Locksmith

Tarren the Dungeon Master's page

10,195 posts. Alias of Tarren Dei (RPG Superstar 2009 Top 8).


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Kai Misipeka wrote:

Kai is squeezed in the back with the civilians, trying to comfort them while the talk of demon towers happens nearby, feeling entirely too unprepared for any of this.

"If they had technology, I could help against that, but all this..." Kai shrugs helplessly.

In World 16, it's 1989. It's followed much the same timeline as the Earth you're from up until 1985. Could Kai Engineer a super big implosive device using that era's tech? There would be a penalty on the Engineering check, but maybe.


Charles Wilde wrote:

"I know the feeling. I couldn't quite believe a lot of things until one day I was.. this." Charles waves vaguely at himself.

Turning back to Greer, he says, "Well Void must have at least felt the blast if it hates you so much now. Why do I have a feeling that the solution's going to involve a team going into the tower?"

"Doc Z is trying to figure out how to create a very large magical implosion in the tower, since blowing them up seems to damage the neighborhoods around them," explains Tarantula as the truck pulls into the Best Buy parking lot and you are rushed into the temporary command center while the civilians are taken to see a doctor.


"We thought it was a hoax," says one of the civilians, the woman.
"The guy on the radio said the UN was setting up camps and that's why there's a no-go zone," said the other.
They're clearly in shock. Whether Nissa is a fairy or an alien isn't catching their attention.
"That was a demon," says the woman, "Just like they said on CNN."
"We thought it was a hoax," says the man.


Charles Wilde wrote:
"So any idea why this tower wants you so bad it's breaking into our world to get the soul of our world's counterpart to you?" he shouts to alt-Greer above all the noise.

"Your world has counterpart of ME?" asks Greer. "Must be one handsome m~*##+*%$*%!."

The Olympian wrote:

"Wait! What?" Theo shouts over the wind. "This is what this is all about? Is this the reason Void reached out to L.C.?" The godling laughs loudly into the wind.

"I don't believe it! Our Greer is with Charon now! I mean! I'm a total bada$$, but..! Nobody. And I mean, NOBODY! Takes anything away from Charon once he has his charge. I Paid his Fare! At the funeral, remember? To steal something from Charon or The Court of Hades is to risk an interdimensional plane war against a God of Death!!"

"Void!" shouts Tarantula. "Void hates Greer! I mean, all these demons are full of hate, but this is special."

"Yeah, he hates me so much he reminds me of my ex-wife," adds Greer. No one laughs other than Greer.

"Greer drove a car bomb into the Jersey tower ... brick on the gas pedal, jumped out just in time ... it was like an action movie. Void has made it personal ever since."

"Got slapped down for it too," complains Greer. "The blast rocked a neighborhood in Beirut. This was before we knew how the towers were connected."

The truck slows down to a third of its speed.

"We're outside of the radius. We're set up in the Best Buy just down here. So, you're telling me that your world's Greer is dead?"


As he drives, Alt-Greer shouts an explanation about the Tower. He swears a lot more than Greer did. "So, these a*!~%%$s showed up about 4 years ago. The Towers kind of started popping up all over the world. The first appeared in New Jersey, but there's one in Okinawa, one in Leningrad, Paris has one at the moment, and, then there are a couple just off in the middle of butt-f$&$ nowhere. And the f@+@ers move too. Beijing popped last week and now they're doing cleanup, but now Ulaanbaatar has one phasing in. There's always one somewhere in New Jersey though."

"And we kind of think they're all the same tower too. When they tried to blow one up in Jerusalem, we saw the flashes above the Jersey tower. If we hit it with heavy enough weaponry, Kabul feels the rumble from around their tower. Don't know if that makes any sense, but not a lot has made sense in the last four years. And the Towers make the demons ... we think. No one whose gotten inside one made it out with their sanity in check."

"Around the same time the Towers appeared people started to change. Angel, for example. He wasn't born that way ... he said he was gifted those powers and told where to find the sword. And, Doc Z there lived a very different life before he suddenly discovered he was a wizard."

"Not all of the changes were good though. We've had lots of possessed people and that s&&$ happens outside the radius as much as inside."

