Gamday VIII Worg's 8-25 Unleashing the Untouchable Levels 12-15 (Inactive)

Game Master Kyle "Worg" H

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Scarab Sages

Pathfinder Society Subscriber | Venture Agent

Discussion thread for 8-25, Unleashing the Untouchable.
Google Hangouts: https://hangouts.google.com/group/sqv6SD295wCWJPhb6

Scarab Sages

Pathfinder Society Subscriber | Venture Agent
Akyr wrote:


Spellsong feat

Akyr is a flagbearer bard, with usual buffs, etc. She is fond of enchantment spells. Also has a dip into dual-cursed Oracle of Lore for the Misfortune Revelation (and sidestep secret, and lore keeper revelations), so once per day she can grant you a re-roll on a d20 as an immediate action, if you're within 30' of her. Oh, and she has discordant voice, to add sonic damage with her inspire courage.

An interesting feat. I will need to remember this one.

Sovereign Court

Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

Please see the announcement regarding the gameday.

Scarab Sages

Pathfinder Society Subscriber | Venture Agent

Hey Everyone,

I have some unfortunate news. I regret to inform you all that we will have to postpone Gameday VIII by 2 weeks.

This would place our new dates for Gameday at: 09 Sept 2019 - 17 Nov 2019

WHAT IS GOING ON? WHY ARE YOU DOING THIS?

As most of you are aware, the majority of the GM’s have not received their scenario support for the Convention to include a good portion of the Specials. With Tonya occupied by other duties this weekend, we realized as a team that we are very unlikely to see the remainder of scenario support drop by Monday the 26th. Multiple avenues were discussed and what seems to be the best solution is to push Gameday back by two weeks. This will allow enough time for the GM’s to receive their scenarios and prep them.

BUT WHAT IF WE ALREADY HAVE OUR SCENARIOS, CAN WE START THEM?

Please hold off until the new start date to be able to eligible for your boon rewards. I understand this is a large inconvenience, we are doing everything we can to make this work. Part of that is to have everyone one the same start / end times rather than scattered.

We apologize for the inconvenience that this may cause, but we want all our GMs to have a chance to shine.

HOW DO I NOTIFY MY PLAYERS?

Go ahead and post the news to your tables. Feel free to copy this email if you wish. We will be posting notices in all the PBP lodges as well as the Gameday VIII Announcement page.

I know this is not what we hoped to do, and I’m sorry. Thank you for understanding that we’re scrambling to fix this.

If you have any other questions please don’t be afraid to ask.

-Tyranius

Liberty's Edge

The Slithering Maps

Please set yourself in the Untimely Death Order Marching Order on slide 2 :D

Sovereign Court

Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

As a magus, I need to pick out my spells carefully. When I have a moment, I'll have to look at what the other PCs have.

But in the meantime, if anyone wants, they can take a look at my spellbook and make suggestions.

GM Worg, with a +20 Knowledge (planes) would it be safe to assume that Favian knows the traits of the elemental subtype?

Liberty's Edge

The Slithering Maps

Oh easily.

Sovereign Court

Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

Favian is buying a lesser extend metamagic rod (3000 gp), first aid gloves (4500 gp) and spending 2 prestige on a wand of bestow planar infusion 1.

Silver Crusade

Paladin of Shelyn 17

GM, I just want to make sure you are aware Hania knows and uses the spell Paladin's Sacrifice. She also has the feat Ultimate Mercy.

Liberty's Edge

The Slithering Maps

@Hania: Audible Gasp!
Alrighty, good to know! (^-^)

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

My apologies, but I have a family wedding this weekend, and I'll be driving for 12+ hours on Thursday and Sunday. Obviously, it'll be difficult to post every day, so please do bot me as necessary.
Haste & Inspire Courage as opening gambit is reliable.

Inspire Courage: +3 competence to hit & dmg, +3 morale saves v charm & Fear

Banner of Ancient Kings +2 morale to hit and damage
(must be within 30' of Akyr, and he must be holding his longspear with both hands)

Sovereign Court

Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

Favian calls down another blast of lightning on the remaining troop.

