Tartarus the living tarball |
Tartarus uses lets her companions get some attention, before she tries to sneak her way to the gate with a discreet teleport to the top of the gate under the gatehouse, where she then examines how the gate opens and unlocks.
Cast Spell, rsult is CL, 1 or more is success: 1d20 + 6 - 15 ⇒ (14) + 6 - 15 = 5
Sneak to gate: 1d20 + 12 ⇒ (17) + 12 = 29
GM Phntm888 |
Round 1
Igor does nothing, not wanting to give away the ruse quite yet.
Dahlia frowns and readies to bite at anything that gets close to her with a snake.
Reginald uses almost the last reserve of his magic to enlarge Mr. Unclean.
The three guards pull bows and fire at the monsters assembled before them.
1=Aggghhh, 2=Tartarus, 3=Mei, 4=Dahlia, 5=Reginald, 6=Igor
1d6 ⇒ 3
1d6 ⇒ 4
1d6 ⇒ 2
Attack vs Mei: 1d20 + 2 ⇒ (5) + 2 = 7
Attack vs Dahlia: 1d20 + 2 ⇒ (13) + 2 = 15
Attack vs Tartarus: 1d20 + 2 ⇒ (5) + 2 = 7
All three arrows miss their intended targets.
Augier attacks with his huge greatsword! He completely slices one of the guards in two.
Mei yanks the rope off Dahlia and drops it drawing her two kukris and looking for a guard to charge. There are two who are possible options.
Tartarus lets her companions get some attention, before she tries to sneak her way to the gate with a discreet teleport to the top of the gate under the gatehouse, where she then examines how the gate opens and unlocks. She determines that the gate locks with a standard key, but it appears that the Warden did not have the keys on him. They must be on the Sergeant. Tartarus, you'll need to expend an extra move action to get to the door, as they are outside of close range, unless you expend a spell point to up the range to Medium.
Perception 1: 1d20 + 8 ⇒ (10) + 8 = 18
Perception 2: 1d20 + 8 ⇒ (13) + 8 = 21
Perception 3: 1d20 + 8 ⇒ (17) + 8 = 25
Dog 1 Attack: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Dog 2 Attack: 1d20 + 3 ⇒ (4) + 3 = 7
Dog 3 Attack: 1d20 + 3 ⇒ (9) + 3 = 12
Dog 1 Trip: 1d20 + 3 ⇒ (7) + 3 = 10
[/dice]
The dogs nip at the heels and ankles of the giant Orc before them, not sniffing out the living tarball. One sinks his teeth into Aggghhh's ankle and tries to pull him down, but is unable to do so. Aggghhh, take 7 damage.
Initiative Order
Igor
Dahlia
Reginald
Guards
Tartarus
Aggghhh
Mei
Dogs
Igor, Reginald, and Dahlia are up!
[spoiler=Tracking]
Aggghhh - 8/15
Igoroskandrallanotly - “Igor” |
Grimacing, Igor glances to Reginald and whispers, "I think I'll need to enter the fray. Drop the rope and I'll make it look like I escaped to get into an advantageous position."
Reginald Oswell |
reginald moves up dropping the act entirely and moves behind Aaagghhh, he tosses a bit of blood on him and finishes a small arcane incantation.
Dev irisiv
Last of my magic folks, casting Infernal healing on Aaaghh. (1hp/round for 1 minute, or 10 rounds.
Tartarus the living tarball |
Guess I missed something. I thought this was the front gate, the one with freedom on the other side. Normally, that'd be a gate.
Where she teleported is the corner where the wall meets the ceiling. She has a climb speed, so she can stick there easily enough unless the walls are smooth as glass (and she'd likely still be able to stick using suction).
GM Phntm888 |
Nope. This is the gatehouse to the keep. On the other side of the gatehouse is a switchback road to a causeway that connects to the mainland, because Branderscar is on an island. At the end of that hallway is a guard post with a portcullis that lowers and allows for you to get to freedom. This is just a better defensive position for the guards. I need to know if you teleported inside or if you're clinging to the wall outside. There is no corner where the wall meets the ceiling, unless you teleport to the other side of the doors, in which case I'll describe what you see.
