Agents of TAROT: Chariot Crew

Game Master Tarren Dei


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F Android Biohacker 2 [HP 16/16 | Stamina 14/14 ] [ EAC 13 | KAC 14 ] [ Fort +4 | Ref +2 | Will +3 ] [ Init +2 ] [ Perception +7 (Darkvision 60, Low-Light) ]

Omg that's amazing. Solid Chaotic Neutral move, Moreau.


Just so you all know, Carson's player did contact me to tell me he would not be continuing as much as he enjoyed the game.


Female N Lashunta Mystic (XenoDruid) Wild Warden 1 | Active Conditions: None | SP 12/12, HP 14/14, RP 4/4 EAC 11. KAC 12 | Fort -1, Ref +2, Will + 6 | Per +5 (low light), Sense Motive | Speed 30 ft | Telepathy 30 ft

Kinda assumed that. You do NOT seem like the kind of dick GM that would kill a PC like that otherwise :-)


Made it back from vacation safe and sound just let me know when you are ready for me.


Scera wrote:
Made it back from vacation safe and sound just let me know when you are ready for me.

Okay ... there are a couple of ways to bring Scera in as a character, but that may take a while.

Last we heard from Scera, Gabriel had sent her out into the Shuffle. The problem with timelines changing, is that some thing can happen in one timeline and then again in another. Gabriel may have sent Scera and crew into the Shuffle but, the timeline shifted as he was doing it, and Scera alone made it ... alone in a TAROT ship but without the rest of the crew as they didn't exist in the new timeline. Something like that.

Or, we can put Scera in the other crashed ship the players haven't looked at yet (that changes Scera's backstory more).

Or, you can play another character that we haven't met yet. One of Moreau's people or another timecop stuck in the Temporal Enforcer.


I'm good with what ever method you like, and I'm not in any hurry if it takes a while to accomplish.

I can tweak the backstory a tad if needed, that isn't a problem for me.


Looking at it more closely being in a crashed ship could work out easily with minimal story changes. Scera's backstory does mention an explosion in a ship she'd stolen. She could easily be in a stasis pod they find.


The Temporal Enforcer (the smaller ship) could have rescued Scera's pod from the Shuffle while chasing Moreau. Scera would never have known, being in stasis. A bit odd, but that's what imagination is for.


Male Human Cleric of the Helix

Just posting this in all my campaigns to let everybody know I'm visiting family today through the next week, so posting might get a bit spotty. I'll do my best to keep in touch and check in once a day or more if at all possible.


The stage manager comes to make sure Scera is ready in the wings for her entrance.


Assuming everyone is still at lvel 1 then yes, I should be. I'll make the backstory tweaks once I know the exact nature of my entrance. I'll be at work for another two hours or so.


Since your backstory has you escaping from a Vesk ship, I will put you in an escape pod with vesk writing on it. The last thing Scera would remember would be getting into that escape pod to escape a ship. How that escape pod ended up in the Shuffle will be left unexplained. The Temporal Enforcer found it in the Shuffle and brought it here.


Sounds good.


Female N Lashunta Mystic (XenoDruid) Wild Warden 1 | Active Conditions: None | SP 12/12, HP 14/14, RP 4/4 EAC 11. KAC 12 | Fort -1, Ref +2, Will + 6 | Per +5 (low light), Sense Motive | Speed 30 ft | Telepathy 30 ft

I just realized that I'm confused.

What IS the future history wrt Vesk from our point of view? We're from a different universe than the Starfinder one so they presumably did not invade Absolon station, fight the Hive, etc.


I was thinking the vesk and humans have encountered each other and there may even have been some skirmishes, but they're still isn't much of a history to speak of. Brass has fought some battles all over and says he's fought against Vesk at some point, but it could have just been mercenary work.

Given that Scera was found in the Shuffle though, we don't know if she is from the present, the past, or an alternate timeline. She could have entered the Shuffle from the distant future and been drifting back in time.


