Super Pathfinder Brawl - Main Lobby

Game Master Nairb the Grey

Arenas:
Arena A - Carlos v Beansidhe
Arena B - Tobias v Beetly
Arena C - Acrythe v Aristotle
Arena D - Asaakoz v Drogo
Arena E - Palthut v Boom!


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Speaking of Scythes: Can you make a Bone scythe?

"Weapons Light and one-handed melee weapons, as well as two-handed weapons that deal bludgeoning damage only, can be crafted from bone. Hafted two-handed weapons such as spears can be crafted with bone tips, as can arrowheads. Other two-handed weapons cannot be constructed of bone. Bone weapons have half the hardness of their base weapons and have the fragile weapon quality. Masterwork bone weapons also have the fragile quality, but magic bone weapons do not. Bone weapons take a –2 penalty on damage rolls (minimum 1 damage)."

Just wondering if a Scythe falls into that hafted area like I think it does


It is a hafted two handed weapon, but it seems pretty clear that they are talking about a a hafted 2 handed weapon that only does piercing damage (it specifically mentions spear heads and arrow tips). The blade of the scythe would have to be metal or some other material besides bone...it does not seem like the material is intended to allow for slashing damage.


Alright, my last question: Is retraining allowed?


excoman wrote:
Nazzerous wrote:


Don't mind the 3 Cha, He's an ugly MF but he packs a punch.
Ah, but that could come back to haunt you for cure wands, because use magic device is a charisma based check.

or I could just heal myself with my blasts... Kineticist :P

Use magic device is nice in a game you have to worry about that stuff with. I however don't need to wave a stick at my allies until they are healed. I do t have allies. And I'm not gonna try to wave a stick at my enemies until they die, I'm gonna directly just shoot Gravity at them


Tobias the Shadow Caller Summoner will gladly join with his eidolon Penny for the carnage!


DMoogle wrote:
Alright, my last question: Is retraining allowed?

Retraining will be allowed in the downtime between fights.

The standard gold cost of 10 x your character level x number of days required to retrain will apply.


Dotting in. Character is written up in paper, will update when I get home


Carlos is ready to go:

Character Sheet

Dark Archive

You said recruiting open for a couple of weeks, since I'll be away this weekend what is the exact date you expect to close this?


Here's a char sheet, just shy of two weeks, XD
Drogo


PaleDim wrote:
You said recruiting open for a couple of weeks, since I'll be away this weekend what is the exact date you expect to close this?

I plan on closing recruitment this Friday and set up the first round of combats over the weekend with the "Fight!" being called Monday.

More details to come, but essentially you will have 2 days to dot into your combat arena and roll initiative. From there the combat will proceed as I have outlined above.


Nazzerous wrote:
excoman wrote:
Nazzerous wrote:


Don't mind the 3 Cha, He's an ugly MF but he packs a punch.
Ah, but that could come back to haunt you for cure wands, because use magic device is a charisma based check.

or I could just heal myself with my blasts... Kineticist :P

Use magic device is nice in a game you have to worry about that stuff with. I however don't need to wave a stick at my allies until they are healed. I do t have allies. And I'm not gonna try to wave a stick at my enemies until they die, I'm gonna directly just shoot Gravity at them

I honestly don't know much of the kineticist class,palthut is probably gonna get some cure wands so the cure spells dont waste spell slots.

Dark Archive

Could we get the gameplay connected as a sort of "lobby" and also giving us the ability to get notifications of new posts in our campaign tabs?

I'll post my final character choice in 5-10m.


I plan on having this campaign thread be the main lobby. There will be links in the campaign info at the top to the various battle arenas. Unfortunately the way the forums are set up you can't connect multiple game play threads to a single game, so this is kind of the next best solution.