Call Lightning Storm: 5d10 ⇒ (2, 2, 8, 8, 10) = 30

I assume like the spell I can conjure up to 15 bolts.

Liberty's Edge

The Slithering Maps

Correct.

Scarab Sages

Pathfinder Society Subscriber | Venture Agent

So I would like to apologize now. My job hours changed to 8:30pm to 7am Central time, meaning during the daytime I will most likely be asleep and not posting. Most of my posts will now come late at night or early in the morning.

Grand Lodge

Male CN Fighter 14 | HP 157/157 | AC 33 T 16 FF 29 | CMB +17, CMD 36 | F: +15, R: +11, W: +13 | Init: +4 | Perc: +17, SM: +17 [/ooc] | Speed 30ft | Active conditions: Blur

We already have a claim on the opal. Does anyone have affinity for earth or water?

Scarab Sages

Pathfinder Society Subscriber | Venture Agent

Will return to posting tomorrow. Finished a convention.

Silver Crusade

Paladin of Shelyn 17

Question before I declare my action:

If I use aura of justice, that allows all allies within 10 feet to smite evil. Do they have to be within 10 feet when they use the smite, or do they only have to be within 10 feet when Hania uses the aura?

I'm considering activating aura of justice, which would let most of the team smite evil (which would be amazing, since we've been told the gunners are undead) and then moving towards melee range, but then I would no longer be within 10 feet of most allies. I want to know if aura of justice would still work.

Sovereign Court

Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

I'd probably follow you in. There isn't a whole lot I can do. Frostbite won't work on undead and not expecting them I didn't prepare chill touch. Since I don't get past their DR I would be doing very little damage without a boost.

Silver Crusade

Paladin of Shelyn 17

From consulting with a few people, I get the impression that Hania should be able to give the ability to smite even to everyone who is within 10 feet of her, and they do not lose that if she then moves away. I'll wait a bit longer before posting my action to make sure that agrees with GM Worg's interpretation.

If I do this, everyone who gets the ability needs to declare their smite target before my next turn.

Liberty's Edge

The Slithering Maps

Apologies for delay in response. Go for it Hania!

Silver Crusade

Paladin of Shelyn 17

Why was I delayed? It was less than 24 hours since a GM ruling I needed before I could take my action.

Liberty's Edge

The Slithering Maps

I thought you might have missed it and wanted to keep going just to prevent too much delay. Feel free to post two turns.
Not like this fight is going to last much longer with the elemental chilling out.
As stated, go for it. I will rule in favor of it.

And apologies for missing some stuff. Life is being interesting right now with a lot of fun shenanigans. -.-'' Will try to do better.

Silver Crusade

Paladin of Shelyn 17

Uggh, my real life mess is preventing me from a real post today. Can someone please bot me making a smite melee attack? I will explain more tomorrow.

Silver Crusade

Paladin of Shelyn 17

I realize I haven't been the best player this gameday. :(

I've been spending all the time I can with my tiny baby. She was born in May, very premature, and is still not out of the hospital. She's getting close, though, and so needs my presence more right now. I don't have a lot of time for my games, but very badly need them to have a few moments of escape each day. Please feel free to bot me if I'm holding things up.

Scarab Sages

Pathfinder Society Subscriber | Venture Agent

It's all fine and good. I've been slower on my GMing than I usually am. I realize I am also just a bit mentally exhausted which is slowing me down. Rest assured, we will still be done easily in time for Gameday Requirements.

Speaking of, feel free to roll for boons.
Boon Roll DC19-20: 1d20 ⇒ 17

Sovereign Court

Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

boonz: 1d20 ⇒ 18

Grand Lodge

1 person marked this as a favorite.
Male CN Fighter 14 | HP 157/157 | AC 33 T 16 FF 29 | CMB +17, CMD 36 | F: +15, R: +11, W: +13 | Init: +4 | Perc: +17, SM: +17 [/ooc] | Speed 30ft | Active conditions: Blur

Here comes the Boon: 1d20 ⇒ 19

Grand Lodge

Male CN Fighter 14 | HP 157/157 | AC 33 T 16 FF 29 | CMB +17, CMD 36 | F: +15, R: +11, W: +13 | Init: +4 | Perc: +17, SM: +17 [/ooc] | Speed 30ft | Active conditions: Blur

I didn't think that would work. Thralleon@yahoo.com is my Paizo email.