"Oh yeah, the radius. The demons stick within a mile or so of the tower. You can draw a circle around the tower, but, each day, that circle gets a little bigger until 'pop' and the tower is gone to bother some other city."


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Charles Wilde wrote:
Charles makes sure the civilians get on before getting on himself... if there's still room.

There's room if Charles doesn't mind cozying up to the gun.

As soon as everyone is in, Alt-Greer heads away from the tower, in the direction the civilians had been heading before they got stopped. This is the direction Alt-Greer pointed when he said, "out of the radius."

The two suriving civilians are crying in the back of truck. They're clutching knapsacks stuffed with things. One of the knapsacks references an alien furry called "Alf." You don't recognize the species.

"What did you get?" asks Doc Z pointing at the backpacks. "Chocolate? Booze? Hope it was worth it."

The civilians cry harder.


"Angel's dead?" gasp Alt-Greer and Tarantula at once.

Doc Z calls out, "That vrock's probably reached the tower by now, Greer. Void will know you're here and be coming for you. Until you get your highly sought ass out of the radius, you're putting everyone here in extreme danger."

He says it matter of factly but also like Greer should know this.

Greer squints away a tear and pushes a button to activate the loudspeaker, "Get in the truck or get your own ride home. We can come back for your giant toy robot when we have reinforcements."


"A portal? That's new but not surprising. Maybe now The Marshall will send backup-" he cuts himself off, his eyes focused on Charles' new sword, "Where did you get that!"

His tone is accusatory, not curious.


Zellgato's radio communicates with his teammates, right? It won't communicate with those in the truck. Alt-Greer is talking to Charles through the open window of the truck right now.


The masked man waves the two living civilians over and urges them to climb into the back beside the turreted weapon. He joins them.

Alt-Greer answers Charles with, "Let me guess, you're TAROT too? Alasheen finally sends reinforcements and you're it?"

"Not to sound ungrateful!" adds the woman in the passenger's seat.

"Let's get these civvies somewhere outside of the radius and you can tell me about the army the Marshall's sending right after you ..."

"I'm Tarantula!" interrupts the woman. She points at Alt-Greer, "He's Scorpion."

"Baby, these code names are stu-" Alt-Greer begins but 'Tarantula' hushes him and points to the masked man in the back.

"And that's Doc Z," she says, "He's a wizard."

"Don't call me that," says 'Doc Z.'

"And you're TAROT ... Welcome to World 16."

"Seriously, let's move it before that vulture-demon comes back." says Alt-Greer. Pointing away from the tower he adds, "The radius is 500 ft. that way."


Anyone looking at the blue pick-up truck might notice the words "Tactical Armed Response to Occult Threats" on the side of the door, painted in a circle around a logo that incorporates a sword, a cup, and a coin.


The horrible thing ignores Theo's truncheon as it flaps its mighty wings and lifts itself into the air. It looks like it's going to fly in the direction of the tower back near the parking lot.

Zellgato hits it with something. It drops a bit in the air for a second, but then flaps harder and begins to climb again. It is slowed

The other masked man, points his wand at it and fires a blast of green light at the creature. damage: 3d4 + 3 ⇒ (3, 2, 1) + 3 = 9 It doesn't seem to have a significant effect.

The creature continues to fly away.

"Okay," shouts the Greer voice through the loudspeaker, "Now, that the civilians are safe, can we get out of the radius so you can tell me just who the f#+& you are?"

A female voice cuts in, "And so we can thank you for the assist. Don't be a dick, Greer."

Anyone want to chase the very big, but injured demon? Last shots? Z slowed it just enough that a last ranged attack could be feasible. (It failed its offline save.)


The truck mounted weapon is able to deliver a decent punch. Nissa, pulling the trigger, fires one rocket straight at the creature. Not quite as dramatic as Vasquez's spray of bullets, but has an impact.

damage: 5d10 ⇒ (5, 1, 8, 6, 7) = 27

The vrock's screech was horrifying before, but, now, hurt and cowardly like most demons, it let's out a more horrific screech while flapping its wings and preparing to fly off.

Round 10
Initiative Order: Blue Pick-Up Team, Big Demon [ACTED], Zellgato, Theo, Kai, Nissa, Charles.

DC 16 Fortitude save to act in this round. The vrock's going to flee unless someone can take it down quickly.


