fireballs

saves up


Female NG Human Skald (Urban Skald) 7 | HP:10/59 | AC: 21 (13 Tch, 17 Fl) | CMB: 8, CMD: 21 | F: +8, R: +5, W: +6;| Init: +2 | Perc: +3, Sense Motive: +14 (via Versatile Performance), Performance: +14 | Speed 30ft |

Pretty simple level-up here, but some big numbers involved:

- I got my second Versatile Performance, Dance, which means I get to use Perform (A whopping +14) for Acrobatics and Fly skill checks!
- I got Loremaster, which means I can take 10 on any skill check I've got ranks in, and once per day take 20 as a standard action on any Knowledge check.
- I've taken the Bodyguard feat, which means I can use an AoO to aid another to raise my ally's AC.


Farmageddon

@Estella: I'm likely to forget the take 10 thing. So remind me if needed.


Farmageddon

NOTES:

1) Congrats again on finishing book 2.

2) Working with the new player to get their character ready. They'll join in the lead up to the adventure for book 3.

3) We've seen a few new items pop up, and some old gear. Everyone wants to be polite and respectful, but someone needs to speak up and say "I want this thing" before anything can get done.
I can implement a random draw thing where players can pick an item in a randomized order. But I'd rather you all just talk it out. Don't feel greedy, just be reasonable if you say "I'd like the thing" and others say "That should go to ____ instead".


Farmageddon

Unrelated.

Have any of you ever looked in Pathfinder Infinite? If you have, what are your opinions on it?


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor
GM Sphen wrote:

Unrelated.

Have any of you ever looked in Pathfinder Infinite? If you have, what are your opinions on it?

I have only heard discussions and haven’t put pencil to paper personally. I have not created anything, so no real-world experience to offer, so this may not have much value:

If you want to create materials using Paizo IP, Infinite gives you the access to tons of IP in exchange for a share of the proceeds if they approve of the use. I don’t know if it gives Paizo additional rights to your material like DM’s Guild does for D&D creators using WotC IP. That might not be a concern, but it is something you want to be aware of.

I am pretty sure Roll for Combat have had a good discussion or two on the topic, also.


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor
GM Sphen wrote:

NOTES:

1) Congrats again on finishing book 2.

2) Working with the new player to get their character ready. They'll join in the lead up to the adventure for book 3.

3) We've seen a few new items pop up, and some old gear. Everyone wants to be polite and respectful, but someone needs to speak up and say "I want this thing" before anything can get done.
I can implement a random draw thing where players can pick an item in a randomized order. But I'd rather you all just talk it out. Don't feel greedy, just be reasonable if you say "I'd like the thing" and others say "That should go to ____ instead".

I wasn't planning to request anything because I got some gifts in preparation for round two vs the lamia. I will accept tribute, I mean gifts - I am a dragon, after all.


Male Azata blooded Aasimar |Crossblooded Phoenix Solar Sorcerer 1 / Oracle 6| 36/44| AC: 21/ T: 14 / FF: 17 / Resist: A. C. Ele. : 5, Fire: 10, immune: Dazzled |Fort: +4, Ref: +7 Will: +7 | CMD: 17| Init: +4 Perception: +15, Dark vision, Low light | spells: lvl1 7 /7 lvl2 4/6 lvl3 3/4

Lets start off with totaling the gold and splitting that? Decide what we keep and toss

Like i think we keep the Golembane Scarab and give it to a melee person. Thats a keeper, probably the mask too. Tbh

The kukri, would be a nice chunk of change to upgrade or store for later... We should probably invest in a bag of holding

Also, Alains cure light wounds wand would be a nice essential item ticked off the essentials list


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

Agreed on the CLW wand.

For the record, Tarphrex has one with about a 50% chance of success in a desperate moment. He would obviously prefer a healer be available to use it, but it’s his ‘break glass in case of emergency’ wand.

Ain, have you attempted to identify the mask yet? I don’t think we have done so successfully.


Male Azata blooded Aasimar |Crossblooded Phoenix Solar Sorcerer 1 / Oracle 6| 36/44| AC: 21/ T: 14 / FF: 17 / Resist: A. C. Ele. : 5, Fire: 10, immune: Dazzled |Fort: +4, Ref: +7 Will: +7 | CMD: 17| Init: +4 Perception: +15, Dark vision, Low light | spells: lvl1 7 /7 lvl2 4/6 lvl3 3/4

Yeah, i low rolled

but its a dc spell craft 26. My bets on it being powerful or pricey


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor
Estella Vale wrote:

I'll also level up as soon as I have the opportunity, the week's been rather busy. Loth's notable gear:

Studded Leather Armor
Buckler + 1
Shortbow
Dagger x4
Cool Dagger x1
Medium-sized Silver Dagger
Enchanted +1 Shortsword
Caltrops x2
Shoddy Alchemist's Fire x2 (2% chance of not working as intended)
Masterwork Thieves' Tools.

Also, while I personally don't need anything altered for heavy content, I will say I appreciate the gesture of checking in with us about it!

Looking at anything of potential "keep" for Tarphrex:

I presume the Small Buckler +1 was not mithral. I see suggestions that a mithral buckler is a decent pickup for a sorcerer as it has no inherent spell failure chance. Alain's buckler will be too large for Tarphrex.