Scarab Sages

Pathfinder Society Subscriber | Venture Agent

@Thralleon roll a D4 please.

Grand Lodge

Male CN Fighter 14 | HP 157/157 | AC 33 T 16 FF 29 | CMB +17, CMD 36 | F: +15, R: +11, W: +13 | Init: +4 | Perc: +17, SM: +17 [/ooc] | Speed 30ft | Active conditions: Blur

Sweet Boon: 1d4 ⇒ 4

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

BOOOOOOOOOOOOON!: 1d20 ⇒ 8
that didn't work...probably should've used a few less "OOOO"

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Um, the little control freak inside of me managed to slip past my inner defenses and take control for a bit...sorry about that.

Anyway, thought it might make it a little easier to format potential questions for a COMMUNE spell in more outline form, and there's no simple way to format that in PbP...so I put it on a slide. My apologies to our GM for adding the slide without asking first.

here's the slide

Scarab Sages

Pathfinder Society Subscriber | Venture Agent

All good, but they are all questions with yes/no answers? That is one of the guidelines of commune. My psychic used it in a different PBP.

Scarab Sages

Pathfinder Society Subscriber | Venture Agent

If everyone likes these wish ideas, I will proceed with them.

Grand Lodge

Male CN Fighter 14 | HP 157/157 | AC 33 T 16 FF 29 | CMB +17, CMD 36 | F: +15, R: +11, W: +13 | Init: +4 | Perc: +17, SM: +17 [/ooc] | Speed 30ft | Active conditions: Blur

Works for me

Silver Crusade

Paladin of Shelyn 17

Any ideas what properties Hania should give her sword with celestial spirit that might help with these creatures?

Grand Lodge

Male CN Fighter 14 | HP 157/157 | AC 33 T 16 FF 29 | CMB +17, CMD 36 | F: +15, R: +11, W: +13 | Init: +4 | Perc: +17, SM: +17 [/ooc] | Speed 30ft | Active conditions: Blur

Since we're already Hasted, Keen and Flaming Burst seems like the best bet.

Scarab Sages

NG Elf Oracle 15

How did I completely miss slide 2?
Are those effects active now?

Was wondering what the 'elemental points' listed on the init tracker were all about.

Liberty's Edge

The Slithering Maps

Correct, the slide is active.

Silver Crusade

Paladin of Shelyn 17

I'm sorry everyone, but my brain is marshmallow after spending a bunch of extra time at the hospital in the past few days. Can someone who is comfortable doing so please bot me? Feel free to use Celestial Spirit if there is a good way to do so.

Liberty's Edge

The Slithering Maps

Do whatever you need to Hania. We will take care of it :)

Scarab Sages

NG Elf Oracle 15

GM: What elemental planar state are we in right now? Fire Dominant? Earth? Both?

Scarab Sages

NG Elf Oracle 15

I can post a turn for Hania if you want.

She seems pretty straightforward, from an attacking standpoint... especially since nothing is Evil. 8P

Well, except maybe the efreeti... is he doing something, by the by?

Liberty's Edge

The Slithering Maps

I forgot about that. We are in a both plane dominant area.
All earth dominant things apply and everyone should be taking 3d10 fire damage every round just for being here. With a Resist Energy spell the fire damage is resisted.

Someone want to mark off a spell of Communal resist energy fire? You all have been in the pyre for effectively 45 minutes.

Grand Lodge

Male CN Fighter 14 | HP 157/157 | AC 33 T 16 FF 29 | CMB +17, CMD 36 | F: +15, R: +11, W: +13 | Init: +4 | Perc: +17, SM: +17 [/ooc] | Speed 30ft | Active conditions: Blur

Teriq, first thing for Hania activate the Divine Bond. She already has a +5 weapon to beat Alignment DR. The bonus abilities will push it past epic. She's probably the only one of us who can bypass the boss's DR.

Sovereign Court

Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

Given that Favian had also identified the resistances and immunities of the axiomites, he'd have probably picked something different than shocking burst.

