GM Qstor |
#5
The party decends the rope ladder to find that this fifteen by fifteen foot square room contains a large war canoe carved from wood. The canoe contains six paddles and there is ample seating for up to eight.
You assume there's a pit trap in the NW corner that drops to the "basement" like the one Singol fell down
there's nothing but the canoe in the room
GM Qstor |
Sorry was swamped at work and over the weekend
The rope ladders lead to the "bottom" four rooms and the "chutes" lead to the basement. The chutes are the only way down.
As the party heads down the chutes, the skeletal thing points its claws and calls out again. "Flee at once or face immediate destruction.!"
Duraz Carron |
Can we have a more detailed description? I didn't read Singol's spoiler
Duraz looks at the thing and tries to identify it. He was holding his holy symbol in case he needed to call his god's wrath.
Knowledge religion: 1d20 + 2 ⇒ (1) + 2 = 3
Lol
Without a clue about what that thing was, the cleric waited for a while to see if anything further happened.
Ready action: Use Turn Undead if attacked
Singol of the Black Mesa |
Sorry was swamped at work and over the weekend
The rope ladders lead to the "bottom" four rooms and the "chutes" lead to the basement. The chutes are the only way down.
As the party heads down the chutes, the skeletal thing points its claws and calls out again. "Flee at once or face immediate destruction.!"
Singol feels some confidence, not being alone and injured this time.
"We aren't tomb robbers! We're helping your descendents get rid of the tomb robbers!"
diplomacy: 1d20 + 2 ⇒ (16) + 2 = 18
Haldyr |
Haldyr backs up 5' and fires twice at the undead creature...
Composite Longbow vs FFAC: 1d20 + 6 + 1 + 1 + 2 - 2 ⇒ (9) + 6 + 1 + 1 + 2 - 2 = 17
Cold Iron Damage: 1d8 + 1 + 1 + 2 ⇒ (5) + 1 + 1 + 2 = 9
Composite Longbow vs FFAC: 1d20 + 6 + 1 + 1 + 2 - 2 ⇒ (10) + 6 + 1 + 1 + 2 - 2 = 18
Cold Iron Damage: 1d8 + 1 + 1 + 2 ⇒ (8) + 1 + 1 + 2 = 12
Duraz Carron |
Haldyr's action prompts Duraz to call forth his god's power. "Begone in the name of the Stormlord, you foul creature!", he shouts. His hand presents the holy symbol usually hanging around his neck which shines bright at his words, casting light as strong as the sun in the room.
Turn attempt: 1d20 + 2 ⇒ (5) + 2 = 7
According to table, it's a cleric level -1 total HD, so 1. He only gets turned if he has up to 1 HD.
Total HD turned: 2d6 + 2 + 2 ⇒ (1, 3) + 2 + 2 = 8
Mirianna Tangier |
Mirianna charges to hit the creature:
Mwk Rapier: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21
Damage: 1d6 ⇒ 3
Duraz Carron |
Duraz sees the undead attack and said "Oh no, aberrant, eyes on me!" He moved close to it and swung his mace.
Attack: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Haldyr |
Haldyr backs up 5' again and fires twice more...
Composite Longbow vs FFAC: 1d20 + 6 + 1 + 1 + 2 - 2 ⇒ (8) + 6 + 1 + 1 + 2 - 2 = 16
Cold Iron Damage: 1d8 + 1 + 1 + 2 ⇒ (1) + 1 + 1 + 2 = 5
Composite Longbow vs FFAC: 1d20 + 6 + 1 + 1 + 2 - 2 ⇒ (18) + 6 + 1 + 1 + 2 - 2 = 26
Cold Iron Damage: 1d8 + 1 + 1 + 2 ⇒ (4) + 1 + 1 + 2 = 8
Mirianna Tangier |
Mwk Rapier: 1d20 + 6 ⇒ (3) + 6 = 9
Damage: 1d6 ⇒ 5
"Ah! I seem to be off on my sword skills here!"
Haldyr |
Haldyr continues to fire at the undead abomination...
Composite Longbow: 1d20 + 6 + 1 + 1 + 2 - 2 ⇒ (6) + 6 + 1 + 1 + 2 - 2 = 14
Cold Iron Damage: 1d8 + 1 + 1 + 2 ⇒ (7) + 1 + 1 + 2 = 11
Composite Longbow: 1d20 + 6 + 1 + 1 + 2 - 2 ⇒ (7) + 6 + 1 + 1 + 2 - 2 = 15
Cold Iron Damage: 1d8 + 1 + 1 + 2 ⇒ (3) + 1 + 1 + 2 = 7
Mirianna Tangier |
current HP 1/10
Mwk Rapier: 1d20 + 6 ⇒ (18) + 6 = 24
damage: 1d6 ⇒ 6
Mirianna Tangier |
crit confirm chance: 1d20 + 6 ⇒ (13) + 6 = 19
crit damage: 1d6 ⇒ 1
"take that foul creature!
