Daji

Kasumi the Vexatious's page

729 posts. Organized Play character for VixieMoondew.


Full Name

Kasumi

Classes/Levels

CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13

Gender

Female

Size

Medium

Age

Late 30s

Special Abilities

Change Shape

Alignment

N

Deity

Daikitsu

Languages

Common, Tien, Sylvan, Gnome

Strength 9
Dexterity 14
Constitution 14
Intelligence 12
Wisdom 10
Charisma 21

About Kasumi the Vexatious

NOTE: Level up to 7!
+HP
+Skills
+gp

Kasumi
Female Nine-Tailed Heir Sorceress/6 (Fey Bloodline)
N Medium humanoid (kitsune, shapechanger)
Init +2; Senses Perception +0, Low Light Vision
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Defense
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AC 13, touch 12, flat-footed 11
hp 38 (6d6 + 2CON)
Fort +5, Ref +5, Will +6
CMD 14
Defensive Abilities

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Offense
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Speed 30 ft.
Melee
bite +2 (1d4 - 1)
CMB +2
Offensive Abilities

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Magic
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+1 to Enchantment DC, +2 to Compulsion DC

Kitsune Magic
Change Shape
Dancing Lights: 3/day
Disguise Self 2/day
Charm Person 2/day DC 17
Misdirection 2/day DC 18
Invisibility 2/day
Suggestion 2/day

Bloodline Powers
Laughing Touch: 7/day
Force creature to burst out laughing for 1 round with melee touch attack, reduces them to a single move action
Woodland Stride
Move through any natural undergrowth at normal speed without taking damage.

Cantrips
Prestidigitation
Read Magic
Daze DC 18
Ghost Sound DC 15
Resistance
Vacuous Vessel DC15 (swift action)
Message

1st-Level Spells 8/day
Hypnotism DC 19
Stumble Gap DC 16, 5 rounds
Glue Seal DC 16
Color Spray DC 16
Keep Watch

2nd-Level Spells 7/day
Blur
Minor Image DC 17
Mirror Image

3rd-Level Spells 5/day
Haste
Mad Monkeys

Wands
Cure Light Wounds 0/50 Charges Spent
Magic Missile 4/50 Charges Spent

Scrolls (There Are Kind Of A Lot):

0th Level
Spark

1st Level
Ant Haul
Break
2 Comprehend Languages
Endure Elements
Grease
Keep Watch
Magic Weapon
Memory Lapse
Reduce Person
Enlarge Person
Rune Trace
Speak Local Language
Touch of the Sea

2nd Level
Invisibility
Alter Self
Bull's Strength
Darkvision
Make Whole

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Statistics
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Str 9, Dex 14, Con 14, Int 12, Wis 10, Cha 21
Base Atk +3;
Feats Deceitful, Conceal Spell, 5.1 Magical Tails, Improved Initiative (Bloodline)
Traits Nine-Tailed Scion, Reckless
Skills 2 + INT (3 available)
Appraise: +5
Acrobatics: +9
Bluff: +13
Disable Device: +3
Disguise: +8
Knowledge (arcana): +5
Knowledge (nature): +5
Linguistics: +2
Profession (baker): +4
Sleight of Hand: +6
Spellcraft: +5
UMD: +13

Racial Modifiers +2 to Acrobatics +10 to Disguise using Change Shape
Languages Common, Tien, Sylvan, Gnome, Goblin
Combat Gear
3gp Haramaki
2PP Wand of Magic Missile
1000gp Cloak of Resistance
Club

Gear
5sp Trail rations
Hot Weather Outfit
10gp Spring-Loaded Wrist Sheaths (2)
200gp Sleeves of Many Garments
2PP Wand of CLW
250 Traveler's Any-Tool
4000 Headband of Alluring Charisma
6800 Lupine Robe

3714gp 9sp
Consumed Resources
1 bolt (1sp)

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Physical Description

A Tien woman of solid build with an reddish-brown undercut and an easy laugh.

History

A kitsune who loves pranks above all else. She sets out with the Pathfinder Society on a trial basis, seeing how far her trickery might get her against the beasts and baddies in the shadows of the world.

Botting Instructions:

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