Liberty's Edge

The Slithering Maps

Yeah I'll work with that Favian. Apologies about missing that part of the post.

Scarab Sages

NG Elf Oracle 15

Did you want me to post something for Han? Or is the GM going to cover it?

Liberty's Edge

The Slithering Maps

If you could post it I would appreciate it. I got enough to track already ><''

Scarab Sages

NG Elf Oracle 15

Will do...

and I just reread the bonus on slide two...

We get the base bonuses for each elemental point we have.

So, since we all start with four, that's
+40 temp hp's
+4 luck bonus to attack, saves, and skills
+4 luck bonus to AC
+4 bonus on CL checks to overcome SR

(here I thought the base +1 was nice, but +4 is even better!)

If it matters, Thrag was only giving himself a +1 on the attacks...
Not to mention the temp hit points on his damage taken =)

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Scarab Sages

To be considered for this PBP campaign, I will require a few bits of information.

Name
Character Name
PFS Number and Character Number
Initiative Bonus
Perception Bonus
Normal or Slow Track

Classes and Levels

Biography of your character

The Exchange

1 person marked this as a favorite.

Name Jim, aka Uktar
Character Name: Crazy Hairy
PFS Number and Character Number 100685-2
Initiative Bonus +6 base (heightened awareness, mutagen, reduce person all could be a factor...)
Perception Bonus +24
Normal or Slow Track Normal

Classes and Levels Grenadier (Alchemist) 10/ Master Chymist 2
Faction: The Exchange (boon to still keep Sczarni benefits)
(I could switch to Bard 12/Oracle of Lore 1 if party more in need of buffs, knowledges and face character...)

Description: Crazy Hairy is one of the smallest, puniest Gnomes you’ve ever seen. He has orange skin, and hair that looks a lot like a "troll-doll" that spikes to a point on top. It's deep red at the roots, ranging up into orange, with vibrant yellow at the tips (i.e. kind of looks like a candle flame). He carries a longbow, a wide assortment of bottles and vials (steel and iron for his consumables, glass for the weapons) on crossed bandoliers, attached to his belt and his backpack. He wears a very nice looking cestus over one arm, carries a buckler, and sports a shiny mithral breastplate amid his collection of vials and bags.
He’s very twitchy, and he seems fond of scratching and muttering curses at the large, hairy growth at the base of the back of his neck. Except as you keep watching, you notice he’s not really scratching it, more like petting it. And once you get close enough to hear, the muttered curses actually sound more like whispered sweet nothings.
Then he holds out his hand to the nasty looking tumor, and it crawls onto his hand, taking on the shape of a Hedgehog.

Biography of your character: (I'd apologize for the length, but you asked:)
Zztasjatartklanboladkrzzkm (pronounced: ZTAH-yah-TAR-klan-BOH-lad-KRism--the last “zk” is silent) comes from a small tribe of Lava Gnomes that lived in the depths of Island of Hermea. When Menkgare discovered the tribe, he drove them out, but kept the most talented illusionists as part of his breeding program, and Zztasjatartklanboladkrzzkm is a descendant of that bloodline. Unfortunately for Zztasjatartklanboladkrzzkm, he was born with too much Lava Gnome in his veins, so he was exiled from the Island of Hermea since the age of 16 (very young for a gnome).

After struggling to survive, Zztasjatartklanboladkrzzkm found his way to Gogpodda. Unfortunately, Zztasjatartklanboladkrzzkm soon wore out his welcome; for some reason, residents of a small floating island made up on flotsam and jetsam didn't appreciate someone with a proclivity to start fires. Go figure.

After a number of years wandering from nation to nation, town to town, usually a mere half step ahead of the local arson investigators, Zztasjatartklanboladkrzzkm was taken in by a member of the Alchemist Guild of Katapesh, who recognized and channeled Zztasjatartklanboladkrzzkm's innate abilities with fire. After completing his training, Zztasjatartklanboladkrzzkm resumed his wandering ways, looking for bigger and better things to blow up. Along the way, he formed a bond with Franks, the Hedgehog who became his hairy tumorous familiar.

