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The elf's blow with the basket of her rapier sends the man reeling but he's still up. He's bruised but fights on.
I remembered he loses his DEX modifier
Singol doesn't see any others but hears some members of the crowd remark on Mirianna's elvish blood.
Frompir tries to break out.
GRP: 1d20 + 3 ⇒ (9) + 3 = 12
Duraz: 1d20 + 4 ⇒ (3) + 4 = 7
He steps away from Duraz and spits at him.
"Priest stay out of this you cur!"
Artival remains steadfast and above the fray.
Everyone but Artival can act

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Duraz is angered by the man's remark. He replies "Once in my life I was bullied by arrogant fools like you. Those days are over." and punches the man in the stomach.
He get an AoO, I think
Unarmed attack: 1d20 + 4 ⇒ (16) + 4 = 20
Nonlethal damage: 1d3 + 3 ⇒ (3) + 3 = 6
The punch flies in true and hits the man square in the belly.

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Duraz is angered by the man's remark. He replies "Once in my life I was bullied by arrogant fools like you. Those days are over." and punches the man in the stomach.
He get an AoO, I think
The punch flies in true and hits the man square in the belly.
He tries to stab Duraz.
"Cur!"
attack: 1d20 + 3 ⇒ (15) + 3 = 18
damage: 1d4 + 1 ⇒ (1) + 1 = 2
His knife sinks into Duraz's arm then he misses seeing the cleric's fist as Duraz's swing slams straight into his gut. Frompir collapses.
Combat over
The crowd claps. The announcer calls out "Artival is champion of the tournament!" The vendors once again shout out calls of fresh food and ale.
The older halfing turns to Singol. "Your friend was quite brave!"
While, some of the town guard carry Frompir away and nod at the party.
Artival is awarded from the losers the following - masterwork rapier, chain shirt, Full plate, masterwork greatsword, longbow, Hide armor, lance, two-bladed sword, longbow, Leather armor, longbow, and short sword.
Talia gives Artival a silver tiara worth 50 gp, and the family gives Artival 400 gold. "You were indeed brave. Thank you for not killing my father all of you! He is a bully and hateful but he is my father!"
Some others from the crowd pat him on the back.

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Artival is awarded from the losers the following - masterwork rapier, chain shirt, Full plate, masterwork greatsword, longbow, Hide armor, lance, two-bladed sword, longbow, Leather armor, longbow, and short sword.
That's a lot of stuff! Grats Arti!
Duraz looks at his cut and pays it no mind. Duraz goes back to the halfling elderly and says "Now, my lady, shall we sit for a chicken leg?" Apparently he is hungry.

Artival Brisboir |

Since the group gave me the magical long sword, I think it only fair for give the group the choice of item that one of you could use. So if someone sees an item they want, let me know and I will claim it. Same for splitting all the gold.

Mirianna Tangier |

I already have a MWK rapier, but I would take the MWK Great Sword if no one else wants it.

Artival Brisboir |

Artival grabs the lance, as he’d never had one of his own before, only old worn practice lances. ”Let my friends have the remainder of the items. They were my seconds and deserve as much of the credit as anyone.”
He looks at the tiara and makes sure to compliment the lady on his craftsmanship. ”It is truly exquisite. I don’t really think I’ll wear it much,” he laughs, ”but it is greatly appreciated nonetheless.”

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Talia turns to Duraz "I believe it's called a turkey." then to Artival. "Thank you dear sir. It's a kindness for the bravery you've shown" The farmer comes up and takes her hand. "Sir we do appreciate you and your friends as well."
- - -
The older halfling turns to Singol. "Nice work of your friends Sonny!"

Singol of the Black Mesa |

Talia turns to Duraz "I believe it's called a turkey." then to Artival. "Thank you dear sir. It's a kindness for the bravery you've shown" The farmer comes up and takes her hand. "Sir we do appreciate you and your friends as well."
- - -
The older halfling turns to Singol. "Nice work of your friends Sonny!"
"Thank you. I'm glad no one was seriously injured. We have survived worse dangers recently. Though that Frompir wins for sheer blind rage."
Singol offers his hand to the seated older halfling. "I'm going to make a quick run for cinnamon rolls. Care for one?"