GM Phntm888 |
The wall is specifically designed not to be climbable without a rope. The double doors are only 15 feet high - the gatehouse is 30 feet high. The crenelations are at the top of the gatehouse. There is another, more normal sized door. While there is a small alcove where the stones frame out the door, it's too small for you to cling there.
Round 2
Grimacing, Igor glances to Reginald and whispers, "I think I'll need to enter the fray. Drop the rope and I'll make it look like I escaped to get into an advantageous position."
Dahlia shoots at a guard.
Attack: 1d20 + 3 ⇒ (7) + 3 = 10
She misses.
Reginald moves up dropping the act entirely and moves behind Aaagghhh, he tosses a bit of blood on him and finishes a small arcane incantation.
"Dev irisiv."
Reginald, don't forget the Warden's scrolls.
Igoroskandrallanotly, the rope dropped, moves in a circle towards the guards attempting to get behind them.
1=Aggghhh, 2=Mei, 3=Reginald
1d3 ⇒ 1
1d3 ⇒ 3
1d3 ⇒ 3
Attack vs Aggghhh: 1d20 + 5 ⇒ (7) + 5 = 12
Attack vs Reginald: 1d20 + 5 ⇒ (8) + 5 = 13
The guards move into attack. One goes after the large angry orc, the other after the spellcasting ogre. Both attacks miss.
Initiative Order
Igor
Dahlia
Reginald
Guards
Tartarus
Aggghhh
Mei
Dogs
Tartarus, Aggghhh, and Mei are up!
Tartarus the living tarball |
Disable device normally requires training, but pullin a pin is way simpler than what is normally done with it so I included it anyway despite being untrained. I also included the attack just in case pulling pins somehow requires training.
Disable device: 1d20 + 4 ⇒ (11) + 4 = 15
cast: 1d20 + 6 ⇒ (11) + 6 = 17
Attack, dmg min 3: 1d20 + 5 ⇒ (20) + 5 = 251d6 ⇒ 3
GM Phntm888 |
Perhaps Strength would have been a better choice than Disable Device, I think. Still, I'm gonna use the attack rolls.
Round 2
Tartarus examines the hinges, and either tries to pull the pins, or if she can't, she try to blast one to free the pin. She can't pull the pin, but she blows the first hinge right off the door, causing it to sag slightly.
Agghh hacks again. This time, the massive sword doesn't finish the guard off, but his arm hangs limply at his side.
Mei charges the guards, finishing off the one Agghh injured with her kukri.
1=Reginald, 2=Aggghhh, 3=Mei, 4=Igor
Dog 1: 1d4 ⇒ 4
Dog 2: 1d4 ⇒ 1
Dog 3: 1d4 ⇒ 1
Dog 1 vs Igor: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6
Dog 2 vs Reg: 1d20 + 3 ⇒ (7) + 3 = 10
Dog 3 vs Reg: 1d20 + 3 ⇒ (14) + 3 = 17
One of the dogs, catching a whiff of Igor not smelling like the warden, runs off to attack him. Aggghhh, Mei, Attacks of Opportunity on that dog. Fortunately, the dog fails to bite the disguised doppelganger. The other two bite at Reginald's ankles, but his mage armor keeps him safe from their jaws.
Initiative Order
Igor
Dahlia
Reginald
Guards
Tartarus
Aggghhh
Mei
Dogs
Igor, Dahlia, and Reginald are up! Aggghhh and Mei can make their AoOs, and I'll resolve those before resolving Igor's action.
GM Phntm888 |
Aaaggghhh's swipe just barely goes over the fleeing dog's head, and Mei's kukri bites hard into the dog, heavily wounding it as it flees.
Round 3
Igoroskandrallanotly, seeing what Tartarus is up to, cautiously evades the dog and moves to help. Withdraw action.
Dahlia uses a swift action and an arcane pool point to enchant her bow to +1 and shoots at the dog attacking the "warden." She finishes the dog off.
I think the dog would since you're using an unarmed strike to do so, but I'm gonna go with no. This escape is hard enough without it.
Reginald takes a step back from the dogs, and tries to trip one near him. Grabbing a leg, he throws it onto the ground.