Then one day, he stumbled upon a group of gnomes who seemed to relish kicking the crap out of each other...and anyone who got in their way. They called themselves the G-Nomes, ‘cause there ain’t nothin’ silent about a G-Nome. He had finally found a real home...
Explosions and hilarity have been his life ever since.

At first, his G-Nome homeboys just called him "Zee", but after a heist ended with Zztasjatartklanboladkrzzkm blowing up most of a city block, the G-Nomes now call him Crazy. And since Crazy's only real friend was his hedgehog, where he was almost constantly muttering to the prickly hedgehog in his hand, they started to refer to his tumor familiar as Hairy. They were considered an inseparable team: Crazy & Hairy

After the G-nomes went to work for the Sczarni faction, some of the Sczarni henchmen overheard the G-nomes referring to the dynamic duo of “Crazy & Hairy” and mistook it as a single name for just the gnome, hence the outside world calls him Crazy Hairy.
But the G-nomes know: he’s just Crazy. . .
RE-PREE-ZENT!!! G-Nome in da HOUSE!!!
[The G-Nomes are sort of a street gang of gnomes whose culturally speaking are a cross between hip-hop (West Coast) and Fight Club. (See Larry Correia's Monster Hunter series--used with permission)]

Sovereign Court

1 person marked this as a favorite.

Name Michael Hallet
Character Name Favian Aldori
PFS Number and Character Number 2608-9
Initiative Bonus +14 (+18 if heightened awareness is active)
Perception Bonus -1 (He's too full of himself at times to notice what is going on around him)
Normal or Slow Track Normal

Classes and Levels Kensai Magus 12

Biography of your character Nearly everything about Favian Aldori is a lie, even his name. He is no son of the famed fencing school, but has honed his skill with the blade bearing the name of its founder without formal training.

He believes deeply in the "divine right of kings," that those who rule over others are chosen by the gods. Even though he is no liege, it is only because, in his mind, the petulant peasants refuse to acknowledge his rightful status. His actions are pompous, not regal. He knows nothing about nobility or social graces, but acts like he is part of the inner circle.

But he is no Sczarni swindler. Though he has a penchant for falsehoods, he has no skill in it. Every bold claim is as transparent as the obvious bravado it is delivered with. But few people dare to call him out on it. A simple glare from this swordsman has caused courage to falter. He is not above blackmail either. His companion Desmond was a trained circus monkey acquired from the Umbra Carnival is part of an exchange whereby he kept their secrets safe. The other part of the deal is that he uses their resources to conduct a smuggling operation along their route and he reaps most of the profits (caravan vanity, intimidate variety).

He joined the Pathfinder Society to literally enhance his fame and prestige, especially among those of the Sovereign Court whom he feels have the key to his desires for power and authority.

Silver Crusade

Mr. GM Worg, before I post character details, can you tell me if this is an appropriate scenario for a paladin? My only seeker is a paladin of Shelyn.


Redelia wrote:
Mr. GM Worg, before I post character details, can you tell me if this is an appropriate scenario for a paladin? My only seeker is a paladin of Shelyn.

I am not GM Worg but I have run this multiple times. I cannot think of a more appropriate scenario for a Paladin.

Scarab Sages

It is a scenario with a fair amount of combat encounters if that is what you mean.

Dark Archive

1 person marked this as a favorite.

I have two for you, one high and one low. I'll get the low tier up after work.

Name: Thralleon
Character Name: Marcus Samuel
PFS Number and Character Number: 146509-10
Initiative Bonus: +15
Perception Bonus: +35 [36 vs surprise/37 vs traps]
Normal or Slow Track: Normal

Classes and Levels: Fighter(Unbreakable) 1 / Rogue(Unchained) 4 / Pain Taster 10

Biography of your character

Marcus grew up with the teachings of Callistria. He found her teachings of vengeance to be especially attractive. After years of training he mastered the whip and set forth to learn techniques to avoid notice. He quickly noticed he was much heartier than the other trainees, able to shake of poisons and diseases that brought them low. When he discovered the legends of the drow pain tasters he went digging for more information in the Dark Archive. What he found was intense, methods of self harm to trigger adrenaline rushes in combat, mental techniques to take control of blood through the body, and even training regimes that could qualify as torture but increase the effectiveness of mind and body.