Palthut wrote:
Nazzerous wrote:
excoman wrote:
Nazzerous wrote:


Don't mind the 3 Cha, He's an ugly MF but he packs a punch.
Ah, but that could come back to haunt you for cure wands, because use magic device is a charisma based check.

or I could just heal myself with my blasts... Kineticist :P

Use magic device is nice in a game you have to worry about that stuff with. I however don't need to wave a stick at my allies until they are healed. I do t have allies. And I'm not gonna try to wave a stick at my enemies until they die, I'm gonna directly just shoot Gravity at them

I honestly don't know much of the kineticist class,palthut is probably gonna get some cure wands so the cure spells dont waste spell slots.

Just so everybody knows, you will not need to spend resources to heal up between battles. If you are picking up wands, spells, or abilities to provide yourself with mid-battle healing more power to you, but don't worry about it between rounds. Each round you will go in fully healed and at your full potential.


Good to know.


Nairb the Grey wrote:
At regular intervals (lvls 1, 5, 10, 15, and 20) there will then be a team play round where you may be paired with one or more teammates to see how your build plays with others. Every combatant on the winning team will again receive victory points equal to your current character level. Alternatively, at some levels you might participate in a multiple participant battle royale, 1v1v1v...v1.

Question: if you are KO'ed and your team wins after that do you still get the victory points, and if so do they get lower points than the survivors of the winning team?

Also, do these rounds replace the normal 1v1 round or do they go alongside with it?

And (last question!) Do you get more points for winning the battle royale because you are fighting many others and it will be harder to win?


This is PaleDim's submission.


I'm kind of surprised this question hasn't been brought up yet, but aasimar and tiefling alternate heritages and variant abilities?


Merddyn wrote:
I'm kind of surprised this question hasn't been brought up yet, but aasimar and tiefling alternate heritages and variant abilities?

You can choose any of the alternate heritages free of charge.

If you want a variant ability you will need to roll for it. Roll once and then decide if you want that instead of your SLA for your base or alternate heritage. No rerolls on it, but you are not locked into what you roll, you still get the choice.

You may select up to 3 of the variant appearances for free, because those are just flavor text and have no mechanical impact.


Rolling Variant Tiefling for Acrythe

Variant Tiefling Abilitiy: 1d100 ⇒ 78

“Your skin is spiky. Any creature that attempts to grapple you takes 1d4 points of damage.”

Sure, I’ll take that over Deathknell!


Oh, that's a great one


I'm putting together a vaguely melee shaman for this now (because last minute shaman, you know. It's apparently a great idea to have no possible dump stat at all.) No one seems to have talked about background skills at all, so I assume we're not using them?


OK, here's a shaman application from Zorblag. I expect to be thoroughly owned throughout the levels!


Got my submission ready.


I can't wait to fight!


Sorry I have been away for the last 24+ hours...right at the end of recruitment is not ideal I know.

Had a family emergency that had to be taken care of.

Anyways, recruitment is officially closed to new interest. I will be compiling submissions into a list over the next day to ensure we have an even number of participants. If there is an odd one out I will select one person at random to sit out of the competition...but I might ask you to be co-gm if you are interested...essentially be around to adjudicate on battle questions if I am not available. That way no one misses out entirely.

On the other hand, if we have an even number of combatants then we will be good to go.

More to come soon, probably tonight or some time tomorrow.


Merddyn wrote:
I'm kind of surprised this question hasn't been brought up yet, but aasimar and tiefling alternate heritages and variant abilities?

Merddyn, are you interested and able to get a submission together quickly? (Or anyone else that dotted but did not complete?)

By my count we are at 11 submissions:

Beetly - Goblin Aerokineticist
Aristotle Dubois - Elven Void Wizard
Acrythe Saselva - Tiefling Jistkan Artificer (Magus)
Palthut - Oread Urushiol (Druid)
Boom! - Goblin Zen Archer (Monk)
Nazzerous - Duergar Chaokineticist
Tobias - Fetchling Shadow Caller (Summoner)
Carlos - Human Invulnerable Rager (Barbarian)
Drogo - Dwarven Primal Untouchable Rager (Bloodrager)
Asaakoz - Suli Bloodrager
Shamanita - Half-orc Shaman

Alternatively, if I missed anyone please let me know.