Attack vs Reginald: 1d20 + 5 ⇒ (1) + 5 = 6
The last guard is so scared by the monsters who have been eviscerating his friends that his attempt to attack Reginald simply results in him wildly swinging and hitting nothing.
Initiative Order
Igor
Dahlia
Reginald
Guards
Tartarus
Aggghhh
Mei
Dogs
Tartarus, Aggghhh, and Mei are up! There is one guard left and 2 dogs.
Mei Haruko |
Mei attacks
attack: 1d20 + 4 ⇒ (8) + 4 = 12
attack: 1d20 + 4 ⇒ (17) + 4 = 21
bite: 1d20 + 3 ⇒ (20) + 3 = 23
damage: 1d4 + 2 ⇒ (2) + 2 = 4
damage: 1d4 + 2 ⇒ (1) + 2 = 3
damage: 1d4 ⇒ 2
crit?: 1d20 + 4 ⇒ (12) + 4 = 16
crit damage: 1d4 + 2 ⇒ (4) + 2 = 6
GM Phntm888 |
Round 3
Tartarus blasts at the second hinge.
cast: 1d20 + 6 ⇒ (6) + 6 = 12
Attack: 1d20 + 5 ⇒ (9) + 5 = 14 Dmg: 1d6 ⇒ 5
She blasts the hinge off. The one door begins to lean dangerously.
Augier hacks at the guard. The guard is barely able to fend the attack off.
Mei attacks. She cuts the remaining guard with her kukri, then sinks fangs into his arm.
1=Aaaaggghhh, 2=Mei, 3=Reginald
1d3 ⇒ 1
1d3 ⇒ 1
Attack vs Aaaggghhh: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Attack vs Aaaggghhh: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d6 + 3 ⇒ (1) + 3 = 4
Trip 1: 1d20 + 3 ⇒ (5) + 3 = 8
Trip 2: 1d20 + 3 ⇒ (2) + 3 = 5
The prone dog stands up Attacks of opportunity for Aaaggghhh, Mei, and Reginald, then both dogs attack Aaaggghhh. Both bite his ankles, but fail to pull him down. Aaaggghhh, take 7 and 4 damage from the bites, respectively. If the AoOs manage to down one, I'll tell you which one to take off.
Initiative Order
Igor
Dahlia
Reginald
Guards
Tartarus
Aggghhh
Mei
Dogs
Guard 3 - 17/22
Igor and Reginald are up. Dahlia, I'll resolve your action once Reginald's action is posted.Aaaggghhh, Mei, and Reginald, don't forget your Attacks of opportunity.
Igoroskandrallanotly - “Igor” |
Igor attempts to wiggle the pin in the bottom hinge loose.
Disable Device: 1d20 + 7 ⇒ (16) + 7 = 23
GM Phntm888 |
Round 3
Mei AoO: 1d20 + 4 ⇒ (12) + 4 = 16
Damage: 1d4 + 2 ⇒ (2) + 2 = 4
Aaaggghhh and Mei take down the dog as it stands. Aaaggghhh, take 7 less damage.
Round 4
Igor attempts to wiggle the pin in the bottom hinge loose. He succeeds, and the door begins falling down.
Igor Reflex: 1d20 + 6 ⇒ (18) + 6 = 24
The doppelganger able to dodge out of the way as the door nearly falls down on him. Looking through, they can see another set of double doors across a 30-foot long hallway, lined with arrow slits and a murder hole set in the ceiling. Fortunately, these merely look barred, not locked, and someone of sufficient strength might be able to get the bar off and allow them to flee.
Dahlia shoots at the remaining dog. Unfortunately, her arrow goes wide.
Reginald steps away from the dog and guard cautiously, heading away from the fight towards the doors.
Attack: 1d20 + 5 ⇒ (2) + 5 = 7
The remaining guard turns his attention to Aaaggghhh, but fails to hit anything with his wild, panicked swings.
Initiative Order
Igor
Dahlia
Reginald
Guards
Tartarus
Aggghhh
Mei
Dogs
Guard 1 - 17/22
Tartarus, Aaaggghhh, and Mei are up!