His time with the Society has afflicted him, Lissalan rites increased his speed while cursing him with an aspect of the Sihedron and shadows now haunt him, but his dedication to the 10 is unwavering. He has revealed traitors and saved ally nations. He stands prepared to step into the field again.

Silver Crusade

1 person marked this as a favorite.

I mean more on the flavor side. Some scenarios require a lot of dishonest or dishonorable behavior to complete, so I usually ask before bringing a paladin. It also lets me judge if the GM has a strong dislike of paladins. :)

Scarab Sages

The paladin will be fine as far as the code of conduct is concerned, both in the eyes of the GM and the scenario's objective.

Grand Lodge

1 person marked this as a favorite.

Name: Thralleon
Character Name: Thrag
PFS Number and Character Number: 146509-2
Initiative Bonus: +4
Perception Bonus: +17
Normal or Slow Track:Normal

Classes and Levels: Fighter

Biography of your character:

Thrag is a warrior bred. He is always chasing new challenges and on the lookout for new foes to test his strength against. His quest has led him to one important conclusion, preparation is key, in combat and out. A handy scabbard sits on his hip, in it a weapon for any foe. Recently, he's learned to apply his lessons in polearm combat to social situations. His ability to read the flow of conversations and sense what is being concealed has left forward.


1 person marked this as a favorite.

I'd be open to participating in this!

Have a few characters in range, including:

A level 14 flame oracle, archery focused
A level 12 dwarf bard with a gun
A level 12 old-school summoner with a boat!

Silver Crusade

1 person marked this as a favorite.

Name: Redelia
Character Name: Hania
PFS Number and Character Number: 184425-1
Initiative Bonus: +4
Perception Bonus: +0
Normal or Slow Track: Normal

Classes and Levels: Paladin 13

Biography of your character: Hania is a servant of the Lady of Grace (Shelyn). She worships through her music, and has at least once composed her own hymn of praise. She mourns when she sees things of beauty destroyed or falling apart, but mostly concentrates on saving lives and helping others. She values goodness more than following the rules, although she strives for both. On occasion, when needed to pursue good, she has 'failed to notice' things such as companions telling lies.

Dark Archive

Hi GM. I'm going to withdraw Marcus from consideration for this scenario. There's an opening in Passing the Torch and I noticed my old Venture Captain is already on the roster. I would like to take the opportunity to play with him again.

Thrag, the Lvl 13 Fighter, is still looking to join the party here.

Scarab Sages

Works for me!
12+12+13+13 is going to choke us into low tier definitively.

The party comp so far is Paladin, Fighter, Alchemist and Magus.
@Evilminion Will that help your choice?


Anyone have preferences?
Bard works with the melee sorts... but the oracle would provide some possible much needed healing.
The summoner seems unnecessary.

Grand Lodge

Oracle seems the best to fill in the party

Scarab Sages

Works for me.

And he's a flame oracle... which I suppose fits the theme. =)

Scarab Sages

Alright Teriq, if you could fill out the rest of the info for me as requested above it would be most appreciated.

As far as our table, with 5 people, would you all like to proceed or have at least one more person?

Scarab Sages

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I'm always for full tables, just so folks get the chance to play the scenarios... and the high level stuff can be challenging at times, so the more the merrier, IMO. =)

Name Aaron
Character Name Teriq Ashfall
PFS Number and Character Number 84637-2
Initiative Bonus +9
Perception Bonus +18
Normal or Slow Track normal
Classes and Levels Elf Flame Oracle 14
Faction Scarab Sages

Biography of your character mostly on the profile, under 'Background'

Dark Archive

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I'd love to join you guys if you are looking for a 6th.

I have a 13 investigator (Galtan noble in exile. Knowledge and rogue skills. Melee) or a 13 sorcerer/monk (elemental themed. Pretty blasty. Seeker sorcerer, so can do trapfinding)

It seems like either would be okay for the group. Anyone have a preference?

