Ironperenti's Rise of the Runelords Campaign

Game Master Ironperenti

The Roll20 maps link is HERE

Treasure tracker is HERE

Player notes: Player Notes

Calendar is HERE

Market Bargains:

Market Bargain Hunting (you may search for a bargain once per week) d20 Roll
1–6 A piece of adventuring gear, clothing, food or drink, or trade good of your choice (chosen from any in Pathfinder RPG Ultimate Equipment) at 10% its normal price.
7–12 An alchemical item of your choice (chosen from any in Ultimate Equipment) at 10% its normal price.
13–16 A weapon of your choice (to include expert or masterwork) at 10% its normal price.
17–19 A potion or scroll of your choice (chosen from any in Ultimate Equipment) at 10% its normal price.
20 A magic item of your choice at 10% its normal price.


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DM / GM / The man behind the curtain

I combined the elites with the regular goblins so it is all heroes.


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

You had two goblins labeled as 1 so I did not know how to tell you which ones Runt and Pooch attacked. Hopefully you can figure it out from the map.


Female Aasimar Sorcerer (Tattooed) from Magnimar | HP 9/9 | AC 13 | Perception +3 | Scholar of the Ancients | Init +7
Vitals:
CG Aasimar (Emberkin) HP: 9/9, AC: 13 T: 13 FF: 10 Perception +3 (Darkvision) Initiative: +7 Fort +2 Ref +3 Will +3 CMB: 0, CMD: 13, Speed: 30
Skills:
Know(Arcana) +7, Know(Planes) +9, Spellcraft +8, UMD +8, Craft(Tattoo) +6, Prof(Merchant)

Valtyra hurries to round the corner to help the group but is caught up short by the hideous dog-like thing in the doorway, "I don't know what you are, but you don't look friendly." She fires a blob of acid at it.

Acid Splash: 1d20 + 3 ⇒ (15) + 3 = 18
Damage: 1d3 ⇒ 1


Female Aasimar Cleric of Reymenda 9 | 69/69 HP | AC 17 T 11 FF 16 | Fort +9 Ref +5 Will +12 | Initiative +1 | Perception +7 | Channel Energy 6/6 | Daylight 2/2 | Holy Lance 1/1 | Rebuke Death 8/8 | Touch of Good 6/8

Isabella hauls her sword around for another swing at the fellow goblin that stands a bit too close for comfort.

Falchion attack: 1d20 + 1 ⇒ (13) + 1 = 14
Falchion damage: 2d4 + 1 ⇒ (2, 1) + 1 = 4


Male Half-Elf Swashbuckler 3- [HP 32/32, 2 Dex Damage ][AC (18):T (16):F 13][Fort +2:Ref (+6):Will +2][CMD (16)][Init (+5)][Perception +9][Panache 3/3, Charmed Life 3/3]

Zandril moves through the rubble up to where Camil is and opens the door adjacent to him.


Male Gnome UnRogue (Cutpurse) 2 | HP 18 | AC:17 FF:13 T:15 | F+2 R+7 W+1 | CMD:13 | Init:+4 Perc:+9; lowlight vision | Current effects: none

Trunt steps farther around the goblin elite and stabs at it with his daggers.

Dagger Main-Hand: 1d20 + 3 ⇒ (13) + 3 = 16
Dagger off-Hand: 1d20 + 3 ⇒ (14) + 3 = 17
Damage Main-Hand: 1d3 + 4 ⇒ (3) + 4 = 7
Damage Off-Hand: 1d3 + 2 ⇒ (3) + 2 = 5


DM / GM / The man behind the curtain

Zandril finds a bathtub and a washbasin. Meanwhile Trunt's first blade fails to penetrate the golbin's armor but his second hit scores a hit. Wrath moves into the room and joins Trunt. He strikes at the goblin and shatters its jaw, dropping it to the floor.

