GM Worg's Tears at Bitter Manor (Inactive)

Game Master Kyle "Worg" H

Maps/Slides/Handouts | Chronicles


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Silver Crusade

Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None

Urzaia and Mivvy are now fast because they were not slow.

Silver Crusade

Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None

Another quick prayer and the priest begins to glow with divine light.

Fervor, Angelic Aspect

Attack, Divine Favor, Haste, Inspire, Negative level: 1d20 + 9 ⇒ (19) + 9 = 28
Damage, Divine Favor, Inspire: 1d8 + 7 ⇒ (7) + 7 = 14

Attack, Divine Favor, Haste, Inspire, Negative level: 1d20 + 9 ⇒ (14) + 9 = 23
Damage, Divine Favor, Inspire: 1d8 + 7 ⇒ (8) + 7 = 15

He puts two more arrows into the daemon.

What do you hope to accomplish so far from your foes? It's as if you are terrified.

Silver Crusade

Female Samsaran Oracle (Reincarnated Oracle) 6 | HP: 39/39 | AC: 24| T: 16 | FF: 19 | CMD: 19 | Fort: +3 | Ref: +4| Will: +5| Init: +7 | Perc: +5| Sense Motive: -1 | Spirit Mem: 8/8 | Locat Mem: 8/8 | Spells: 1:7/7, 2: 6/6, 3: 4/4

As Urzaia prepares to fire his weapon, Riti reaches out to lay a hand on his bow, instilling it with a magical blessing.

Apply Instrument of Agony on Urzaia's weapon. Assuming that he'll apply it for his first attack then:

WILL 17 or: Nauseated for 1d4+1 rounds. If it succeeds saving throw then sickened for 1 round instead.

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Sorry, Worg, can we have a clarification on haste? I've seen it done both ways.

Quote from Paizo FAQ regarding opposed spells:

Dispelling: If I use a "diametrically opposed" spell to counter or dispel another spell (bless vs. bane, haste vs. slow, and so on), does my spell have any effect other than dispelling?

It depends on whether you are using the spell as a counterspell or as a dispel.

If used as a counterspell, your spell has no effect other than to counter the target spell. If used as a dispel, there may be "spillover" from your spell or the target spell, depending on whether you affect more or fewer targets than the opponent's spell.

Counterspell Example: You are a 5th-level wizard, your opponent is a 6th-level sorcerer. On your turn, you ready an action to counterspell. The sorcerer begins to cast slow. You succeed at the Spellcraft check to identify the spell and cast haste as a counterspell against it. Your haste counters the slow, and neither spell has any effect.

Dispel Example: You are a 5th-level wizard, your opponent is a 6th-level sorcerer. On her turn, the sorcerer casts slow and targets 6 of your allies; all 6 of them fail their saves and are slowed. On your turn, you cast haste and target 5 of your allies; this automatically dispels (no caster level check needed) the slow spell on those allies, leaving them without the effect of slow or haste (your 6th ally is still affected by slow). Note that this does not merely suppress the slow effect for the duration of your haste—the effect is completely dispelled on those 5 allies. Note that it doesn't matter if the target would normally get a saving throw or spell resistance to negate or avoid the spell used to dispel (such as casting slow to dispel an already-caste haste); to speed up gameplay and prevent lopsided applications of this sort of dispelling, the "diametrically opposed" spell automatically dispels its opposite, regardless of the desires of the creature affected by the opposite.

Update 5 June 2013: FAQ clarified as to the difference between using an opposed spell to counterspell and using it as a dispel.
Update 6 June 2013: Additional text added to dispel example about saving throws and spell resistance.

I believe it is the 'spillover' that is unclear and requires a GM call.