The damaged pickup, after striking the creature, moves to your side of it. The bed of the pickup is mostly taken up by a large turreted weapon.

The windows are rolled up, but through the glass you can see the woman Nissa saved and Colonel Greer, or, at least, his doppleganger.

The voice over the loudspeaker, familiar before but recognizable now, says, "Keep the pressure on a bit longer. We got this."

The mechanism in the bed of the truck begins to whirr as the turreted weapon starts to take aim.


Round 9
Initiative Order: Blue Pick-Up Team, Big Demon, Zellgato, Theo, Kai, Little Demons, Nissa, Charles.

The demon turns all its attention to Nissa while the pickup turns all its attention to the demon.

Pick-up ram damage: 10d6 ⇒ (6, 2, 6, 6, 2, 2, 4, 5, 2, 5) = 40

The demon attacks Big Red with both its claws and a bite.

claw 1: 1d20 + 16 ⇒ (19) + 16 = 352d10 + 15 ⇒ (6, 2) + 15 = 23
claw 2: 1d20 + 16 ⇒ (12) + 16 = 282d10 + 15 ⇒ (7, 7) + 15 = 29
bite: 1d20 + 16 ⇒ (20) + 16 = 362d6 + 15 ⇒ (2, 6) + 15 = 23

It doesn't even bother to dodge the pickup


Kai drives off another handful of demons while Theo and Charles knock a couple others around, buying the civilians time to run and lock themselves in one of the abandoned vehicles on the side of the road.


Kai Misipeka wrote:

Kai provides covering fire to the civilians as instructed, while sending Legion to scan the vrock.

[dice=Legion perception]1d20+6
[dice=Covering fire, DC 15]1d20+4

Legion's scans pick up strange readings from the Vrock, but no new information. It doesn't fully agree with technology and seems to cause glitches in the reading. It isn't giving off T-Radiation as if it had just come through a portal though. Not sure what extra senses Legion can employ here.


Zellgato wrote:

Retaining his position as a gate between worlds deterrent-Zellgato continues his best to provide cover. Letting Theo and Charles hand cleanup as he tries to funnel the enemies away from the civs and toward the blender

[dice=cover]1d20+8

Zellgato's covering fire is close enough to scare one group of demons off of attacking one of the civilians.


Charles Wilde wrote:

Charles does his best to stay between the demons and the civilians, continuing to slash at them with his sword.

[dice=Slash]1d20+10
[dice=Damage]1d8+12

The nasty little demons are learning to fear the sword, but there are enough of them that Charles always has something to swing at. He's hurting them too. Is this the angel sword you're using?


Nissa, the Subatomic Bombshell wrote:

☀️☀️

SP: 11/11 (+4 regen)
HP: 42/42

Nissa shouts, “I’M your opponent! Leave her alone!”

She then throws a reckless attack—
[dice=Whiff!]d20+9+5-3
[dice=Damage]2d8+9+1+5

—but follows with near-perfect aim—
[dice=Hit!]d20+9+5-3
[dice=Damage]2d8+9+1+5

—and a flail that strikes like a wrecking ball!
[dice=CRIT!]d20+9+5-3
[dice=Damage]4d8+18+2+10

The wrecking ball gets the vrock's attention. It turns to focus on Nissa in the next round. Nissa may recognize the sound of a gasoline-powered vehicle preparing to accelerate suddenly from the old movies, but the vrock doesn't. Maybe hitting the vrock with a truck will do some damage. Smashing it with a mecha seems to be doing some good.


Blue Pick-up team:

The woman with the heavy artillery fires something explosive at the big demon. Attack; Damage: 1d20 + 12 ⇒ (20) + 12 = 326d6 ⇒ (4, 6, 4, 2, 4, 4) = 24

The masked man points a slender crystal wand at the big demon and fires a beam of light at it. Attack; Damage: 1d20 + 10 ⇒ (9) + 10 = 194d8 ⇒ (4, 8, 2, 8) = 22

The wand misses, but the rocket hits. It does just enough damage to make the demon turn around and realize there are others there.

He focuses his attack on the woman with the heavy artillery. Purplish-black energy bursts from the creature when it shreaks "VROCK". The waves of energy strike the woman. She shrugs them off, but the demon closes in for melee next round, forcing her to drop the rocket launcher and leap back in the truck.

