Rondolpho Keene
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Keene swings his greatsword at the closest enemy and moves 5’ away giving one of the others room to get in there.
Blessed Attack 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19
Damage 2d6 + 3 ⇒ (2, 2) + 3 = 7
could someone move me, please.
Father Urzaia Conflict
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Keene, there's no room left to 5 ft out. You'll have to move and provoke or stay put.
Mivvy Hetherington
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I moved Mivvy, I figured she had only taken a standard action and this is the kind of table conversation which is expected in PF but difficult to have in PbP. So, 5ft step unless the GM does not approve. Worg?
Prakriti Neela Yaadu
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Prakriti, unable to get close enough to attack the scary looking creatures or to bestow any more blessings onto those in the front line, grips her morningstar and hopes that the rest of the group have matters in hand.
Delay
Father Urzaia Conflict
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Seeing Keene back out Urzaia approaches, focusing on how best to protect himself. War Mind, +1 AC
Urzaia swings at Red while trying to keep Green in the corner.
Attack, Power Attack, Bless: 1d20 + 11 - 1 + 1 ⇒ (1) + 11 - 1 + 1 = 12
Damage, +1, Cold Iron, Power Attack: 1d6 + 8 + 3 ⇒ (1) + 8 + 3 = 12
GM Worg
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Fen Vion wrote:Don't worry; I won't let him know.Fen moves forward squeezing past his allies.
[dice=Whip em' real good]1d20+9;1d4+2
I will 5' step away next turn, just don't tell the Worg. shhh
You a++&#s conspiring against me behind my back?!
GM Worg
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Round 2: FIGHT!
Light Condition: Normal
Active Party Buffs: Prakriti; Bless | Kasumi: Blur on Urzaia
Active Penalties: Keene: Shaken | Fen Vion: Shaken |
Prakriti(-0,Delay)
Fen Vion(-0,Fine)
Kasumi the Vexatious(-0,Fine)
Rondolpho Keene(-21,Fine)
Blue Evil Girl(-2,Fine)
Red Evil Girl(-0,Fine)
Mivvy Hetherington(-0,Fine)
Father Urzaia Conflict(-8,Fine)
Alrighty, had to go back and make sure I got all the buffs and failed will saves.
Fen reaches out and whips one of the Vulnudaemons, but then feels the sensation of fear strike him! While his whip strikes true, the daemon appears unaffected!
Urzaia swings his mighty weapon, but fails to hit either of the Vulnudaemons!
Attack Roll Red VS Urzaia: 1d20 + 10 ⇒ (8) + 10 = 18
Attack Roll Red VS Urzaia: 1d20 + 5 ⇒ (16) + 5 = 21
Attack Roll Blue VS Urzaia: 1d20 + 10 ⇒ (7) + 10 = 17
Attack Roll Blue VS Urzaia: 1d20 + 5 ⇒ (9) + 5 = 14
Damage Total +2 Each: 4d4 ⇒ (4, 2, 1, 1) = 8
Bite Red: 1d20 + 5 ⇒ (14) + 5 = 19
Bite Blue: 1d20 + 5 ⇒ (7) + 5 = 12
Damage Total +1 Each: 2d3 ⇒ (2, 1) = 3
In their fury of attacks, Urzaia deftly deflects or dodges each one, but a single strike manages to graze the half-orc! 4 Damage.
GM Worg
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Round 2&3: FIGHT!
Light Condition: Normal
Active Party Buffs: Prakriti; Bless | Kasumi: Blur on Urzaia
Active Penalties: Keene: Shaken | Fen Vion: Shaken |
Prakriti(-0,Delay)
Fen Vion(-0,Fine)
Kasumi the Vexatious(-0,Fine)
Rondolpho Keene(-21,Fine)
Blue Evil Girl(-2,Fine)
Red Evil Girl(-0,Fine)
Mivvy Hetherington(-0,Fine)
Father Urzaia Conflict(-12,Fine)
Father Urzaia Conflict
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Attack, Power Attack, Bless: 1d20 + 11 - 1 + 1 ⇒ (4) + 11 - 1 + 1 = 15
Damage, +1, Cold Iron, Power Attack: 1d6 + 8 + 3 ⇒ (5) + 8 + 3 = 16
Urzaia takes another swing at Red
Fen Vion
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Feeling a slight sense of Dread, Fen holds his ground whipping the Deamon again.
"Not sure how you will like this, I have met others of questionable species that like similar things."
Whip with shaken: 1d20 + 7 ⇒ (17) + 7 = 241d4 ⇒ 1
GM Worg
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Urzaia's accuracy is not doing too well.