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Singol offers his hand to the seated older halfling. "I'm going to make a quick run for cinnamon rolls. Care for one?"
The older halfling takes one. "Thanks dear!" She takes a bite "Are you staying in town?"
Talia and her fiance thank the party again and make their way to their homes to formulate wedding plans.
Other members of the crowd thank the party and begin to filter away back to town, off the tournament grounds.

Michael Lyons 953 |
Singol of the Black Mesa wrote:
Singol offers his hand to the seated older halfling. "I'm going to make a quick run for cinnamon rolls. Care for one?"The older halfling takes one. "Thanks dear!" She takes a bite "Are you staying in town?"
Talia and her fiance thank the party again and make their way to their homes to formulate wedding plans.
Other members of the crowd thank the party and begin to filter away back to town, off the tournament grounds.
Singol offers cinnamon rolls to the rest of the party. OOC: How much for a half-dozen?
"Yes I am. I'm staying at the Fireside Inn. We all are."
Ah, Singol will do a Sense Motive on the older lady.
Trouble?: 1d20 + 2 ⇒ (12) + 2 = 14

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Ah, Singol will do a Sense Motive on the older lady.
[dice=Trouble?] 1d20+2
Singol realizes something's troubling her.
The crowd breaks up on the tournament grounds and starts to filter back to the center of town.
The older halfling turns to Singol. "Perhaps then sonny I can buy you an ale..."
resting at the Inn? You know there's room's in the old tomb that you haven't cleared and there's more grimlocks too.

Mirianna Tangier |

Yes- after we rest for the night we should definitely go back to the old tomb and or the grimlock nest with a fresh day of spells

Artival Brisboir |

Artival agreed that a rest would be a good idea. But his ears did perk up when the abandoned tomb was discussed. ”Sounds like a place of great possible rewards, and an equal amount of undead that need to be put down!”

Singol of the Black Mesa |

Michael Lyons 953 wrote:
Ah, Singol will do a Sense Motive on the older lady.
[dice=Trouble?] 1d20+2Singol realizes something's troubling her.
The crowd breaks up on the tournament grounds and starts to filter back to the center of town.
The older halfling turns to Singol. "Perhaps then sonny I can buy you an ale..."
resting at the Inn? You know there's room's in the old tomb that you haven't cleared and there's more grimlocks too.
"Is something troubling you, grandmother?"
Going back to the tombs sounds good.

Singol of the Black Mesa |

Singol of the Black Mesa wrote:
"Is something troubling you, grandmother?"
Going back to the tombs sounds good.
"It's my grandson Lonmill. He's been gone a week but no one's heard from him. I want to make sure he's ok."
anyone have Knowledge Local and care to roll
Singol K:Local: 1d20 + 4 ⇒ (16) + 4 = 20

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GM Qstor wrote:[dice=Singol K:Local] 1d20 +4Singol of the Black Mesa wrote:
"Is something troubling you, grandmother?"
Going back to the tombs sounds good.
"It's my grandson Lonmill. He's been gone a week but no one's heard from him. I want to make sure he's ok."
anyone have Knowledge Local and care to roll
like they hold some secret knowledge, the lack of which
makes other folk ignorant and savage.
She looks at the others.
"Don't be strangers sit down"

Mirianna Tangier |

Mirianna sits as well, "Please go on madame: we have gotten accustomed to helping, when we can."

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Singol sits down as well.
Amberhair halflings? Interesting. Are we in Pekal?
no in Brandobia
Mirianna sits as well, "Please go on madame: we have gotten accustomed to helping, when we can."
"He left town a week ago and went into the hills northeast of here and we haven't heard from him. I'm worried about him."