Male EAC:15 KAC:17 |HP:18/18 SP:14/14 RP:5/5 |Fort:3, Ref +4, Will+3 |Init +8 Per+2|Hunting Rifle+7, 1d10 6/6 /45 Soldier 1

I just assumed that over the years he might have encountered vesk working as a mercenary and with human and vesk skirmishes but no outright war people would want some way to try and get things done without it causing a major war.

Vesk i assume might not use mercenaries to do their dirty work with their sense of honor.


F Android Biohacker 2 [HP 16/16 | Stamina 14/14 ] [ EAC 13 | KAC 14 ] [ Fort +4 | Ref +2 | Will +3 ] [ Init +2 ] [ Perception +7 (Darkvision 60, Low-Light) ]

Hey gang, I've been in the hospital for a few days with Appendicitis, gonna try to get caught up today, but apologies for the radio silence!


Male EAC:15 KAC:17 |HP:18/18 SP:14/14 RP:5/5 |Fort:3, Ref +4, Will+3 |Init +8 Per+2|Hunting Rifle+7, 1d10 6/6 /45 Soldier 1

It’s all good hope you feel better!


Couldn't see my image earlier either but I can now.

Yes! Get well soon!


Appendicitis does not sound fun. Get better soon.


In another play-by-posts, the players said that it is faster if the GM rolls initiative for the players when it is time to so as to speed things up.
Would you prefer that?
Would you be okay with one initiative roll for all the players that you add your bonuses to and a second one for the villain(s)?


F Android Biohacker 2 [HP 16/16 | Stamina 14/14 ] [ EAC 13 | KAC 14 ] [ Fort +4 | Ref +2 | Will +3 ] [ Init +2 ] [ Perception +7 (Darkvision 60, Low-Light) ]

I prefer the GM rolling everyone's initiatives in one post, because it gives us an idea of who is going before/after whom. If we roll our own initiatives as part of our actions, it isn't always clear what has already happened, and if we roll our own initiatives separately before our actions, it slows things down.


Male EAC:15 KAC:17 |HP:18/18 SP:14/14 RP:5/5 |Fort:3, Ref +4, Will+3 |Init +8 Per+2|Hunting Rifle+7, 1d10 6/6 /45 Soldier 1

I second jades idea, I think that makes things easier for everyone so nobody is waiting to see who goes first.


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Female N Lashunta Mystic (XenoDruid) Wild Warden 1 | Active Conditions: None | SP 12/12, HP 14/14, RP 4/4 EAC 11. KAC 12 | Fort -1, Ref +2, Will + 6 | Per +5 (low light), Sense Motive | Speed 30 ft | Telepathy 30 ft

That sounds good to me. Although, of course, as a resident peacenik I think that we should never roll initiative :-) :-) :-) (just kidding, on the off chance that wasn't 100% obvious)


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It was obvious you were kidding, Vonash, but, while we are on the subject:

There is not a ton of combat in this scenario. There could have been. At first, you were bound by the desire not to shoot up the timeline and so you didn't. There was a very real chance you would have had to fight US Air Force to get your ship back, but you didn't mess around and got down to business. One day partying in the 60s and the Air Force was going to be all over your ship.

Things could have gotten messy with Moreau's crew, but some lucky dice rolls allowed you to win that one. For those built for combat, more combat opportunities will probably come, especially when your hands are less tied to timeline preservation.


Male EAC:15 KAC:17 |HP:18/18 SP:14/14 RP:5/5 |Fort:3, Ref +4, Will+3 |Init +8 Per+2|Hunting Rifle+7, 1d10 6/6 /45 Soldier 1

Seems fair, I mean with a group of androids there won’t be too much partying going on I would assume. Hopefully when the more combat comes along we won’t have any more casualties though haha.


Masculine Android Mechanic | HP 16/16, Stamina 12/12, Reserve 5/5 | EAC 14, KAC 15 | Fort +3, Ref +8, Will +0 | Init +5, Perception +5

Apologies for my lack of posting followed by a wall of text. I'd been away and was considering how Ueda would respond to the developments, and it just sort of kept going.