Grand Lodge

Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13

In that example, a counterspell is a readied action to keep the spell from being cast (no spillover) vs dispelling it after the fact (spillover). We’re doing the latter, so I’d reckon the FAQ says there’s spillover :D

Liberty's Edge

The Slithering Maps

Round 2: FIGHT!
Light Condition: Light and Shaded Trees
Active Party Buffs: Bardic Performance
Active Penalties: Black Tentacles, Shaysera is 30ft up
Shaysera(-29,Fine, 30ft above ground)
Kasumi the Vexatious(-14,Grappled)
Prakriti(-0,Fine)
Rondolpho Keene(-0,Fine)
Fen Vion(-0,Slow)
Mivvy Hetherington(-0,Hasted)

Father Urzaia Conflict(-0,2 Charisma Drain, 1 Negative Level, Hasted)

In this case, it is a spillover. Also, Fen is still slowed because he is out of the range of Haste's buff area if you are getting Urzaia/Keene/Prakriti.

Prakriti SR Check: 1d20 + 6 ⇒ (12) + 6 = 18
Shaysera Will Save: 1d20 + 12 ⇒ (10) + 12 = 22

Shaysera is now sickened for 1 round.

Urzaia's first shot lands true, but the second misses the target! Kasumi's spell enhances the speed and power of Urzaia and Mivvy, while erasing the sluggish effects from herself, Keene, and Prakriti.

Fen, Keene, and Mivvy are up!

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |

Keene casts Magic Missile at the winged creature.

Caster level check with spell penetration 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13

Damage, if successful 3d4 + 3 ⇒ (4, 1, 3) + 3 = 11

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Mivvy keeps up her encouraging talk, "Twice? What a foolish daemon!"
Maintaining Inspire Courage

Hmm, DC80 to jump 20ft up...

Mivvy readies an action to strike with silver if the daemon comes close.

ready:
attack: 1d20 + 14 ⇒ (3) + 14 = 17
damage: 1d6 + 10 ⇒ (3) + 10 = 13

Liberty's Edge

The Slithering Maps

Keene's magic missiles deflect off of their arch nemesis's protective skin! Mivvy prepares for a counter attack! Will Fen be able to turn the fight in the Pathfinder's favor?!


Botting Fen

Fen draws his greenwood composite longbow.

Liberty's Edge

The Slithering Maps

Round 3: FIGHT!
Light Condition: Light and Shaded Trees
Active Party Buffs: Bardic Performance
Active Penalties: Black Tentacles, Shaysera is 30ft up
Shaysera(-29,Fine, 30ft above ground)
Kasumi the Vexatious(-14,Grappled)
Prakriti(-0,Fine)
Rondolpho Keene(-0,Fine)
Fen Vion(-0,Slow)
Mivvy Hetherington(-0,Hasted)
Father Urzaia Conflict(-0,2 Charisma Drain, 1 Negative Level, Hasted)

Shaysera continues the ranged battle with Urzaia, drawing out a gem and crushing it with one of her tentacles. She then fires another ray of black energy.
"I tire of your irritating mouth, half-breed."

Ranged Ray Touch Attack: 1d20 + 11 - 2 ⇒ (8) + 11 - 2 = 17
Negative Levels: 1d4 ⇒ 4 Oof, that's gonna hurt!

Spellcraft DC19:

Ennervation

School necromancy; Level bloodrager 4, sorcerer/wizard 4, witch 4; Subdomain loss 5, undead 4

CASTING

Casting Time 1 standard action
Components V, S

EFFECT
Range close (25 ft. + 5 ft./2 levels)
Effect ray of negative energy
Duration instantaneous
Saving Throw none; Spell Resistance yes

DESCRIPTION
You point your finger and fire a black ray of negative energy that suppresses the life force of any living creature it strikes. You must make a ranged touch attack to hit. If you hit, the subject gains 1d4 temporary negative levels (see Special Abilities). Negative levels stack.

Assuming the subject survives, it regains lost levels after a number of hours equal to your caster level (maximum 15 hours). Usually, negative levels have a chance of becoming permanent, but the negative levels from enervation don’t last long enough to do so.

An undead creature struck by the ray gains 1d4 x 5 temporary hit points for 1 hour.


