[PFS/OutPost2019/GMG] 6-21 Tapestrys Toil
(Inactive)
Game Master
GHembree
Battle Map & Info
Game map | Icons: ◆◇↺
Players Post here.
Note: This is a Core game!
Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)
male 1/2 orc Rng 4/Ftr 2| HP 52 | AC 17; Touch 11; FF 17 | F +10; R +5; W +5 | CMB+11; CMD 22 | Speed 30 ft | Init +0 | Perc +9 | Stealth: +0 Rng 4/Ftr 2
Player name qstor
Character name Grog
Character number 2072-27
Faction Liberty's Edge
Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)
Player Name: Miteke
Character Name: Deluge
PFS ID#: 141936-11
Faction: Dark Archive
Character level (for subtier determination): 5
Normal or Slow track: Normal
Day Job check or Downtime activity: Brewer: 1d20 + 9 ⇒ (17) + 9 = 26
Game map | Icons: ◆◇↺
Welcome Grog and Deluge and thank you for posting PFS details.
Additional players please post the basic details:
Player Name
Character name
PFS ID & char #
Factions
Thanks,
Male LN Tian-Shu Dragon Disciple 2/ Sorcerer 5 | HP 69/69 Temp 9/9 | AC 23; T 13; FF 20| Resist Electricity 5 | Fort +8; Ref +7; Will +8 | Init: +7 | Perc: +7, SM: +1 | Speed 30ft | Claws 5/5 | Spells: 1st 3/7; 2nd 5/6; 3rd 0/3 | Active conditions: Mage Armor (12 hours), False Life (6 hours), Shield (6 Minutes)
Player Name: Zach D
Character name : Jinsa
PFS ID & char # :133462-23
Factions: Scarab Sages
Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)
Grog half-orc wrote: Player name qstor
Character name Grog
Character number 2072-27
Faction Liberty's Edge
Grog, does your character have a belt of strength? If not I'm thinking of memorizing a bull's strength or two to cast on you.
male 1/2 orc Rng 4/Ftr 2| HP 52 | AC 17; Touch 11; FF 17 | F +10; R +5; W +5 | CMB+11; CMD 22 | Speed 30 ft | Init +0 | Perc +9 | Stealth: +0 Rng 4/Ftr 2
Deluge-Core wrote: Grog, does your character have a belt of strength? If not I'm thinking of memorizing a bull's strength or two to cast on you. Nope :) That would be cool.
Male N Human Druid 4 / Conjurer 3 | HP 51/51| AC 18 T 12 FF 17 | CMB +5, CMD 18 | F: +9, R: +8, W: +15 | Init: +2 | Perc: +15 | Speed 30ft | Acid Dart: 5/5, Fire Bolt: 7/7 | Active conditions: Mage Armor
Player Name ScorchedOne
Character name Roan Corran
PFS ID & char # 41759-11
Factions Exchange
male 1/2 orc Rng 4/Ftr 2| HP 52 | AC 17; Touch 11; FF 17 | F +10; R +5; W +5 | CMB+11; CMD 22 | Speed 30 ft | Init +0 | Perc +9 | Stealth: +0 Rng 4/Ftr 2
Day Job Profession soldier: 1d20 + 4 ⇒ (5) + 4 = 9
Game map | Icons: ◆◇↺
looks like an interesting mix of characters for the game.
There are 5 players signed up and 4 have posted here and dotted in the game.
Including the 5th player, the average level would be 6.6 which puts the game right at 8-9 tier with 4 player adjustment.
Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5
Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5
Here is my information :)
Jason Rodarte
Dareon Phoenixstar
PFS 43330-10
Silver Crusade
No day job
male 1/2 orc Rng 4/Ftr 2| HP 52 | AC 17; Touch 11; FF 17 | F +10; R +5; W +5 | CMB+11; CMD 22 | Speed 30 ft | Init +0 | Perc +9 | Stealth: +0 Rng 4/Ftr 2
Do we have healing? I was hoping for low tier.