The pick-up revs its engine as the demon moves in, clearly intending to ram the demon next round.

The big demon and blue pick-up team have acted. Two more civilians left to protect.


Sorry for the long pause. Summer distractions.

Round 8
Initiative Order: Blue Pick-Up Team, Big Demon, Zellgato, Theo, Kai, Little Demons, Nissa, Charles.


Of Nissa's three attacks, only the first seems to do any damage. The creature screeches "VROCK!" and looks like it wants to kill Nissa. Up until this point, it looked like it wanted to kill everybody, but now it has prioritized killing Nissa first.

The demons swoop down onto the civilians before Zellgato's cover fire can help. One of them yells, "We're not civilians!" before turning and firing ineffectively at the demon, who shreds him into a pile of civilian flesh and blood.

Kai's cover fire scares the remaining demons off for a round. There are two remaining civilians to protect. Right now, they're sprinting for the ditch.

When Charles asks what hurts these things, the familiar voice on the loudspeakers replies "We're leaning towards 'overwhelming firepower' and 'magic swords'..."

The woman with the heavy artillery punches a button when he says 'overwhelming firepower' and the device lights up.

After Charles takes his slash at the demon, the familiar voice from inside the truck says, "Speaking of magical f%#@ing swords!"


The Olympian wrote:

Sorry. Wasn't aware Theo was in melee range on the vrock.

[dice=Will DC 13]1d20 + 7

It's the smaller demons causing the fear affect.


Theo is within melee, so he needs to make a DC 13 Will save vs. Fear. The demonic choir is putting out a frightening aura.

We'll let Theo's attack for this round happen whether he makes the save or not.

Theo swipes one of the demons away. It doesn't turn to goo, but it crawls, not flies away. Others do fly towards the trio scampered out of the red vehicle when the big demon crashed it.


A voice booms through a loudspeaker on the blue pick-up. The voice is a man's voice and slightly familiar, but it's through a loudspeaker and hard to place. It says, "Friends of giant red robot, protect the civilians and take cover."

Two passengers leap out. One wears a mask and robes; the other is carrying some kind of heavy armament.

"Giant red robot," says the familiar voice again from the vehicle. "I don't know where you came from, but I hope your bite is as tough as your bark, because vrock's are nasty."


Did Nissa make her Will save?


Nissa's supernova kills a number of the demons and scatters others. There are still about 8, but when the music changes, the huge bird-headed demon blocking the road roars something at them, and those 8 gather in two rows of four, flapping to hover in the air, and form a choir. They try to drown out Nissa's tune with something more to their liking.

Anyone within 30 ft of all this, make a DC 13 Will save vs. fear to resist being terrified by the demonic choir.

The big demon flicks Zellgato's shot away and attacks the car again.

Multiattack 1st claw: 1d20 + 16 ⇒ (2) + 16 = 182d10 + 15 ⇒ (5, 9) + 15 = 29
Multiattack 2nd claw: 1d20 + 16 ⇒ (9) + 16 = 252d10 + 15 ⇒ (6, 6) + 15 = 27

The large demon has done enough damage to the car that it isn't going anywher. The three occupants scatter onto the road and take advantage of the fact Nissa is between them and the large demon.

The large demon screeches a strangled bird-like screech, "Vrock!!!"

Round 7

Initiative Order: Big Demon (ACTED), Zellgato, Theo, Kai, Little Demons, Nissa, Charles.


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Okay, I've created a rough battlemap for the other location. Nissa and Charles have moved to that location as have most of the demons.


The Olympian wrote:

Round 5 6

Theo continues to widdle down the demonic trio, now a duo.
[dice=Static Truncheon]1d20 + 6 What is the fricking deal with this static trucheon and rolling '4's?!!

The demons Theo was fighting already fled. They're joining a larger posse of demons hassling Nissa, being bullies who prefer to vastly outnumber their opponent.


Nissa, the Subatomic Bombshell wrote:

☀️☀️☀️

SP: 11/11 (+4 regen)
HP: 42/42

Nissa will either destroy as many surrounding demons as she can, or if they can’t get at her immediately, she’ll attack the big one!
“GO TO HELL!”

