
GM Fuzzfoot |

Welcome to my CORE table for scenario 10-2, Bones of Biting Ants. This is for Core characters, levels 3-7.
Please post the following to check in, and then go ahead and dot into gameplay with a brief in-character introduction.
I need:
Player Name:
Character Name:
Class/Level:
PFS #:
Faction:
Day Job Roll:
A description of your character and what you would like to get out of this session.
Thanks, and welcome!

![]() |

Player Name: Mark M.
Character Name: Hadanka de'Morcaine
Class/Level: barbarian 3
PFS #: 30504-7
Faction: Grand Lodge
Day Job Roll: craft tattoo: 1d20 + 8 ⇒ (18) + 8 = 26
A dark, tall, strong, half-orc from the wilds of the Mwangi jungles. He has a scythe, longbow, and breastplate. All acquired since he has seen the better weapons available in 'civilized' regions. He thinks of himself as stealthy master hunter, though he really isn't. At least not yet.
What I want to get out of this? I don't have enough time to play F2F games as much as I would like, so this is to scratch that itch and have fun.

![]() |

Player Name: CariMac
Character Name: Meran Thanlos
Class/Level: Bard 4
PFS #: 110249-6
Faction: Grand Lodge
Day Job Roll: Perform Sing: 1d20 + 10 ⇒ (19) + 10 = 29
Meran is a half elf bard. She's spend the last few months trying to find what's going on in the chruch of Razmir with a group of Pathfinders.
I enjoy your games very much, and am looking to have fun and doe some role playing as well as roll playing.

![]() |

Player Name: Zach D
Character Name: Darven Kinock
Class/Level: Fighter/Ranger 6
PFS #: 133462-24
Faction: Grand Lodge
Day Job Roll: May forgo downtime to do a JFC thing,
Darven is also from Mwangi. He stands a couple inches shorter than six feet. He carries a small assortment of weapons. His sword as the Glyph of the Open Road stamped in the hilt and he wears his wayfinder proudly. He carries his shield slung low on his back for ease of access.
After completing several missions in the frozen tundra. He is happy to be home in the jungle.

GM Fuzzfoot |

Welcome to the jungle.. Mwangi rule!
And I am happy to see Meran joining us! Shaping up to be a good group.

GM Fuzzfoot |

Welcome! That's 4, but I think we have all 6 spots filled.
I need to apologize to everyone (in advance). When I signed up, I forgot that I would be taking a 10 day trip shortly after we start. So from March 14-25, I will not be online. I don't think we will be unable to finish on time, but let me know if this is going to cause you an issues and we'll see what we can do different.
I might be able to post occasionally to try to keep things moving, but I am hesitant to promise anything. Alternatively, we could just wait to start after I return, but I don't think that is really necessary. But I'll throw it out there as an option.

![]() |

Player: Wydroe
Charactet: Farlen Mizzul
Class/level wizard 3
PFS#: 165069-12
Faction: Grand Lodge
Day Job: craft jewelry: 1d20 + 10 ⇒ (16) + 10 = 26
Farlen would like to survive. He grew up in ssrgava and schooled in westcrown. He considers himself a part time pathfinder and a jeweler first. He is always looking for ways to expand his jewelry crafting game. He is tall and muscular for a magic wilder and fairly athletic. He always worked his way through school doing side jobs, making charms, etc.
I as a player just think having fun sounds like a reasonable goal.

GM Fuzzfoot |

OK, I got the go ahead to start as some of us may already be in a time zone that reads March 11.

![]() |

Just from my experience in nearly every scenario that is Mwangi or any other jungle. I would recommend every one have a swarm suit and/or vermin repellent. Unfortunately, this is CORE so none of that useful crap is available.
So I just say take the alchemical stuff that is available. That way you at least have fire/acid for swarms and holy water for haunts.

GM Fuzzfoot |

Hopefully I didn't annoy anyone with this, but I renamed the thread so that it shows up first on my list. We are behind schedule for Outpost II, and I want to make sure this is the first game I check whenever I get the chance.
Regardless, we will report and send chronicles by the deadline, but I want to try to pick up the pace for you.

GM Fuzzfoot |

We still have a bit to go, but today is the end of Outpost II, so I am going to go ahead and report the session. Unless something really bad happens, you are pretty sure to get both prestige points.
Meanwhile, I need everyone to roll for boons, like this:
Boon?: 1d20 ⇒ 10
If you get a 19-20, you wins a boon. Roll 1d4 to determine which.
Which?: 1d4 ⇒ 1

GM Fuzzfoot |

Congrats, Hadanka!
Zaldur seems to be absent, so I will roll fro him.
Boon: 1d20 ⇒ 3
OK, reporting now. I'll go ahead and bot Zaldur too so we can keep moving.

GM Fuzzfoot |

Hadanka - check you PM. I need your email for boon delivery.

GM Fuzzfoot |

These swarms are brutal, but I already reported the game, so try really hard to not die...

GM Fuzzfoot |

I was just closing windows and realized that the nuno had a necklace of fireballs (type I minus the 5d6) that he only got to use one bead from... do you want to relieve him of it?
He also had a potion of cure moderate wounds.
I forgot, but while you don't get to keep the gear post scenario, you are welcome to make use of it during the rest of the scenario.

GM Fuzzfoot |

OK, your chronicles are >> here <<
Let me know if you need any adjustments.

GM Fuzzfoot |

@Varian - no bother at all - I should have caught that. New chronicle has been uploaded.
@Hadanka - yah, I was thinking it would be considering you got extra ants because of that failed third obstacle. But those fireballs really did a number on them.

![]() |

GM, I think my GP is wrong. I thought we were playing low, which means I should have gotten Out of tier gold.

GM Fuzzfoot |

Darven - you are correct, and I have uploaded a new chronicle.
I am going to close this campaign now, so if anyone else has a change, just PM me and I will take care of it for you.