Male N Human Druid 4 / Conjurer 3 | HP 51/51| AC 18 T 12 FF 17 | CMB +5, CMD 18 | F: +9, R: +8, W: +15 | Init: +2 | Perc: +15 | Speed 30ft | Acid Dart: 5/5, Fire Bolt: 7/7 | Active conditions: Mage Armor
We have a bunch of druids and a cleric. If you are concerned about playing up with adjustment, I can step down which would bring APL to 6.5 and you'd have choice to play up or down.
male 1/2 orc Rng 4/Ftr 2| HP 52 | AC 17; Touch 11; FF 17 | F +10; R +5; W +5 | CMB+11; CMD 22 | Speed 30 ft | Init +0 | Perc +9 | Stealth: +0 Rng 4/Ftr 2
Roan Corran wrote: We have a bunch of druids and a cleric. If you are concerned about playing up with adjustment, I can step down which would bring APL to 6.5 and you'd have choice to play up or down. No it's cool. I'll just try and not do something dumb :) But that might be hard. My PC tends to rush in and attack the bad guys :)
Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5
Game map | Icons: ◆◇↺
Cool, looks like everyone has checked in.
I’ll get the map setup soon and ready to start on March 11.
Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5
Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5
Spring Break begins today!
Game map | Icons: ◆◇↺
Roan - Could you please add an image and post header line with race class level HP saves initiative and perception. Thanks.
Male N Human Druid 4 / Conjurer 3 | HP 51/51| AC 18 T 12 FF 17 | CMB +5, CMD 18 | F: +9, R: +8, W: +15 | Init: +2 | Perc: +15 | Speed 30ft | Acid Dart: 5/5, Fire Bolt: 7/7 | Active conditions: Mage Armor
Blegh, hate all the images... I will try. The header I'll have momentarily.
Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5
I wonder if they will be adding images now for PF 2?
Male N Human Druid 4 / Conjurer 3 | HP 51/51| AC 18 T 12 FF 17 | CMB +5, CMD 18 | F: +9, R: +8, W: +15 | Init: +2 | Perc: +15 | Speed 30ft | Acid Dart: 5/5, Fire Bolt: 7/7 | Active conditions: Mage Armor
Sorry for the weirdness in combat, I tried to post that before I knew combat was joined.
Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5
I do like his combination of classes and the way he is built, though he is still squishy in combat :)
Game map | Icons: ◆◇↺
Note: #8-02 Ward Asunder scenario has a link to Tapestry Toil.
Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5
FYI: The Easter Triduum has begun. I may or may not be around that much this weekend.
Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5
Joyous Easter and a Blessed Passover
Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5
How much more time do we have to finish this scenario>
Game map | Icons: ◆◇↺
The outpost II runs until May 6th, but its okay for games to run past the deadline.
For this game I estimate we have 2-3 weeks left.
Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5
Celestial hyena
N Medium animal
Init +2; Senses darkvision 60 ft., low-light vision, scent; Perception +8
—————
Defense
—————
AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp 13 (2d8+4)
Fort +5, Ref +5, Will +1
Resist acid 5, cold 5, electricity 5; SR 6
—————
Offense
—————
Speed 50 ft.
Melee bite +3 (1d6+3)
Special Attacks smite evil
—————
Statistics
—————
Str 14, Dex 15, Con 15, Int 2, Wis 13, Cha 6
Base Atk +1; CMB +3; CMD 15
Feats Skill Focus (Perception)
Skills Acrobatics +2 (+10 to jump), Perception +8, Stealth +6 (+10 in tall grass); Racial Modifiers +4
Stealth in tall grass
—————
Special Abilities
—————
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Smite Evil (1/day) (Su) +0 to hit, +2 to damage when used.
Spell Resistance (6) You have Spell Resistance.