What Happened
Shaysera: Swift Action Use Crystal, Cast Spell
Urzaia: 4 Negative Levels

Liberty's Edge

The Slithering Maps

Round 3: FIGHT!
Light Condition: Light and Shaded Trees
Active Party Buffs: Bardic Performance
Active Penalties: Black Tentacles, Shaysera is 30ft up
Shaysera(-29,Fine, 30ft above ground)
Kasumi the Vexatious(-14,Grappled)
Prakriti(-0,Fine)
Rondolpho Keene(-0,Fine)
Fen Vion(-0,Slow)
Mivvy Hetherington(-0,Hasted)
Father Urzaia Conflict(-0,2 Charisma Drain, 5 Negative Levels, Hasted)

Things are looking pretty scary, Paizanos! Can the Pathfinders turn this fight in their favor?! Stay tuned!

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Worg, in the interest of avoiding a TPK - putting these things outside changes everything - does this thing auto-pass fly checks to hover (DC15)? If not, could you make those checks, as failure might give us some options or opportunities.

Also, how tall are those trees? How much cover do they provide? Could I climb one easily?

Team Is anyone holding holy water? 2d4 ranged touch is pretty sweet. Can anyone cast fly? Keene, can you do that thing with the bleed without needing to beat SR? Prakriti Can you summon some flying monsters that will ready an action to attack and disrupt spellcasting?

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |

Keene activates his ranger’s focus, and summons a sharp spear, just waiting to splinter, and flings it at the daemon.

Ranged with IC and focus 1d20 + 7 + 2 + 2 ⇒ (4) + 7 + 2 + 2 = 15

Damage with IC and focus 1d6 + 3 + 2 + 2 ⇒ (5) + 3 + 2 + 2 = 12

If hits, does 1 point of bleed damage each round.

Liberty's Edge

The Slithering Maps

@@Mivvy You know, I keep forgetting fly checks were a thing. DC10 Climb with 40ft as max height.

1st Round Fly Hover DC15: 1d20 + 12 ⇒ (3) + 12 = 15
2nd Round Fly Hover DC15: 1d20 + 12 ⇒ (20) + 12 = 32
3rd Round Fly Hover DC15: 1d20 + 12 - 2 ⇒ (12) + 12 - 2 = 22

Also, Prakriti should be utilizing her Greater Invisibility on Urzaia to prevent him from taking extra ennervations but allow him to attack Shaysera's Flat-Footed AC for a solid 6 rounds. Just a thought :)

Also Fen can deal some heavy damage if he activates Bane-Daemon on his bow and start taking shots at Shaysera and activate Judgment: Smiting (Evil) to bypass her DR.

You guys got this, I believe in you if your tactics are discussed. :)

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Mivvy climbs the tree in front of her double move with haste should get her up 30ft.

climb: 1d20 + 5 + 1d6 ⇒ (3) + 5 + (3) = 11

Liberty's Edge

HP 33 l AC 20 (T 15/FF 15) l F +6, R +8, W+8 (+2 vs enchantments) l Ini +8 l Perc +13

Judgement are swift actions?

Fen looks up at Shaysera, "You have picked the wrong group to come back and attack. Calistra grant me your vengeance upon this vile Daemon and send her back to her own plane" Fen unleashes an arrow at the woman.

Judgement of Sacred Smiting

Greenwood Long Bow: 1d20 + 8 ⇒ (4) + 8 = 121d8 + 1 ⇒ (7) + 1 = 8

Silver Crusade

Female Samsaran Oracle (Reincarnated Oracle) 6 | HP: 39/39 | AC: 24| T: 16 | FF: 19 | CMD: 19 | Fort: +3 | Ref: +4| Will: +5| Init: +7 | Perc: +5| Sense Motive: -1 | Spirit Mem: 8/8 | Locat Mem: 8/8 | Spells: 1:7/7, 2: 6/6, 3: 4/4

Prakriti doesn't have access to Greater Invisibility yet. She has it added to her spell list through Mystic Past Life but hasn't yet reached sufficient level to cast Level 4 spells.

Seeing that the flying fiend is proving way too elusive, Riti starts casting a spell to give it something to distract it up in the air.

Spend full round casting Summon Monster III.

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Now I really want to make my rapier a sharding weapon. Anyone got a spare 16000gp?

Silver Crusade

Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None

I'm sure the fine folks of Casomir will reward us generously after all of this.