Nissa’s attacks remind her of playing wiffle ball in gym class. For her, the game was just “whiff.”

There are enough demons pursuing Nissa, that she can attack some of the small ones. Against the small ones, those are hits, actually. One of the demons turns to goo, but the other two fly away wounded. Many more to go, however.


Kai fires in the direction of the demons fighting Z and Theo, while Theo takes one of the trio down with a single blow. It's body dissolves into goo which begins inching its way towards the dark looming tower in the parking lot. The two remaining demons hassling Zellgato and Theo calculate the odds and decide that joining the group hassling Big Red with the rest of the flock seems safer. They fly in that direction.

Zellgato needs to keep making Fortitude saves, once per round, for six rounds, until he succeeds on one save. He will decline on the Dexterity track until then. DC is 13.

Charles is now in the air above the parking lot near the strange dark tower that looks like it erupted from the ground below. The cars below are mostly vandalized by the demons. By the degree of destruction it seems the demons have been here a while. Kai is there.

Nissa, has run a couple hundred feet down the highway and is surrounded by the smaller flying demons. The car, a Ford Fairmont, that tried to race past the tower is face to face with a much larger demon that looks like someone took a vulture, gave it arms and a spiked tail, and, then, stretched it out to make it lanky. After that, whoever made this monstrosity must have tortured it to make it mean, because this thing looks vicious. Beneath its threatening wingspan is the Ford. It's trying to backup, but some debris on the road is stuck under its front tire.

On the other side of the larger demon, a Chevy pick-up is racing towards the scene. Someone is in the back firing beams of light from what look like his bare hands. A woman is leaning out the window firing at the big demon with a shotgun. The pick-up is screeching to a halt just as Nissa reaches the scene.

I think Round 5 is just movement, so I've narrated it in. Nissa is 240 ft. down a car cluttered road away from the rest of the party. You can use Round 5 for movement, but I can't imagine other actions you'd be taking.

Round 6 (and any ret-conned Round 5)

Initiative Order: Big Demon, Zellgato, Theo, Kai, Little Demons, Nissa, Charles.

The large demon attacks the Ford with one massive clawed arm.

attack; damage: 1d20 + 22 ⇒ (19) + 22 = 412d10 + 15 ⇒ (9, 6) + 15 = 30

The claw slices through the medal of the hood, but doesn't manage to reach the engine. The demon yanks the twisted wreckage of the hood and tosses it aside.


When Charles comes out on the other side of the portal, he's above a parking lot. Zellgato and Theo are in melee combat with three demons. Nissa, in Big Red, is thundering down the road towards a different fight, a dozen demons following her. Kai is right below Charles in the parking lot where they've been firing at the demons bothering Nissa.


Charles Wilde wrote:

Charles jets towards the remaining demon, wondering if maybe he hadn't needed to call on backup after all... no doubt they'd spin this to TAROT's detriment somehow. But for now, saving lives.

[dice=Angel Sword Slice]1d20+10
[dice=Critical Damage]1d8+10+1d8+10

Darn right they're going to spin this to TAROT's detriment.

Charles seems to be getting into the swing of things with the angel sword. The Patriot and his personal camera drones arrive on the scene just in time to record Charles slicing a demon from the tip of its head to sternum. The demon has no clear internal organs and dissolves into a pile of acidic goo which rapidly starts smoking and disappearing.

The last demon on Charles' side is down.

Before the smoke clears, The Patriot strikes a pose in front of it and says, "I'd call that a success!" in a tone that implies he had something to do with it. The camera drones record this.


Nissa, the Subatomic Bombshell wrote:
60ft per move. So is that 240ft if she “runs?”

The road has abandoned cars on it, so I think it would take you two rounds if you ignored the flock of demons and ran for it through difficult terrain.


How fast can Nissa go if no demons are bugging her and Big Red? The demons are waiting until greater numbers can gather around Big Red before trying its defenses again. They didn't like that holy light blast, but they seem angered by it as much as afraid.


Kai seems the flock of demons in the sky above them direct their attention to exploding Nissa. Some screech at the others and the whole bunch of them begin flying towards the mecha. Kai is safe for now and doesn't have a crowd of demons hovering over them.