Wrath atk: 1d20 + 5 ⇒ (19) + 5 = 241d6 + 6 ⇒ (3) + 6 = 9

ROUND 3
LAVANOR
ROWAN
CAMIL
GOBLINS
ZANDRIL
ISABELLA
VALTYRA
TRUNT
RUNT
WRATH


Ranger 6 HP 64/64 | AC 17 T 13 FF 14 | F +7 R +8 W +3 | CMB +10 CMD 22 | Speed 20' Init +5 Perc +12 Low-light vision 60'

Can I still see goblins below the skylight I'm at?


DM / GM / The man behind the curtain

@Lavanor: no you saw them all move off at a hustle to the south-west. You think you may be able see them from the middle sky light.


Male Human (Varisian) Cleric 1 | HP: 10/10 | Init: + 1 | Perception: + 5 | Speed: 20 ft | AC: 15, Flat-Footed: 14, Touch: 11| Saves: Fort +4, Ref +1, Will +6 | CMB: + 2, CMD: 13 | Attacks: Longbow (+5 hit, 1d8 damage), Longspear (+2 hit, 1d8 + 2 damage)

Rowan fires an arrow at the closest goblin to him (number 6).

Longbow: 1d20 + 6 ⇒ (20) + 6 = 26
Critical Confirm: 1d20 + 6 ⇒ (6) + 6 = 12

Damage: 1d8 ⇒ 8
Critical Damage: 2d8 ⇒ (4, 2) = 6


Male Human Investigator (Empiricist) 8; HP 60 AC 17(19) T14(F15) F13 (14); F+4, R+11, W+7; Init+3, Perc +12 Active effect: NONE

Camil will advance to the next door, and opens it. Proceeding only if the coast is clear!


DM / GM / The man behind the curtain

Rowan puts an arrow through the nearest goblin and it goes down screaming. Camil opens the door on a large room with an exit on the other side. Several chairs, most of which have been turned over, dominate the room.

"Wakka zakka bonzai!" The goblin in the coyote skin yells and the goblins around him surge across the floor. For his part, he shoots at Wrath. The other goblins charge the front line of the heroes. Those getting to the melee late throw glass shards. Two of the goblins can't reach anyone so the climb upon the table and skitter to get within melee. Isabella takes a bad gash across her shoulder and chest (4 pts) and Wrath gets cut and catches some glass from a thrown beaker (3 pts).

GC2 v Wrath: 1d20 + 6 ⇒ (3) + 6 = 91d4 ⇒ 4
G8 v W: 1d20 + 6 ⇒ (10) + 6 = 161d4 ⇒ 2
G14 v T: 1d20 + 4 ⇒ (6) + 4 = 101d4 ⇒ 1
G9 v I: 1d20 + 6 ⇒ (17) + 6 = 231d4 ⇒ 4
G7 v W: 1d20 + 2 ⇒ (16) + 2 = 181d3 ⇒ 1
G10 v I: 1d20 + 2 ⇒ (10) + 2 = 121d3 ⇒ 3
G13 v T: 1d20 + 2 ⇒ (8) + 2 = 101d3 ⇒ 2

ZANDRIL
ISABELLA
VALTYRA
TRUNT
RUNT
WRATH


Female Aasimar Cleric of Reymenda 9 | 69/69 HP | AC 17 T 11 FF 16 | Fort +9 Ref +5 Will +12 | Initiative +1 | Perception +7 | Channel Energy 6/6 | Daylight 2/2 | Holy Lance 1/1 | Rebuke Death 8/8 | Touch of Good 6/8

In a bad way, Isabella lashes out with an inarticulate cry and another swing of her heavy blade at her assailants (#9).

Falchion attack: 1d20 + 1 ⇒ (1) + 1 = 2


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

Runt is quite pleased with how the dog is handling itself, but decides to support trunt instead since he seems to be sticking his neck out, again. So she holds her current position and helps him out with a little Inquisitor's Direction (Su) (be hasted this round). Besides, his name has a nice ring to it.