Scarab Sages

Pathfinder Society Subscriber | Venture Agent
Prakriti Neela Yaadu wrote:
Prakriti doesn't have access to Greater Invisibility yet. She has it added to her spell list through Mystic Past Life but hasn't yet reached sufficient level to cast Level 4 spells.

I see. My bad, I was looking at everyones things and saw that listed in there.

Liberty's Edge

The Slithering Maps

@Kasumi Anything you wish to do this turn?

Grand Lodge

Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13

Been trying to figure that out! Fever brain's really harshin' my creativity here... and Kasumi requires creativity to function. S'pose I could go for an old standby--

Kasumi wiggles, trying to keep her mental cool...

Concentration: 1d20 + 11 ⇒ (15) + 11 = 26

...and raises her hand high before the daemon has a chance to wrap it in tentacles!

Sylvan:
"How did you not see this before!?"

Suddenly, dozens of Mivvies, Urzaias, Prakritis, Rondolphos, Fens, and Kasumis appear, filling the woods! Some of them have wings, and the Mivvies in particular seem to be making very impressive flying leaps.

Minor Image: Will Save DC 17 to disbelieve if interacted with.

Liberty's Edge

The Slithering Maps

Round 4: FIGHT!
Light Condition: Light and Shaded Trees
Active Party Buffs: Bardic Performance
Active Penalties: Black Tentacles, Shaysera is 30ft up
Shaysera(-29,Fine, 30ft above ground)
Kasumi the Vexatious(-14,Grappled)
Prakriti(-0,Fine)
Rondolpho Keene(-0,Fine)
Fen Vion(-0,Slow)
Mivvy Hetherington(-0,Hasted)
Father Urzaia Conflict(-0,2 Charisma Drain, 5 Negative Levels, Hasted)

Spellcraft VS Prakriti: 1d20 + 16 ⇒ (8) + 16 = 24
Will Save: 1d20 + 12 ⇒ (4) + 12 = 16
Intended Target 50% Up: 1d100 ⇒ 16
Intended Target 50% Up: 1d100 ⇒ 83 Success
Ranged Attack: 1d20 + 11 ⇒ (17) + 11 = 28
Ranged Attack: 1d20 + 11 ⇒ (14) + 11 = 25 Success
Target 1 Top of Initiative 6 Lowest: 1d6 ⇒ 2 Prakriti
Damage: 4d6 ⇒ (1, 2, 5, 5) = 13

While Shaysera identifies the properties of the magic work from Prakriti, she gets distracted and looses track of her intended targets. She fires rays of scorching fire at the nearest targets.

"Seems you have caught me offguard. I won't make the same mistake twice."

Liberty's Edge

The Slithering Maps

Round 4: FIGHT!
Light Condition: Light and Shaded Trees
Active Party Buffs: Bardic Performance
Active Penalties: Black Tentacles, Shaysera is 30ft up
Shaysera(-29,Fine, 30ft above ground)
Kasumi the Vexatious(-14,Grappled)
Prakriti(-13,Fine)
Rondolpho Keene(-0,Fine)
Fen Vion(-0,Slow)
Mivvy Hetherington(-0,Hasted)
Father Urzaia Conflict(-0,2 Charisma Drain, 5 Negative Levels, Hasted)

@Prakriti: Need a Concentration Check for Damage Taken please.

Silver Crusade

Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None

Unwilling to buckle Urzaia continues to fire until his dying breath.

Attack, Divine Favor, Haste, Inspire, 5 Neg levels: 1d20 + 5 ⇒ (16) + 5 = 21
Damage, Divine Favor, Inspire: 1d8 + 7 ⇒ (5) + 7 = 12

Attack, Divine Favor, Haste, Inspire, 5 Neg levels: 1d20 + 5 ⇒ (19) + 5 = 24
Damage, Divine Favor, Inspire: 1d8 + 7 ⇒ (7) + 7 = 14

Make up a good story about my end, eh?

Liberty's Edge

The Slithering Maps

Urzaia's first strike misses, but the second lands true!