Keene swings from around the corner, but fails to connect with the hard corner.
Fen swings his whip again. While he manages to land a strike, the whip appears ineffective at dealing any lasting damage.
Kasumi the Vexatious
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Kasumi bobs and weaves on the spot, trying to get a good look at what, exactly, is happening.
Mostly she just sees Rondolpho prying his sword from the wall.
Given the narrow quarters, she's rather unsure of how to help at this point.
She decides she can at least try to stay handy with the healing;
UMD: 1d20 + 12 ⇒ (2) + 12 = 14
Unfortunately, her boop boops short.
Father Urzaia Conflict
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Forgot to mark War Mind is still +1 AC.
GM Worg
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add 2 to that dmg since I have a +2, also it is good aligned since I put that oil on it.
Sorry, must have missed that.
GM Worg
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Round 3: FIGHT!
Light Condition: Normal
Active Party Buffs: Prakriti; Bless | Kasumi: Blur on Urzaia
Active Penalties: Keene: Shaken | Fen Vion: Shaken |
Prakriti(-0,Delay)
Fen Vion(-0,Fine)
Kasumi the Vexatious(-0,Fine)
Rondolpho Keene(-21,Fine)
Blue Evil Girl(-2,Fine)
Red Evil Girl(-5,Fine)
Mivvy Hetherington(-0,Delay)
Father Urzaia Conflict(-12,Fine)
Blue Attack Roll VS Urzaia: 1d20 + 10 ⇒ (10) + 10 = 20
Blue Attack Roll VS Urzaia: 1d20 + 5 ⇒ (4) + 5 = 9
Blue Bite Roll VS Urzaia: 1d20 + 5 ⇒ (9) + 5 = 14
Red Attack Roll VS Urzaia: 1d20 + 10 ⇒ (1) + 10 = 11
Red Attack Roll VS Urzaia: 1d20 + 5 ⇒ (1) + 5 = 6
Blue Bite Roll VS Urzaia: 1d20 + 5 ⇒ (17) + 5 = 22
Damage Sword +2 Each: 4d4 ⇒ (2, 2, 1, 3) = 8
Damage Bite +1 Each: 2d3 ⇒ (2, 1) = 3
The creepy vulnudaemons continue to thrust their blades and chomp at Urzaia. Again, they find him too hard a target to get; with only one of them managing to land a bite against the Half-Orc. 2 damage.
GM Worg
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Round 3&4: FIGHT!
Light Condition: Normal
Active Party Buffs: Prakriti; Bless | Kasumi: Blur on Urzaia
Active Penalties: Keene: Shaken | Fen Vion: Shaken |
Prakriti(-0,Delay)
Fen Vion(-0,Fine)
Kasumi the Vexatious(-0,Fine)
Rondolpho Keene(-21,Fine)
Blue Evil Girl(-2,Fine)
Red Evil Girl(-5,Fine)
Mivvy Hetherington(-0,Delay)
Father Urzaia Conflict(-14,Fine)
Father Urzaia Conflict
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War Mind, +1 AC, Forgot we were Inspired
Attack, Power Attack, Inspire Courage, Bless: 1d20 + 11 - 1 + 1 + 1 ⇒ (10) + 11 - 1 + 1 + 1 = 22
Damage, +1, Cold Iron, Power Attack, Inspire Courage: 1d6 + 8 + 3 + 1 ⇒ (6) + 8 + 3 + 1 = 18
Urzaia briefly considers calling upon his God for aid, but decides to prove his mettle by relying on his own skills. He strikes at Red again, this time making contact.
Prakriti Neela Yaadu
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Prakriti silently wishes the rest of the group well as they take on the evil creatures.
Delay. +1 to attack from bless is still active.
Fen Vion
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I didn't put the plus 2 on as I messed up my post. The picture of the dead child? in the bottom is kinda creepy ha.
Fen hoping to end this before the good Father becomes a bloody mess in the corner tries again to whip em real good.
Licorice whip: 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 121d4 + 2 ⇒ (2) + 2 = 4
Father Urzaia Conflict
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Not trying to solo, just need to make some space
Kasumi the Vexatious
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Not trying to solo, just need to make some space
Hey, sometimes PFS decides that there's only one available space, and the group has to decide which party member is going to be torn apart by a ghoul. At least now me and Prakriti can both buff you. I considered throwing Bull's Strength on top of it, but Blur seemed more important for keeping you alive!
GM Worg
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Round 4: FIGHT!