Zellgato is sluggish: The victim takes a –2 penalty to Reflex saves and Dexterity-based ability checks, attack rolls, and skill checks; the DCs of her spells and special abilities decrease by 2; and she becomes flat-footed.

Zellgato feels his veins burn as the poison enters his system. Something worth analyzing in whatever it was the demon injected him with. It seems to be interrupted his motor control.

Theo tries to strike with the truncheon, but the creature uses its wings to lift itself off the ground just enough to leap over the weapon.

Okay, so, that ends Round 3 with Theo's miss. Round 4, Theo and Z are up. Z, keep making saves on the Dex track until you make one.

Two demons are swooping down to join the one in front of Theo. Other demons screech at them to join the pursuit of Nissa in Big Red. They seem to think Theo and Zellgato are easier targets. Convince them they're wrong and they'll go after Nissa in the mecha. Convince them they're right, and they'll try to make a lunch of the two of you.


Charles takes one of the demons out with his swords. The other strides towards three police officers whose shock wands don't seem to be having any affect.

Detective McLeod steps out from a doorway and tries firing a rather old-fashioned looking gun.

attack;damage: 1d20 + 4 ⇒ (1) + 4 = 51d6 ⇒ 5
attack;damage: 1d20 + 4 ⇒ (4) + 4 = 81d6 ⇒ 5

The demon moves with uncanny speed to dodge the bullets.

Charles can practically hear The Patriot bounding from the periphery to the center of the action with his trademarked 'Leaps of Faith' 60 ft. jumps. Soon he'll be ready to lay down some 'Righteous Hurt' (also trademarked) on this demon. His personal camera drones are probably right behind him. For this round, though, it's Charles and the last remaining demon on this side of the eye in the sky.

The demon has its back to Charles and it creeps toward Detective MacLeod.


On Charles side of the divide, one demon attacks him while another attacks the Boston RPD

attack;damage vs. Charles: 1d20 + 9 ⇒ (12) + 9 = 211d4 + 1 ⇒ (3) + 1 = 4
attack;damage vs. Person-in-blue: 1d20 + 9 ⇒ (4) + 9 = 131d4 + 1 ⇒ (3) + 1 = 4


Theo still has an attack to make, before the demons, but he can make it later and we will retcon it in.

With Legion and Kai providing a distraction, the demons surrounding the mecha have little chance of doing damage, Nissa, on the other hand lights up a bunch of them. Demons are apparently simultaneously cowards and bullies. The ones that Nissa doesn't fry, swoop down towards Zellgato and Theo.

attack; damage on Z if Theo doesn't kill it first: 1d20 + 9 ⇒ (16) + 9 = 251d4 + 1 ⇒ (3) + 1 = 4

Make a fort save if Theo doesn't kill it (note, it is damage from Nissa's blast)

Round 4.
Initiative Order: Z, Theo, Demons, Nissa, Kai


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The moment before Zellgato fires at the creature, something else strikes the big beast from behind. It seemed like a green laser beam and it was coming from further down the road. A second vehicle is rushing towards the big demon and the other car.


Nissa, the Subatomic Bombshell wrote:

☀️☀️☀️☀️

...
After the blast, Nissa snaps back into the cockpit at full size, but drained of photon energy.

The demons come ahead of you in initiative, but I'm sure you'll blow up a good number of them in a minute.


The car raced away for two rounds, before halting, but it was dodging other vehicles abandoned on the highway, so a scope would be necessary. I'd say it is 400 feet away, which is pretty close for two rounds of racing movement, but the road is rough.


"No problem," says The New Patriot in a smug tone that says he's been waiting for the invite.

"We've got it, Charles," says Flora in a reassuring and earnest tone.


Two more demons spin as they fall out of the air. If they aren't dead when Nissa hits them, the harassment of the other demons as they fall finishes them off. Apparently, losers get bullied in demon groups.

Round 3. Initiative Order: Z, Theo, Demons, Nissa, Kai

Kai is laying down covering fire during the demons attack on this turn. Kai can continue doing this or switch it up when it's their turn.


Charles Wilde wrote:

"Watch out for that one!" Charles shouts as he catches the remaining demon's attack on his armor. Having seen the difference in effectiveness, he slashes twice with the angel sword in quick succession.