Her monstrous pooch seems to enjoy rending goblins as much as Runt and tears a new one into 12 after leaping onto the table after it.
to hit: 1d20 + 4 ⇒ (19) + 4 = 23
damage, primordial: 1d6 + 3 ⇒ (6) + 3 = 9


Male Gnome UnRogue (Cutpurse) 2 | HP 18 | AC:17 FF:13 T:15 | F+2 R+7 W+1 | CMD:13 | Init:+4 Perc:+9; lowlight vision | Current effects: none

Dodging attacks left and rightTrunt flourishes his daggers, feeling his speed increased by Runt's magic and slashes again at the Goblin nearest him (8).

Dagger Main hand: 1d20 + 3 + 1 ⇒ (18) + 3 + 1 = 22
Dagger Main hand (Haste): 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
Dagger Off hand: 1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23
Dagger Off hand (Crit Confirm): 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6

Damage Main hand: 1d3 + 4 ⇒ (2) + 4 = 6
Dagger Off hand: 1d3 + 2 ⇒ (3) + 2 = 5

I think that that first hit of 6 damage kills a goblin outright. If that is so, I'll target another with the off-hand hit.

Slashing the goblin across the throat, Trunt whirls saluting Runt in the process and stabs his other dagger into the goblin's chest (14).


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

Runt seems to be in some sort of meditative state and does not acknowledge Trunt's salute.


Ranger 6 HP 64/64 | AC 17 T 13 FF 14 | F +7 R +8 W +3 | CMB +10 CMD 22 | Speed 20' Init +5 Perc +12 Low-light vision 60'

Round 3

Dissatisfied with his decision to stay on the roof and wanting to get in on the action, Lavanor pulls out his kunai and tries to break the skylight so he can jump down onto the table below.

Strength: 1d20 + 4 ⇒ (9) + 4 = 13


DM / GM / The man behind the curtain

Lavanor successfully breaks out one of the panes of the skylight and drops twelve feet to the stone table.


Female Aasimar Sorcerer (Tattooed) from Magnimar | HP 9/9 | AC 13 | Perception +3 | Scholar of the Ancients | Init +7
Vitals:
CG Aasimar (Emberkin) HP: 9/9, AC: 13 T: 13 FF: 10 Perception +3 (Darkvision) Initiative: +7 Fort +2 Ref +3 Will +3 CMB: 0, CMD: 13, Speed: 30
Skills:
Know(Arcana) +7, Know(Planes) +9, Spellcraft +8, UMD +8, Craft(Tattoo) +6, Prof(Merchant)

Realizing the ugly dog in front of her is actually Runt's she shakes her head and moves in closer. She maneuvers to get a couple of goblins in line and casts a spell, fire rushing out of her hands.

She casts Burning Hands (DC 15) - I moved her on the map - 14 and 7 are definitely in range. 13 probably not, but hard to determine based on the map background.
Damage: 1d4 ⇒ 4


DM / GM / The man behind the curtain

G7 REF: 1d20 + 2 ⇒ (8) + 2 = 10


Male Half-Elf Swashbuckler 3- [HP 32/32, 2 Dex Damage ][AC (18):T (16):F 13][Fort +2:Ref (+6):Will +2][CMD (16)][Init (+5)][Perception +9][Panache 3/3, Charmed Life 3/3]

Zandril hurries up next to Camil and opens the door.


DM / GM / The man behind the curtain

Wrath steps forward and flurries on the nearest goblin on his side of the table. The goblin drops with a screech and the sound of breaking bone.

Wrath: 1d20 + 5 ⇒ (16) + 5 = 211d6 + 4 ⇒ (2) + 4 = 6

Wrath: 1d20 + 5 ⇒ (13) + 5 = 181d6 + 4 ⇒ (5) + 4 = 9

ROUND 4
LAVANOR
ROWAN
CAMIL
GOBLINS
ZANDRIL
ISABELLA
VALTYRA
TRUNT
RUNT
WRATH


Ranger 6 HP 64/64 | AC 17 T 13 FF 14 | F +7 R +8 W +3 | CMB +10 CMD 22 | Speed 20' Init +5 Perc +12 Low-light vision 60'

On mobile so no access to map. If I'm within 30' of closest target, I'll move up and attack with sword. Otherwise ill use bow from where I am.