What is Cool about the Cool Dagger? Is that something we picked up along the way and didn't identify further?

I don't think there's much point in Tarphrex carrying a Small Shortsword, enchanted or not. Thoughts?

I already have a set of masterwork thieves' tools, but having a second set in case of broken picks might be a reasonable choice.


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

Questions I hate to ask:

Did Zenaida's gear survive the fall or did it break as stone when it hit the ground? If so, is it still there or did scavengers make off with it?

And trying to summarize the loot, the cash totals you shared were for all five of the money chests, correct? Was there anything else in the last chest with the documents?

Based on the answer being Yes and No, here's the loot so far - Elisani, you might take advantage of your perception buffs and see if we've missed any less-than-obvious treasure...

330 gp in the form of 33000 copper pieces
810 gp in the form of 8100 silver pieces
900 gp in the form of 900 gold pieces
1000 gp in the form of 100 platinum pieces
4200 gp in the form of unspecified jewelry and gemstones

1448 gp per share if items can be sold at full value

------------------------------

Four potions, one identified as Cure Moderate Wounds
Golembane Brooch
+2 Kukri
Impaler of Thorns, +1 Longspear, 1/day despair effect
Snakeskin Tunic, +1 AC, +2 Dex, +2 resist vs poison
Unidentified mask, seems to be powerful


Male Azata blooded Aasimar |Crossblooded Phoenix Solar Sorcerer 1 / Oracle 6| 36/44| AC: 21/ T: 14 / FF: 17 / Resist: A. C. Ele. : 5, Fire: 10, immune: Dazzled |Fort: +4, Ref: +7 Will: +7 | CMD: 17| Init: +4 Perception: +15, Dark vision, Low light | spells: lvl1 7 /7 lvl2 4/6 lvl3 3/4

The snakeskin tunic being an item not armor would be decent for anyone who can't use armor

Alain also had a mithral buckler and Mithral breastplate. Feel free to abscond with those if anyone wants to use them

Mith breastplate is a top tier item and I'd feel weird taking it myself


Male N Human Oracle 7 | HP:74/78 | AC: 20 (12 Tch, 18 Fl) AC: 23 (15 Tch, 21 Fl)| CMB: +2, CMD: 14 | F: +7, R: +5, W: +7 | Init: +3 | Perc: +1, SM: +1 Darkvision 60ft | Speed 30ft | Touch of madness 8/8 |Spells: 1st 6/8; 2nd 0/7; 3rd 3/5 | Active conditions: shield of faith

I can take the mithral breastplate&buckler, if no one else needs them more (looking at you, frontliners).

Same goes for Alain’s ioun stone.

Would snakeskin tunic be best thematic fit for Tarprhex?
And the spear should go to Estella, right?

I might call dibs for the mask once we know what that is. BTW, I could switch to lore spirit the following day to help identify it.


Female NG Human Skald (Urban Skald) 7 | HP:10/59 | AC: 21 (13 Tch, 17 Fl) | CMB: 8, CMD: 21 | F: +8, R: +5, W: +6;| Init: +2 | Perc: +3, Sense Motive: +14 (via Versatile Performance), Performance: +14 | Speed 30ft |
Tarphrex the Magnificent wrote:


I presume the Small Buckler +1 was not mithral. I see suggestions that a mithral buckler is a decent pickup for a sorcerer as it has no inherent spell failure chance. Alain's buckler will be too large for Tarphrex.

I don't believe so, no :( If it were, I would've written it down (I hope).

Tarphrex the Magnificent wrote:
What is Cool about the Cool Dagger? Is that something we picked up along the way and didn't identify further?

Ah, sorry. It's a regular dagger with a nice engraving, it was a prize Loth won at the Sandpoint festival all the way at the start of the book.

The mithral breastplate would be a slight upgrade for me, in that it would increase my max dex bonus (useless for me right now as I'm not hitting the max anyway) and reduce my armor check penalty by 1. Armor-wise, it'd be the same. However, my current chain shirt + 2 is light armor, so if that's useful to someone, I could get the breastplate and someone else could get the chain shirt, if that would be convenient?

As for the spear, I would love to use it of course, but I'm a bit worried about its effect. Estella's kinda built to be fighting back to back with other people, and with its effect being a 30 burst radius, my party members would definitely be at risk of getting hit by it. I'm more than happy to try it out and figure out a way to deal with it though!

I'm open to taking the Golembane, but if anyone else (maybe our new party member) can make better use for it, that's also fine.

Our Great and Benevolent GM wrote:

@Estella: I'm likely to forget the take 10 thing. So remind me if needed.

I just noticed I forgot about a very important word in my own explanation: I can take 10 on any Knowledge skill check I have ranks in. In case you were thinking "Wow, that's pretty strong on the skills side of things". That's what Versatile Performance is for :D


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor
Sherman Blake wrote:
Would snakeskin tunic be best thematic fit for Tarprhex?

Thematic, yes, but I think it’s armor. I’m not sure what the arcane spell failure might be for it.


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 7/7 | Spells 1st 4/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

If no one minds, I would like Loth’s cool dagger. I’d like a remembrance from each our lost companions.

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