Miranda felt much better about that thrust, even as she felt depleted by her wounds.
Duraz Carron |
Mirianna. Unfortunately, undead don't take crits in 3.5 XD
Duraz sees the undead not paying attention to him and focusing his attacks on Mirianna. He steps closer to her and his hands start to glow very bright as he recites ancient holy words. His focus is much harder than what they are used to see.
5ft step towards Mirianna and cast divine maximized cure light wounds
Concentration: 1d20 + 6 ⇒ (3) + 6 = 9
Failed. No heals this round. Unless the dude is dead. Then Mirianna heals for 10 HP
Mirianna Tangier |
oh yah, that's right. . . Been over in Path and 5th ed for too long I forgot- just saw the 18 and got excited
GM Qstor |
sorry was swamped over the weekend with family stuff
With the blows from the party, the undead creature falls!
Combat over
The eerie tomb goes silent.
Searching the cave you see a dusty old chest and next to it, a mummified body of ratfolk with a pack strapped to its back.
Duraz Carron |
Mirianna, looks like you get healed after all
Duraz breathes deeply after healing Mirianna. He goes to the ratfolk's pack and starts to search it and says "Singol, can you take a look at that chest over there? Be careful for traps."
Singol of the Black Mesa |
Singol stands there for a moment as the undead falls to the floor.
"I guess it wasn't lich after all. Still, I'm glad I didn't have to fight it alone."
He turns to the chest, looking for traps.
search: 1d20 + 7 ⇒ (12) + 7 = 19
disable device: 1d20 + 9 ⇒ (4) + 9 = 13
open lock: 1d20 + 9 ⇒ (15) + 9 = 24
Duraz Carron |
Nothing in the backpack?
Duraz congratulates Singol "I'm impressed! You ARE agile with your fingers, aren't you?" He walks around looking at the room. What purpose does it serve?, he wondered to himself.
He searched the room for something they missed the first time. He even looked at the walls trying to find any drawings or writings that could indicate the original purpose of that room.
Spot: 1d20 + 2 ⇒ (17) + 2 = 19
Mirianna Tangier |
Yeah, I'm sorry, I'm so confused on where we have/haven't been here
Mirianna Tangier |
Mirianna follows.
GM Qstor |
I put a map of the complex on Slide 3
there's an image of the room on Slide 2
A wooden ladder descends through a circular hole in
the floor to a square fifteen-foot by fifteen-foot
chamber. A large statue partially covered with cobwebs
stands stiffly against the left wall. A few pieces of stone
debris litter the floor.
The statue animates and moves to attack!
combat
party is up!
Duraz Carron |
Duraz moans and says "Why can't things in this tomb stay still?" and moves to stand between the group and the statue. He holds his holy symbol and chants holy words.
Move to stand in front and cast Shield of Faith
Haldyr |
Haldyr will step back and fire twice at the statue...
Composite Longbow: 1d20 + 6 + 1 + 1 + 2 - 2 ⇒ (13) + 6 + 1 + 1 + 2 - 2 = 21
Cold Iron Damage: 1d8 + 1 + 1 + 2 ⇒ (8) + 1 + 1 + 2 = 12
Composite Longbow: 1d20 + 6 + 1 + 1 + 2 - 2 ⇒ (15) + 6 + 1 + 1 + 2 - 2 = 23
Cold Iron Damage: 1d8 + 1 + 1 + 2 ⇒ (5) + 1 + 1 + 2 = 9
Mirianna Tangier |
Seeing a single creature, Marianna moves to flank with Duran, tumbling to avoid the statue's attacks:
tumble: 1d20 + 8 ⇒ (17) + 8 = 25
Then she attempts to hit it with her rapier:
Mwk rapier: 1d20 + 6 ⇒ (15) + 6 = 21
damage: 1d6 ⇒ 2
Singol of the Black Mesa |
"Ah Hells!" Singol exclaims as the statue attacks. "We're here to help!"
Singol will attempt to stand next to Mirianna, tumbling to get there. He knows she will be getting the flank bonus with Duraz.
tumble: 1d20 + 6 ⇒ (20) + 6 = 26
MW short sword: 1d20 + 5 ⇒ (14) + 5 = 19
damage: 1d4 + 1 ⇒ (2) + 1 = 3
GM Qstor |
Sorry been swamped at work. I haven't forgotten this game. This fight is tough.
Mirianna tells the eleven ranger to use the magic longsword on the creature.
It slams at the dancer and hobbit.
attack: 1d20 + 3 ⇒ (6) + 3 = 9
attack: 1d20 + 3 ⇒ (16) + 3 = 19
damage: 1d6 + 1 ⇒ (3) + 1 = 4
Duraz Carron |
Duraz attacks it back, trying to get its attention, flanking.
Attack: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
Bludgeoning damage: 1d6 + 3 ⇒ (4) + 3 = 7