Mirianna Tangier |

Sense Motive: 1d20 - 1 ⇒ (17) - 1 = 16
"It's ok, mother, you can tell me what you know- I can tell there is something, perhaps painful to speak of that you have not shared?"
Diplomacy: 1d20 ⇒ 18

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Without understanding why Mirianna said what she said, Duraz complements "We're here to help.", in the friendliest way he knows.
Diplomacy: 1d20 + 7 ⇒ (13) + 7 = 20

Artival Brisboir |

Aid diplomacy 1d20 + 6 ⇒ (20) + 6 = 26
A bit full of himself after the day’s success, Arty tries to volunteer help by the group. ”I hope you can tell these people are true of heart. I’ve only known them for a short time, but they’ve taken me in like a relative. I’m confident we would help you any way we can.”. He orders an ale as he listens. ”Would you care for a drink, ma’am?”

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She turns to Mirianna and looks sad. She glances down then up and speaks with a cautionary whisper. "Yes, I don't think you'd understand. My late son had the gift or as some say the Inner eye. No one asked for it. He passed it down to my grandson. The town guard caught my grandson and it was only by my grace and of the gods that he wasn't killed but he was exiled from the town. Please do not judge me or my family." A tear forms in her eye and she wipes it with a handkerchief. She looks around the bar with worry.

Mirianna Tangier |

Knowledge Arcana: 1d20 + 11 ⇒ (18) + 11 = 29
Looking around, Mirianna says quietly in Elvish so that hopefully only Haldyr and hear and understand, "A psionic?"

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Duraz cannot help but feel empathetic towards the elderly halfling. He says "I understand. I haven't always fitted in my environment either. But the Stormlord works in mysterious ways. The trials your grandson has gone through make him stronger. If I may talk to him, I may be able to show him that this can be a blessing."

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Duraz cannot help but feel empathetic towards the elderly halfling. He says "I understand. I haven't always fitted in my environment either. But the Stormlord works in mysterious ways. The trials your grandson has gone through make him stronger. If I may talk to him, I may be able to show him that this can be a blessing."
The halfling turns to Duraz.
"Thank you son. He went northeast a week ago and we've no word from him at all. His cousin Ponto who lives there should have send a messenger."

Artival Brisboir |

Sorry, missed the post.
”Of course we will give our assistance. So, we need to find Ponto and see if he has any idea what is going on there. Who knows, they might be in their cups at the nearest bar. If there is anything amiss, we will sniff it out,” Arty reassures the halfling.

Mirianna Tangier |

Yes, sorry busy weekend here

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Sorry, missed the post.
”Of course we will give our assistance. So, we need to find Ponto and see if he has any idea what is going on there. Who knows, they might be in their cups at the nearest bar. If there is anything amiss, we will sniff it out,” Arty reassures the halfling.
"Thank you kind sir!"
She gives you directions to the cabin in the hills where Ponto was last seen.
That night you get needed rest and awaken to the smell of fresh bread coming form the kitchen.

Mirianna Tangier |

Mirianna rises and memorizes her spells for the day, then goes downstairs to see about the bread.
"It seems that since time might be of the essence here, we need to search for the missing halfling today? The crypt isn't going anywhere I suppose, nor those nasty smelly creatures."

Artival Brisboir |

Arty makes sure to take a couple rolls for the road. ”You know, I haven’t exactly asked permission, but to make it official, would you lot allow me to investigate this halfling with you? I’m kind of traveling right now, but I’m in no rush, and this seems quite interesting. I’d like to reunite the family, if we could.”

Singol of the Black Mesa |

Singol gets downstairs early. He is sitting at a table, head down. Singol looks up at Mirianna's appearance.
"Good morning Mirianna. The bread is good today. I didn't sleep much.
This is going to be a rough day"
To Artival
"I'm fine with you coming along. There is no telling what or who we might come across. I hope it isn't as bad as being trapped underground."

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In the morning, Duraz says "No trouble at all. We've had many people joining and leaving us. You're skilled and could be of use." The cleric starts towards the cabin.

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The party leaves the town to stares and with a small crowd of children following them. Eventually the children leave as the party heads into the hills. Pines and spotted small groves of oaks line the hills. A lone buzzard circles overhead.

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Survival: 1d20 + 5 ⇒ (16) + 5 = 21
Haldyr frowns. "According to these tracks, our missing halfling may have been following some tracks...unfortunately, looks like something was following him as well..."