GM Worg's Tears at Bitter Manor (Inactive)

Game Master Kyle "Worg" H

Maps/Slides/Handouts | Chronicles


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Liberty's Edge

The Slithering Maps

The party was able to avoid getting attacked during the night with their watch. With another night of rest complete, Urzaia is suddenly feeling significantly better.
All negative levels removed due to Enervation's duration.

The party is able to set out for their final quest in the forest. Following the old man's words from the nursing home, they follow along the river in search for any signs of the beloved-bride-to-be.

*************************************************

Perception Mivvy Hetherington: 1d20 + 9 ⇒ (3) + 9 = 12
Perception Fen Vion: 1d20 + 12 ⇒ (18) + 12 = 30 Success!
Perception Father Urzaia Conflict: 1d20 + 13 ⇒ (19) + 13 = 32 Success!
Perception Rondolpho Keene: 1d20 + 10 ⇒ (6) + 10 = 16
Perception Prakriti: 1d20 + 5 ⇒ (11) + 5 = 16
Perception Kasumi the Vexatious: 1d20 + 0 ⇒ (7) + 0 = 7

Urzaia and Fen manage to pick up on the sound of soft foot steps, and a wind that blows opposite of what has blown all day.

A young woman wearing a stylish gown approaches the cliff. Between tearful sobs, she whimpers, "Throw the ring into the river, shall I?" After a second's hesitation, she assumes a defiant expression and steps to the edge. She leans over the cliff and closes her eyes, then slips off, crashing into the cliff face several times before her broken form splashes into the water below.

Liberty's Edge

The Slithering Maps

Round 1: FIGHT!
Light Condition: Light and Shaded Trees
Active Party Buffs: None
Active Penalties: None
Mivvy Hetherington(-0,Fine)
Fen Vion(-0,Fine)
Father Urzaia Conflict(-0,2 Charisma Drain)
Rondolpho Keene(-0,Fine)
Prakriti(-0,Fine)
Kasumi the Vexatious(-0,Fine)

Bride-to-Be(-0,Fine)

Sense Motive DC15:

You are able to determine a way to calm the haunt. By putting on the ring of the groom-to-be and jumping off the cliff into the river, the haunt would feel no longer alone. That could make it cease.

No map for this one.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |

Sense motive 1d20 + 9 ⇒ (3) + 9 = 12

Grand Lodge

Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13

Sense Motive: 1d20 ⇒ 3

Silver Crusade

Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None

Sense Motive: 1d20 + 9 ⇒ (1) + 9 = 10

Silver Crusade

Female Samsaran Oracle (Reincarnated Oracle) 6 | HP: 39/39 | AC: 24| T: 16 | FF: 19 | CMD: 19 | Fort: +3 | Ref: +4| Will: +5| Init: +7 | Perc: +5| Sense Motive: -1 | Spirit Mem: 8/8 | Locat Mem: 8/8 | Spells: 1:7/7, 2: 6/6, 3: 4/4

Sense Motive: 1d20 - 1 ⇒ (1) - 1 = 0

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

sense motive: 1d20 + 11 ⇒ (2) + 11 = 13

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

3,3,1,1,2...

Actually, could I just take ten instead?

Liberty's Edge

The Slithering Maps

Not unless you have an ability to do so during a stressful situation or combat.

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Hopefully, Fen can get it.


Botting Fen

Fen's bonus of +14 means he cannot fail.

Sense Motive: 1d20 + 14 ⇒ (2) + 14 = 16

Of course it is a 2, lol.

"Friends, I believe if one of us were to wear the ring and jump into the river, the haunt would be at peace forever."

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Mivvy smiles and takes the ring out of her pocket, ”That sounds like a challenge.”

She slips the ring on her finger, casts a quick spell expeditious retreat, in case the speed boost helps and takes a running dive off the cliff, toward the water.

acrobatics: 1d20 + 14 + 1d6 ⇒ (5) + 14 + (5) = 24 add +12 if this counts as jumping.

If this goes horribly wrong and she looks like smashing into something awful, Mivvy will use feather fall to get out of trouble.

Liberty's Edge

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The Slithering Maps

Mivvy manages a swan dive into the river and the judges rate her with 8's and 9's.

Splash!

The haunt seems to calm and the noises seem to cease. Eventually the area feels peaceful. With no more quests remaining, the Pathfinders are able to return the dead bodies to Cassomir and end their long time in this region.

*******************************

The mayor congratulates you all with a feast and an award ceremony. Many citizens stand to the left and to the right as you all walk down the aisle inbetween them. Triumphant music plays, with the Mayor, Igneous and Branda at the stage before you. Along a wide carpet you walk up to the steps. Kasumi turns her head to Urzaia and lets out a roar.

The mayor comes forth with his own parchment. "As the acknowledgement of such heroes who brought peace to a troubled land and ended the threat of an apocalypse, it is with great honor I present you with the deed to Tristeza Manor."
Boon Acquired!

You all turn to face the crowd of onlookers, and they applaud for you. Kasumi lets out another triumphant roar.

The no triumphant music version.

Grand Lodge

Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13

Kasumi uses Minor Image to create a flashmob of Kasumis, then breaks into a dance.

Perform (dance): 1d20 + 5 ⇒ (7) + 5 = 12

It's decidedly "okay."

Liberty's Edge

HP 33 l AC 20 (T 15/FF 15) l F +6, R +8, W+8 (+2 vs enchantments) l Ini +8 l Perc +13

"I would have made that jump for you Mivvy if you would have liked, would have been thrilling to start my night off like that. There would be a fair amount of ladies in this village who may have liked that story." Fen says with a wink as they are handed their reward and he heads off with a swagger towards the tavern.

Sovereign Court

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Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Mivvy shrugs, "You would have made the jump, but I made it look good." She stretches out, as if genuinely relaxing for the first time in days, "Anyway, at times like that a woman - even a ghostly woman - needs a friend, not another paramour."

Silver Crusade

Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None

Hopefully the rest of her afterlife will be peaceful.

Silver Crusade

Female Samsaran Oracle (Reincarnated Oracle) 6 | HP: 39/39 | AC: 24| T: 16 | FF: 19 | CMD: 19 | Fort: +3 | Ref: +4| Will: +5| Init: +7 | Perc: +5| Sense Motive: -1 | Spirit Mem: 8/8 | Locat Mem: 8/8 | Spells: 1:7/7, 2: 6/6, 3: 4/4

Prakriti takes a moment to savour the successful adventure, sure that she'll have enough memories from it to last several future lifetimes.

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