Also, I took the liberty of assuming he would know Frankenstein. It strikes me as the sort of thing any android philosopher worth their salt would be familiar with, what with the whole question of creating new life angle. It might even be a common point of knowledge for most androids, if only in passing.


F Android Biohacker 2 [HP 16/16 | Stamina 14/14 ] [ EAC 13 | KAC 14 ] [ Fort +4 | Ref +2 | Will +3 ] [ Init +2 ] [ Perception +7 (Darkvision 60, Low-Light) ]

I would imagine that you're correct. Frankenstein also happens to be one of my absolute favourite books.


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All the NPCs are currently tied up and elsewhere, so I don't have anything to add other than I'm enjoying the philosophical discussions. I'm looking forward to hearing what you decide to do. I've got ideas on a dozen different things that could happen next, but ever since Brass managed to get onto the Chariot before Moreau stole it, I haven't known where this would end up going and that's kind of fun.

I am sure Ueda would know Frankenstein. I'd imagine it would have been referenced during the android uprising too.


F Android Biohacker 2 [HP 16/16 | Stamina 14/14 ] [ EAC 13 | KAC 14 ] [ Fort +4 | Ref +2 | Will +3 ] [ Init +2 ] [ Perception +7 (Darkvision 60, Low-Light) ]
Tarren the Dungeon Master wrote:
All the NPCs are currently tied up and elsewhere, so I don't have anything to add other than I'm enjoying the philosophical discussions. I'm looking forward to hearing what you decide to do.

Stuff like this is the reason I love PBP. And yeah, I also legitimately have no idea what we're going to do, which is another thing that I love about PBP.


Male EAC:15 KAC:17 |HP:18/18 SP:14/14 RP:5/5 |Fort:3, Ref +4, Will+3 |Init +8 Per+2|Hunting Rifle+7, 1d10 6/6 /45 Soldier 1

Glad I could throw a wrench into things, I’m surprised things went as well as they did on the chariot. But I’m really enjoying the philosophical aspects into the game it makes for an interesting stuff.


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F Android Biohacker 2 [HP 16/16 | Stamina 14/14 ] [ EAC 13 | KAC 14 ] [ Fort +4 | Ref +2 | Will +3 ] [ Init +2 ] [ Perception +7 (Darkvision 60, Low-Light) ]

Ooooh yes, bring on the Nature vs Nurture stuff. I am so here for all of this.


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Masculine Android Mechanic | HP 16/16, Stamina 12/12, Reserve 5/5 | EAC 14, KAC 15 | Fort +3, Ref +8, Will +0 | Init +5, Perception +5

Y'know, never expected to put my Minor in Philosophy to work in Play-by-Post, but here we are! And I'm also loving it.


Male EAC:15 KAC:17 |HP:18/18 SP:14/14 RP:5/5 |Fort:3, Ref +4, Will+3 |Init +8 Per+2|Hunting Rifle+7, 1d10 6/6 /45 Soldier 1

Lol I was thinking that either you really really enjoy play by post or you had some education in philosophy, because those are very thought out responses haha.


Male Human Cleric of the Helix

Just popping this in my games to let people know I'm leaving later today to visit family for about a week. I should be able to check in and post regularly during most of it, but this weekend might be spotty, so bot me as needed. Thanks!


Male EAC:15 KAC:17 |HP:18/18 SP:14/14 RP:5/5 |Fort:3, Ref +4, Will+3 |Init +8 Per+2|Hunting Rifle+7, 1d10 6/6 /45 Soldier 1

I get a hilarious mental image of Ueda nonchalantly dragging Moreau out while talking, just as relaxed as if it’s the norm, haha.


I'm getting a kick out of all the characters, but, Ueda's cold practical violence is amusing.


F Android Biohacker 2 [HP 16/16 | Stamina 14/14 ] [ EAC 13 | KAC 14 ] [ Fort +4 | Ref +2 | Will +3 ] [ Init +2 ] [ Perception +7 (Darkvision 60, Low-Light) ]

haha yes, this game is a ton of fun.