Sovereign Court

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Later seasons are meant for 6 players, and indeed, with high tier it's a good idea going in fully loaded. Combats tend to be kill or be killed in rapid order, so I'm all for having another victim player.

That being said, if it's okay with the GM, instead of Crazy Hairy the mad bomber, I'm going to bring my Bard Akyr Silvertusk. His buffs should prove useful to many a party member. And even though he's level 14, we're still same tier:
12+13+13+14+13+14=79
79/6 = 13.16666...

Name Uktar
Character Name Akyr Silvertusk
PFS Number and Character Number 100685-7
Initiative Bonus +18 (+4 heightened awareness)
Perception Bonus +22
Normal or Slow Track normal
Classes and Levels CN Half-Orc Bard 13/ Oracle of Lore 1
Faction Sovereign Court

Working on updating his profile

Scarab Sages

@M Morris Both choices sound pretty solid.

@Uktar I'll permit the change.

With Morris we will be at 6 players. Once he decides what to bring, I will close the recruitment.

Sovereign Court

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I'll bring the investigator. I think the sorcerer would have a lot of overlap with Teriq. Haven't used him in PBP before, so give me a few days to get his sheet up to date.

Name Matt Morris
Character Name C. Julian Duphin
PFS Number and Character Number 48019-9
Initiative Bonus +2
Perception Bonus +18 (+24 v Traps)
Normal or Slow Track Normal

Classes and Levels Investigator 12/Psychic 1

Biography of your character
Julian's parents fled the Red Revolution in Galt when he was just a small child. His family lived in exile in Taldor for years, and his mother always regaled him with takes of pre-revolutionary Galt and its great schools of philosophy and works of art.

Once he came of age, Julian decided to return to Galt to study at the university in Isarn. The country was in a period of relative stability and for years, he was able to hide his identity as the scion of a noble house. Inevitably, the political purges returned to the country, and though it pained him, Julian followed his parents' footsteps into exile.

Julian spent years wandering the Inner Sea, finding work as a tutor, private investigator, or alchemist. He spend a 5-year stretch apprenticed to a shaman deep in the Mwangi expanse studying the alchemical effects of many of the jungle's plants. Finally, he found a home with the Pathfinder Society, which provided him with the fellowship he had always sought while indulging his life-long desire for travel.

Sovereign Court

I'm still struggling to settle on my 12th-level magus arcana. I'm sure I'll have it figured out by the gameday.

Scarab Sages

All good. Everyone can introduce their characters as well in Gameplay. Feel free to read each other's backgrounds as though you had time to learn and investigate each other.

Sovereign Court

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Akyr Silvertusk's Character History:
Akyr’s mother was a favored concubine of Einmarch Henderthane, her exotic orcish ancestry only heightening her almost otherworldly beauty. So Akyr enjoyed the pampered life of a favored bastard child during his early years, receiving a well-rounded education while being a member of the Henderthane household. When the time came for Akyr to leave the nest, he earned a scholarship to attend the Kitharodian Academy In Oppara (or so he believes: his mother made a very generous anonymous donation to actually secure his position). While he was a competent actor, his real passion was music and dance. Unfortunately, he was never seen as a viable recruit for the Lion Blades--whether it was his half-orc or Chelish ancestry--but he graduated with honors, which brought him to the attention of Lady Gloriana Morilla, who had recently taken charge of the Sovereign Court faction and saw Akyr as a potential recruit who would be loyal to her.

Not long after he graduated, the devil Orxines wrought his vengeance upon Einmarch, but thankfully, his mother escaped unharmed, with her own nest egg to set her up in a comfortable home.

But Akyr wanted better for her, so he committed himself to getting her set up in the comfort and style she deserved. He quickly found opportunity among the dungeons beneath the Emerald Spire, using his fame and fortune to amass a sizable estate. During one of his final excursions beneath the Spire, Akyr fiddled with an ancient artifact, and emerged as a female half-orc. While a bit surprising, he quickly learned to embrace the change.
Now a Baron Baroness in the River Kingdoms, with his mother set up as “the Duchess,” Akyr continues to adventure to amass wealth and prestige to maintain his lavish holdings.

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