If we don't have an additional submission by this time tomorrow night then I will randomly select one person to not participate.


Also also, can we double check that everyone is still here from the long submission period? Can everyone on the above list please redot here in recruitment?

THanks!


dot dot


I (and Palthut) will be away on a trip, without access to post, all day tomorrow, and until late afternoon Sunday (US/Pacific time). If one of us gets eliminated to make the number even we'll find out then. We'll be back in plenty of time for the start on Monday.


Still here


Here


Here as well!


Boo(m)!


Present


Here as well


Sorry, I wasn't clear above, this is Merddyn with my submission. I am here.


Beansidhe wrote:
Sorry, I wasn't clear above, this is Merddyn with my submission. I am here.

You know what, looks like I missed that post when I was compiling anyways...so with Beansidhe I think we have an even 12...so long as everyone that submitted is still around.

Cross that bridge when we get to it. I am locking down the submissions, all 12 are accepted. Welcome to the contest:

Beetly - Goblin Aerokineticist
Aristotle Dubois - Elven Void Wizard
Acrythe Saselva - Tiefling Jistkan Artificer (Magus)
Palthut - Oread Urushiol (Druid)
Boom! - Goblin Zen Archer (Monk)
Nazzerous - Duergar Chaokineticist
Tobias - Fetchling Shadow Caller (Summoner)
Carlos - Human Invulnerable Rager (Barbarian)
Drogo - Dwarven Primal Untouchable Rager (Bloodrager)
Asaakoz - Suli Bloodrager
Shamanita - Half-orc Shaman
Beansidhe - Sylph Eldritch Archer (Magus)

Let's get the round 1 vs matches set so you will know what you are in for when matches start.

In a completely randomly assigned set, these will be the match ups for the battle starting Monday:

Aristotle v Carlos - Arena A
Beetly v Assakoz - Arena B
Palthut v Beansidhe - Arena C
Boom! V Drogo - Arena D
Acrythe v Tobias - Arena E
Nazzerous v Shamanita - Arena F

The arena assignments will make sense once I have the battle map duplicated and threads posted for each arena...will work on that tomorrow hopefully.

Everyone please dot into gameplay of this main lobby with your character. That will put you on the characters tab, which will make it easier for me to pull together "miniatures" for you all on the battle maps.

Get hyped...its all about to start.


Looking forward to the start to the killing, but Gameplay is not yet open for us to dot into so far as I can tell.


Oh no, I 'm so screwed. Well, that' s what happens, when you attend such an event with a 10RP race. You get paired against a 16 RP race.


The early levels will be interesting for you, but I'm looking forward to seeing how your mid and late level rounds go, Beetly. If you hadn't already taken the basic character idea, I'd likely have gone with a hobgoblin Aerokineticist (only 9 RP.) By the time I saw the thread there were already two kineticists though, so a shaman is what we got.


Lv1 Wizard versus Barbarian, this will be interesting.


A Magus huh, this should be interesting.


So who is planning on going into this blind vs their opponents? Like all of our stats are available, but, you know, meta.


Related: how much research are we allowed to have done (in character) on our opponents? I assume I'd know that my opponent is a big, warrior-y guy, but how much insight into the inner working of the barbarian am I supposed to know? The rage general mechanics? Their favorite tactics (feats)? Their weaknesses (saves)?


I've sort of imagined that we learn each other as we fight. Starting out as the big warrior-y guy, and gaining knowledge as we observe it. The next time you see him you'll know how rage works, and any feats you've seen used, but that's just an assumption.

I'm curious if we're going to know our opponents before the fight starts in terms of picking spells and what not. I could easily see picking vastly different spells for different fights as I level up depending on who I'm fighting. That's actually more important early in the tournament when spell slots will be scarce I suppose.


Magus archiptype? cool!

Also: I see no links to arena C and the gameplay thread has not been created by the GM, ill check later and dot if its there.


Welp, I think you were the one match up I didn't want for level one, haha


I am the odd man out being the only summoner :P

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