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Mivvy steadies herself in the tree and swings for the daemon.

attack: 1d20 + 13 ⇒ (19) + 13 = 32
damage: 1d6 + 9 ⇒ (5) + 9 = 14

haste attack: 1d20 + 13 ⇒ (11) + 13 = 24
damage: 1d6 + 9 ⇒ (4) + 9 = 13

crit confirm: 1d20 + 13 ⇒ (12) + 13 = 25
damage: 1d6 + 9 ⇒ (1) + 9 = 10

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

If 24 hits then it is on -80, I think. I'm very glad to have that swordmaster's flair!

Silver Crusade

Female Samsaran Oracle (Reincarnated Oracle) 6 | HP: 39/39 | AC: 24| T: 16 | FF: 19 | CMD: 19 | Fort: +3 | Ref: +4| Will: +5| Init: +7 | Perc: +5| Sense Motive: -1 | Spirit Mem: 8/8 | Locat Mem: 8/8 | Spells: 1:7/7, 2: 6/6, 3: 4/4

Concentration 26: 1d20 + 13 ⇒ (18) + 13 = 31

Prakriti manages to keep up the chant of her spell as the ray of fire strikes her and sears her outstretched arm.

As she finishes the spell, the bright, shining shape of a lantern archon flashes into existence a few feet away from the flying demon.

Prakriti calls out to the summoned creature in the strange angelic tongue she slips into during combat, seemingly giving it some sort of command.

Summon Lantern Archon. Lantern readies its attack at the first sign that the demon is casting a spell.
Light Ray 1 (touch): 1d20 + 3 ⇒ (1) + 3 = 4 Damage (bypasses DR): 1d6 ⇒ 5
Light Ray 2 (touch): 1d20 + 3 ⇒ (7) + 3 = 10 Damage (bypasses DR): 1d6 ⇒ 4
Sigh!

The samsaran then starts up another spell.

Spend full round casting Summon Monster again.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |

Keene activates his ranger’s focus, and summons a sharp spear, just waiting to splinter, and flings it at the daemon.

Ranged with IC and focus 1d20 + 7 + 2 + 2 ⇒ (20) + 7 + 2 + 2 = 31

Damage with IC and focus 1d6 + 3 + 2 + 2 ⇒ (2) + 3 + 2 + 2 = 9
—————-

Possible Crit 1d20 + 7 + 2 + 2 ⇒ (19) + 7 + 2 + 2 = 30
Crit damage 2d6 + 3 + 2 + 2 ⇒ (1, 3) + 3 + 2 + 2 = 11

If hits, does 1 point of bleed damage each round. Also, if the daemon is in melee, 4 needs to be subtracted from the attack roll.

Liberty's Edge

The Slithering Maps

Shaysera is beginning to look weakened. Kasumi and Fen, finish her before she can do something else!

Liberty's Edge

HP 33 l AC 20 (T 15/FF 15) l F +6, R +8, W+8 (+2 vs enchantments) l Ini +8 l Perc +13

"This bow will be your undoing" Fen instill his vengeance into the bow and draws it back aiming at Shaysera's heart.

Long Bow +Bane+Sacred Smiting: 1d20 + 9 ⇒ (9) + 9 = 181d8 + 3 + 2d6 ⇒ (4) + 3 + (4, 1) = 12

Liberty's Edge

The Slithering Maps

5 Star GM Reroll: Fen Vion Shot: 1d20 + 9 + 5 ⇒ (16) + 9 + 5 = 30

Shaysera looks to be on her last limbs!

Liberty's Edge

HP 33 l AC 20 (T 15/FF 15) l F +6, R +8, W+8 (+2 vs enchantments) l Ini +8 l Perc +13

You're the bestest ever

Liberty's Edge

The Slithering Maps

Round 5: FIGHT!
Light Condition: Light and Shaded Trees
Active Party Buffs: Bardic Performance
Active Penalties: Black Tentacles, Shaysera is 30ft up
Shaysera(-97,Fine, 30ft above ground)
Kasumi the Vexatious(-14,Delay)
Prakriti(-13,Fine)
Rondolpho Keene(-0,Fine)
Fen Vion(-0,Slow)
Mivvy Hetherington(-0,Hasted)
Father Urzaia Conflict(-0,2 Charisma Drain, 5 Negative Levels, Hasted)

