Duergar Hammer

Aggghhh the Unclean's page

1,078 posts. Alias of Andrea1.


Full Name

Aggghh the Unclean

Classes/Levels

Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per3

Size

M

Languages

Common,Dwarf

About Aggghhh the Unclean

Full Name : Arghhh the Unclean

Race: Dwarf

Classes/Levels: Fighter 2

Gender M

Size M

Age

Special Abilities :

Alignment: CN

Deity : Moradin

Location : In trouble

Languages : Dwarf,Common

Occupation : Roadie

Strength 14 (+2)
Dexterity 13 (+1)
Constitution 16 (+3)
Intelligence 12 (+1)
Wisdom 15 (+2)
Charisma 8 (-1)
Height: 4'8" Weight: None of yer darn buisness Hair: Red Eyes: Green
Favored Class: Fighter(Skill)
EXP:
Hit Points: 26
Spd: 20
Init:
AC: 17 (+6 armor shield +1 Dex)/Touch 11/FF 16) +4 Dodge AC vs. giants
BAB: +2
CMB:
CMD: +4 vs. bull rush/trip while standing on ground.
Saves: Fort +6 Ref +1 Will +2 +2 vs. poison/spells/spell-like abilities

Weapons:
Sap +5 1d6+2 nonlethal
Spiked Gauntlet +5 1d4+2

Skills: 4/level
Perception (2+2) 3
Climb (2+2+3) 7
Intimidate (2-1+3) 4
Know-Engineering (2+1+3) 6

Background skills 2/level
Profession-Roadie (2+2) 4
Craft-Carpentry (2+1) 3

Feats: Powerful Manuvers(You do not provoke an attack of opportunity when performing a bull rush, drag, overrun, or sunder combat maneuver. In addition, you receive a +2 bonus on checks with these combat maneuvers)
Weapon Focus(Close +1 Bab)
Dazzling Display(While wielding the weapon in which you have Weapon Focus, you can perform a bewildering show of prowess as a full-round action. Make an Intimidate check to demoralize all foes within 30 feet who can see your display.)
Traits:
Special Abilities:
Defensive Training: Dwarves gain a +4 dodge bonus to AC against monsters of the giant subtype.
Hardy: Dwarves gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
Stability: Dwarves gain a +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground.
Greed: Dwarves gain a +2 racial bonus on Appraise checks made to determine the price of non-magical goods that contain precious metals or gemstones.
Stonecunning: Dwarves gain a +2 bonus on Perception checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.
Darkvision: Dwarves can see perfectly in the dark up to 60 feet
Hatred: Dwarves gain a +1 racial bonus on attack rolls against humanoid creatures of the orc and goblinoid subtypes because of their special training against these hated foes.
Weapon Familiarity: Dwarves are proficient with battleaxes, heavy picks, and warhammers, and treat any weapon with the word “dwarven” in its name as a martial weapon.
Bravery +1 Saves vs. fear

Equipment
Sap (1)
Spiked Gauntlet (5)
Breastplate (200)
2 Manacles (30)
2 Potions CLW (100)
2 Tanglefoot Bag (100)
Fighter's Kit (9)
backpack
bedroll
belt pouch
flint and steel
iron pot
mess kit
rope
soap
torches (10)
trail rations (5 days)
waterskin.
540 gp

Description:

Background