Attack: 1d20 + 5 ⇒ (12) + 5 = 17-1 if with bow
Damage (melee): 1d10 + 4 ⇒ (8) + 4 = 12
Damage (ranged): 1d6 ⇒ 3


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Male Human (Varisian) Cleric 1 | HP: 10/10 | Init: + 1 | Perception: + 5 | Speed: 20 ft | AC: 15, Flat-Footed: 14, Touch: 11| Saves: Fort +4, Ref +1, Will +6 | CMB: + 2, CMD: 13 | Attacks: Longbow (+5 hit, 1d8 damage), Longspear (+2 hit, 1d8 + 2 damage)

Seeing that Isabella appears to be seriously injured, Rowan steps behind her and casts cure light wounds

CLW on Isabella: 1d8 + 1 ⇒ (2) + 1 = 3


We seem to be stuck. Botting Camil if needed. I was having issues with Roll20 and couldn't do anything with the map to move my token from previous action.

Camil opens the next door to his right.


DM / GM / The man behind the curtain

I was going to bot him this evening. Thank you.

"Ukanoo weewee!" the apparent leader of the goblins yells and they all turn to flee. He jumps off the table, takes aim and shoots at Lavanor, who stands in the way of the retreat. It's a direct hit, catching Lavanor in the thigh.

One of the fleeing goblins leaps off the table in front of Isabella before running away (AoO Isabella).

1d20 + 6 ⇒ (14) + 6 = 201d4 ⇒ 4

ZANDRIL
ISABELLA
VALTYRA
TRUNT
RUNT
WRATH


Female Aasimar Cleric of Reymenda 9 | 69/69 HP | AC 17 T 11 FF 16 | Fort +9 Ref +5 Will +12 | Initiative +1 | Perception +7 | Channel Energy 6/6 | Daylight 2/2 | Holy Lance 1/1 | Rebuke Death 8/8 | Touch of Good 6/8

Falchion AoO: 1d20 + 1 ⇒ (13) + 1 = 14

The heavy falchion is not well-suited to fast attacks. Isabella makes an attempt but isn't quite fast enough to catch the goblin.

She moves to Lavanor, posts the sword, and uses a healing spell to force the arrow out of his thigh and help to knit the wound.

Cure light wounds: 1d8 + 2 ⇒ (5) + 2 = 7


Male Human Investigator (Empiricist) 8; HP 60 AC 17(19) T14(F15) F13 (14); F+4, R+11, W+7; Init+3, Perc +12 Active effect: NONE

my apologies i missed that one! Sorry


DM / GM / The man behind the curtain

@Isabella: Lavanor is on the far side of the long room from you, past the goblins. He dropped in on the opposite side from you. You will not be able to get to him this round.


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

Runt utters a cry of dismay as the Goblin move to flee and screams "Sic 'em!", though the command is hardly necessary as the dog takes after the fleeing vermin and latches on viciously (to #11).

to hit 11: 1d20 + 4 ⇒ (15) + 4 = 19
damage, primordial: 1d6 + 3 ⇒ (6) + 3 = 9

Wow. That is one nasty dog. Usually my summoned creatures are less than pathetic, laughed at, and ignored.

Not having any missile weapon to speak of, she runs after them albeit much more slowly.


Male Gnome UnRogue (Cutpurse) 2 | HP 18 | AC:17 FF:13 T:15 | F+2 R+7 W+1 | CMD:13 | Init:+4 Perc:+9; lowlight vision | Current effects: none

Trunt watches the goblins run and drops one of his daggers, pulls out his crossbow, and fires at one of the goblins closest to Lavanor (Goblin 10).

Light Crossbow Attack: 1d20 + 5 ⇒ (7) + 5 = 12

The shot misses the squirrelly goblin.


Female Aasimar Cleric of Reymenda 9 | 69/69 HP | AC 17 T 11 FF 16 | Fort +9 Ref +5 Will +12 | Initiative +1 | Perception +7 | Channel Energy 6/6 | Daylight 2/2 | Holy Lance 1/1 | Rebuke Death 8/8 | Touch of Good 6/8

I can't move the map on Roll20 so I can't see anything but the area right around me. I presume that I'm not still engaged in combat and can double move toward Lavanor for now?