DR 4/evil
Game map | Icons: ◆◇↺
Since today is the official end of OutPost II I need everyone to roll a d20. On a 19 or a 20, you earn a player boon.
If you roll a 19-20: PFS: Roll an additional 1d4 for which boon is earned.
Even so, we are not quite finished I'll need to report the preliminary results.
Thanks!
GM boon roll: 1d20 ⇒ 15
Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)
Male LN Tian-Shu Dragon Disciple 2/ Sorcerer 5 | HP 69/69 Temp 9/9 | AC 23; T 13; FF 20| Resist Electricity 5 | Fort +8; Ref +7; Will +8 | Init: +7 | Perc: +7, SM: +1 | Speed 30ft | Claws 5/5 | Spells: 1st 3/7; 2nd 5/6; 3rd 0/3 | Active conditions: Mage Armor (12 hours), False Life (6 hours), Shield (6 Minutes)
Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5
Boon 1d20 ⇒ 18
oh do close
Male N Human Druid 4 / Conjurer 3 | HP 51/51| AC 18 T 12 FF 17 | CMB +5, CMD 18 | F: +9, R: +8, W: +15 | Init: +2 | Perc: +15 | Speed 30ft | Acid Dart: 5/5, Fire Bolt: 7/7 | Active conditions: Mage Armor
Game map | Icons: ◆◇↺
Grog go ahead and roll a d20 for a chance to win a Boon.
male 1/2 orc Rng 4/Ftr 2| HP 52 | AC 17; Touch 11; FF 17 | F +10; R +5; W +5 | CMB+11; CMD 22 | Speed 30 ft | Init +0 | Perc +9 | Stealth: +0 Rng 4/Ftr 2
Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5
Is this the end of the scenario?
Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)
Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5
This is an interesting scenario to say the least.
Game map | Icons: ◆◇↺
1d4 ⇒ 3
Congratulations Grog you won a player boon.
Please send me your email address via Pzixo Private Message where you want the boon sent.
No the scenario is not over yet, final boss encounter is left.

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)
Answering Daereon's question in gameplay here since it would clutter the gameplay. I use fog spells in one of a number of ways.
1) To hide the party and provide stealth.
2) To force the enemy to come to you. If half of their party is near to you and half away, then you can spend a round attacking the ones near to you while they are forced to run through the fog to join the battle.
3) To foil ranged attackers. Particularly nice if half of the opponents are melee and half ranged. You can engage the melee oppponents first without all those pesky arrows (or sight based spells) being shot at you and then emerge from the cloud to attack the ranged opponents once you are done with them. (This is what Deluge attempted when we were facing that big iron construct).
4) To grant a concealment bonus. If you are at the edge of the cloud but your opponent is outside the cloud, you get a concealment miss chance and they do not.
I'm partly doing this now to foil the cleric from zapping us with ranged spells while we mow down his front runners, but also to allow Deluge to cast a summon nature's ally next round without the cleric seeing him and disrupting the spell. Glyn really loves to disrupt Deluge's spells.
Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5
Those are sound strategies. I do not always make druids or other weather casters so sometimes these things escape me.
Game map | Icons: ◆◇↺
Unfortunately, Daereon Phoenixstar will be leaving the game.
I will make what adjustments I can to account for the character loss.
Game map | Icons: ◆◇↺
Chronical sheets {link}
Let me know if you need any changes to the chronical sheets.
Grog - I've placed the cost of getting the temporary negative level removed on your sheet. If you would like to handle it differently please let me know.
male 1/2 orc Rng 4/Ftr 2| HP 52 | AC 17; Touch 11; FF 17 | F +10; R +5; W +5 | CMB+11; CMD 22 | Speed 30 ft | Init +0 | Perc +9 | Stealth: +0 Rng 4/Ftr 2
Thats fine. Thanks for running GM Glyn
Recent threads in Play-by-Post Discussion
|