Fly Hover DC15: 1d20 + 12 ⇒ (5) + 12 = 17
Black Tentacles Round 3 VS Kasumi Grapple: 1d20 + 4 + 1 + 3 ⇒ (20) + 4 + 1 + 3 = 28
Black Tentacles Round 4 VS Kasumi Grapple: 1d20 + 4 + 1 + 3 ⇒ (10) + 4 + 1 + 3 = 18
Black Tentacles Round 5 VS Kasumi Grapple: 1d20 + 4 + 1 + 3 ⇒ (7) + 4 + 1 + 3 = 15

So all 3 rounds Kasumi is still grabbed.

Black Tentacles Damage: 1d6 + 4 ⇒ (4) + 4 = 8
Black Tentacles Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Black Tentacles Damage: 1d6 + 4 ⇒ (1) + 4 = 5

Shaysera shifts away from Mivvy. Having shot a scorching ray at the image, she realizes that there is some trickery going on. She turns to her initial target. "Ready to face your maker, you mouthy halfbreed?"

Scorching Ray VS Urzaia: 1d20 + 11 ⇒ (8) + 11 = 19
Scorching Ray Damage: 4d6 ⇒ (6, 3, 3, 6) = 18 That, with the negative levels, brings Urzaia to -4 HP and unconcious.

Target 2: 1d5 ⇒ 4 Via Initiative Tracker, that would be Fen
Scorching Ray VS Fen Vion: 1d20 + 11 ⇒ (8) + 11 = 19
Scorching Ray Damage: 4d6 ⇒ (5, 3, 5, 1) = 14

She then coughs up some of her blood. 1 point of damage to her.

Liberty's Edge

The Slithering Maps

Round 5: FIGHT!
Light Condition: Light and Shaded Trees
Active Party Buffs: Bardic Performance
Active Penalties: Black Tentacles, Shaysera is 30ft up
Shaysera(-98,Fine, 30ft above ground)
Kasumi the Vexatious(-32,Fine)
Prakriti(-13,Fine)
Rondolpho Keene(-0,Fine)
Fen Vion(-14,Slow)
Mivvy Hetherington(-0,Hasted)

Father Urzaia Conflict(-18,2 Charisma Drain, 5 Negative Levels, Hasted, Unconcious)

Urzaia is unconcious and bleeding out, delayed Kasumi because there was not much for offensive spells that she had that I could reasonably bot in, and the wand of Magic Missile would most likely not be able to land its mark.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |

Keene continues with his ranger’s focus, and summons another sharp spear, just waiting to splinter, and throws it at the daemon.

Ranged with IC and focus 1d20 + 7 + 2 + 2 ⇒ (9) + 7 + 2 + 2 = 20

Damage with IC and focus 1d6 + 3 + 2 + 2 ⇒ (5) + 3 + 2 + 2 = 12
—————-

If hits, does 1 point of bleed damage each round.

Silver Crusade

Female Samsaran Oracle (Reincarnated Oracle) 6 | HP: 39/39 | AC: 24| T: 16 | FF: 19 | CMD: 19 | Fort: +3 | Ref: +4| Will: +5| Init: +7 | Perc: +5| Sense Motive: -1 | Spirit Mem: 8/8 | Locat Mem: 8/8 | Spells: 1:7/7, 2: 6/6, 3: 4/4

Another lantern archon burst into existence and the two summoned creatues unleash their light attacks in unison against Shayseara.

Light Ray 1 (touch): 1d20 + 3 ⇒ (12) + 3 = 15 Damage (bypasses DR): 1d6 ⇒ 3
Light Ray 1 (touch): 1d20 + 3 ⇒ (8) + 3 = 11 Damage (bypasses DR): 1d6 ⇒ 2

Light Ray 1 (touch): 1d20 + 3 ⇒ (19) + 3 = 22 Damage (bypasses DR): 1d6 ⇒ 5
Light Ray 1 (touch): 1d20 + 3 ⇒ (19) + 3 = 22 Damage (bypasses DR): 1d6 ⇒ 5

Prakriti then crouches over Urzaia and tends to his wounds.