Ranger 6 HP 64/64 | AC 17 T 13 FF 14 | F +7 R +8 W +3 | CMB +10 CMD 22 | Speed 20' Init +5 Perc +12 Low-light vision 60'

Did my attack at the start of the round miss?


Female Aasimar Sorcerer (Tattooed) from Magnimar | HP 9/9 | AC 13 | Perception +3 | Scholar of the Ancients | Init +7
Vitals:
CG Aasimar (Emberkin) HP: 9/9, AC: 13 T: 13 FF: 10 Perception +3 (Darkvision) Initiative: +7 Fort +2 Ref +3 Will +3 CMB: 0, CMD: 13, Speed: 30
Skills:
Know(Arcana) +7, Know(Planes) +9, Spellcraft +8, UMD +8, Craft(Tattoo) +6, Prof(Merchant)
Isabella Monstrance wrote:
I can't move the map on Roll20 so I can't see anything but the area right around me. I presume that I'm not still engaged in combat and can double move toward Lavanor for now?

They changed the navigation controls, panning is with right click now.


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

I noticed that there is an icon that you can click on to change the cursor between selection mode and pan view mode. In the latter you click and drag to move the maps center. Actually rather nice.


Female Aasimar Sorcerer (Tattooed) from Magnimar | HP 9/9 | AC 13 | Perception +3 | Scholar of the Ancients | Init +7
Vitals:
CG Aasimar (Emberkin) HP: 9/9, AC: 13 T: 13 FF: 10 Perception +3 (Darkvision) Initiative: +7 Fort +2 Ref +3 Will +3 CMB: 0, CMD: 13, Speed: 30
Skills:
Know(Arcana) +7, Know(Planes) +9, Spellcraft +8, UMD +8, Craft(Tattoo) +6, Prof(Merchant)

My problem is that they got rid of the scroll bars, that at least gave me something to click on and an estimate of the total size without having to zoom or fruitlessly pan about.


DM / GM / The man behind the curtain

@lavanor: the closest was the elite goblin and you had to use a bow. A 16 just missed as the elite fellow has a 17.

@valtyra: I still have scroll bars. Are you using a tablet or phone?

@runt: the pan view icon is a nice addition.


DM / GM / The man behind the curtain

Zandril up.

Wrath moves to engage the goblins and trips over one of the bodies. He goes down with a cry of pain and then is suddenly cut off with a loud thump as his head catches on the stone table knocking him cold.

@wrath: if you come back, let me know and you will have a rapid recovery.

ROUND 5
LAVANOR
ROWAN
CAMIL
GOBLINS
ZANDRIL
ISABELLA
VALTYRA
TRUNT
RUNT


Female Aasimar Sorcerer (Tattooed) from Magnimar | HP 9/9 | AC 13 | Perception +3 | Scholar of the Ancients | Init +7
Vitals:
CG Aasimar (Emberkin) HP: 9/9, AC: 13 T: 13 FF: 10 Perception +3 (Darkvision) Initiative: +7 Fort +2 Ref +3 Will +3 CMB: 0, CMD: 13, Speed: 30
Skills:
Know(Arcana) +7, Know(Planes) +9, Spellcraft +8, UMD +8, Craft(Tattoo) +6, Prof(Merchant)
Ironperenti wrote:


@valtyra: I still have scroll bars. Are you using a tablet or phone?

I think I must have caught it in the middle of the updating, they're back for me now. It happened on both this map and another large map in a different game. I refreshed the windows just now and both now have scroll bars.


Male Human Investigator (Empiricist) 8; HP 60 AC 17(19) T14(F15) F13 (14); F+4, R+11, W+7; Init+3, Perc +12 Active effect: NONE

Camil moves into the small room and opens the double doors on the left, seeing Zandril he hurries next to the archer and withdraws an extract from his belt, preparing to drink it when he can.

'Lavanor, I'm coming up behind you on the right! He calls out to not startle the ranger and accidentally get skewered.

Move and door, pull extract of adhesive spittle from belt. I'm guessing that's all I can do this round.