Light Condition: Normal
Active Party Buffs: Prakriti; Bless | Kasumi: Blur on Urzaia
Active Penalties: Keene: Shaken | Fen Vion: Shaken |
Prakriti(-0,Delay)
Fen Vion(-0,Fine)
Kasumi the Vexatious(-0,Fine)
Rondolpho Keene(-21,Fine)
Blue Evil Girl(-2,Fine)
Red Evil Girl(-41,Dead)
Mivvy Hetherington(-0,Delay)
Father Urzaia Conflict(-14,Fine)
Attack VS Urzaia: 1d20 + 10 ⇒ (7) + 10 = 17
Attack VS Urzaia: 1d20 + 5 ⇒ (16) + 5 = 21
Bite Attack VS Urzaia: 1d20 + 5 ⇒ (17) + 5 = 22
Damage at +2: 2d4 ⇒ (4, 1) = 5
Bite: 1d3 + 1 ⇒ (2) + 1 = 3
The picture of the dead child? in the bottom is kinda creepy ha.
Vulnudaemons are terrifying, aren't they?
Urzaia swings with a fierce tenacity that lets no give and no quarter! The Vulnudaemon gets smited under the half-orc's might!
The remaining vulnudaemon manages to bite Urzaia with the split-neck teeth it has! 3 damage.
GM Worg
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Round 4&5: FIGHT!
Light Condition: Normal
Active Party Buffs: Prakriti; Bless | Kasumi: Blur on Urzaia
Active Penalties: Keene: Shaken | Fen Vion: Shaken |
Prakriti(-0,Delay)
Fen Vion(-0,Fine)
Kasumi the Vexatious(-0,Fine)
Rondolpho Keene(-21,Fine)
Blue Evil Girl(-2,Fine)
Red Evil Girl(-41,Dead)
Mivvy Hetherington(-0,Delay)
Father Urzaia Conflict(-17,Fine)
Oops! Bad Worg! Forgot about Urzaia's blur miss chances. 3 hits since blur was applied.
Blur 20%: 1d100 ⇒ 22
Blur 20%: 1d100 ⇒ 94
Blur 20%: 1d100 ⇒ 48
Well, they all hit anyways.
Father Urzaia Conflict
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The priest channels some positive energy through himself
CLW: 1d8 + 5 + 2 ⇒ (5) + 5 + 2 = 12
Fervor to cast, sacrificing Murderous Command
before chopping at the remaining daemon,
Attack, Power Attack, Inspire Courage, Bless: 1d20 + 11 - 1 + 1 + 1 ⇒ (6) + 11 - 1 + 1 + 1 = 18
Damage, Power Attack, Inspire Courage: 1d6 + 8 + 3 + 1 ⇒ (1) + 8 + 3 + 1 = 13
and leaning out the doorway
One down, come give me a hand
Rondolpho Keene
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Keene decides to back out of the way, so the healers can keep the Father on his feet so he can strike down the last demon.
Could someone move me it of the way, since I can’t hit that dadgone thing?!
GM Worg
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For the sake of not losing table interest; I am going to fast-forward this fight tomorrow and proceed with the plot.
GM Worg
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Problem is it is clear you guys will win, but it will just take forever because of these cramped rooms. I'd rather not bore everyone to death.
The old man in the bed looks horrified, but thankful.
"Thank you! Thank you! If you hadn't shown up, I may have been done for! How can I ever repay you?"
Father Urzaia Conflict
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Do you know Dern Fosimuth? He's meant to be a patient here.
Rondolpho Keene
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Keene pulls his CLW wand, asking for help from his team. ”Stupid demon ate me up pretty good back there,” he grumbled, as his wounds healed.
CLW 3d8 + 3 ⇒ (4, 8, 8) + 3 = 23
Father Urzaia Conflict
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Urzaia will tap himself with his own wand.
Fey Foundling guarantees it's enough to top him off
Mivvy Hetherington
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Mivvy takes a look at the old man and thinks about the attitude of this place and of her great-grandfather's last days, then she casts a spell on him cure light wounds and offers him some food, "Don't eat too quickly if they've been starving you. Take your time."
Working really hard on that alignment arc.
GM Worg
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The elderly man takes the food and starts eating it, gratefully.
"This is the first bit of real food I've had in days. This place is miserable and lonely. We've been put on medication and then left to die, with nightmares of those horrible children."
"Dern is in one of the far rooms down the hallway; if he is still there. Please, let someone know so we can get out of here."
Mivvy Hetherington
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Mivvy asks the man for any names and/or addresses of friends or relatives who might support him.
”And Dern, who is that?”