CMW: 2d8 + 6 ⇒ (4, 6) + 6 = 16

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Mivvy jumps!

acrobatics: 1d20 + 14 + 12 ⇒ (16) + 14 + 12 = 42
climb: 1d20 + 5 + 1d6 ⇒ (10) + 5 + (2) = 17

That provokes an AoO.

Grabbing hold of the tree next to the daemon, her blade flashes once more.

attack: 1d20 + 13 ⇒ (10) + 13 = 23
damage: 1d6 + 9 ⇒ (3) + 9 = 12

Liberty's Edge

The Slithering Maps

Shaysera(-111,Fine, 30ft above ground)
Kasumi the Vexatious(-32,Fine)
Prakriti(-13,Fine)
Rondolpho Keene(-0,Fine)
Fen Vion(-0,Slow)
Mivvy Hetherington(-0,Hasted)
Father Urzaia Conflict(-2,2 Charisma Drain, 5 Negative Levels, Hasted)

Urzaia is conscious once again.

Shaysera gets pelted by the archon rays, and it is too much for her to withstand. She collapses from the sky.

Fall Damage: 3d6 ⇒ (4, 5, 2) = 11

The daemon's head slams into a fallen tree branch on the ground. A loud snap and pop can be heard as she impacts, her head looking disconnected from the rest of her body.

On her person is the quicksand cloak.

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Mivvy slashes the air where the daemon used to be, "Right. good work team."

Then she carefully climbs out of the tree.

"Urzaia, you look terrible."
Anything we can do to help with the negative levels?

Grand Lodge

Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13

Kasumi frowns. ”I know the young father could stand to accessorize, but that’s no reason to be rude,” she chides.

Silver Crusade

Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None

Urzaia groans as he climbs to his feet and collects his bow.

Ugh, I don't think I've felt this weak since we first arrived at Saringallow. Still, feels like it'll go away with a good night's sleep. Otherwise I'll pick up a scroll when we get to town.

I'm pretty sure these are temporary. If not once we level up Urzaia can get some Restoration scrolls and activate them without a check.

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

”Well, I don’t like it. Let’s find somewhere to rest.”

Liberty's Edge

The Slithering Maps

Travelling with the wounded Urzaia proves troublesome, and the party has to camp for a while.

Looking for whose on Watch, Urzaia needs to rest to recover.

Also random perception check from everyone back at the manor. They hid the text on something important behind a combat encounter.

Silver Crusade

Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None

Perception: 1d20 + 13 ⇒ (3) + 13 = 16

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |

Perception 1d20 + 10 ⇒ (8) + 10 = 18

Keene volunteers to take first watch.

Liberty's Edge

The Slithering Maps

Ok so good news is you found the ring for the quest; With This Ring. The book mentions it twice and never again anywhere. I did a CTRL+F to look for it and the book wants to mention it nowhere. All you need to do now is find the haunt its for and your good to go.

Silver Crusade

Female Samsaran Oracle (Reincarnated Oracle) 6 | HP: 39/39 | AC: 24| T: 16 | FF: 19 | CMD: 19 | Fort: +3 | Ref: +4| Will: +5| Init: +7 | Perc: +5| Sense Motive: -1 | Spirit Mem: 8/8 | Locat Mem: 8/8 | Spells: 1:7/7, 2: 6/6, 3: 4/4

Prakriti spends time administering more healing to Urzaia and anyone else who has picked up some wounds, before settling down for a good night's rest to recover her spells.

Urzaia:
CMW: 2d8 + 6 ⇒ (7, 4) + 6 = 17
CMW: 2d8 + 6 ⇒ (5, 6) + 6 = 17
CLW: 1d8 + 5 ⇒ (8) + 5 = 13

Kasumi:
CMW: 2d8 + 6 ⇒ (1, 4) + 6 = 11
CLW: 1d8 + 6 ⇒ (3) + 6 = 9
CLW: 1d8 + 5 ⇒ (7) + 5 = 12

Prakriti:
CLW: 1d8 + 5 ⇒ (3) + 5 = 8
CLW: 1d8 + 5 ⇒ (4) + 5 = 9

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