DM / GM / The man behind the curtain

After being distracted by something in the room Zandril hurries to catch up with Camil. He moves in on the other side of Lavanor.


Male Half-Elf Swashbuckler 3- [HP 32/32, 2 Dex Damage ][AC (18):T (16):F 13][Fort +2:Ref (+6):Will +2][CMD (16)][Init (+5)][Perception +9][Panache 3/3, Charmed Life 3/3]

Thanks for moving me along. Sorry for the delay. Life stuff.


Ranger 6 HP 64/64 | AC 17 T 13 FF 14 | F +7 R +8 W +3 | CMB +10 CMD 22 | Speed 20' Init +5 Perc +12 Low-light vision 60'

@GM - np just wanted to make sure it wasn't missed since there wasn't a comment about it.

Lavanor winces in pain as the arrow sticks in his thigh. He looks down at the arrow and then back up at the retreating goblins, a slight grin comes across his face as he realizes the situation. Seeing that he is blocking their escape route, he drops his bow and draws his sword in order to attack any of them as they try to go out the door.

Readied Attack: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d10 + 4 ⇒ (5) + 4 = 9


DM / GM / The man behind the curtain

Rowan steps around the table to get a bead on the leader and fires. He hits, sticking a shaft in the goblin's back and causing it to scream in pain.

Rowan atk: 1d20 + 5 ⇒ (14) + 5 = 191d8 ⇒ 8

One of the goblins goes running against the east wall and moves up on Zandril. Another leaps upon the table where Lavanor stands but ranger cuts it down. The third tries to run past Camil and behind Zandril (AoO each). The leader sticks to the west wall and drops its bow and drawing its sword. When it gets to Camil it attempts to cut him down. Camil doesn't fall but he takes a nasty gash.

GC2 vs Camil: 1d20 + 5 ⇒ (17) + 5 = 221d4 + 2 ⇒ (4) + 2 = 6


Male Half-Elf Swashbuckler 3- [HP 32/32, 2 Dex Damage ][AC (18):T (16):F 13][Fort +2:Ref (+6):Will +2][CMD (16)][Init (+5)][Perception +9][Panache 3/3, Charmed Life 3/3]

As the goblin attempts to run by Zandril, it finds the point of his sword.

AoO: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 2d4 + 4 ⇒ (2, 4) + 4 = 10


Ranger 6 HP 64/64 | AC 17 T 13 FF 14 | F +7 R +8 W +3 | CMB +10 CMD 22 | Speed 20' Init +5 Perc +12 Low-light vision 60'

Everyone after the goblins up I think.


Male Gnome UnRogue (Cutpurse) 2 | HP 18 | AC:17 FF:13 T:15 | F+2 R+7 W+1 | CMD:13 | Init:+4 Perc:+9; lowlight vision | Current effects: none

Oh, whoops. I wasn’t paying close enough attention.

Trunt reloads his crossbow and takes another shot one of the goblins.

Crossbow: 1d20 + 5 ⇒ (10) + 5 = 15

Aaaand that’s a miss. I don’t think I’ve hit with this thing yet...


Female Aasimar Cleric of Reymenda 9 | 69/69 HP | AC 17 T 11 FF 16 | Fort +9 Ref +5 Will +12 | Initiative +1 | Perception +7 | Channel Energy 6/6 | Daylight 2/2 | Holy Lance 1/1 | Rebuke Death 8/8 | Touch of Good 6/8

Isabella finishes moving and deploying her healing magic for Lavanor.


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

Runts dog races down the aisle and leaves Runt in the dust, who is chugging along as fast as her short legs can carry her.

to hit: 1d20 + 4 ⇒ (7) + 4 = 11
damage, primordial: 1d6 + 3 ⇒ (4) + 3 = 7

The dog's bark is worse than its bark this time around, though.


DM / GM / The man behind the curtain

I forgot to move Isabella last time, but even so, it takes another double move to get next to Lavanor. Long room with lots of bodies.

ZANDRIL pending had AoO, move was last round
ISABELLA done
VALTYRA pending
TRUNT done
RUNT done

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