Of course, now is the exact moment he starts wondering just when he learned to fight with a sword, which throws off his aim.

Charles' last two attacks miss. These demons maneuver better in the air than anyone with a jetpack will. The guys at Boston Theoretical took learn something from their wings. Jetpacks are not the solution.

The demon tries to slash Charles with the barb on the tip of its wing. attack; damage: 1d20 + 9 ⇒ (15) + 9 = 241d4 + 1 ⇒ (1) + 1 = 2

On the pavement below, several officers of the Reformed Boston Police Department fire their stun wands at the demon. It is not stunned. The chanting inside Rosewood's gets louder and the demon hesitates before attacking one of the officers.

attack and damage against police: 1d20 + 7 ⇒ (10) + 7 = 171d4 + 1 ⇒ (3) + 1 = 4

One of the officers goes down, writhing in pain, clawing at the wound.


attack; damage 1: 1d20 + 9 ⇒ (1) + 9 = 101d4 + 1 ⇒ (2) + 1 = 3

The demons are perturbed by their lack of effect on Big Red, so they try swarming it. If a couple of demons can't do the trick, how about all of them? As they do this, they cry towards the tower and try to summon more.

Kai sees demons rallying and pointing each other towards the mecha. It looks like more are going to swarm Nissa soon.

Attack, damage Demon 1: 1d20 + 9 ⇒ (14) + 9 = 231d4 + 1 ⇒ (1) + 1 = 2
Attack, damage Demon 2: 1d20 + 9 ⇒ (17) + 9 = 261d4 + 1 ⇒ (1) + 1 = 2
Attack, damage Demon 3: 1d20 + 9 ⇒ (6) + 9 = 151d4 + 1 ⇒ (1) + 1 = 2
Attack, damage Demon 4: 1d20 + 9 ⇒ (17) + 9 = 261d4 + 1 ⇒ (4) + 1 = 5
Attack, damage Demon 5: 1d20 + 9 ⇒ (4) + 9 = 131d4 + 1 ⇒ (1) + 1 = 2
Attack, damage Demon 6: 1d20 + 9 ⇒ (15) + 9 = 241d4 + 1 ⇒ (2) + 1 = 3
Attack, damage Demon 7: 1d20 + 9 ⇒ (10) + 9 = 191d4 + 1 ⇒ (4) + 1 = 5

And one demon on Zellgato and Theo who aren't big, red, and playing heavy metal.

Attack, damage Demon Z: 1d20 + 9 ⇒ (9) + 9 = 181d4 + 1 ⇒ (1) + 1 = 2

Save vs. Poison if that hit you, Z

Down the road the vehicle screeches to a halt. Something large is blocking the entire road with its spread wings. Hard to see if it is a demon from here ... I mean, it could be pterodactyl with that wingspan! Nah, it's probably a demon. Apparently there is more than one kind.


Nissa's attacks take out two of the demons. They're tougher than they look though.

Round 2
Legion or Kai can still take an action in Round 1. Kai has not yet been spotted by the demons.

Initiative Order: Zellgato, Theo, Demons, Nissa with Kai in there somewhere.

Theo, there's a demon flying straight towards Zellgato. He just fired a shot at it and missed.


Theo misses the demons that are swarming the mecha. The injured one has peeled off and is streaking towards Zellgato and will attack him next round, if it is still in play. Three of the others are circling the mecha looking for weak spots. The other four attack.

attack; damage 1: 1d20 + 9 ⇒ (1) + 9 = 101d4 + 1 ⇒ (2) + 1 = 3
attack; damage 2: 1d20 + 9 ⇒ (7) + 9 = 161d4 + 1 ⇒ (2) + 1 = 3
attack; damage 3: 1d20 + 9 ⇒ (19) + 9 = 281d4 + 1 ⇒ (3) + 1 = 4
attack; damage 4: 1d20 + 9 ⇒ (18) + 9 = 271d4 + 1 ⇒ (1) + 1 = 2

The demons are tiny and fairly ineffective against the mecha, but there are a more where these came from.

The car is using this opportunity to race further away from the demons. The abandoned cars on the roadside cause them to have to swerve repeatedly, but, thanks to the heroes, they look like they just might make it to safety.

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