Masculine Android Mechanic | HP 16/16, Stamina 12/12, Reserve 5/5 | EAC 14, KAC 15 | Fort +3, Ref +8, Will +0 | Init +5, Perception +5

I'm glad people are enjoying it! I've been trying the whole game to play up Ueda's cold side, as he's a very pragmatic and logical thinker, despite his interest--even passion--for pursuits like ethical philosophy. And bearing in mind that he's done some very not-so-nice things in the past, a big part of that is a willingness to do what needs done. His "tools are tools" comment applies as much to people as objects.

And yeah, I'm enjoying this game a lot! Definitely not what I first imagined signing up, and that's a great thing. (I figured more straightforward sci-fi investigating and shooting.)


Male EAC:15 KAC:17 |HP:18/18 SP:14/14 RP:5/5 |Fort:3, Ref +4, Will+3 |Init +8 Per+2|Hunting Rifle+7, 1d10 6/6 /45 Soldier 1

Loving the game! I’ve been wanting to play this character for awhile, and I’m enjoying how everything is more exciting than I thought it would be and a lot more sophisticated.


Female N Lashunta Mystic (XenoDruid) Wild Warden 1 | Active Conditions: None | SP 12/12, HP 14/14, RP 4/4 EAC 11. KAC 12 | Fort -1, Ref +2, Will + 6 | Per +5 (low light), Sense Motive | Speed 30 ft | Telepathy 30 ft

I'll chime in with the "great game" praise :-) :-)

Its also moving quite quickly which is very important to keep up interest


I try to balance moving things along with letting everyone have a chance to participate. I can always adjust if people tell me the pace is too fast or too slow.


F Android Biohacker 2 [HP 16/16 | Stamina 14/14 ] [ EAC 13 | KAC 14 ] [ Fort +4 | Ref +2 | Will +3 ] [ Init +2 ] [ Perception +7 (Darkvision 60, Low-Light) ]

I'll have a bigger post up tonight, but...

Jade wrote:
"I believe the human phrase is that he has 'created his bed'."
Brass wrote:
"They may have been dealt, what’s the saying, bad dice?"

...I just love that we're making "androids misquoting human phrases" a thing.


Me too. Who is going to correct them? No humans alive on this crew and Kitty, Griffin, and Barry come from hundreds of years in the future. They're probably like "Maybe that's the old way to say it."

Of course, if you do go back in the past again, misquoting human phrases could be what happens when you fail at passing as human.


I will be out of town Wed thru Sunday at GenCon this week and unable to post during that time. Please bot me as needed.


F Android Biohacker 2 [HP 16/16 | Stamina 14/14 ] [ EAC 13 | KAC 14 ] [ Fort +4 | Ref +2 | Will +3 ] [ Init +2 ] [ Perception +7 (Darkvision 60, Low-Light) ]

I am very envious, have a great time!


Are you sure you got Moreau?


Female N Lashunta Mystic (XenoDruid) Wild Warden 1 | Active Conditions: None | SP 12/12, HP 14/14, RP 4/4 EAC 11. KAC 12 | Fort -1, Ref +2, Will + 6 | Per +5 (low light), Sense Motive | Speed 30 ft | Telepathy 30 ft

Nope. In a time travel campaign I think nothing is EVER certain :-(


Obviously XP is gained for story accomplishments in this game. Despite the darkness, you succeeded at your first mission. It's time to level up.

If you aren't sure about continuing, let me know and your character can be retired from play soon.


Masculine Android Mechanic | HP 16/16, Stamina 12/12, Reserve 5/5 | EAC 14, KAC 15 | Fort +3, Ref +8, Will +0 | Init +5, Perception +5

Hmm. I'm not sure I entirely appreciate the implications of this chapter's title, and the ominous description of the landing pad on our arrival.

Oh well! Wouldn't be time travel without shenanigans.

At 2nd level, Ueda gets a Mechanic Trick, and I'm going to grab Overclocking. A number of others are useful and potentially fitting, but right now he's primarily interested in reacting faster in order to stay alive.

Also, I don't recall: are we rolling for HP, or taking average/average+1?

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